The Video Game Industry

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Author :
Publisher : Routledge
ISBN 13 : 1136258248
Total Pages : 272 pages
Book Rating : 4.44/5 ( download)

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Book Synopsis The Video Game Industry by : Peter Zackariasson

Download or read book The Video Game Industry written by Peter Zackariasson and published by Routledge. This book was released on 2012-08-21 with total page 272 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Video Game Industry provides a platform for the research on the video game industry to draw a coherent and informative picture of this industry. Previously this has been done sparsely through conference papers, research articles, and popular science books. Although the study of this industry is still stigmatized as frivolous and ‘only’ game oriented, those who grew up with video games are changing things, especially research agendas, the acceptance of studies, and their interpretation. This book describes and defines video games as their own special medium. They are not pinball from which they grew, nor movies which they sometimes resemble. They are a unique form of entertainment based on meaningful interactions between individuals and machine across a growing sector of the population. The Video Game Industry provides a reference foundation for individuals seriously interested in the industry at the academic level. As a result, this book will serve as a reference in curricula associated with video game development for years to come.

Indie Games

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Publisher : LOM ART
ISBN 13 : 9781910552360
Total Pages : 0 pages
Book Rating : 4.64/5 ( download)

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Book Synopsis Indie Games by : Mike Diver

Download or read book Indie Games written by Mike Diver and published by LOM ART. This book was released on 2016-03-24 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: COMPUTER GAMES / ONLINE GAMES: STRATEGY GUIDES. Everything you need to know about the exciting new trend of indie gaming. Independently made video games have become some of the most original, ingenious and successful games available on the market today. Matched against giant tech companies and their mammoth-budget franchises, indies, have demonstrated the extraordinary impact that individuals and small teams can have on the direction of the gaming world. Mike Diver takes us behind the scenes to explore this incredible movement, where freedom from major studios has allowed for near-infinite possibilities, revolutionizing gaming mechanics and remoulding genres. Including interviews with legendary developers such as Tim Schafer and David Braben as well as the brains behind newer studios such as The Chinese Room, Hello Games and Simogo, Indie Games introduces us to the personalities, the passion and the practicalities that have transformed an industry.

Video Games

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Publisher : Routledge
ISBN 13 : 1351299948
Total Pages : 119 pages
Book Rating : 4.47/5 ( download)

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Book Synopsis Video Games by : Arthur Asa Berger

Download or read book Video Games written by Arthur Asa Berger and published by Routledge. This book was released on 2017-07-28 with total page 119 pages. Available in PDF, EPUB and Kindle. Book excerpt: From their inception, video games quickly became a major new arena of popular entertainment. Beginning with very primitive games, they quickly evolved into interactive animated works, many of which now approach film in terms of their visual excitement. But there are important differences, as Arthur Asa Berger makes clear in this important new work. Films are purely to be viewed, but video involves the player, moving from empathy to immersion, from being spectators to being actively involved in texts. Berger, a renowned scholar of popular culture, explores the cultural significance of the expanding popularity and sophistication of video games and considers the biological and psychoanalytic aspects of this phenomenon.Berger begins by tracing the evolution of video games from simple games like Pong to new, powerfully involving and complex ones like Myst and Half-Life. He notes how this evolution has built the video industry, which includes the hardware (game-playing consoles) and the software (the games themselves), to revenues comparable to the American film industry.

Warcraft: Bonds of Brotherhood

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Author :
Publisher : Legendary Comics
ISBN 13 : 1681160161
Total Pages : 116 pages
Book Rating : 4.60/5 ( download)

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Book Synopsis Warcraft: Bonds of Brotherhood by : Paul Cornell

Download or read book Warcraft: Bonds of Brotherhood written by Paul Cornell and published by Legendary Comics. This book was released on 2016-06-21 with total page 116 pages. Available in PDF, EPUB and Kindle. Book excerpt: Discover how three of Azeroth’s greatest champions forged their first alliance, in the official graphic prequel to the Warcaft movie from Legendary, Universal Pictures and Blizzard Entertainment. In a fantasy action epic set decades before the film, the young and headstrong Llane, Lothar, and Medivh embark on a mission of vengeance that will forge them into heroes… the kind of heroes Azeroth will need in its darkest hour.

Raising the Stakes

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Author :
Publisher : MIT Press
ISBN 13 : 0262527588
Total Pages : 333 pages
Book Rating : 4.83/5 ( download)

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Book Synopsis Raising the Stakes by : T. L. Taylor

Download or read book Raising the Stakes written by T. L. Taylor and published by MIT Press. This book was released on 2015-01-30 with total page 333 pages. Available in PDF, EPUB and Kindle. Book excerpt: How a form of play becomes a sport: players, agents, referees, leagues, tournaments, sponsorships, and spectators, and the culture of professional computer game play. Competitive video and computer game play is nothing new: the documentary King of Kong memorably portrays a Donkey Kong player's attempts to achieve the all-time highest score; the television show Starcade (1982–1984) featured competitions among arcade game players; and first-person shooter games of the 1990s became multiplayer through network play. A new development in the world of digital gaming, however, is the emergence of professional computer game play, complete with star players, team owners, tournaments, sponsorships, and spectators. In Raising the Stakes, T. L. Taylor explores the emerging scene of professional computer gaming and the accompanying efforts to make a sport out of this form of play. In the course of her explorations, Taylor travels to tournaments, including the World Cyber Games Grand Finals (which considers itself the computer gaming equivalent of the Olympics), and interviews participants from players to broadcasters. She examines pro-gaming, with its highly paid players, play-by-play broadcasts, and mass audience; discusses whether or not e-sports should even be considered sports; traces the player's path from amateur to professional (and how a hobby becomes work); and describes the importance of leagues, teams, owners, organizers, referees, sponsors, and fans in shaping the structure and culture of pro-gaming. Taylor connects professional computer gaming to broader issues: our notions of play, work, and sport; the nature of spectatorship; the influence of money on sports. And she examines the ongoing struggle over the gendered construction of play through the lens of male-dominated pro-gaming. Ultimately, the evolution of professional computer gaming illuminates the contemporary struggle to convert playful passions into serious play.

Warcraft: Durotan: The Official Movie Prequel

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Author :
Publisher : National Geographic Books
ISBN 13 : 1783299606
Total Pages : 0 pages
Book Rating : 4.07/5 ( download)

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Book Synopsis Warcraft: Durotan: The Official Movie Prequel by : Christie Golden

Download or read book Warcraft: Durotan: The Official Movie Prequel written by Christie Golden and published by National Geographic Books. This book was released on 2016-05-03 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: In the world of Draenor, the strong and fiercely independent Frostwolf Clan are faced with increasingly harsh winters and thinning herds. When Gul’dan, a mysterious outsider, arrives in Frostfire Ridge offering word of new hunting lands, Durotan, the Clan’s chieftain, must make an impossible decision: abandon the territory, pride and traditions of his people, or lead them into the unknown. An original tale of survival, conflict and magic that leads directly into the events of Warcraft, an epic adventure from Legendary Pictures and Universal Pictures, based on Blizzard Entertainment’s global phenomenon.

Warcraft

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Author :
Publisher : Harper Design
ISBN 13 : 9780062466792
Total Pages : 0 pages
Book Rating : 4.98/5 ( download)

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Book Synopsis Warcraft by : Daniel Wallace

Download or read book Warcraft written by Daniel Wallace and published by Harper Design. This book was released on 2016-06-07 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: A stunning behind-the-scenes look at the making of Legendary Pictures’ and Universal Pictures’ Warcraft: Behind the Dark Portal, and based on Blizzard Entertainment’s World of Warcraft, the highest grossing role-playing video game series of all time. The peaceful realm of Azeroth stands on the brink of war as its civilization faces a fearsome race of invaders: Orc warriors fleeing their dying home to colonize another. As a portal opens to connect the two worlds, one army faces destruction and the other faces extinction. From opposing sides, two heroes are set on a collision course that will decide the fate of their family, their people, and their home. So begins a spectacular saga of power and sacrifice in which war has many faces and everyone fights for something. World of Warcraft holds the Guinness World Record for most popular MMORPG (massively multiplayer online role-playing game) ever and has grossed more than 11.5 billion dollars since it was released. Warcraft: Behind the Dark Portal tells the full story of the incredible creative journey that brought Blizzard Entertainment’s beloved epic adventure of world-colliding conflict to the big screen. Filled with stunning concept art, unit photography, and visual effects breakdowns, this book also features insightful interviews with the incredible cast and crew, as they share the secrets behind bringing war-torn Azeroth to life. Directed by Duncan Jones (Moon, Source Code) and written by Charles Leavitt and Jones, the film—starring Travis Fimmel, Paula Patton, Ben Foster, Dominic Cooper, Toby Kebbell, Ben Schnetzer, Rob Kazinsky, and Daniel Wu—is a Legendary Pictures, Blizzard Entertainment, and Atlas Entertainment production. The movie premieres June 10, 2016.

Marx & Engels: On Colonies, Industrial Monopoly, and the Working Class Movement

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Author :
Publisher : Kersplebedeb
ISBN 13 : 9781894946797
Total Pages : 0 pages
Book Rating : 4.90/5 ( download)

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Book Synopsis Marx & Engels: On Colonies, Industrial Monopoly, and the Working Class Movement by : Karl Marx

Download or read book Marx & Engels: On Colonies, Industrial Monopoly, and the Working Class Movement written by Karl Marx and published by Kersplebedeb. This book was released on 2016-05-05 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: "This is a republished collection of excerpts from the corpus of Marx and Engels. These show the evolution of Marx and Engels's ideas on the nascent labor aristocracy and the complicating factors of colonialism and chauvinism, with a focus on the British Empire of their time. This edition of "On Colonies" includes a substantial introduction by Marxist economist Zak Cope and former CWC member Torkil Lauesen, centering these concepts in theory and history. Cope and Lauesen show how Marx and Engels's initial belief that capitalism would extend seamlessly around the globe in the same form was proven wrong by events, as instead worldwide imperialism spread capitalism as a polarizing process, not only between the bourgeoisie and the working class, but also as a division between an imperialist center and an exploited periphery. This fundamental contradiction gave capitalism completely new conditions of growth and accounts for its tragic longevity."--Amazon.com.

Virtual Law

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Author :
Publisher : American Bar Association
ISBN 13 : 9781604420098
Total Pages : 484 pages
Book Rating : 4.9X/5 ( download)

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Book Synopsis Virtual Law by : Benjamin Tyson Duranske

Download or read book Virtual Law written by Benjamin Tyson Duranske and published by American Bar Association. This book was released on 2008 with total page 484 pages. Available in PDF, EPUB and Kindle. Book excerpt: If you are one of the many who have read about and heard about virtual worlds but do not really understand what a virtual world is, or even how to use appropriate terminology when discussing them, then this is the book for you."--Jacket.