Artificial Intelligence Techniques for Computer Graphics

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Publisher : Springer
ISBN 13 : 3540851283
Total Pages : 220 pages
Book Rating : 4.88/5 ( download)

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Book Synopsis Artificial Intelligence Techniques for Computer Graphics by : Dimitri Plemenos

Download or read book Artificial Intelligence Techniques for Computer Graphics written by Dimitri Plemenos and published by Springer. This book was released on 2008-09-11 with total page 220 pages. Available in PDF, EPUB and Kindle. Book excerpt: The purpose of this volume is to present current work of the Intelligent Computer Graphics community, a community growing up year after year. Indeed, if at the beg- ning of Computer Graphics the use of Artificial Intelligence techniques was quite unknown, more and more researchers all over the world are nowadays interested in intelligent techniques allowing substantial improvements of traditional Computer Graphics methods. The other main contribution of intelligent techniques in Computer Graphics is to allow invention of completely new methods, often based on automation of a lot of tasks assumed in the past by the user in an imprecise and (human) time consuming manner. The history of research in Computer Graphics is very edifying. At the beginning, due to the slowness of computers in the years 1960, the unique research concern was visualisation. The purpose of Computer Graphics researchers was to find new visua- sation algorithms, less and less time consuming, in order to reduce the enormous time required for visualisation. A lot of interesting algorithms were invented during these first years of research in Computer Graphics. The scenes to be displayed were very simple because the computing power of computers was very low. So, scene modelling was not necessary and scenes were designed directly by the user, who had to give co-ordinates of vertices of scene polygons.

Visual Complexity and Intelligent Computer Graphics Techniques Enhancements

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Author :
Publisher : Springer Science & Business Media
ISBN 13 : 3642012582
Total Pages : 255 pages
Book Rating : 4.87/5 ( download)

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Book Synopsis Visual Complexity and Intelligent Computer Graphics Techniques Enhancements by : Dimitri Plemenos

Download or read book Visual Complexity and Intelligent Computer Graphics Techniques Enhancements written by Dimitri Plemenos and published by Springer Science & Business Media. This book was released on 2009-07-09 with total page 255 pages. Available in PDF, EPUB and Kindle. Book excerpt: In this book, three main notions will be used in the editors search of improvements in various areas of computer graphics: Artificial Intelligence, Viewpoint Complexity and Human Intelligence. Several Artificial Intelligence techniques are used in presented intelligent scene modelers, mainly declarative ones. Among them, the mostly used techniques are Expert systems, Constraint Satisfaction Problem resolution and Machine-learning. The notion of viewpoint complexity, that is complexity of a scene seen from a given viewpoint, will be used in improvement proposals for a lot of computer graphics problems like scene understanding, virtual world exploration, image-based modeling and rendering, ray tracing and radiosity. Very often, viewpoint complexity is used in conjunction with Artificial Intelligence techniques like Heuristic search and Problem resolution. The notions of artificial Intelligence and Viewpoint Complexity may help to automatically resolve a big number of computer graphics problems. However, there are special situations where is required to find a particular solution for each situation. In such a case, human intelligence has to replace, or to be combined with, artificial intelligence. Such cases, and proposed solutions are also presented in this book.

Artificial Intelligence Techniques for Computer Graphics

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Author :
Publisher : Springer Science & Business Media
ISBN 13 : 3540851275
Total Pages : 220 pages
Book Rating : 4.71/5 ( download)

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Book Synopsis Artificial Intelligence Techniques for Computer Graphics by : Dimitri Plemenos

Download or read book Artificial Intelligence Techniques for Computer Graphics written by Dimitri Plemenos and published by Springer Science & Business Media. This book was released on 2008-10-02 with total page 220 pages. Available in PDF, EPUB and Kindle. Book excerpt: The purpose of this volume is to present current work of the Intelligent Computer Graphics community, a community growing up year after year. Indeed, if at the beg- ning of Computer Graphics the use of Artificial Intelligence techniques was quite unknown, more and more researchers all over the world are nowadays interested in intelligent techniques allowing substantial improvements of traditional Computer Graphics methods. The other main contribution of intelligent techniques in Computer Graphics is to allow invention of completely new methods, often based on automation of a lot of tasks assumed in the past by the user in an imprecise and (human) time consuming manner. The history of research in Computer Graphics is very edifying. At the beginning, due to the slowness of computers in the years 1960, the unique research concern was visualisation. The purpose of Computer Graphics researchers was to find new visua- sation algorithms, less and less time consuming, in order to reduce the enormous time required for visualisation. A lot of interesting algorithms were invented during these first years of research in Computer Graphics. The scenes to be displayed were very simple because the computing power of computers was very low. So, scene modelling was not necessary and scenes were designed directly by the user, who had to give co-ordinates of vertices of scene polygons.

Intelligent Computer Graphics 2012

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Publisher : Springer
ISBN 13 : 3642317456
Total Pages : 291 pages
Book Rating : 4.53/5 ( download)

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Book Synopsis Intelligent Computer Graphics 2012 by : Dimitri Plemenos

Download or read book Intelligent Computer Graphics 2012 written by Dimitri Plemenos and published by Springer. This book was released on 2012-08-29 with total page 291 pages. Available in PDF, EPUB and Kindle. Book excerpt: In Computer Graphics, the use of intelligent techniques started more recently than in other research areas. However, during these last two decades, the use of intelligent Computer Graphics techniques is growing up year after year and more and more interesting techniques are presented in this area. The purpose of this volume is to present current work of the Intelligent Computer Graphics community, a community growing up year after year. This volume is a kind of continuation of the previously published Springer volumes “Artificial Intelligence Techniques for Computer Graphics” (2008), “Intelligent Computer Graphics 2009” (2009), “Intelligent Computer Graphics 2010” (2010) and “Intelligent Computer Graphics 2011” (2011). Usually, this kind of volume contains, every year, selected extended papers from the corresponding 3IA Conference of the year. However, the current volume is made from directly reviewed and selected papers, submitted for publication in the volume “Intelligent Computer Graphics 2012”. This year papers are particularly exciting and concern areas like plant modelling, text-to-scene systems, information visualization, computer-aided geometric design, artificial life, computer games, realistic rendering and many other very important themes.

Intelligent Computer Graphics 2009

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Publisher : Springer Science & Business Media
ISBN 13 : 3642034519
Total Pages : 228 pages
Book Rating : 4.10/5 ( download)

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Book Synopsis Intelligent Computer Graphics 2009 by : Dimitri Plemenos

Download or read book Intelligent Computer Graphics 2009 written by Dimitri Plemenos and published by Springer Science & Business Media. This book was released on 2009-10-22 with total page 228 pages. Available in PDF, EPUB and Kindle. Book excerpt: The purpose of this volume is to present current work of the Intelligent Computer Graphics community, a community growing up year after year. This volume is a kind of continuation of the previously published Springer volume "Artificial Intelligence Techniques for Computer Graphics". Nowadays, intelligent techniques are more and more used in Computer Graphics in order, not only to optimise the processing time, but also to find more accurate solutions for a lot of Computer Graphics problems, than with traditional methods. This volume contains both invited and selected extended papers from the last 3IA Conference (3IA’2009), which has been held in Athens (Greece) in May 2009. The Computer Graphics areas approached in this volume are behavioural modelling, declarative modelling, intelligent modelling and rendering, data visualisation, scene understanding, realistic rendering, and more.

Artificial Intelligence Art

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Author :
Publisher : One Billion Knowledgeable
ISBN 13 :
Total Pages : 87 pages
Book Rating : 4.97/5 ( download)

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Book Synopsis Artificial Intelligence Art by : Fouad Sabry

Download or read book Artificial Intelligence Art written by Fouad Sabry and published by One Billion Knowledgeable. This book was released on 2023-07-04 with total page 87 pages. Available in PDF, EPUB and Kindle. Book excerpt: What Is Artificial Intelligence Art A work of art made using artificial intelligence (AI) systems, such as text-to-image models and musical generators, is referred to as an example of artificial intelligence art. Examples of artificial intelligence art include photographs and musical compositions. The term "digital art" is occasionally used interchangeably with it. AI art, in contrast to digital art, makes use of generative algorithms and deep learning techniques to develop artwork on its own, without the need for human artists to provide any direct input. This distinguishes it from digital art, which relies only on computer technology. How You Will Benefit (I) Insights, and validations about the following topics: Chapter 1: Artificial intelligence art Chapter 2: Digital art Chapter 3: Generative art Chapter 4: Computer art Chapter 5: Procedural generation Chapter 6: Algorithmic art Chapter 7: Music and artificial intelligence Chapter 8: Synthetic media Chapter 9: Generative artificial intelligence Chapter 10: Artificial intelligence and copyright (II) Answering the public top questions about artificial intelligence art. (III) Real world examples for the usage of artificial intelligence art in many fields. (IV) 17 appendices to explain, briefly, 266 emerging technologies in each industry to have 360-degree full understanding of artificial intelligence art' technologies. Who This Book Is For Professionals, undergraduate and graduate students, enthusiasts, hobbyists, and those who want to go beyond basic knowledge or information for any kind of artificial intelligence art.

Intelligent Computer Graphics 2010

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Author :
Publisher : Springer Science & Business Media
ISBN 13 : 3642156894
Total Pages : 252 pages
Book Rating : 4.92/5 ( download)

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Book Synopsis Intelligent Computer Graphics 2010 by : Dimitri Plemenos

Download or read book Intelligent Computer Graphics 2010 written by Dimitri Plemenos and published by Springer Science & Business Media. This book was released on 2010-12-01 with total page 252 pages. Available in PDF, EPUB and Kindle. Book excerpt: Nowadays, intelligent techniques are more and more used in Computer Graphics in order to optimise the processing time, to find more accurate solutions for a lot of Computer Graphics problems, than with traditional methods, or simply to find solutions in problems where traditional methods fail. The purpose of this volume is to present current work of the Intelligent Computer Graphics community, a community growing up year after year. This volume is a kind of continuation of the previously published Springer volumes “Artificial Intelligence Techniques for Computer Graphics” (2008) and “Intelligent Computer Graphics 2009” (2009). This volume contains selected extended papers from the last 3IA Conference (3IA’2010), which has been held in Athens (Greece) in May 2010. This year papers are particularly exciting and concern areas like rendering, viewpoint quality, data visualisation, vision, computational aesthetics, scene understanding, intelligent lighting, declarative modelling, GIS, scene reconstruction and other important themes.

Intelligent Computer Graphics 2011

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Author :
Publisher : Springer
ISBN 13 : 3642229077
Total Pages : 197 pages
Book Rating : 4.77/5 ( download)

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Book Synopsis Intelligent Computer Graphics 2011 by : Dimitri Plemenos

Download or read book Intelligent Computer Graphics 2011 written by Dimitri Plemenos and published by Springer. This book was released on 2011-10-23 with total page 197 pages. Available in PDF, EPUB and Kindle. Book excerpt: In Computer Graphics, the use of intelligent techniques started more recently than in other research areas. However, during these last two decades, the use of intelligent Computer Graphics techniques is growing up year after year and more and more interesting techniques are presented in this area. The purpose of this volume is to present current work of the Intelligent Computer Graphics community, a community growing up year after year. This volume is a kind of continuation of the previously published Springer volumes “Artificial Intelligence Techniques for Computer Graphics” (2008), “Intelligent Computer Graphics 2009” (2009) and “Intelligent Computer Graphics 2010” (2010). This volume contains selected extended papers from the last 3IA Conference (3IA’2011), which has been held in Athens (Greece) in May 2011. This year papers are particularly exciting and concern areas like virtual reality, artificial life, data visualization, games, global illumination, point cloud modelling, declarative modelling, scene reconstruction and many other very important themes.

Automatic Generation of Computer Animation

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Publisher : Springer
ISBN 13 : 3540455906
Total Pages : 386 pages
Book Rating : 4.05/5 ( download)

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Book Synopsis Automatic Generation of Computer Animation by : Ruqian Lu

Download or read book Automatic Generation of Computer Animation written by Ruqian Lu and published by Springer. This book was released on 2003-08-06 with total page 386 pages. Available in PDF, EPUB and Kindle. Book excerpt: We are both fans of watching animated stories. Every evening, before or after d- ner, we always sit in front of the television and watch the animation program, which is originally produced and shown for children. We find ourselves becoming younger while immerged in the interesting plot of the animation: how the princess is first killed and then rescued, how the little rat defeats the big cat, etc. But what we have found in those animation programs are not only interesting plots, but also a big chance for the application of computer science and artificial intelligence techniques. As is well known, the cost of producing animated movies is very high, even with the use of computer graphics techniques. Turning a story in text form into an animated movie is a long and complicated procedure. We came to the c- clusion that many parts of this process could be automated by using artificial - telligence techniques. It is actually a challenge and test for machine intelligence. So we decided to explore the possibility of a full life cycle automation of c- puter animation generation. By full life cycle we mean the generation process of computer animation from a children s story in natural language text form to the final animated movie. It is of course a task of immense difficulty. However, we decided to try our best and to see how far we could go.

Intelligent Computer Graphics 2011

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Author :
Publisher : Springer Science & Business Media
ISBN 13 : 3642229069
Total Pages : 197 pages
Book Rating : 4.60/5 ( download)

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Book Synopsis Intelligent Computer Graphics 2011 by : Dimitri Plemenos

Download or read book Intelligent Computer Graphics 2011 written by Dimitri Plemenos and published by Springer Science & Business Media. This book was released on 2011-10-19 with total page 197 pages. Available in PDF, EPUB and Kindle. Book excerpt: In Computer Graphics, the use of intelligent techniques started more recently than in other research areas. However, during these last two decades, the use of intelligent Computer Graphics techniques is growing up year after year and more and more interesting techniques are presented in this area. The purpose of this volume is to present current work of the Intelligent Computer Graphics community, a community growing up year after year. This volume is a kind of continuation of the previously published Springer volumes “Artificial Intelligence Techniques for Computer Graphics” (2008), “Intelligent Computer Graphics 2009” (2009) and “Intelligent Computer Graphics 2010” (2010). This volume contains selected extended papers from the last 3IA Conference (3IA’2011), which has been held in Athens (Greece) in May 2011. This year papers are particularly exciting and concern areas like virtual reality, artificial life, data visualization, games, global illumination, point cloud modelling, declarative modelling, scene reconstruction and many other very important themes.