Electronic Music and Sound Design

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Publisher :
ISBN 13 : 9788890548451
Total Pages : pages
Book Rating : 4.52/5 ( download)

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Book Synopsis Electronic Music and Sound Design by : Alessandro Cipriani

Download or read book Electronic Music and Sound Design written by Alessandro Cipriani and published by . This book was released on 2013 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

Electronic Music and Sound Design - Theory and Practice with Max 7 - Volume 1 (Third Edition)

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Publisher :
ISBN 13 : 9788899212025
Total Pages : 572 pages
Book Rating : 4.23/5 ( download)

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Book Synopsis Electronic Music and Sound Design - Theory and Practice with Max 7 - Volume 1 (Third Edition) by : Alessandro Cipriani

Download or read book Electronic Music and Sound Design - Theory and Practice with Max 7 - Volume 1 (Third Edition) written by Alessandro Cipriani and published by . This book was released on 2016-04-14 with total page 572 pages. Available in PDF, EPUB and Kindle. Book excerpt: (Third Edition updated for MAX 7) Structured for use in university courses, the book is an overview of the theory and practice of Max and MSP, with a glossary of terms and suggested tests that allow students to evaluate their progress. Comprehensive online support, running parallel to the explanations in the book, includes hundreds of sample patches, analyses, interactive sound-building exercises, and reverse engineering exercises. This book will provide a reader with skill and understanding in using Max/MSP for sound design and musical composition.

Electronic Music and Sound Design - Theory and Practice with Max 8 - Volume 1 (Fourth Edition)

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Publisher :
ISBN 13 : 9788899212100
Total Pages : 592 pages
Book Rating : 4.04/5 ( download)

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Book Synopsis Electronic Music and Sound Design - Theory and Practice with Max 8 - Volume 1 (Fourth Edition) by : Alessandro Cipriani

Download or read book Electronic Music and Sound Design - Theory and Practice with Max 8 - Volume 1 (Fourth Edition) written by Alessandro Cipriani and published by . This book was released on 2019-05-20 with total page 592 pages. Available in PDF, EPUB and Kindle. Book excerpt: (4th Edition updated for MAX 8) Structured for use in university courses, the book is an overview of the theory and practice of Max and MSP, with a glossary of terms and suggested tests that allow students to evaluate their progress. This book will provide a reader with skill and understanding in using Max for sound design and musical composition.

Pure Data

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Publisher :
ISBN 13 : 9788899212216
Total Pages : 548 pages
Book Rating : 4.1X/5 ( download)

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Book Synopsis Pure Data by : Francesco Bianchi

Download or read book Pure Data written by Francesco Bianchi and published by . This book was released on 2021-04 with total page 548 pages. Available in PDF, EPUB and Kindle. Book excerpt: The book is an overview of the theory and practice of Pure Data, with a glossary of terms and suggested tests that allow students to evaluate their progress. Comprehensive online support, running parallel to the explanations in the book, includes hundreds of sample patches, analyses, interactive sound-building exercises, and reverse engineering exercises. This book will provide a reader with skill and understanding in using Pure Data for sound design and musical composition.

Cinematography

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Publisher : Rutgers University Press
ISBN 13 : 0813563518
Total Pages : 248 pages
Book Rating : 4.10/5 ( download)

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Book Synopsis Cinematography by : Patrick Keating

Download or read book Cinematography written by Patrick Keating and published by Rutgers University Press. This book was released on 2014-07-18 with total page 248 pages. Available in PDF, EPUB and Kindle. Book excerpt: How does a film come to look the way it does? And what influence does the look of a film have on our reaction to it? The role of cinematography, as both a science and an art, is often forgotten in the chatter about acting, directing, and budgets. The successful cinematographer must have a keen creative eye, as well as expert knowledge about the constantly expanding array of new camera, film, and lighting technologies. Without these skills at a director’s disposal, most movies quickly fade from memory. Cinematography focuses on the highlights of this art and provides the first comprehensive overview of how the field has rapidly evolved, from the early silent film era to the digital imagery of today. The essays in this volume introduce us to the visual conventions of the Hollywood style, explaining how these first arose and how they have subsequently been challenged by alternative aesthetics. In order to frame this fascinating history, the contributors employ a series of questions about technology (how did new technology shape cinematography?), authorship (can a cinematographer develop styles and themes over the course of a career?), and classicism (how should cinematographers use new technology in light of past practice?). Taking us from the hand-cranked cameras of the silent era to the digital devices used today, the collection of original essays explores how the art of cinematography has been influenced not only by technological advances, but also by trends in the movie industry, from the rise of big-budget blockbusters to the spread of indie films. The book also reveals the people behind the camera, profiling numerous acclaimed cinematographers from James Wong Howe to Roger Deakins. Lavishly illustrated with over 50 indelible images from landmark films, Cinematography offers a provocative behind-the-scenes look at the profession and a stirring celebration of the art form. Anyone who reads this history will come away with a fresh eye for what appears on the screen because of what happens behind it.

Max/MSP/Jitter for Music

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Publisher : Oxford University Press
ISBN 13 : 0190243740
Total Pages : 432 pages
Book Rating : 4.46/5 ( download)

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Book Synopsis Max/MSP/Jitter for Music by : V. J. Manzo

Download or read book Max/MSP/Jitter for Music written by V. J. Manzo and published by Oxford University Press. This book was released on 2016 with total page 432 pages. Available in PDF, EPUB and Kindle. Book excerpt: In Max/MSP/Jitter for Music, expert author and music technologist V. J. Manzo provides a user-friendly introduction to a powerful programming language that can be used to write custom software for musical interaction. Through clear, step-by-step instructions illustrated with numerous examples of working systems, the book equips readers with everything they need to know in order to design and complete meaningful music projects. The book also discusses ways to interact with software beyond the mouse and keyboard through use of camera tracking, pitch tracking, video game controllers, sensors, mobile devices, and more. The book does not require any prerequisite programming skills, but rather walks readers through a series of small projects through which they will immediately begin to develop software applications for practical musical projects. As the book progresses, and as the individual's knowledge of the language grows, the projects become more sophisticated. This new and expanded second edition brings the book fully up-to-date including additional applications in integrating Max with Ableton Live. It also includes a variety of additional projects as part of the final three project chapters. The book is of special value both to software programmers working in Max/MSP/Jitter and to music educators looking to supplement their lessons with interactive instructional tools, develop adaptive instruments to aid in student composition and performance activities, and create measurement tools with which to conduct music education research.

Designing Audio Objects for Max/MSP and Pd

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Publisher : A-R Editions, Inc.
ISBN 13 : 0895797151
Total Pages : 372 pages
Book Rating : 4.55/5 ( download)

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Book Synopsis Designing Audio Objects for Max/MSP and Pd by : Eric Lyon

Download or read book Designing Audio Objects for Max/MSP and Pd written by Eric Lyon and published by A-R Editions, Inc.. This book was released on 2012-01-01 with total page 372 pages. Available in PDF, EPUB and Kindle. Book excerpt: Accompanying CD-ROM contains complete code for all projects presented in the book. The Max/MSP externals are designed for use with Max 5.

Audio Processes

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Publisher : CRC Press
ISBN 13 : 1317329171
Total Pages : 717 pages
Book Rating : 4.76/5 ( download)

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Book Synopsis Audio Processes by : David Creasey

Download or read book Audio Processes written by David Creasey and published by CRC Press. This book was released on 2016-09-13 with total page 717 pages. Available in PDF, EPUB and Kindle. Book excerpt: Designed for music technology students, enthusiasts, and professionals, Audio Processes: Musical Analysis, Modification, Synthesis, and Control describes the practical design of audio processes, with a step-by-step approach from basic concepts all the way to sophisticated effects and synthesizers. The themes of analysis, modification, synthesis, and control are covered in an accessible manner and without requiring extensive mathematical skills. The order of material aids the progressive accumulation of understanding, but topics are sufficiently contained that those with prior experience can read individual chapters directly. Extensively supported with block diagrams, algorithms, and audio plots, the ideas and designs are applicable to a wide variety of contexts. The presentation style enables readers to create their own implementations, whatever their preferred programming language or environment. The designs described are practical and extensible, providing a platform for the creation of professional quality results for many different audio applications. There is an accompanying website (www.routledge.com/cw/creasey), which provides further material and examples, to support the book and aid in process development. This book includes: A comprehensive range of audio processes, both popular and less well known, extensively supported with block diagrams and other easily understood visual forms. Detailed descriptions suitable for readers who are new to the subject, and ideas to inspire those with more experience. Designs for a wide range of audio contexts that are easily implemented in visual dataflow environments, as well as conventional programming languages.

Virtual Sound

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Publisher : ConTempoNet
ISBN 13 :
Total Pages : 534 pages
Book Rating : 4.50/5 ( download)

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Book Synopsis Virtual Sound by : Riccardo Bianchini

Download or read book Virtual Sound written by Riccardo Bianchini and published by ConTempoNet. This book was released on 2000 with total page 534 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Designing Sound

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Publisher : MIT Press
ISBN 13 : 0262014416
Total Pages : 689 pages
Book Rating : 4.10/5 ( download)

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Book Synopsis Designing Sound by : Andy Farnell

Download or read book Designing Sound written by Andy Farnell and published by MIT Press. This book was released on 2010-08-20 with total page 689 pages. Available in PDF, EPUB and Kindle. Book excerpt: A practitioner's guide to the basic principles of creating sound effects using easily accessed free software. Designing Sound teaches students and professional sound designers to understand and create sound effects starting from nothing. Its thesis is that any sound can be generated from first principles, guided by analysis and synthesis. The text takes a practitioner's perspective, exploring the basic principles of making ordinary, everyday sounds using an easily accessed free software. Readers use the Pure Data (Pd) language to construct sound objects, which are more flexible and useful than recordings. Sound is considered as a process, rather than as data—an approach sometimes known as “procedural audio.” Procedural sound is a living sound effect that can run as computer code and be changed in real time according to unpredictable events. Applications include video games, film, animation, and media in which sound is part of an interactive process. The book takes a practical, systematic approach to the subject, teaching by example and providing background information that offers a firm theoretical context for its pragmatic stance. [Many of the examples follow a pattern, beginning with a discussion of the nature and physics of a sound, proceeding through the development of models and the implementation of examples, to the final step of producing a Pure Data program for the desired sound. Different synthesis methods are discussed, analyzed, and refined throughout.] After mastering the techniques presented in Designing Sound, students will be able to build their own sound objects for use in interactive applications and other projects