War Games

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Author :
Publisher : MIT Press
ISBN 13 : 0262300370
Total Pages : 235 pages
Book Rating : 4.77/5 ( download)

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Book Synopsis War Games by : Philipp Von Hilgers

Download or read book War Games written by Philipp Von Hilgers and published by MIT Press. This book was released on 2012-03-16 with total page 235 pages. Available in PDF, EPUB and Kindle. Book excerpt: The convergence of military strategy and mathematics in war games, from medieval to modern times. For centuries, both mathematical and military thinkers have used game-like scenarios to test their visions of mastering a complex world through symbolic operations. By the end of World War I, mathematical and military discourse in Germany simultaneously discovered the game as a productive concept. Mathematics and military strategy converged in World War II when mathematicians designed fields of operation. In this book, Philipp von Hilgers examines the theory and practice of war games through history, from the medieval game boards, captured on parchment, to the paper map exercises of the Third Reich. Von Hilgers considers how and why war games came to exist: why mathematical and military thinkers created simulations of one of the most unpredictable human activities on earth. Von Hilgers begins with the medieval rythmomachia, or Battle of Numbers, then reconstructs the ideas about war and games in the baroque period. He investigates the role of George Leopold von Reiswitz's tactical war game in nineteenth-century Prussia and describes the artifact itself: a game board–topped table with drawers for game implements. He explains Clausewitz's emphasis on the “fog of war” and the accompanying element of incalculability, examines the contributions of such thinkers as Clausewitz, Leibniz, Wittgenstein, and von Neumann, and investigates the war games of the German military between the two World Wars. Baudrillard declared this to be the age of simulacra; war games stand contrariwise as simulations that have not been subsumed in absolute virtuality.

War Games Through the Ages: 3000 B.C. to 1500 A.D

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Author :
Publisher :
ISBN 13 : 9780091102401
Total Pages : 304 pages
Book Rating : 4.05/5 ( download)

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Book Synopsis War Games Through the Ages: 3000 B.C. to 1500 A.D by : Donald F. Featherstone

Download or read book War Games Through the Ages: 3000 B.C. to 1500 A.D written by Donald F. Featherstone and published by . This book was released on 1972 with total page 304 pages. Available in PDF, EPUB and Kindle. Book excerpt:

War Games Through the Ages

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Author :
Publisher :
ISBN 13 :
Total Pages : 304 pages
Book Rating : 4.52/5 ( download)

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Book Synopsis War Games Through the Ages by : Donald F. Featherstone

Download or read book War Games Through the Ages written by Donald F. Featherstone and published by . This book was released on 1972 with total page 304 pages. Available in PDF, EPUB and Kindle. Book excerpt:

War Games Through the Ages

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Author :
Publisher :
ISBN 13 :
Total Pages : pages
Book Rating : 4.27/5 ( download)

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Book Synopsis War Games Through the Ages by : Donald F. Featherstone

Download or read book War Games Through the Ages written by Donald F. Featherstone and published by . This book was released on 1975 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

War Through the Ages

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Author :
Publisher :
ISBN 13 :
Total Pages : 1088 pages
Book Rating : 4.59/5 ( download)

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Book Synopsis War Through the Ages by : Lynn Montross

Download or read book War Through the Ages written by Lynn Montross and published by . This book was released on 1960 with total page 1088 pages. Available in PDF, EPUB and Kindle. Book excerpt: "This book is unique -- the stirring story of war in all its phases from 490 B.C. to our own day. Since its first appearance fifteen years ago it has become a classic, a storehouse of military lore for the specialist and layman alike. The present edition is thoroughly revised and greatly enlarged. The World War II chapter have been rewritten to make use of sources not available earlier, particularly German and Japanese documents and memoirs. Completely new material has been added, covering more recent events such as the cold war between the Communist states and Western nations, the shooting war in Korea, and the Lebanon intervention. There is a full chronological table as well as a full bibliography of sources in chronological order, and new diagrams and maps make a total of nearly 140 illustrations. Mr. Montross is superbly readable because in telling his story he never loses sight of the fact that wars are waged by men. He is concerned first of all with people, with those who fought and the great conquerors who led them." -- Book jacket.

Little Wars

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Publisher : Lindhardt og Ringhof
ISBN 13 : 8726596563
Total Pages : 20 pages
Book Rating : 4.64/5 ( download)

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Book Synopsis Little Wars by : H. G. Wells

Download or read book Little Wars written by H. G. Wells and published by Lindhardt og Ringhof. This book was released on 2022-03-02 with total page 20 pages. Available in PDF, EPUB and Kindle. Book excerpt: Despite being a pacifist, Wells masterfully explains and gathers all the prerequisites for waging a war... with toy soldiers. ‘Little Wars’ can be said to be the original instruction manual for how to run a tabletop battle. Satire and pacifist views blend in this narrative that expresses Wells' idea that wars should be waged on the dining room floor rather than among the corpse-ridden trenches of Europe. The book’s influence on modern warfare manuals and board games is indisputable, as tabletop conflicts are conducted to this day. Wells portrays the harrowing nature of war, but his humour ensures the book remains an entertaining read. The whimsical writing and stunning sketches create a book that should be read by all fans of tabletop war games. H. G. Wells (1866-1946) was a celebrated English writer, remembered mostly for his science fiction works. Often described as a futurist, H. G. Wells’ influence cannot be overstated for his works foresaw many technological innovations such as space travel, the atomic bomb, and the Internet. A four-time Nobel Prize in Literature nominee, Wells explored a wide array of themes in his works, from religion to social criticism and beyond. Some of his best works include the time-travel novel ‘The Time Machine’, the sci-fi adventure novel ‘The Island of Dr. Moreau’, and the mankind-versus-aliens novel ‘The War of the Worlds’. Wells occupies one of the central seats in the canon of science-fiction literature and his writing inspired other celebrated authors such as Ray Bradbury and Philip K. Dick. Wells’ stories are still widely read to this day and have had numerous cinematic adaptations including ‘The Invisible Man’ starring Elisabeth Moss.

War Games Through the Ages: 1861-1945

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Author :
Publisher :
ISBN 13 : 9780091102401
Total Pages : pages
Book Rating : 4.05/5 ( download)

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Book Synopsis War Games Through the Ages: 1861-1945 by : Donald F. Featherstone

Download or read book War Games Through the Ages: 1861-1945 written by Donald F. Featherstone and published by . This book was released on 1972 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

The Complete Book of Wargames

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Author :
Publisher : Simon & Schuster
ISBN 13 : 9780671253745
Total Pages : 285 pages
Book Rating : 4.43/5 ( download)

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Book Synopsis The Complete Book of Wargames by : Jon Freeman

Download or read book The Complete Book of Wargames written by Jon Freeman and published by Simon & Schuster. This book was released on 1980 with total page 285 pages. Available in PDF, EPUB and Kindle. Book excerpt: Describes and evaluates in terms of presentation, rules, playability, realism, and complexity, wargames located in various ages and in real and imaginary lands

One-Hour Wargames

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Author :
Publisher : Pen and Sword
ISBN 13 : 1473840937
Total Pages : 226 pages
Book Rating : 4.35/5 ( download)

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Book Synopsis One-Hour Wargames by : Neil Thomas

Download or read book One-Hour Wargames written by Neil Thomas and published by Pen and Sword. This book was released on 2014-09-03 with total page 226 pages. Available in PDF, EPUB and Kindle. Book excerpt: A fun and practical new approach to wargaming that lets you complete a game in about an hour—includes rule sets and scenarios for most popular periods. One of the biggest problems facing wargamers is finding the time to actually play. Most commercially available games require several hours to set up and see to a conclusion; some can even take a whole day or weekend to complete. Apart from time, lack of space can also keep wargamers from enjoying their favorite pastime. In One-hour Wargames, veteran gamer and rule-writer Neil Thomas has addressed both problems. Now it is practical to play a satisfying game in around an hour on a normal dining table or living room floor. The book contains 8 all-new sets of very simple rules for various periods—from Ancient to WW2—and thirty stimulating scenarios which can be played using any of them. All the rules and scenarios are intended to be played on a 3ft x 3ft battlefield. The rules only require a small number of miniatures, so this really is an ideal way for new gamers, or veterans trying a new period, to get started with minimal investment of time and money. Also ideal for a quick game in the evening with a friend. Also included are sections on campaigns and solo games.

One-hour Skirmish Wargames

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Author :
Publisher : Pen and Sword
ISBN 13 : 1526700069
Total Pages : 135 pages
Book Rating : 4.63/5 ( download)

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Book Synopsis One-hour Skirmish Wargames by : John Lambshead

Download or read book One-hour Skirmish Wargames written by John Lambshead and published by Pen and Sword. This book was released on 2018-09-30 with total page 135 pages. Available in PDF, EPUB and Kindle. Book excerpt: Many wargamers enjoy the challenge of skirmish games where, instead of the strategy of vast armies portrayed by traditional wargames, the focus is on the tactics of a small unit. However, skirmish rules are often so complex that it can take hours of rolling dice, consulting tables and recording data to recreate what would in reality be a fast and furious firefight lasting just minutes. Now these new rules make it possible to recapture the speed and intensity of these actions where every man, and every second, counts. The basic rules are supported by sections which give special rules and scenarios to capture the flavor of a range of different periods, from Napoleonic to Modern Warfare and beyond with Sci-Fi. From the 95th Rifles scouting for Wellington, Western gunfights and WWI trench raids, through WW2 parachute assaults or Special Forces strikes in Afghanistan, or even Space Marines storming a space station, Squad Firefights elegantly simple system allows you to focus on proper tactical decisions rather than rolling buckets of dice or calculating masses of modifiers.