Teaching Unity

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Author :
Publisher : Unityworks LLC
ISBN 13 : 9780982897997
Total Pages : 306 pages
Book Rating : 4.95/5 ( download)

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Book Synopsis Teaching Unity by : Randie Gottlieb

Download or read book Teaching Unity written by Randie Gottlieb and published by Unityworks LLC. This book was released on 2013-02 with total page 306 pages. Available in PDF, EPUB and Kindle. Book excerpt: This easy-to-use curriculum package contains a treasure trove of materials focusing on Unity, Diversity, Skin Color and Overcoming Prejudice. The package includes: * Our 300-page teacher's guide with step-by-step lesson plans * Four colorful PowerPoint programs for use with children * Printable student handouts * Craft patterns and instructions * Over 70 full-page color photos designed to accompany the lessons * Detailed plans for organizing a children's performance * Editable event fliers, registration forms and programs * A two-page article for parents and teachers on Overcoming Prejudice These items are available as free downloads with your purchase of the book. (See download instructions on the title page.) The book is filled with fun, hands-on, kid-tested learning activities. It includes warm-ups, demonstrations, readings, crafts, songs, felt lessons, role plays, discussion starters, memory quotes, puzzles, poems, worksheets, research projects, outdoor games, plans for a weeklong Unity Camp, and much more. The lessons are ideal for academic classes, after-school clubs, Saturday or Sunday schools, weekend retreats and summer camps. Teaching Unity supports the new Common Core educational standards across multiple subjects and grade levels, and incorporates Marzano's nine high-yield classroom strategies throughout the book. Its purpose is to help prepare our children to live as citizens in a global society-recognizing our interdependence, respectful of our differences, and working together towards a more prosperous and peaceful world.

Unity Game Development in 24 Hours, Sams Teach Yourself

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Author :
Publisher : Sams Publishing
ISBN 13 : 0134272137
Total Pages : 690 pages
Book Rating : 4.39/5 ( download)

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Book Synopsis Unity Game Development in 24 Hours, Sams Teach Yourself by : Ben Tristem

Download or read book Unity Game Development in 24 Hours, Sams Teach Yourself written by Ben Tristem and published by Sams Publishing. This book was released on 2015-11-16 with total page 690 pages. Available in PDF, EPUB and Kindle. Book excerpt: In just 24 lessons of one hour or less, Sams Teach Yourself Unity Game Development in 24 Hours will help you master the Unity 5 game engine at the heart of Hearthstone: Heroes of Warcraft, Kerbal Space Program, and many other sizzling-hot games! This book’s straightforward, step-by-step approach teaches you everything from the absolute basics through sophisticated game physics, animation, and mobile device deployment techniques. Every lesson builds on what you’ve already learned, giving you a rock-solid foundation for real-world success. Step-by-step instructions carefully walk you through the most common Unity game development tasks. Practical, hands-on examples show you how to apply what you learn. Quizzes and exercises help you test your knowledge and stretch your skills. Notes and tips point out shortcuts and solutions.

Teaching Democracy

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Publisher : Teachers College Press
ISBN 13 : 0807776556
Total Pages : 217 pages
Book Rating : 4.51/5 ( download)

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Book Synopsis Teaching Democracy by : Walter C. Parker

Download or read book Teaching Democracy written by Walter C. Parker and published by Teachers College Press. This book was released on 2003 with total page 217 pages. Available in PDF, EPUB and Kindle. Book excerpt: In Teaching Democracy, Walter Parker makes a unique and thoughtful contribution to the hot debate between proponents of multicultural education and those who favor a cultural literacy approach. Parker conclusively demonstrates that educating for democratic citizenship in a multicultural society includes a fundamental respect for diversity. This scholarly yet accessible work: Bridges the widening gap between multicultural education and civic education.Provides powerful teaching strategies that educators can use to draw children creatively and productively into a way of life that protects and nurtures cultural pluralism and racial equity.Explains the unity–diversity confusion that is found in popular media as well as in multicultural– and citizenship–education initiatives.Defines deliberative discussion and explores its promise as the centerpiece of democratic education in schools, both elementary and secondary. “At a moment in time when our connection to the nation seems superficial and jingoistic, Walter Parker offers us a vehicle to reach our ideal of deliberative, committed civic participation for every citizen. This book explores the hard work of citizen-making in a diverse and complex society where individual and group interests often are in conflict. Parker makes us realize that in a democracy ‘public’ is not a dirty word and schooling should not be punishment.” —Gloria Ladson–Billings, University of Wisconsin, Madison “This book deals in an engaging and thought-provoking way with both social realities and democratic possibilities—exactly what I try to do in my classroom.” —Wendy Ewbank, teacher, Seattle Girls’ School

Sams Teach Yourself Unity Game Development in 24 Hours

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Author :
Publisher : Pearson Education
ISBN 13 : 0672336960
Total Pages : 400 pages
Book Rating : 4.66/5 ( download)

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Book Synopsis Sams Teach Yourself Unity Game Development in 24 Hours by : Mike Geig

Download or read book Sams Teach Yourself Unity Game Development in 24 Hours written by Mike Geig and published by Pearson Education. This book was released on 2014 with total page 400 pages. Available in PDF, EPUB and Kindle. Book excerpt: A complete beginner's guide to game development with the powerful Unity game engine. CS Instructor and game designer, Mike Geig, offers a do-it-yourself approach to game development - with all of the main essentials covered. In just 24 hours, learn how to get started developing games with Unity with a hands-on and modular approach. Each chapter covers an essential component of the game development process, illustrated with sample projects, and including full source code, all 3rd party art assets (textures, fonts, models), and all 3rd party sound assets.

Unity in Action

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Author :
Publisher : Simon and Schuster
ISBN 13 : 1638356211
Total Pages : 586 pages
Book Rating : 4.19/5 ( download)

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Book Synopsis Unity in Action by : Joseph Hocking

Download or read book Unity in Action written by Joseph Hocking and published by Simon and Schuster. This book was released on 2018-03-27 with total page 586 pages. Available in PDF, EPUB and Kindle. Book excerpt: Summary Manning's bestselling and highly recommended Unity book has been fully revised! Unity in Action, Second Edition teaches you to write and deploy games with the Unity game development platform. You'll master the Unity toolset from the ground up, adding the skills you need to go from application coder to game developer. Foreword by Jesse Schell, author of The Art of Game Design Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the Technology Build your next game without sweating the low-level details. The Unity game development platform handles the heavy lifting, so you can focus on game play, graphics, and user experience. With support for C# programming, a huge ecosystem of production-quality prebuilt assets, and a strong dev community, Unity can get your next great game idea off the drawing board and onto the screen! About the Book Unity in Action, Second Edition teaches you to write and deploy games with Unity. As you explore the many interesting examples, you'll get hands-on practice with Unity's intuitive workflow tools and state-of-the-art rendering engine. This practical guide exposes every aspect of the game dev process, from the initial groundwork to creating custom AI scripts and building easy-to-read UIs. And because you asked for it, this totally revised Second Edition includes a new chapter on building 2D platformers with Unity's expanded 2D toolkit. What's Inside Revised for new best practices, updates, and more! 2D and 3D games Characters that run, jump, and bump into things Connect your games to the internet About the Reader You need to know C# or a similar language. No game development knowledge is assumed. About the Author Joe Hocking is a software engineer and Unity expert specializing in interactive media development. Table of Contents PART 1 - First steps Getting to know Unity Building a demo that puts you in 3D space Adding enemies and projectiles to the 3D game Developing graphics for your game PART 2 - Getting comfortable Building a Memory game using Unity's 2D functionality Creating a basic 2D Platformer Putting a GUI onto a game Creating a third-person 3D game: player movement and animation Adding interactive devices and items within the game PART 3 - Strong finish Connecting your game to the internet Playing audio: sound effects and music Putting the parts together into a complete game Deploying your game to players' devices

C# Game Programming Cookbook for Unity 3D

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Author :
Publisher : CRC Press
ISBN 13 : 1466581425
Total Pages : 452 pages
Book Rating : 4.25/5 ( download)

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Book Synopsis C# Game Programming Cookbook for Unity 3D by : Jeff W. Murray

Download or read book C# Game Programming Cookbook for Unity 3D written by Jeff W. Murray and published by CRC Press. This book was released on 2014-06-24 with total page 452 pages. Available in PDF, EPUB and Kindle. Book excerpt: An Accessible, Modular Style of Game Building-Easily Start Making Games with Unity 3DC# Game Programming Cookbook for Unity 3D presents a highly flexible core framework to create just about any type of game by plugging in different script components. Most scripts function within the game framework or in your own structures. The techniques and conce

Unity 2018 Game Development in 24 Hours, Sams Teach Yourself

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Author :
Publisher : Sams Publishing
ISBN 13 : 0134998898
Total Pages : 787 pages
Book Rating : 4.93/5 ( download)

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Book Synopsis Unity 2018 Game Development in 24 Hours, Sams Teach Yourself by : Mike Geig

Download or read book Unity 2018 Game Development in 24 Hours, Sams Teach Yourself written by Mike Geig and published by Sams Publishing. This book was released on 2018-05-01 with total page 787 pages. Available in PDF, EPUB and Kindle. Book excerpt: In just 24 lessons of one hour or less, Sams Teach Yourself Unity Game Development in 24 Hours will help you master the Unity 2018 game engine at the heart of Ori and the Blind Forest, Firewatch, Monument Valley, and many other sizzling-hot games! This book’s straightforward, step-by-step approach teaches you everything from the absolute basics through sophisticated game physics, animation, and mobile device deployment techniques. Every lesson builds on what you’ve already learned, giving you a rock-solid foundation for real-world success. Step-by-step instructions carefully walk you through the most common Unity game development tasks. Practical, hands-on examples show you how to apply what you learn. Quizzes and exercises help you test your knowledge and stretch your skills. Notes and Tips point out shortcuts and solutions Learn how to... Get up and running fast with the Unity 2018 game engine and editor Work efficiently with Unity’s graphical asset pipeline Make the most of lights and cameras Sculpt stunning worlds with Unity’s terrain and environmental tools Script tasks ranging from capturing input to building complex behaviors Quickly create repeatable, reusable game objects with prefabs Implement easy, intuitive game user interfaces Control players through built-in and custom character controllers Build realistic physical and trigger collisions Leverage the full power of Unity’s Animation and new Timeline systems Integrate complex audio into your games Use mobile device accelerometers and multi-touch displays Build engaging 2D games with Unity’s 2D tools and Tilemap Apply the “finishing touches” and deploy your games

Unity Game Development in 24 Hours, Sams Teach Yourself

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Author :
Publisher : Sams Publishing
ISBN 13 : 013348047X
Total Pages : 400 pages
Book Rating : 4.74/5 ( download)

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Book Synopsis Unity Game Development in 24 Hours, Sams Teach Yourself by : Mike Geig

Download or read book Unity Game Development in 24 Hours, Sams Teach Yourself written by Mike Geig and published by Sams Publishing. This book was released on 2013-11-07 with total page 400 pages. Available in PDF, EPUB and Kindle. Book excerpt: In just 24 sessions of one hour or less, Sams Teach Yourself Unity Game Development in 24 Hours will help you master the Unity 4 game engine at the heart of Temple Run and many other sizzling-hot mobile games! You’ll learn everything from the absolute basics through sophisticated game physics, animation, and mobile device deployment techniques. Every lesson builds on what you’ve already learned, giving you a rock-solid foundation for real-world success! Step-by-step instructions carefully walk you through the most common Unity 4 game development tasks. Quizzes and Exercises at the end of each chapter help you test your knowledge. Notes present interesting information related to the discussion. Tips offer advice or show you easier ways to perform tasks. Cautions alert you to possible problems and give you advice on how to avoid them. Learn how to... Create and work with game objects, Unity’s fundamental building blocks Work efficiently with Unity’s graphical asset pipeline Apply shaders and textures to any 3D object Sculpt stunning game worlds with Unity’s terrain and environmental toolsets Script tasks ranging from capturing input to building complex behaviors Quickly create repeatable, reusable game objects with prefabs Implement easy, intuitive game user interfaces Create amazing effects with Unity’s new Shuriken particle system Leverage the full power of Unity’s new Mecanim animation system Integrate ambient 2D/3D audio into your games Use mobile device accelerometers and multi-touch displays Modify a desktop game for mobile platforms Apply the “finishing touches” and deploy your game

Unity

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Publisher :
ISBN 13 :
Total Pages : 638 pages
Book Rating : 4.60/5 ( download)

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Book Synopsis Unity by :

Download or read book Unity written by and published by . This book was released on 1913 with total page 638 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Learn Unity Programming with C#

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Author :
Publisher : Apress
ISBN 13 : 9781430267522
Total Pages : 350 pages
Book Rating : 4.26/5 ( download)

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Book Synopsis Learn Unity Programming with C# by : Jonathan Weinberger

Download or read book Learn Unity Programming with C# written by Jonathan Weinberger and published by Apress. This book was released on 2015-06-24 with total page 350 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn Unity Programming with C# is your step-by-step guide to learning to make your first Unity games using C#. You will learn how to move from the basics of C# in Unity, to building exciting games with sophisticated elements. Jonathan Weinberger has taught C# in Unity to a wide range of people, and now brings this knowledge to one excellent book. Through hands-on examples and real game programming, you'll develop a sound knowledge and competency in C# for Unity. This book doesn't just show you the code, it challenges you to learn by doing from the very start. You will start by learning about the basics of Unity and C# programming, creating a basic program, and a basic game. You'll then learn the intricacies of C# programming in Unity by building two complete games. First you'll build a space shooter game, through which you'll learn about Unity physics, and how to create an efficient and good-looking Unity GUI. You'll also learn how to create the best AI for your game. After this you'll move onto the second game - a zombie survival adventure. While creating this game you'll learn about object-oriented programming, raycasting, character control, how to make weapons, how to control spawning, and so much more. Unity is one of the most exciting cross-platform game development engines out there and with the power of C# you can learn how to make exciting, challenging, and versatile games. Start your game programming adventure with this book today! What you’ll learn How to use C# programming to build exciting Unity games The basics of game logic and design through hands-on examples of common game patterns Where and how to find free art, music, and other resources to really bring your games to life How to use key concepts of your game creation such as physics, animation, handling user interaction, and sound How to debug and test your games to ensure they work perfectly How to read and interpret the documentation to rapidly advance your scripting skills How to find and use scripts, art, and audio from the Asset Store Who this book is for Learn Unity Programming with C#is for anybody new to programming or Unity who wants to learn how to create games. You do not need any programming experience or experience with design tools such as Adobe Creative Suite or similar. You can get started making Unity games with this book today.