Generative Art with JavaScript and SVG

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Author :
Publisher : Apress
ISBN 13 :
Total Pages : 273 pages
Book Rating : 4.63/5 ( download)

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Book Synopsis Generative Art with JavaScript and SVG by : David Matthew

Download or read book Generative Art with JavaScript and SVG written by David Matthew and published by Apress. This book was released on 2024-03-22 with total page 273 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book introduces you to the exciting world of generative art and creative coding through the medium of JavaScript and Scalable Vector Graphics (SVG). Using tried and trusted techniques, you’ll tackle core topics such as randomness and regularity, noise and naturalistic variance, shape and path creation, filter effects, animation, and interactivity. In the process you’ll learn SvJs, a JavaScript library that closely mirrors the SVG spec and makes scripting SVG intuitive and enjoyable. You’ll also study the craft of generative art and its creative process, along with JavaScript fundamentals, using modern ES6+ syntax. Each chapter will build upon the previous one, and those completely new to programming will be given a primer to help them find their feet. Generative Art with JavaScript and SVG will take you on a fun journey, peppered with plenty of sketches throughout, designed not only to explain, but to inspire. You Will: • Structure and randomise compositions. • Understand the different types of randomness and their probability distributions. • Create organic variance with the SvJs Noise module. • Apply SVG filter effects in a generative fashion. • Explore different approaches to animating with SVG. • Make your compositions dynamic and interactive. WHO IS IT FOR: Web developers and designers and creative coders with an interest in digital and generative art as well as artists who are interested in learning to code with JavaScript.

Generative Design

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Author :
Publisher : Chronicle Books
ISBN 13 : 1616897848
Total Pages : 259 pages
Book Rating : 4.40/5 ( download)

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Book Synopsis Generative Design by : Benedikt Gross

Download or read book Generative Design written by Benedikt Gross and published by Chronicle Books. This book was released on 2018-11-13 with total page 259 pages. Available in PDF, EPUB and Kindle. Book excerpt: Generative design, once known only to insiders as a revolutionary method of creating artwork, models, and animations with programmed algorithms, has in recent years become a popular tool for designers. By using simple languages such as JavaScript in p5.js, artists and makers can create everything from interactive typography and textiles to 3D-printed furniture to complex and elegant infographics. This updated volume gives a jump-start on coding strategies, with step-by-step tutorials for creating visual experiments that explore the possibilities of color, form, typography, and images. Generative Design includes a gallery of all-new artwork from a range of international designers—fine art projects as well as commercial ones for Nike, Monotype, Dolby Laboratories, the musician Bjork, and others.

Generative Art

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Author :
Publisher : Simon and Schuster
ISBN 13 : 1638352437
Total Pages : 352 pages
Book Rating : 4.33/5 ( download)

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Book Synopsis Generative Art by : Matt Pearson

Download or read book Generative Art written by Matt Pearson and published by Simon and Schuster. This book was released on 2011-06-29 with total page 352 pages. Available in PDF, EPUB and Kindle. Book excerpt: Summary Generative Art presents both the technique and the beauty of algorithmic art. The book includes high-quality examples of generative art, along with the specific programmatic steps author and artist Matt Pearson followed to create each unique piece using the Processing programming language. About the Technology Artists have always explored new media, and computer-based artists are no exception. Generative art, a technique where the artist creates print or onscreen images by using computer algorithms, finds the artistic intersection of programming, computer graphics, and individual expression. The book includes a tutorial on Processing, an open source programming language and environment for people who want to create images, animations, and interactions. About the Book Generative Art presents both the techniques and the beauty of algorithmic art. In it, you'll find dozens of high-quality examples of generative art, along with the specific steps the author followed to create each unique piece using the Processing programming language. The book includes concise tutorials for each of the technical components required to create the book's images, and it offers countless suggestions for how you can combine and reuse the various techniques to create your own works. Purchase of the print book comes with an offer of a free PDF, ePub, and Kindle eBook from Manning. Also available is all code from the book. What's Inside The principles of algorithmic art A Processing language tutorial Using organic, pseudo-random, emergent, and fractal processes ========================================​========= Table of Contents Part 1 Creative Coding Generative Art: In Theory and Practice Processing: A Programming Language for ArtistsPart 2 Randomness and Noise The Wrong Way to Draw A Line The Wrong Way to Draw a Circle Adding Dimensions Part 3 Complexity Emergence Autonomy Fractals

SVG, Canvas, & WebGL

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Author :
Publisher : Chong Lip Phang
ISBN 13 :
Total Pages : 179 pages
Book Rating : 4./5 ( download)

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Book Synopsis SVG, Canvas, & WebGL by : Chong Lip Phang

Download or read book SVG, Canvas, & WebGL written by Chong Lip Phang and published by Chong Lip Phang. This book was released on 2022-10-30 with total page 179 pages. Available in PDF, EPUB and Kindle. Book excerpt: SVG and Canvas (2D or WebGL) represent the different ways to create graphics on a web application programmatically. ​​​​​​​ Unlike Canvas, SVG is based solely on XML, a markup language like HTML. You do not need to use JavaScript to create an SVG image. On the other hand, Canvas, 2D or WebGL, is based on JavaScript. Games and maps have been developed with Canvas. While a canvas lacks many SVG features like object-level event-driven interactivity, a canvas provides per-pixel control of the graphic. SVG is faster when rendering large objects, but slower when rendering many objects. A canvas allows you to display the webcam capture, letting you take and save a photo with it. Covering every language construct, keyword, and function, this book attempts to provide a complete guide to web graphics based on these technologies. Have fun! source codes: https://drive.google.com/file/d/17IBN0IqqwSFSiBmqDx4g5tjuei78lPWj/view?usp=sharing

Modeling Creativity

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Publisher : University Press Antwerp
ISBN 13 : 9057182602
Total Pages : 168 pages
Book Rating : 4.00/5 ( download)

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Book Synopsis Modeling Creativity by : Tom De Smedt

Download or read book Modeling Creativity written by Tom De Smedt and published by University Press Antwerp. This book was released on 2013-02-01 with total page 168 pages. Available in PDF, EPUB and Kindle. Book excerpt: Modeling Creativity (doctoral thesis, 2013) explores how creativity can be represented using computational approaches. Our aim is to construct computer models that exhibit creativity in an artistic context, that is, that are capable of generating or evaluating an artwork (visual or linguistic), an interesting new idea, a subjective opinion. The research was conducted in 2008–2012 at the Computational Linguistics Research Group of the University of Antwerp. Modeling Creativity examines creativity in a number of different perspectives: from its origins in nature, which is essentially blind, to humans and machines, and from generating creative ideas to evaluating and learning their novelty and usefulness. We will use a hands-on approach with case studies and examples in the Python programming language.

Interactive Data Visualization for the Web

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Author :
Publisher : "O'Reilly Media, Inc."
ISBN 13 : 1449340253
Total Pages : 269 pages
Book Rating : 4.54/5 ( download)

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Book Synopsis Interactive Data Visualization for the Web by : Scott Murray

Download or read book Interactive Data Visualization for the Web written by Scott Murray and published by "O'Reilly Media, Inc.". This book was released on 2013-03-11 with total page 269 pages. Available in PDF, EPUB and Kindle. Book excerpt: Author Scott Murray teaches you the fundamental concepts and methods of D3, a JavaScript library that lets you express data visually in a web browser

SVG Essentials

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Publisher : "O'Reilly Media, Inc."
ISBN 13 : 1449313213
Total Pages : 371 pages
Book Rating : 4.10/5 ( download)

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Book Synopsis SVG Essentials by : J. David Eisenberg

Download or read book SVG Essentials written by J. David Eisenberg and published by "O'Reilly Media, Inc.". This book was released on 2002-02-05 with total page 371 pages. Available in PDF, EPUB and Kindle. Book excerpt: Scalable Vector Graphics -- or SVG -- is the new XML-based graphics standard from the W3C that will enable Web documents to be smaller, faster and more interactive. J. David Eisenberg's insightful book takes you through the ins and outs of SVG, beginning with basics needed to create simple line drawings and then moving through more complicated features like filters, transformations, and integration with Java, Perl, and XSLT.Unlike GIFs, JPEGs or PNGs (which are bitmapped), SVG images are both resolution- and device-independent, so that they can scale up or down to fit proportionally into any size display or any Internet device -- from PDAs to large office monitors and high-resolution printers. Smaller than bitmapped files and faster to download, SVG images can be rendered with different CSS styles for each environment. They work well across a range of available bandwidths.SVG makes it possible for designers to escape the constant need to update graphics by hand or use custom code to generate bitmap images. And while SVG was created with the Web in mind, the language has a variety of other uses. SVG greatly simplifies tasks like: Creating web sites whose graphics reflect the content of the page, changing automatically if the content changes Generating graphs and charts from information stored in a wide variety of sources Exchanging detailed drawings, from architectural plans to CAD layouts to project management diagrams Creating diagrams that users can explore by zooming in and panning around Generating bitmap images for use in older browsers using simple automatable templates Managing graphics that support multiple languages or translations Creating complex animation By focusing sharply on the markup at the foundation of SVG, SVG Essentials gives you a solid base on which to create your own custom tools. Explanations of key technical tools -- like XML, matrix math, and scripting -- are included as appendices, along with a reference to the SVG vocabulary.Whether you're a graphic designer in search of new tools or a programmer dealing with the complex task of creating and managing graphics, SVG Essentials provides you with the means to take advantage of SVG.

Data Sketches

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Author :
Publisher : CRC Press
ISBN 13 : 0429816820
Total Pages : 429 pages
Book Rating : 4.26/5 ( download)

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Book Synopsis Data Sketches by : Nadieh Bremer

Download or read book Data Sketches written by Nadieh Bremer and published by CRC Press. This book was released on 2021-02-09 with total page 429 pages. Available in PDF, EPUB and Kindle. Book excerpt: In Data Sketches, Nadieh Bremer and Shirley Wu document the deeply creative process behind 24 unique data visualization projects, and they combine this with powerful technical insights which reveal the mindset behind coding creatively. Exploring 12 different themes – from the Olympics to Presidents & Royals and from Movies to Myths & Legends – each pair of visualizations explores different technologies and forms, blurring the boundary between visualization as an exploratory tool and an artform in its own right. This beautiful book provides an intimate, behind-the-scenes account of all 24 projects and shares the authors’ personal notes and drafts every step of the way. The book features: Detailed information on data gathering, sketching, and coding data visualizations for the web, with screenshots of works-in-progress and reproductions from the authors’ notebooks Never-before-published technical write-ups, with beginner-friendly explanations of core data visualization concepts Practical lessons based on the data and design challenges overcome during each project Full-color pages, showcasing all 24 final data visualizations This book is perfect for anyone interested or working in data visualization and information design, and especially those who want to take their work to the next level and are inspired by unique and compelling data-driven storytelling.

Building Web Applications with SVG

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Author :
Publisher : Pearson Education
ISBN 13 : 0735675791
Total Pages : 380 pages
Book Rating : 4.97/5 ( download)

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Book Synopsis Building Web Applications with SVG by : David Dailey

Download or read book Building Web Applications with SVG written by David Dailey and published by Pearson Education. This book was released on 2012-07-15 with total page 380 pages. Available in PDF, EPUB and Kindle. Book excerpt: Create rich interactivity with Scalable Vector Graphics (SVG) Dive into SVG—and build striking, interactive visuals for your web applications. Led by three SVG experts, you’ll learn step-by-step how to use SVG techniques for animation, overlays, and dynamic charts and graphs. Then you’ll put it all together by building two graphic-rich applications. Get started creating dynamic visual content using web technologies you’re familiar with—such as JavaScript, CSS, DOM, and AJAX. Discover how to: Build client-side graphics with little impact on your web server Create simple user interfaces for mobile and desktop web browsers Work with complex shapes and design reusable patterns Position, scale, and rotate text elements using SVG transforms Create animations using the Synchronized Multimedia Integration Language (SMIL) Build more powerful animations by manipulating SVG with JavaScript Apply filters to sharpen, blur, warp, reconfigure colors, and more Make use of programming libraries such as Pergola, D3, and Polymaps

Learn Chart.js

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Author :
Publisher : Packt Publishing Ltd
ISBN 13 : 1789342155
Total Pages : 279 pages
Book Rating : 4.54/5 ( download)

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Book Synopsis Learn Chart.js by : Helder da Rocha

Download or read book Learn Chart.js written by Helder da Rocha and published by Packt Publishing Ltd. This book was released on 2019-02-28 with total page 279 pages. Available in PDF, EPUB and Kindle. Book excerpt: Design interactive graphics and visuals for your data-driven applications using the popular open-source Chart.js data visualization library. Key FeaturesHarness the power of JavaScript, HTML, and CSS to create interactive visualizationsDisplay quantitative information efficiently in the form of attractive charts by using Chart.js A practical guide for creating data-driven applications using open-source JavaScript libraryBook Description Chart.js is a free, open-source data visualization library, maintained by an active community of developers in GitHub, where it rates as the second most popular data visualization library. If you want to quickly create responsive Web-based data visualizations for the Web, Chart.js is a great choice. This book guides the reader through dozens of practical examples, complete with code you can run and modify as you wish. It is a practical hands-on introduction to Chart.js. If you have basic knowledge of HTML, CSS and JavaScript you can learn to create beautiful interactive Web Canvas-based visualizations for your data using Chart.js. This book will help you set up Chart.js in a Web page and show how to create each one of the eight Chart.js chart types. You will also learn how to configure most properties that override Chart’s default styles and behaviors. Practical applications of Chart.js are exemplified using real data files obtained from public data portals. You will learn how to load, parse, filter and select the data you wish to display from those files. You will also learn how to create visualizations that reveal patterns in the data. This book is based on Chart.js version 2.7.3 and ES2015 JavaScript. By the end of the book, you will be able to create beautiful, efficient and interactive data visualizations for the Web using Chart.js. What you will learnLearn how to create interactive and responsive data visualizations using Chart.jsLearn how to create Canvas-based graphics without Canvas programmingCreate composite charts and configure animated data updates and transitionsEfficiently display quantitative information using bar and line charts, scatterplots, and pie chartsLearn how to load, parse, and filter external files in JSON and CSV formatsUnderstand the benefits of using a data visualization frameworkWho this book is for The ideal target audience of this book includes web developers and designers, data journalists, data scientists and artists who wish to create interactive data visualizations for the Web. Basic knowledge of HTML, CSS, and JavaScript is required. No Canvas knowledge is necessary.