Digital Design Media

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Publisher : John Wiley & Sons
ISBN 13 : 9780471286660
Total Pages : 516 pages
Book Rating : 4.64/5 ( download)

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Book Synopsis Digital Design Media by : William J. Mitchell

Download or read book Digital Design Media written by William J. Mitchell and published by John Wiley & Sons. This book was released on 1995 with total page 516 pages. Available in PDF, EPUB and Kindle. Book excerpt: In Digital Design Media, Second Edition, architects and related design professionals will find a complete conceptual guide to the multidimensional world of computer-aided design. In contrast to the many books that describe how to use particular programs (and which therefore go out of date very quickly), Digital Design Media constructs a lasting theoretical framework, which will make it easier to understand a great number of programs—existing and future—as a whole. Clear structure, numerous historical references, and hundreds of illustrations make this framework both accessible to the nontechnical professional and broadening for the experienced computer-aided designer. The book will be especially valuable to anyone who is ready to expand their work in CAD beyond production drafting systems. The new second edition adds chapters one merging technologies, such as the Internet, but the book’s original content is as valid as ever. Thousands of design students and practitioners have made this book a standard.

Digital Foundations

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Publisher : Peachpit Press
ISBN 13 : 0132104237
Total Pages : 563 pages
Book Rating : 4.34/5 ( download)

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Book Synopsis Digital Foundations by : xtine burrough

Download or read book Digital Foundations written by xtine burrough and published by Peachpit Press. This book was released on 2008-12-11 with total page 563 pages. Available in PDF, EPUB and Kindle. Book excerpt: Fuses design fundamentals and software training into one cohesive book! The only book to teach Bauhaus design principles alongside basic digital tools of Adobe's Creative Suite, including the recently released Adobe CS4 Addresses the growing trend of compressing design fundamentals and design software into the same course in universities and design trade schools. Lessons are timed to be used in 50-minute class sessions. Digital Foundations uses formal exercises of the Bauhaus to teach the Adobe Creative Suite. All students of digital design and production—whether learning in a classroom or on their own—need to understand the basic principles of design in order to implement them using current software. Far too often design is left out of books that teach software. Consequently, the design software training exercise is often a lost opportunity for visual learning. Digital Foundations reinvigorates software training by integrating Bauhaus design exercises into tutorials fusing design fundamentals and core Adobe Creative Suite methodologies. The result is a cohesive learning experience. Design topics and principles include: Composition; Symmetry and Asymmetry; Gestalt; Appropriation; The Bauhaus Basic Course Approach; Color Theory; The Grid; Scale, Hierarchy and Collage; Tonal Range; Elements of Motion. Digital Foundations is an AIGA Design Press book, published under Peachpit's New Riders imprint in partnership with AIGA, the professional association for design.

Digital Media, Projection Design, and Technology for Theatre

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Publisher : Taylor & Francis
ISBN 13 : 1317356713
Total Pages : 441 pages
Book Rating : 4.14/5 ( download)

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Book Synopsis Digital Media, Projection Design, and Technology for Theatre by : Alex Oliszewski

Download or read book Digital Media, Projection Design, and Technology for Theatre written by Alex Oliszewski and published by Taylor & Francis. This book was released on 2018-03-19 with total page 441 pages. Available in PDF, EPUB and Kindle. Book excerpt: Digital Media, Projection Design, and Technology for Theatre covers the foundational skills, best practices, and real-world considerations of integrating digital media and projections into theatre. The authors, professional designers and university professors of digital media in live performance, provide readers with a narrative overview of the professional field, including current industry standards and expectations for digital media/projection design, its related technologies and techniques. The book offers a practical taxonomy of what digital media is and how we create meaning through its use on the theatrical stage. The book outlines the digital media/projection designer’s workflow into nine unique phases. From the very first steps of landing the job, to reading and analyzing the script and creating content, all the way through to opening night and archiving a design. Detailed analysis, tips, case studies, and best practices for crafting a practical schedule and budget, to rehearsing with digital media, working with actors and directors, to creating a unified design for the stage with lighting, set, sound, costumes, and props is discussed. The fundamentals of content creation, detailing the basic building blocks of creating and executing digital content within a design is offered in context of the most commonly used content creation methods, including: photography and still images, video, animation, real-time effects, generative art, data, and interactive digital media. Standard professional industry equipment, including media servers, projectors, projection surfaces, emissive displays, cameras, sensors, etc. is detailed. The book also offers a breakdown of all key related technical tasks, such as converging, warping, and blending projectors, to calculating surface brightness/luminance, screen size and throw distance, to using masks, warping content and projection mapping, making this a complete guide to digital media and projection design today. An eResource page offers sample assets and interviews that link to current and relevant work of leading projection designers.

Multimedia Foundations

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Publisher : Taylor & Francis
ISBN 13 : 0240813944
Total Pages : 438 pages
Book Rating : 4.43/5 ( download)

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Book Synopsis Multimedia Foundations by : Vic Costello

Download or read book Multimedia Foundations written by Vic Costello and published by Taylor & Francis. This book was released on 2012 with total page 438 pages. Available in PDF, EPUB and Kindle. Book excerpt: Key words, chapter highlights, and chapter summaries make it easy to identify core concepts of each chapter --

Principles of Digital Design

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Publisher : Pearson
ISBN 13 :
Total Pages : 472 pages
Book Rating : 4.94/5 ( download)

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Book Synopsis Principles of Digital Design by : Daniel D. Gajski

Download or read book Principles of Digital Design written by Daniel D. Gajski and published by Pearson. This book was released on 1997 with total page 472 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is designed to facilitate a thorough understanding of fundamental principles without requiring readers to memorize an excess of confusing technological details. Rather than focusing on techniques for one particular phase of design, it covers the complete design process, from specification to manufacturing.

Digital Design of Nature

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Publisher : Springer
ISBN 13 : 354027104X
Total Pages : 295 pages
Book Rating : 4.48/5 ( download)

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Book Synopsis Digital Design of Nature by : Oliver Deussen

Download or read book Digital Design of Nature written by Oliver Deussen and published by Springer. This book was released on 2006-03-30 with total page 295 pages. Available in PDF, EPUB and Kindle. Book excerpt: What is computer graphics and what are the conceptual tasks of research in this area? To the average person the term still conveys more or less the design of - gos and the manipulation of pictures with the help of image-editing programs. However, during the past four decades, computer graphics has evolved into an innovative multifaceted ?eld of research and computing that affects many other sciences. In many areas and for many problems we can best convey an und- standing through images that trigger our sense with the highest capability: our eye. And, what is more, aside from algorithms, formulas, and tables, the c- puter graphics scientist often is able to create beauty. Though it is a beauty of its own, it often fascinates the viewer, especially when complex aesthetic images emerge from simple mathematical concepts. Also, there are only a few other areas that advance as dynamically as inf- matics and especially computer graphics. While CPU capacity still increases and is almost doubled every 18 months, the rendering speed and ef?ciency of graphics boards has increased even more during recent years. Today, images can be rendered in real time that some years ago still required several hours of computing. Parallel to the rapid improvement of computer hardware, many newalgorithms weredevelopedthattoday form the basis for some fundamental changes and achievements in graphics.

Cambridge International AS and a Level Digital Media and Design Student's Book

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Publisher : Collins
ISBN 13 : 9780008643447
Total Pages : 0 pages
Book Rating : 4.4X/5 ( download)

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Book Synopsis Cambridge International AS and a Level Digital Media and Design Student's Book by : Philip Veal

Download or read book Cambridge International AS and a Level Digital Media and Design Student's Book written by Philip Veal and published by Collins. This book was released on 2024-03-14 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Collins' Cambridge International AS & A Level Digital Media & Design Student's Book - Second Edition is the only endorsed resource written specifically to support the revised Cambridge International A & A level Digital Media & Design syllabus (9481). We are working with Cambridge Assessment International Education towards endorsement of this series to support the Cambridge International AS & A Level Digital Media & Design syllabus (9481) for examination from 2026. Exam Board: Cambridge Assessment International Education For examination from: 2026 Provide in-depth coverage with the only endorsed resource for the revised syllabus for examination from 2026. Introduce students to the digital media and design industry; with sections covering the history of digital media, how the digital landscape has changed and what tools and technologies are used in industry. Deliver a fully international course written by experts in the media and design field with international examples, contexts, names, and locations. Build students' practical and technical skills with focused activities throughout that provide students opportunities to put these skills into practice. Consolidate students' understanding with comprehension activities that encourage discussion and reflection. Prepare for assessment with activities that encourage students to produce a design outcome or engage with the design process, including tips to help students succeed. Enable students to access the revised syllabus content with a fresh, visual design and language tailored to English as a Second Language learners, with key terms providing clear definitions of technical language. Put all the areas of study into context with industry insights offering real-life information and up-to-date case studies providing students with international examples of real-world application of the material they are studying.

Perspectives on Design and Digital Communication II

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Publisher : Springer Nature
ISBN 13 : 3030758672
Total Pages : 447 pages
Book Rating : 4.77/5 ( download)

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Book Synopsis Perspectives on Design and Digital Communication II by : Nuno Martins

Download or read book Perspectives on Design and Digital Communication II written by Nuno Martins and published by Springer Nature. This book was released on 2021-05-29 with total page 447 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book gathers new empirical findings fostering advances in the areas of digital and communication design, web, multimedia and motion design, graphic design, branding, and related ones. It includes original contributions by authoritative authors based on the best papers presented at the 4th International Conference on Digital Design and Communication, Digicom 2020, together with some invited chapters written by leading international researchers. They report on innovative design strategies supporting communication in a global, digital world, and addressing, at the same time, key individual and societal needs. This book is intended to offer a timely snapshot of technologies, trends and challenges in the area of design, communication and branding, and a bridge connecting researchers and professionals of different disciplines, such as graphic design, digital communication, corporate, UI Design and UX design. Chapter “Definition of a Digital Tool to Create Physical Artifacts: The Case of the Gamers4Nature Project” is available open access under a Creative Commons Attribution 4.0 International License via link.springer.com.

Digital Design Essentials

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Publisher :
ISBN 13 : 1592538037
Total Pages : 209 pages
Book Rating : 4.34/5 ( download)

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Book Synopsis Digital Design Essentials by : Rajesh Lal

Download or read book Digital Design Essentials written by Rajesh Lal and published by . This book was released on 2013-06 with total page 209 pages. Available in PDF, EPUB and Kindle. Book excerpt: Through hundreds of photographs, this dynamic guide demonstrates how to expertly apply design principles in a variety of devices, desktops, web pages, mobile and other touchscreen devices.

Digital Creativity

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Publisher : John Wiley & Sons
ISBN 13 : 9780471390572
Total Pages : 384 pages
Book Rating : 4.77/5 ( download)

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Book Synopsis Digital Creativity by : Bruce Wands

Download or read book Digital Creativity written by Bruce Wands and published by John Wiley & Sons. This book was released on 2002 with total page 384 pages. Available in PDF, EPUB and Kindle. Book excerpt: This work equips readers with a solid conceptual and critical foundation for digital creativity, presenting both technical explanations and creative techniques.