Git Essentials

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Publisher : Packt Publishing Ltd
ISBN 13 : 1785287273
Total Pages : 168 pages
Book Rating : 4.75/5 ( download)

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Book Synopsis Git Essentials by : Ferdinando Santacroce

Download or read book Git Essentials written by Ferdinando Santacroce and published by Packt Publishing Ltd. This book was released on 2015-04-28 with total page 168 pages. Available in PDF, EPUB and Kindle. Book excerpt: If you are a software developer with little or no experience of versioning systems, or are familiar with other centralized versioning systems, then this book is for you. If you have some experience working with command lines or using Linux admin or just using Unix and want to know more about Git, then this book is ideal for you.

GitHub Essentials

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Publisher : Packt Publishing Ltd
ISBN 13 : 1789138469
Total Pages : 170 pages
Book Rating : 4.67/5 ( download)

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Book Synopsis GitHub Essentials by : Achilleas Pipinellis

Download or read book GitHub Essentials written by Achilleas Pipinellis and published by Packt Publishing Ltd. This book was released on 2018-06-30 with total page 170 pages. Available in PDF, EPUB and Kindle. Book excerpt: GitHub is best known for bringing together developers from all around the world to discover, share, and build better software. This book starts with the basics such as building a repository and moves on to other topics like managing organizations, collaborations using GitHub workflows, and repository settings. A ready reference to all things ...

Essential Mathematics for Games and Interactive Applications

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Publisher : CRC Press
ISBN 13 : 0123742978
Total Pages : 706 pages
Book Rating : 4.71/5 ( download)

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Book Synopsis Essential Mathematics for Games and Interactive Applications by : James M. Van Verth

Download or read book Essential Mathematics for Games and Interactive Applications written by James M. Van Verth and published by CRC Press. This book was released on 2008-05-19 with total page 706 pages. Available in PDF, EPUB and Kindle. Book excerpt: Essential Mathematics for Games and Interactive Applications, 2nd edition presents the core mathematics necessary for sophisticated 3D graphics and interactive physical simulations. The book begins with linear algebra and matrix multiplication and expands on this foundation to cover such topics as color and lighting, interpolation, animation and basic game physics. Essential Mathematics focuses on the issues of 3D game development important to programmers and includes optimization guidance throughout. The new edition Windows code will now use Visual Studio.NET. There will also be DirectX support provided, along with OpenGL - due to its cross-platform nature. Programmers will find more concrete examples included in this edition, as well as additional information on tuning, optimization and robustness. The book has a companion CD-ROM with exercises and a test bank for the academic secondary market, and for main market: code examples built around a shared code base, including a math library covering all the topics presented in the book, a core vector/matrix math engine, and libraries to support basic 3D rendering and interaction.

Github Essentials

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Publisher :
ISBN 13 : 9781783553716
Total Pages : 190 pages
Book Rating : 4.15/5 ( download)

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Book Synopsis Github Essentials by : Achilleas Pipinellis

Download or read book Github Essentials written by Achilleas Pipinellis and published by . This book was released on 2015-09-30 with total page 190 pages. Available in PDF, EPUB and Kindle. Book excerpt: Unleash the power of collaborative development workflow using GitHub, one step at a timeAbout This Book• Effectively use GitHub by learning its key features that leverage the power of Git and make collaboration on code easy to work with.• Be more productive on the development workflow of your projects using the valuable toolset that GitHub provides.• Explore the world of GitHub by following simple step-by-step real world scenarios accompanied by helpful, explanatory screenshotsWho This Book Is ForIntended for experienced or novice developers with a basic knowledge of Git. If you ever wanted to learn how big projects like Twitter, Google or even GitHub collaborate on code then this book is for youWhat You Will Learn• Create and upload repositories to your account• Create organizations and manage teams with different access levels on repositories• Use effectively the issue tracker and add context to issues with labels and milestones• Schedule and release versions of your software• Work effectively with a team and collaborate on code• Create, access, and personalize your user account and profile settings• Build a community around your project using the sophisticated tools GitHub provides• Build easy to deploy, free of charge static websites for your projectsIn DetailWhether you are an experienced developer or a novice, learning to work with Version Control Systems is a must in the software development world. Git is the most popular tool for that purpose and GitHub was built around it leveraging its powers by bringing it to the web.Starting with the basics of creating a repository you will then learn how to manage the issue tracker, the place where discussion about your project takes place. Continuing our journey we will explore how to use the wiki and write rich documentation that will accompany your project. Organization and team management will be the next stop and then onto the feature that made GitHub so well known, Pull Requests. Next we focus on creating simple web pages hosted on GitHub and lastly we explore the settings that are configurable for a user and a repository.Style and approachA step-by-step guide with real world scenarios accompanied by helpful images. Each topic is thoroughly explained with hands-on-examples and code where needed. At the end of each chapter there is a Tips and tricks section presenting hidden or overlooked features of GitHub.

Essentials of Programming Languages, third edition

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Publisher : MIT Press
ISBN 13 : 0262062798
Total Pages : 433 pages
Book Rating : 4.94/5 ( download)

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Book Synopsis Essentials of Programming Languages, third edition by : Daniel P. Friedman

Download or read book Essentials of Programming Languages, third edition written by Daniel P. Friedman and published by MIT Press. This book was released on 2008-04-18 with total page 433 pages. Available in PDF, EPUB and Kindle. Book excerpt: A new edition of a textbook that provides students with a deep, working understanding of the essential concepts of programming languages, completely revised, with significant new material. This book provides students with a deep, working understanding of the essential concepts of programming languages. Most of these essentials relate to the semantics, or meaning, of program elements, and the text uses interpreters (short programs that directly analyze an abstract representation of the program text) to express the semantics of many essential language elements in a way that is both clear and executable. The approach is both analytical and hands-on. The book provides views of programming languages using widely varying levels of abstraction, maintaining a clear connection between the high-level and low-level views. Exercises are a vital part of the text and are scattered throughout; the text explains the key concepts, and the exercises explore alternative designs and other issues. The complete Scheme code for all the interpreters and analyzers in the book can be found online through The MIT Press web site. For this new edition, each chapter has been revised and many new exercises have been added. Significant additions have been made to the text, including completely new chapters on modules and continuation-passing style. Essentials of Programming Languages can be used for both graduate and undergraduate courses, and for continuing education courses for programmers.

Git Essentials

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Publisher :
ISBN 13 :
Total Pages : 188 pages
Book Rating : 4.19/5 ( download)

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Book Synopsis Git Essentials by : François Dupire

Download or read book Git Essentials written by François Dupire and published by . This book was released on 2021-01-19 with total page 188 pages. Available in PDF, EPUB and Kindle. Book excerpt: Git Essentials is a book for for all developers, beginner to advanced, and written to get you up to speed with the world's most popular version control system. Git has become synonymous with VCSs and is expected to be in the wheelhouse of every developer as one of the most fundamental tools used to coordinate software development.Stop turning to Google every time you need to commit some code, create a feature branch, or tag a release. With this book, you'll actually learn Git instead of just memorize the commands. We're all guilty of copy-pasting Git commands from the first result that shows up in Google, but the important question we're missing is - is that really the right thing for our situation? Learning and understanding these commands will help you become a more productive member of your team.This book assumes no prior experience with Git, it applies to any operating system, and will work with any source files that can be version controlled. It covers almost everything you need to know, from why version control systems are considered fundamental tools to the basics of Git to advanced operations and best practices.- Contents- Introduction- Prerequisites- Source Code Management- Getting Started- The Basics of Git- Branching- Remote- Branching Models- Advanced Operations- Good/Bad Practices- Conclusion

SVG Essentials

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Publisher : "O'Reilly Media, Inc."
ISBN 13 : 1449313213
Total Pages : 371 pages
Book Rating : 4.10/5 ( download)

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Book Synopsis SVG Essentials by : J. David Eisenberg

Download or read book SVG Essentials written by J. David Eisenberg and published by "O'Reilly Media, Inc.". This book was released on 2002-02-05 with total page 371 pages. Available in PDF, EPUB and Kindle. Book excerpt: Scalable Vector Graphics -- or SVG -- is the new XML-based graphics standard from the W3C that will enable Web documents to be smaller, faster and more interactive. J. David Eisenberg's insightful book takes you through the ins and outs of SVG, beginning with basics needed to create simple line drawings and then moving through more complicated features like filters, transformations, and integration with Java, Perl, and XSLT.Unlike GIFs, JPEGs or PNGs (which are bitmapped), SVG images are both resolution- and device-independent, so that they can scale up or down to fit proportionally into any size display or any Internet device -- from PDAs to large office monitors and high-resolution printers. Smaller than bitmapped files and faster to download, SVG images can be rendered with different CSS styles for each environment. They work well across a range of available bandwidths.SVG makes it possible for designers to escape the constant need to update graphics by hand or use custom code to generate bitmap images. And while SVG was created with the Web in mind, the language has a variety of other uses. SVG greatly simplifies tasks like: Creating web sites whose graphics reflect the content of the page, changing automatically if the content changes Generating graphs and charts from information stored in a wide variety of sources Exchanging detailed drawings, from architectural plans to CAD layouts to project management diagrams Creating diagrams that users can explore by zooming in and panning around Generating bitmap images for use in older browsers using simple automatable templates Managing graphics that support multiple languages or translations Creating complex animation By focusing sharply on the markup at the foundation of SVG, SVG Essentials gives you a solid base on which to create your own custom tools. Explanations of key technical tools -- like XML, matrix math, and scripting -- are included as appendices, along with a reference to the SVG vocabulary.Whether you're a graphic designer in search of new tools or a programmer dealing with the complex task of creating and managing graphics, SVG Essentials provides you with the means to take advantage of SVG.

Essentials of Programming Languages

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Publisher : MIT Press
ISBN 13 : 9780262062176
Total Pages : 424 pages
Book Rating : 4.78/5 ( download)

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Book Synopsis Essentials of Programming Languages by : Daniel P. Friedman

Download or read book Essentials of Programming Languages written by Daniel P. Friedman and published by MIT Press. This book was released on 2001 with total page 424 pages. Available in PDF, EPUB and Kindle. Book excerpt: This textbook offers an understanding of the essential concepts of programming languages. The text uses interpreters, written in Scheme, to express the semantics of many essential language elements in a way that is both clear and directly executable.

Essential C# 8.0

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Publisher : Addison-Wesley Professional
ISBN 13 : 0135972221
Total Pages : 2244 pages
Book Rating : 4.29/5 ( download)

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Book Synopsis Essential C# 8.0 by : Mark Michaelis

Download or read book Essential C# 8.0 written by Mark Michaelis and published by Addison-Wesley Professional. This book was released on 2020-10-14 with total page 2244 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Comprehensive, Expert Guide to C# 8.0 for Programmers at All Levels “Welcome to one of the most venerable and trusted franchises you could dream of in the world of C# books—and probably far beyond! . . . Mark is super smart, insists on understanding everything to the core, and has phenomenal insight into how things affect real developers. . . . He goes right to the essence and communicates with great integrity—no sugarcoating—and has a keen eye for practical value and real-world problems.” — From the Foreword by Mads Torgersen, C# Lead Designer, Microsoft Essential C# 8.0 is a well-organized, no-fluff guide to C# 8.0 for programmers at all levels of experience. This edition retains all the valuable content of prior editions and adds discussions of null reference types, indices and ranges, enhanced pattern matching, asynchronous stream, and more. World-class C# expert Mark Michaelis presents a comprehensive tutorial and reference for the entire language, providing an accelerated learning opportunity to achieve expert C# programming skills. He includes key C# 8.0 enhancements, succinct examples to illustrate central constructs, and updated coding guidelines for minimizing bugs and writing code that's easier to evolve. To help you quickly fi nd what you need, there are version-specific indexes of C# 6.0, 7.0, and 8.0 topics and visual icons that identify when each language innovation was introduced. Use structured programming constructs to write functioning code immediately Learn both the complexities and solutions to nullable reference types Thoroughly master C# object constructs, including classes, inheritance, and interfaces Reduce code redundancy with generics, delegates, lambda expressions, and events Take full advantage of collections, including the new standard query operator collection API Make the most of reflection, attributes, and the declarative programming paradigm Improve multithreading with the task-based async pattern and C# 8.0 asynchronous streams Enhance performance through the parallel processing of data and multithreading tasks Program complex types with enhanced pattern matching syntax Interoperate with unmanaged code written in other languages, including C-based APIs Explore the relationship between C# programs and the underlying CLI runtime Register your product for convenient access to downloads, updates, and/or corrections as they become available. See inside book for details.

Parallel and High Performance Computing

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Publisher : Simon and Schuster
ISBN 13 : 1638350388
Total Pages : 702 pages
Book Rating : 4.85/5 ( download)

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Book Synopsis Parallel and High Performance Computing by : Robert Robey

Download or read book Parallel and High Performance Computing written by Robert Robey and published by Simon and Schuster. This book was released on 2021-08-24 with total page 702 pages. Available in PDF, EPUB and Kindle. Book excerpt: Parallel and High Performance Computing offers techniques guaranteed to boost your code’s effectiveness. Summary Complex calculations, like training deep learning models or running large-scale simulations, can take an extremely long time. Efficient parallel programming can save hours—or even days—of computing time. Parallel and High Performance Computing shows you how to deliver faster run-times, greater scalability, and increased energy efficiency to your programs by mastering parallel techniques for multicore processor and GPU hardware. About the technology Write fast, powerful, energy efficient programs that scale to tackle huge volumes of data. Using parallel programming, your code spreads data processing tasks across multiple CPUs for radically better performance. With a little help, you can create software that maximizes both speed and efficiency. About the book Parallel and High Performance Computing offers techniques guaranteed to boost your code’s effectiveness. You’ll learn to evaluate hardware architectures and work with industry standard tools such as OpenMP and MPI. You’ll master the data structures and algorithms best suited for high performance computing and learn techniques that save energy on handheld devices. You’ll even run a massive tsunami simulation across a bank of GPUs. What's inside Planning a new parallel project Understanding differences in CPU and GPU architecture Addressing underperforming kernels and loops Managing applications with batch scheduling About the reader For experienced programmers proficient with a high-performance computing language like C, C++, or Fortran. About the author Robert Robey works at Los Alamos National Laboratory and has been active in the field of parallel computing for over 30 years. Yuliana Zamora is currently a PhD student and Siebel Scholar at the University of Chicago, and has lectured on programming modern hardware at numerous national conferences. Table of Contents PART 1 INTRODUCTION TO PARALLEL COMPUTING 1 Why parallel computing? 2 Planning for parallelization 3 Performance limits and profiling 4 Data design and performance models 5 Parallel algorithms and patterns PART 2 CPU: THE PARALLEL WORKHORSE 6 Vectorization: FLOPs for free 7 OpenMP that performs 8 MPI: The parallel backbone PART 3 GPUS: BUILT TO ACCELERATE 9 GPU architectures and concepts 10 GPU programming model 11 Directive-based GPU programming 12 GPU languages: Getting down to basics 13 GPU profiling and tools PART 4 HIGH PERFORMANCE COMPUTING ECOSYSTEMS 14 Affinity: Truce with the kernel 15 Batch schedulers: Bringing order to chaos 16 File operations for a parallel world 17 Tools and resources for better code