Exploring physics with computer animation and PhysGL

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Author :
Publisher : Morgan & Claypool Publishers
ISBN 13 : 1681744252
Total Pages : 140 pages
Book Rating : 4.54/5 ( download)

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Book Synopsis Exploring physics with computer animation and PhysGL by : T J Bensky

Download or read book Exploring physics with computer animation and PhysGL written by T J Bensky and published by Morgan & Claypool Publishers. This book was released on 2016-11-01 with total page 140 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book shows how the web-based PhysGL programming environment (http://physgl.org) can be used to teach and learn elementary mechanics (physics) using simple coding exercises. The book's theme is that the lessons encountered in such a course can be used to generate physics-based animations, providing students with compelling and self-made visuals to aid their learning. Topics presented are parallel to those found in a traditional physics text, making for straightforward integration into a typical lecture-based physics course. Users will appreciate the ease at which compelling OpenGL-based graphics and animations can be produced using PhysGL, as well as its clean, simple language constructs. The author argues that coding should be a standard part of lower-division STEM courses, and provides many anecdotal experiences and observations, that include observed benefits of the coding work.

Exploring physics with computer animation and PhysGL

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Author :
Publisher : Morgan & Claypool Publishers
ISBN 13 : 1681744260
Total Pages : 165 pages
Book Rating : 4.61/5 ( download)

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Book Synopsis Exploring physics with computer animation and PhysGL by : T J Bensky

Download or read book Exploring physics with computer animation and PhysGL written by T J Bensky and published by Morgan & Claypool Publishers. This book was released on 2016-11-01 with total page 165 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book shows how the web-based PhysGL programming environment (http://physgl.org) can be used to teach and learn elementary mechanics (physics) using simple coding exercises. The book's theme is that the lessons encountered in such a course can be used to generate physics-based animations, providing students with compelling and self-made visuals to aid their learning. Topics presented are parallel to those found in a traditional physics text, making for straightforward integration into a typical lecture-based physics course. Users will appreciate the ease at which compelling OpenGL-based graphics and animations can be produced using PhysGL, as well as its clean, simple language constructs. The author argues that coding should be a standard part of lower-division STEM courses, and provides many anecdotal experiences and observations, that include observed benefits of the coding work.

Graphics and Animation in Surface Science

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Publisher : CRC Press
ISBN 13 : 9780750301183
Total Pages : 146 pages
Book Rating : 4.8X/5 ( download)

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Book Synopsis Graphics and Animation in Surface Science by : D.D Vvedensky

Download or read book Graphics and Animation in Surface Science written by D.D Vvedensky and published by CRC Press. This book was released on 1992-01-01 with total page 146 pages. Available in PDF, EPUB and Kindle. Book excerpt: Addressing problems in physics, chemistry, materials science, and computer science, Graphics and Animation in Surface Science demonstrates how graphics and animation can be used as integral tools for understanding molecular processes in science. The book presents several different types of graphics of varying sophistication, and shows how difficult aspects of physical problems can be modeled and understood using graphical simulations. It introduces terminology where applicable, explores a wide variety of applications, and illustrates some results in an eight-page color section. Requiring only a modest amount of computing knowledge, the book includes abundant references for further reading with contact names and addresses that enable readers to obtain software to reproduce the results described in the text.

The Art of Fluid Animation

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Publisher : A K Peters/CRC Press
ISBN 13 : 9781498700207
Total Pages : 0 pages
Book Rating : 4.09/5 ( download)

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Book Synopsis The Art of Fluid Animation by : Jos Stam

Download or read book The Art of Fluid Animation written by Jos Stam and published by A K Peters/CRC Press. This book was released on 2015-12-23 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Fluid stimulation is a computer graphic used to develop a realistic animation of liquid and modern games. This book provides visually rich techniques of creating fluid-like animations for a large game and graphic audience. No advance physics and mathematical skills are required. The book covers many research areas that include stable fluid simulation, flows on surfaces, and control of flows, which will be of interest to people who wonder how explosions, liquids and smoke are generated.

3D Scientific Visualization with Blender

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Publisher : Morgan & Claypool Publishers
ISBN 13 : 1627056130
Total Pages : 101 pages
Book Rating : 4.37/5 ( download)

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Book Synopsis 3D Scientific Visualization with Blender by : Brian R. Kent

Download or read book 3D Scientific Visualization with Blender written by Brian R. Kent and published by Morgan & Claypool Publishers. This book was released on 2014-04-01 with total page 101 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is the first book written on using Blender (an open-source visualization suite widely used in the entertainment and gaming industries) for scientific visualization. It is a practical and interesting introduction to Blender for understanding key parts of 3D rendering that pertain to the sciences via step-by-step guided tutorials. Any time you see an awesome science animation in the news, you will now know how to develop exciting visualizations and animations with your own data. 3D Scientific Visualization with Blender takes you through an understanding of 3D graphics and modeling for different visualization scenarios in the physical sciences. This includes guides and tutorials for: understanding and manipulating the interface; generating 3D models; understanding lighting, animation, and camera control; and scripting data import with the Python API. The agility of Blender and its well organized Python API make it an exciting and unique visualization suite every modern scientific/engineering workbench should include. Blender provides multiple scientific visualizations including: solid models/surfaces/rigid body simulations; data cubes/transparent/translucent rendering; 3D catalogs; N-body simulations; soft body simulations; surface/terrain maps; and phenomenological models. The possibilities for generating visualizations are considerable via this ever growing software package replete with a vast community of users providing support and ideas.

Computer Animation

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Publisher :
ISBN 13 : 9783540700050
Total Pages : 240 pages
Book Rating : 4.56/5 ( download)

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Book Synopsis Computer Animation by : Nadia Magnenat-Thalmann

Download or read book Computer Animation written by Nadia Magnenat-Thalmann and published by . This book was released on 1985-01 with total page 240 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Particle Tracking Velocimetry

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Publisher : Programme: Iop Expanding Physi
ISBN 13 : 9780750322010
Total Pages : 150 pages
Book Rating : 4.12/5 ( download)

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Book Synopsis Particle Tracking Velocimetry by : Dana Dabiri

Download or read book Particle Tracking Velocimetry written by Dana Dabiri and published by Programme: Iop Expanding Physi. This book was released on 2019-11-19 with total page 150 pages. Available in PDF, EPUB and Kindle. Book excerpt: Particle tracking velocimetry (PTV) is one of the latest and most powerful flow visualization techniques, using numerous cameras to track flow tracers in two or three dimensions. This book provides a review of both experimental and computational aspects of PTV for academic and industrial researchers and engineers.

Investigative Science Learning Environment

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Publisher : Morgan & Claypool Publishers
ISBN 13 : 1643277804
Total Pages : 137 pages
Book Rating : 4.06/5 ( download)

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Book Synopsis Investigative Science Learning Environment by : Eugenia Etkina

Download or read book Investigative Science Learning Environment written by Eugenia Etkina and published by Morgan & Claypool Publishers. This book was released on 2019-11-15 with total page 137 pages. Available in PDF, EPUB and Kindle. Book excerpt: The goal of this book is to introduce a reader to a new philosophy of teaching and learning physics - Investigative Science Learning Environment, or ISLE (pronounced as a small island). ISLE is an example of an "intentional" approach to curriculum design and learning activities (MacMillan and Garrison 1988 A Logical Theory of Teaching: Erotetics and Intentionality). Intentionality means that the process through which the learning occurs is as crucial for learning as the final outcome or learned content. In ISLE, the process through which students learn mirrors the practice of physics.

Introduction to Time-Resolved Optically Stimulated Luminescence

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Publisher :
ISBN 13 : 9781643271972
Total Pages : 0 pages
Book Rating : 4.70/5 ( download)

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Book Synopsis Introduction to Time-Resolved Optically Stimulated Luminescence by : Chithambo Makaiko L

Download or read book Introduction to Time-Resolved Optically Stimulated Luminescence written by Chithambo Makaiko L and published by . This book was released on 2018 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Mechanism of the Heavens

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Publisher :
ISBN 13 :
Total Pages : 710 pages
Book Rating : 4.37/5 ( download)

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Book Synopsis Mechanism of the Heavens by : Mary Somerville

Download or read book Mechanism of the Heavens written by Mary Somerville and published by . This book was released on 1831 with total page 710 pages. Available in PDF, EPUB and Kindle. Book excerpt: