Windows Game Programming For Dummies?

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Publisher : For Dummies
ISBN 13 : 9780764503375
Total Pages : 0 pages
Book Rating : 4.75/5 ( download)

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Book Synopsis Windows Game Programming For Dummies? by : André LaMothe

Download or read book Windows Game Programming For Dummies? written by André LaMothe and published by For Dummies. This book was released on 1998-03-11 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Ready to start creating your own Windows games but not sure where to begin? A little programming knowledge can go a long, long way when you've got the inside track to game programming with Windows Game Programming For Dummies. Using the latest DirectX technology from Microsoft, veteran game designer Andre LaMothe takes you step-by-step through the process of creating your own games for Windows 95, Windows NT, and Windows 98. After you understand the nuts and bolts of Windows programming, you can add music and sound effects, design your own artificial intelligence to create thinking" opponents, and use the powerful DirectX tools to build lightning-fast applications...all without having to suffer through the complicated coding requirements of MFC and C++. All the tools you need to start writing (and selling) your own games are right here in Windows Game Programming For Dummies, along with a special CD-ROM loaded with the complete DirectX Software Developers Kit, code samples included in the book, state-of-the-art animation and modeling software, and lots of graphics and sound files to use in your own custom-built games."

Tricks of the Windows Game Programming Gurus

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Publisher : Sams Publishing
ISBN 13 : 9780672323690
Total Pages : 1092 pages
Book Rating : 4.99/5 ( download)

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Book Synopsis Tricks of the Windows Game Programming Gurus by : André LaMothe

Download or read book Tricks of the Windows Game Programming Gurus written by André LaMothe and published by Sams Publishing. This book was released on 2002 with total page 1092 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Tricks of the Windows Game Programmin Gurus, 2E" takes the reader through Win32 programming, covering all the major components of DirectX including DirectDraw, DirectSound, DirectInput (including Force Feedback), and DirectMusic. Andre teaches the reader 2D graphics and rasterization techniques. Finally, Andre provides the most intense coverage of game algorithms, multithreaded programming, artificial intelligence (including fuzzy logic, neural nets, and genetic algorithms), and physics modeling you have ever seen in a game book.

Tricks of the Windows Game Programming Gurus with CD-ROM

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Author :
Publisher : Turtleback
ISBN 13 : 9780613922296
Total Pages : pages
Book Rating : 4.98/5 ( download)

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Book Synopsis Tricks of the Windows Game Programming Gurus with CD-ROM by : Andre LaMothe

Download or read book Tricks of the Windows Game Programming Gurus with CD-ROM written by Andre LaMothe and published by Turtleback. This book was released on 2002-06 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: "Tricks of the Windows Game Programmin Gurus, 2E" takes the reader through Win32 programming, covering all the major components of DirectX including DirectDraw, DirectSound, DirectInput (including Force Feedback), and DirectMusic. Andre teaches the reader 2D graphics and rasterization techniques. Finally, Andre provides the most intense coverage of game algorithms, multithreaded programming, artificial intelligence (including fuzzy logic, neural nets, and genetic algorithms), and physics modeling you have ever seen in a game book.

Computer Games

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Publisher : Nova Publishers
ISBN 13 : 9781590335260
Total Pages : 182 pages
Book Rating : 4.60/5 ( download)

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Book Synopsis Computer Games by : Blair Carter

Download or read book Computer Games written by Blair Carter and published by Nova Publishers. This book was released on 2002 with total page 182 pages. Available in PDF, EPUB and Kindle. Book excerpt: Lists the most significant writings on computer games, including works that cover recent advances in gaming and the substantial academic research that goes into devising and improving computer games.

Windows Game Programming with Visual Basic and DirectX

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Publisher : Que Publishing
ISBN 13 : 9780789725929
Total Pages : 412 pages
Book Rating : 4.24/5 ( download)

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Book Synopsis Windows Game Programming with Visual Basic and DirectX by : Wayne S. Freeze

Download or read book Windows Game Programming with Visual Basic and DirectX written by Wayne S. Freeze and published by Que Publishing. This book was released on 2002 with total page 412 pages. Available in PDF, EPUB and Kindle. Book excerpt: This volume shows how to couple the powers of Microsoft Visual Basic and DirectX to design and program simulation games. It covers game programming code in Visual Basic while giving hints and ideas for the use of Visual Basic.NET.

POCKET PC GAME PROGRAMMING:USING THE WINDOWS CE GAME API(CD-ROM포함

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Publisher :
ISBN 13 : 9788989366065
Total Pages : 726 pages
Book Rating : 4.62/5 ( download)

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Book Synopsis POCKET PC GAME PROGRAMMING:USING THE WINDOWS CE GAME API(CD-ROM포함 by : JONATHAN S.HARBOUR

Download or read book POCKET PC GAME PROGRAMMING:USING THE WINDOWS CE GAME API(CD-ROM포함 written by JONATHAN S.HARBOUR and published by . This book was released on 2001-09-29 with total page 726 pages. Available in PDF, EPUB and Kindle. Book excerpt:

C# and Game Programming

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Publisher : CRC Press
ISBN 13 : 1351989340
Total Pages : 594 pages
Book Rating : 4.43/5 ( download)

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Book Synopsis C# and Game Programming by : Salvatore A. Buono

Download or read book C# and Game Programming written by Salvatore A. Buono and published by CRC Press. This book was released on 2019-05-20 with total page 594 pages. Available in PDF, EPUB and Kindle. Book excerpt: The second edition of C# and Game Programming offers the same practical, hands-on approach as the first edition to learning the C# language through classic arcade game applications. Complete source code for games like Battle Bit, Asteroid Miner, and Battle Tennis, included on the CD-ROM, demonstrates programming strategies and complements the comprehensive treatment of C# in the text. From the basics of adding graphics and sound to games, to advanced concepts such as the .Net framework and object-oriented programming, this book provides the foundations for a beginner to become a full-fledged programmer. New in this edition: - Supports DirectX 9.0 - Revised programs and examples - Improved frame rate for game examples

Black Art of Windows Game Programming

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Publisher :
ISBN 13 : 9781878739957
Total Pages : 700 pages
Book Rating : 4.56/5 ( download)

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Book Synopsis Black Art of Windows Game Programming by : Eric R. Lyons

Download or read book Black Art of Windows Game Programming written by Eric R. Lyons and published by . This book was released on 1995 with total page 700 pages. Available in PDF, EPUB and Kindle. Book excerpt: A text/CD-ROM guide to using WinG, Microsoft's game programming toolkit, for intermediate to advanced C programmers with some DOS game programming experience. Tutorial chapters provide development examples, discuss code-writing concepts, and explain how to manage memory and incorporate graphics and sound. The CD-ROM contains code, bitmaps, sound files, and utilities, plus a battle game based on the sprite engine developed in the book. Annotation copyright by Book News, Inc., Portland, OR

Beginning Direct3d Game Programming

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Publisher : Createspace Independent Publishing Platform
ISBN 13 : 9781548879853
Total Pages : 128 pages
Book Rating : 4.51/5 ( download)

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Book Synopsis Beginning Direct3d Game Programming by : Wolfgang Engel

Download or read book Beginning Direct3d Game Programming written by Wolfgang Engel and published by Createspace Independent Publishing Platform. This book was released on 2017-07-15 with total page 128 pages. Available in PDF, EPUB and Kindle. Book excerpt: 3-D graphics development is an engaging, rewarding process that gives developers the opportunity to flex their creative muscles. However, it can also be intimidating to those on the outside. A follow-up to Direct2D, Direct3D tears down the barriers to entry. Requiring only a background in C++, author Chris Rose will guide you through the process of developing your own 3-D applications. This updated and expanded second edition of Book provides a user-friendly introduction to the subject, Taking a clear structural framework, it guides the reader through the subject's core elements. A flowing writing style combines with the use of illustrations and diagrams throughout the text to ensure the reader understands even the most complex of concepts. This succinct and enlightening overview is a required reading for all those interested in the subject . We hope you find this book useful in shaping your future career & Business.

Windows Game Sdk. Developers Guide

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Publisher : Coriolis Group Books
ISBN 13 : 9781883577841
Total Pages : 570 pages
Book Rating : 4.45/5 ( download)

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Book Synopsis Windows Game Sdk. Developers Guide by : Martyn Deobald

Download or read book Windows Game Sdk. Developers Guide written by Martyn Deobald and published by Coriolis Group Books. This book was released on 1996-01 with total page 570 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn to create stunning high-resolution games under Windows faster easier than under DOS with Micorsoft's Game SDK and Windows Game SDK Developer's Guide. This book and CD-ROM give you everything you need to create groundbreaking computer games and multimedia using the DirectX technologies.