Flash Web Design

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Publisher : New Riders Publishing
ISBN 13 : 9780735710986
Total Pages : 260 pages
Book Rating : 4.88/5 ( download)

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Book Synopsis Flash Web Design by : Hillman Curtis

Download or read book Flash Web Design written by Hillman Curtis and published by New Riders Publishing. This book was released on 2001 with total page 260 pages. Available in PDF, EPUB and Kindle. Book excerpt: Written from a personal, creative, professional perspective, Hillman drills deep into nine high-profile Flash projects that he s created. He explains why and how he designed the project as he did; then he deconstructs and explains step-by-step the major aspects of that project s Flash component. All screenshots have been updated to show how each project is create using Flash 5 The chapter that drills deeply into ActionScript (Chapter 8, MANIFESTIVAL deconstruction, Understanding Flash ActionScripting), has been rewritten from the ground up to show how this is done in Flash 5 s considerably changed ActionScripting environment.

Flash Application Design Solutions

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Publisher : Apress
ISBN 13 : 9781590595947
Total Pages : 0 pages
Book Rating : 4.47/5 ( download)

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Book Synopsis Flash Application Design Solutions by : Nick Cheung

Download or read book Flash Application Design Solutions written by Nick Cheung and published by Apress. This book was released on 2006-03-02 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: *Over one million Flash developers worldwide. The book supports the new version of Flash, due later on this year *The only up-to-date book that focuses on usable Flash design *Mimics Dan Cederholm’s best-selling Web Standards Solutions—broadening the Solutions series

Real-World Flash Game Development

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Publisher : Taylor & Francis
ISBN 13 : 1136136932
Total Pages : 434 pages
Book Rating : 4.31/5 ( download)

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Book Synopsis Real-World Flash Game Development by : Christopher Griffith

Download or read book Real-World Flash Game Development written by Christopher Griffith and published by Taylor & Francis. This book was released on 2012-11-12 with total page 434 pages. Available in PDF, EPUB and Kindle. Book excerpt: Your deadline just got moved up. Your artist has never worked with Flash before. Your inner programmer is telling you that no OOP is a big Oops! Any Flash developer can share similar tales of woe. This book breaks down the process of Flash game development into simple, approachable steps. Never heard of a game loop before? No idea what a design pattern is? No problem! Chris Griffith gives you real-world expertise, and real-world code that you can use in your own games. Griffith has been building games in Flash long enough to know what works and what doesn't. He shows you what you need to know to get the job done. Griffith covers Flash for the everyday developer. The average Flash developer doesn't have luxurious timelines, employers who understand the value of reusability, or the help of an information architect to design a usable experience. This book helps bridge the gap for these coders who may be used to C++, Java, or C# and want to move over to Flash. Griffith covers real-world scenarios pulled from his own experiences developing games for over 10 years in the industry. The 2nd edition will include: completely new game examples on more advanced topics like 3D; more robust physics and collision detection; and mobile device coverage with Android platform development for us on phones and tablets. Also coverage of the new features available in Flash CS5, Flash Player 10.1, and AIR 2.0 that can be used for game development. The associated web site for the book: www.flashgamebook.com gets close to 1,000 visits a month. On the site, readers can find all the source code for the examples, news on industry happenings, updates and special offers, and a discussion forum to ask questions and share ideas.

AdvancED Game Design with Flash

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Publisher : Apress
ISBN 13 : 1430227400
Total Pages : 798 pages
Book Rating : 4.03/5 ( download)

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Book Synopsis AdvancED Game Design with Flash by : Rex van der Spuy

Download or read book AdvancED Game Design with Flash written by Rex van der Spuy and published by Apress. This book was released on 2010-12-28 with total page 798 pages. Available in PDF, EPUB and Kindle. Book excerpt: Creating games in Flash is a never-ending journey of exploration, learning, and most of all, fun. Once you’ve mastered the basics, a new world is opened up to you, enabling you to take your existing skills to the next level and discover new skills that will in turn open new doors. This book is a direct continuation of Foundation Game Design with Flash, and is a complete point-by-point roundup of the most important skills a Flash game designer needs to know. You’ll increase your ActionScript knowledge and your game design skills while creating some excellent example games. You’ll learn advanced collision detection skills; professional AI and pathfinding; and how to load and save game data, create destructible environments, and build and switch game levels. Each chapter highlights a new advanced technique illustrated by practical examples. Examples of games are given in a variety of genres, all of which take an object-oriented programming approach. Advanced game design topics are covered, including vector-based collision reaction, pathfinding, billiard ball physics, and modeling game data.

Producing Flash CS3 Video

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Author :
Publisher : CRC Press
ISBN 13 : 1136140867
Total Pages : 257 pages
Book Rating : 4.60/5 ( download)

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Book Synopsis Producing Flash CS3 Video by : John Skidgel

Download or read book Producing Flash CS3 Video written by John Skidgel and published by CRC Press. This book was released on 2012-08-21 with total page 257 pages. Available in PDF, EPUB and Kindle. Book excerpt: * Best practices for production, encoding, and integration * Build custom video players for web and mobile use * Apply transparency and effects with After Effects Design and develop video applications with Flash Professional CS3. In quick primer chapters, you'll get the best practices for shooting video for Flash distribution and the basics of how to design Flash applications for compelling user experiences. Subsequent chapters demonstrate the integrated use of Flash Professional with Dreamweaver, Device Central, and After Effects in practical tutorials. Annotated ActionScript 3 code gives you the facility to build your video applications. In 27 progressive tutorials, you'll acquire practical experience in the cutting edge techniques for: * Encoding single files, batch files, and embedding cue points in video. * Customizing FLVPlayback components * Building Flash Video players from scratch to include cue points, full screen events, and current playback time * Applying transparency, masks, and effects to enhance Flash Video. * Looping Flash Video continuously or in creative combinations * Embedding Flash Video in HTML pages for web deployment * Integrating Flash Video with XML, closed caption text, and JavaScript * Preparing video for streaming servers and mobile devices including a Flash Lite application with device video The companion DVD-ROM contains project media for all 27 tutorials that teach the nuts and bolts of implementing video in Flash applications on web pages and on alternative devices.

Flash Web Design

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Publisher :
ISBN 13 : 9788176355711
Total Pages : pages
Book Rating : 4.12/5 ( download)

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Book Synopsis Flash Web Design by : Hillman Curtis

Download or read book Flash Web Design written by Hillman Curtis and published by . This book was released on 2000 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: In Flash Web Design And At Hillmancurtis.Com, We Unlayer A Four-Stage Process For Bringing Theory To Reality: Working Toward A Global Visual Language, Respecting The Technical Environment, Addressing The Multitasking Attention Deficit, And Identifying The Emotional Center. We Filter Every Design Approach Through Each Of These Guideposts, Honing The Design Ever Sharper.This Book'S Deconstructions Of Successful, Real-World Flash Animations And Interfaces Were Chosen Because They Reveal Most Clearly The Techniques Crucial To Being A Successful Motion Graphics Designer. I Cover Macromedia Flash, Freehand, And Soundedit; Adobe Premiere; Sonic Foundry Sound Forge; And Auto·des·sys, Inc. Form·z; However, The Consistent Focus Is On Design.The Web Is The First Truly Global Medium. Communicate Beyond Your National Boundaries. Design Toward A Global Visual Language, One Of Simple Symbology And Motion.

How to Cheat in Adobe Flash CS3

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Author :
Publisher : Taylor & Francis
ISBN 13 : 1136140697
Total Pages : 282 pages
Book Rating : 4.93/5 ( download)

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Book Synopsis How to Cheat in Adobe Flash CS3 by : Chris Georgenes

Download or read book How to Cheat in Adobe Flash CS3 written by Chris Georgenes and published by Taylor & Francis. This book was released on 2012-10-12 with total page 282 pages. Available in PDF, EPUB and Kindle. Book excerpt: Frustrated by the overwhelming nature of Flash? Want to get up to speed with the program fast so you can concentrate on your animation? Need to solve problems quickly to get work done to time and to budget? Then 'How to Cheat in Flash' is for you! This book is different from the rest because it shows you, step by step, how to work from the problem to the solution when creating Flash animations, from the viewpoint of an animator who has been commissioned to create a job and is working to a deadline. It is task orientated; every example shows real life commercial work. So, it's not so much a case of 'what does this filter/tool/option do?', as 'this is the task I've been set - how do I achieve it?' The solution may involve a variety of tools and techniques; it may take many steps to complete, or only a few. The free CD-Rom includes all the files you need to put your skills into practice as you read, and much more! It's an accessible (conversational in style), practical book and CD package which also provides artistic inspiration, a goldmine of timesaving practical tips, tricks and step-by-step workthroughs. You will wonder how you survived without it.

Flash Video for Professionals

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Publisher : John Wiley & Sons
ISBN 13 : 0470192453
Total Pages : 386 pages
Book Rating : 4.50/5 ( download)

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Book Synopsis Flash Video for Professionals by : Lisa Larson

Download or read book Flash Video for Professionals written by Lisa Larson and published by John Wiley & Sons. This book was released on 2007-10-01 with total page 386 pages. Available in PDF, EPUB and Kindle. Book excerpt: More than just a programming guide, this book takes you step by step through the process of gathering and preparing content, asking the right questions, determining the scope of the project and writing the project proposal. The authors cull from their professional experience of running their own digital media company to explain the special considerations in deploying Flash video applications, presenting ideas for solutions as well as tips for avoiding the most common pitfalls.

Flash CS5.5: The Missing Manual

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Publisher : "O'Reilly Media, Inc."
ISBN 13 : 1449398251
Total Pages : 865 pages
Book Rating : 4.55/5 ( download)

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Book Synopsis Flash CS5.5: The Missing Manual by : Chris Grover

Download or read book Flash CS5.5: The Missing Manual written by Chris Grover and published by "O'Reilly Media, Inc.". This book was released on 2011-06-22 with total page 865 pages. Available in PDF, EPUB and Kindle. Book excerpt: A guide to Flash CS5 covers the basics of animation, ways to create movement between images, adding audio and video, creating reusable elements, and testing and publishing Web sites.

Flash CS4: The Missing Manual

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Author :
Publisher : "O'Reilly Media, Inc."
ISBN 13 : 0596554273
Total Pages : 755 pages
Book Rating : 4.79/5 ( download)

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Book Synopsis Flash CS4: The Missing Manual by : Chris Grover

Download or read book Flash CS4: The Missing Manual written by Chris Grover and published by "O'Reilly Media, Inc.". This book was released on 2008-11-25 with total page 755 pages. Available in PDF, EPUB and Kindle. Book excerpt: Unlock the power of Flash and bring gorgeous animations to life onscreen. It's easy with Flash CS4: The Missing Manual. You'll start creating animations in the first chapter, and will learn to produce effective, well-planned visuals that get your message across. This entertaining new edition includes a complete primer on animation, a guided tour of the program's tools, lots of new illustrations, and more details on working with video. Beginners will learn to use the software in no time, and experienced Flash designers will improve their skills. Expanded and revised to cover the new version of Flash, every chapter in this book provides step-by-step tutorials to help you: Learn to draw objects, animate them, and integrate your own audio and video files Add interactivity, use special effects, learn morphing, and much more Check your work with the book's online example files and completed animations Discover new Flash toolkits and features such as Frameless Animation Use every timesaving aspect of Flash CS4, such as Library objects and Symbols Learn how to automate your drawings and animations with ActionScript 3.0 With this book, absolutely no programming is necessary to get started with Flash CS4. Flash CS4: The Missing Manual explains in jargon-free English exactly what you need to know to use Flash effectively, while avoiding common pitfalls, right from the start.