Author : Karen Anderson
Publisher : Bloomsbury Publishing
ISBN 13 : 1441136193
Total Pages : 128 pages
Book Rating : 4.90/5 ( download)
Book Synopsis Using Computers Games across the Curriculum by : Karen Anderson
Download or read book Using Computers Games across the Curriculum written by Karen Anderson and published by Bloomsbury Publishing. This book was released on 2013-05-30 with total page 128 pages. Available in PDF, EPUB and Kindle. Book excerpt: Everyone learns best when they are enjoying an activity - even adults prefer to learn through play! This book gives a wide range of ideas and practical activities to use computer games as learning tools with students aged 11+. You don't need to be a computer whiz to use this book. From the practical aspects of purchasing and setting up equipment to integrating them into a lesson plan - and even using them without playing them - this book will add a new aspect to your subject to make it even more engaging and fascinating to your students. There are sections on: - Integrating games into lessons - Activities for using freely and commonly-available computer games and consoles - Making your own games, and helping students to design computer games themselves - Using games to differentiate for students of varying abilities and learning styles By adding a new dimension to learning and teaching, computer games can be an enjoyable and fun addition to lessons and, as a result, produce lifelong learners.