Unity #17

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Author :
Publisher : Valiant Entertainment
ISBN 13 :
Total Pages : 30 pages
Book Rating : 4.24/5 ( download)

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Book Synopsis Unity #17 by : Matt Kindt

Download or read book Unity #17 written by Matt Kindt and published by Valiant Entertainment. This book was released on 2015-04-15 with total page 30 pages. Available in PDF, EPUB and Kindle. Book excerpt: ?HOMEFRONT? reaches critical mass as Livewire takes on a deadly solo mission for the future of Unity! Facing the most challenging battle of their lives, Unity struggles to hang on. Livewire, de facto leader of the team, can barely keep her life together?how can she corral a group of lethal warriors? And if she fails?what price will the world pay?

Learning Unity iOS Game Development

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Author :
Publisher : Packt Publishing Ltd
ISBN 13 : 1784397474
Total Pages : 230 pages
Book Rating : 4.70/5 ( download)

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Book Synopsis Learning Unity iOS Game Development by : Kyle Langley

Download or read book Learning Unity iOS Game Development written by Kyle Langley and published by Packt Publishing Ltd. This book was released on 2015-09-29 with total page 230 pages. Available in PDF, EPUB and Kindle. Book excerpt: Build exciting games with Unity on iOS and publish them on the App Store About This Book Take advantage of Unity 5's new tools to create a fully interactive mobile game Learn how to connect your iTunes developer account and use Unity 5 to communicate with it Use your Macintosh computer to publish your game to the App Store Who This Book Is For This book is for iOS developers who want to learn how to build games with Unity for the iOS platform. Some prior experience in game development would be useful. What You Will Learn Create your own iTunes Connect Developer account and create an app within it Set up iTunes Game Center features in iTunes Connect so you can use them within Unity 5 Construct a game using C# that allows users to interactively control the game character Use Unity 5's editor window to create a custom editor tool specific for the game made in the book Store and keep track of data so the player is able to collect in-game pick-ups that can be used to purchase in-game goods Use all game features so the player is able to fully navigate menus between the front menu and in the game state Make, test, and finally release builds so you can play on your device and then submit the game to Apple for review In Detail Over recent years, the market for mobile game development using Unity has grown multi-fold with an overwhelming 600 million gamers playing games developed using Unity engine. The newly launched Unity 5 offers a wide range of dedicated and powerful tools for iOS developers who intend to follow the basics and gradually elevate their skills to revolutionize the way they design and publish games for the App Store. From beginners, to those who are experienced making video games, this book goes through the steps of using Unity 5 to make a game from the ground up and setting the game up with iTunes Game Center features. The book begins with an introduction to setting up an iTunes Connect developer account, this will allow you to use Unity to its full potential with iOS. You will create a new app in iTunes Connect with the settings for Apple approval. You will learn, in detail, how to use Unity 5 and the programming language C# to make a fully interactive game that keeps track of player progress, Game Center Leaderboards, and Achievements, as well as displaying iAds and offering In-App purchases. Moving on, you'll discover how to create development and release builds, enabling you to test the game on your device before finally submitting the game for Apple's approval. By the end of the book, you will have a complete understanding of how iTunes and Unity can be used in combination to build and publish a fully interactive and reliable game to the App Store. Style and approach This is a step-by-step guide that covers the fundamentals of gaming and reveals the secrets of building and monetizing games for the iOS platform.

Learn Unity for Android Game Development

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Author :
Publisher : Apress
ISBN 13 : 1484227042
Total Pages : 257 pages
Book Rating : 4.46/5 ( download)

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Book Synopsis Learn Unity for Android Game Development by : Adam Sinicki

Download or read book Learn Unity for Android Game Development written by Adam Sinicki and published by Apress. This book was released on 2017-07-21 with total page 257 pages. Available in PDF, EPUB and Kindle. Book excerpt: Get a thorough and practical introduction to Unity development for Android devices with no previous experience with game development needed. In this book, you'll go through every step from downloading and installing Unity and the Android SDK, to creating fully functional games. The bulk of Learn Unity for Android Game Development is a simple project to create a 2D platform game complete with touchscreen controls, physics, enemies, respawning, collectibles and more. The book closes with a brief introduction to creating 3D games, virtual reality games for the Gear VR, and other more advanced applications. It also provides some guidance on publishing and marketing, as well as thinking about game design and mechanics. Resources including sprites and scripts are provided in the code download. What You Will Learn Install Unity with the Android SDK Understand and use scripts, prefabs and Android Studio Design a great game Build a game app Add a bit of polish Deploy for various Android devices Build and deploy for 3D games, virtual reality and more Promote your game and make money Who This Book Is For This book requires no previous experience with programming or game development of any kind. Prior experience with the Android ecosystem recommended.

Unity of Science

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Publisher : Cambridge University Press
ISBN 13 : 1108604560
Total Pages : 135 pages
Book Rating : 4.67/5 ( download)

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Book Synopsis Unity of Science by : Tuomas E. Tahko

Download or read book Unity of Science written by Tuomas E. Tahko and published by Cambridge University Press. This book was released on 2021-02-11 with total page 135 pages. Available in PDF, EPUB and Kindle. Book excerpt: Unity of science was once a very popular idea among both philosophers and scientists. But it has fallen out of fashion, largely because of its association with reductionism and the challenge from multiple realisation. Pluralism and the disunity of science are the new norm, and higher-level natural kinds and special science laws are considered to have an important role in scientific practice. What kind of reductionism does multiple realisability challenge? What does it take to reduce one phenomenon to another? How do we determine which kinds are natural? What is the ontological basis of unity? In this Element, Tuomas Tahko examines these questions from a contemporary perspective, after a historical overview. The upshot is that there is still value in the idea of a unity of science. We can combine a modest sense of unity with pluralism and give an ontological analysis of unity in terms of natural kind monism. This title is available as Open Access on Cambridge Core.

Preserving Evangelical Unity

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Publisher : Wipf and Stock Publishers
ISBN 13 : 160608268X
Total Pages : 300 pages
Book Rating : 4.83/5 ( download)

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Book Synopsis Preserving Evangelical Unity by : Michael J. Meiring

Download or read book Preserving Evangelical Unity written by Michael J. Meiring and published by Wipf and Stock Publishers. This book was released on 2009-10-01 with total page 300 pages. Available in PDF, EPUB and Kindle. Book excerpt: The greatest challenge that faces the evangelical movement is the biblical admonition to preserve the unity of the Spirit (Ephesians 4:3). The first part of Preserving Evangelical Unity: Welcoming Diversity in Non-Essentials will (1) help you to understand why the movement is fraught with divisions over doctrinal differences; (2) guide you through the necessary steps to overcome disunity; (3) attempt to maintain a balance between truth and unity. The second part of the book is formatted in the same style of a multiple views book. Here various evangelical scholars from around the globe discuss selected theological issues that have previously led to disunity within the movement, such as predestination and free will, the mode of baptism, and the miraculous gifts of the Spirit. List of Contributors: Adrio Konig Barbara Wannemacher Benjamin R. Webb Jr.Ê Colin Maxwell Craig Branch Dereck F. Stone Diana Valerie Alark Eric Severson James D. Hernando L. L. (Don) VeinotÊ Jr. Willem Berends

Physically Based Shader Development for Unity 2017

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Author :
Publisher : Apress
ISBN 13 : 1484233093
Total Pages : 242 pages
Book Rating : 4.92/5 ( download)

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Book Synopsis Physically Based Shader Development for Unity 2017 by : Claudia Doppioslash

Download or read book Physically Based Shader Development for Unity 2017 written by Claudia Doppioslash and published by Apress. This book was released on 2017-12-06 with total page 242 pages. Available in PDF, EPUB and Kindle. Book excerpt: Benefit from the latest rendering tech developments, currently covered only in papers and talks from Siggraph, in a way any developer or technical artist using Unity can take advantage of. This book starts by introducing how shader programming works in general, the common principles of different platforms (OpenGL, Vulkan, and DirectX), and the shading languages Unity uses: Cg, GLSL, and ShaderLab. Physically Based Shader Development for Unity 2017 discusses artistic choices, presenting various techniques (such as translucency and subsurface scattering) and BRDFs (Oren-Nayar, Cook-Torrance, and Ashikhmin-Shirley), and what they can be used for. Finally you’ll cover the importance of optimizing your code by developing approximations, which achieve similar end results, but are computationally cheaper. By the end of your journey you’ll be able to develop the look of your game or Unity-rendered animated short so that it looks both unique and impressively realistic, thanks to your own custom lighting system. What You Will Learn Master shader programming Gain all you need to know about physically based shading Take almost full control of the shader subsystem Discover what you can achieve with that control Implement a custom physically based lighting system and examine the logic behind every choice Who This Book Is For Most game developers (both indie and AA) that use Unity and technical artists who are responsible for the final look of a game.

Christian Unity: a Short and Practical Poem

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Publisher :
ISBN 13 :
Total Pages : 76 pages
Book Rating : 4.50/5 ( download)

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Book Synopsis Christian Unity: a Short and Practical Poem by : CHRISTIAN UNITY.

Download or read book Christian Unity: a Short and Practical Poem written by CHRISTIAN UNITY. and published by . This book was released on 1864 with total page 76 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Unity in Action, Third Edition

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Publisher : Simon and Schuster
ISBN 13 : 1617299332
Total Pages : 414 pages
Book Rating : 4.39/5 ( download)

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Book Synopsis Unity in Action, Third Edition by : Joe Hocking

Download or read book Unity in Action, Third Edition written by Joe Hocking and published by Simon and Schuster. This book was released on 2022-02-08 with total page 414 pages. Available in PDF, EPUB and Kindle. Book excerpt: Unity in Action, Third Edition teaches you to create games with the Unity game platform. It's many 2D, 3D, and AR/VR game examples give you hands-on experience with Unity's workflow tools and state-of-the-art rendering engine. This fully updated third edition presents new coverage of Unity's XR toolkit and shows you how you can start building with virtual and augmented reality.

The Concept of Unity in Public International Law

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Publisher : Bloomsbury Publishing
ISBN 13 : 1847319165
Total Pages : 226 pages
Book Rating : 4.66/5 ( download)

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Book Synopsis The Concept of Unity in Public International Law by : Mario Prost

Download or read book The Concept of Unity in Public International Law written by Mario Prost and published by Bloomsbury Publishing. This book was released on 2012-03-15 with total page 226 pages. Available in PDF, EPUB and Kindle. Book excerpt: 'Fragmentation' has become a defining, albeit controversial, metaphor of international law scholarship in the era of globalisation. Some scholars see it as a new development, others as history repeating itself; some approach it as a technical issue and some as the reflection of deeper political struggles. But there is near-consensus about the fact that the established vision of international law as a unitary whole is under threat. At the core of the fragmentation debate lies the concept of unity, but this is hardly ever rationalised and is more assumed than explained. Its meaning remains vague and intuitive. 'The Concept of Unity in Public International Law' attempts to dispel that vagueness by exploring the various possible meanings of the concept of unity in international law. However, eschewing one grand theory of unity, it identifies and compares five candidates. Intentionally pluralistic in its outlook, the book does not engage in normative arguments about whether international law is or should be unitary but seeks to show instead that the concept of unity is contested and that discourses on fragmentation are necessarily contingent. The thesis on which the book is based won the 2009 Prize for best doctoral thesis from the Association des professeurs de droit du Québec.

Unity in the Triune God

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Publisher : Wipf and Stock Publishers
ISBN 13 : 161097901X
Total Pages : 201 pages
Book Rating : 4.16/5 ( download)

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Book Synopsis Unity in the Triune God by : Timo Tavast

Download or read book Unity in the Triune God written by Timo Tavast and published by Wipf and Stock Publishers. This book was released on 2012-12-21 with total page 201 pages. Available in PDF, EPUB and Kindle. Book excerpt: The contemporary trinitarian paradigm in systematic theology has been internationally well-known since the time of Karl Barth and Karl Rahner and, particularly, since the contribution of their famous successors. Many of them, Wolfhart Pannenberg and Robert W. Jenson among others, have intentionally shown in their writings what the general ecumenical relevance of the findings of trinitarianism might be. However, the academic research of ecumenism has not yet fully investigated how ecumenically-oriented trinitarian theology has been factually applied in varying ecumenical relationships and agreements. Unity in the Triune God focuses on the ecumenism of the Evangelical Lutheran Church in America with its full-communion partners--the Presbyterian Church (USA), the Reformed Church in America, and the United Church of Christ (1997); the Episcopal Church (1999); the Moravian Church in America (1999); and the United Methodist Church (2009). Together all these ecumenically active denominations have shown in their full-communion agreements that the doctrine of the Trinity and the church's common trinitarian confession are not meaningless relics from ancient times, but rather are dynamic and many-sided ecumenical resources that can be used for several functions in full-communion agreements. The goal of this study is to reveal the differing ways in which to utilize this ecumenical potential of the trinitarian faith.