The Programmer's Brain

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Publisher : Simon and Schuster
ISBN 13 : 163835605X
Total Pages : 254 pages
Book Rating : 4.59/5 ( download)

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Book Synopsis The Programmer's Brain by : Felienne Hermans

Download or read book The Programmer's Brain written by Felienne Hermans and published by Simon and Schuster. This book was released on 2021-10-05 with total page 254 pages. Available in PDF, EPUB and Kindle. Book excerpt: "A great book with deep insights into the bridge between programming and the human mind." - Mike Taylor, CGI Your brain responds in a predictable way when it encounters new or difficult tasks. This unique book teaches you concrete techniques rooted in cognitive science that will improve the way you learn and think about code. In The Programmer’s Brain: What every programmer needs to know about cognition you will learn: Fast and effective ways to master new programming languages Speed reading skills to quickly comprehend new code Techniques to unravel the meaning of complex code Ways to learn new syntax and keep it memorized Writing code that is easy for others to read Picking the right names for your variables Making your codebase more understandable to newcomers Onboarding new developers to your team Learn how to optimize your brain’s natural cognitive processes to read code more easily, write code faster, and pick up new languages in much less time. This book will help you through the confusion you feel when faced with strange and complex code, and explain a codebase in ways that can make a new team member productive in days! Foreword by Jon Skeet. About the technology Take advantage of your brain’s natural processes to be a better programmer. Techniques based in cognitive science make it possible to learn new languages faster, improve productivity, reduce the need for code rewrites, and more. This unique book will help you achieve these gains. About the book The Programmer’s Brain unlocks the way we think about code. It offers scientifically sound techniques that can radically improve the way you master new technology, comprehend code, and memorize syntax. You’ll learn how to benefit from productive struggle and turn confusion into a learning tool. Along the way, you’ll discover how to create study resources as you become an expert at teaching yourself and bringing new colleagues up to speed. What's inside Understand how your brain sees code Speed reading skills to learn code quickly Techniques to unravel complex code Tips for making codebases understandable About the reader For programmers who have experience working in more than one language. About the author Dr. Felienne Hermans is an associate professor at Leiden University in the Netherlands. She has spent the last decade researching programming, how to learn and how to teach it. Table of Contents PART 1 ON READING CODE BETTER 1 Decoding your confusion while coding 2 Speed reading for code 3 How to learn programming syntax quickly 4 How to read complex code PART 2 ON THINKING ABOUT CODE 5 Reaching a deeper understanding of code 6 Getting better at solving programming problems 7 Misconceptions: Bugs in thinking PART 3 ON WRITING BETTER CODE 8 How to get better at naming things 9 Avoiding bad code and cognitive load: Two frameworks 10 Getting better at solving complex problems PART 4 ON COLLABORATING ON CODE 11 The act of writing code 12 Designing and improving larger systems 13 How to onboard new developers

The Programmer's Brain

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ISBN 13 :
Total Pages : 0 pages
Book Rating : 4.83/5 ( download)

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Book Synopsis The Programmer's Brain by : Felienne Hermans

Download or read book The Programmer's Brain written by Felienne Hermans and published by . This book was released on 2021 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt:

The Healthy Programmer

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Author :
Publisher : Pragmatic Bookshelf
ISBN 13 : 1680505068
Total Pages : 320 pages
Book Rating : 4.61/5 ( download)

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Book Synopsis The Healthy Programmer by : Joe Kutner

Download or read book The Healthy Programmer written by Joe Kutner and published by Pragmatic Bookshelf. This book was released on 2013-06-26 with total page 320 pages. Available in PDF, EPUB and Kindle. Book excerpt: Printed in full color. To keep doing what you love, you need to maintain your own systems, not just the ones you write code for. Regular exercise and proper nutrition help you learn, remember, concentrate, and be creative--skills critical to doing your job well. Learn how to change your work habits, master exercises that make working at a computer more comfortable, and develop a plan to keep fit, healthy, and sharp for years to come. Small changes to your habits can improve your health--without getting in the way of your work. The Healthy Programmer gives you a daily plan of action that's incremental and iterative just like the software development processes you're used to. Every tip, trick, and best practice is backed up by the advice of doctors, scientists, therapists, nutritionists, and numerous fitness experts. We'll review the latest scientific research to understand how being healthy is good for your body and mind. You'll start by adding a small amount of simple activity to your day--no trips to the gym needed. You'll learn how to mitigate back pain, carpal tunnel syndrome, headaches, and many other common sources of pain. You'll also learn how to refactor your diet to properly fuel your body without gaining weight or feeling hungry. Then, you'll turn the exercises and activities into a pragmatic workout methodology that doesn't interfere with the demands of your job and may actually improve your cognitive skills. You'll also learn the secrets of prominent figures in the software community who turned their health around by making diet and exercise changes. Throughout, you'll track your progress with a "companion iPhone app". Finally, you'll learn how to make your healthy lifestyle pragmatic, attainable, and fun. If you're going to live well, you should enjoy it. Disclaimer This book is intended only as an informative guide for those wishing to know more about health issues. In no way is this book intended to replace, countermand, or conflict with the advice given to you by your own healthcare provider including Physician, Nurse Practitioner, Physician Assistant, Registered Dietician, and other licensed professionals. Keep in mind that results vary from person to person. This book is not intended as a substitute for medical or nutritional advice from a healthcare provider or dietician. Some people have a medical history and/or condition and/or nutritional requirements that warrant individualized recommendations and, in some cases, medications and healthcare surveillance. Do not start, stop, or change medication and dietary recommendations without professional medical and/or Registered Dietician advice. A healthcare provider should be consulted if you are on medication or if there are any symptoms that may require diagnosis or medical attention. Do not change your diet if you are ill, or on medication except under the supervision of a healthcare provider. Neither this, nor any other book or discussion forum is intended to take the place of personalized medical care of treatment provided by your healthcare provider. This book was current as of January, 2013 and as new information becomes available through research, experience, or changes to product contents, some of the data in this book may become invalid. You should seek the most up to date information on your medical care and treatment from your health care professional. The ultimate decision concerning care should be made between you and your healthcare provider. Information in this book is general and is offered with no guarantees on the part of the author, editor or The Pragmatic Programmers, LLC. The author, editors and publisher disclaim all liability in connection with the use of this book.

Tiny Python Projects

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Publisher : Simon and Schuster
ISBN 13 : 1638350833
Total Pages : 438 pages
Book Rating : 4.35/5 ( download)

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Book Synopsis Tiny Python Projects by : Ken Youens-Clark

Download or read book Tiny Python Projects written by Ken Youens-Clark and published by Simon and Schuster. This book was released on 2020-07-21 with total page 438 pages. Available in PDF, EPUB and Kindle. Book excerpt: ”Tiny Python Projects is a gentle and amusing introduction to Python that will firm up key programming concepts while also making you giggle.”—Amanda Debler, Schaeffler Key Features Learn new programming concepts through 21-bitesize programs Build an insult generator, a Tic-Tac-Toe AI, a talk-like-a-pirate program, and more Discover testing techniques that will make you a better programmer Code-along with free accompanying videos on YouTube Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About The Book The 21 fun-but-powerful activities in Tiny Python Projects teach Python fundamentals through puzzles and games. You’ll be engaged and entertained with every exercise, as you learn about text manipulation, basic algorithms, and lists and dictionaries, and other foundational programming skills. Gain confidence and experience while you create each satisfying project. Instead of going quickly through a wide range of concepts, this book concentrates on the most useful skills, like text manipulation, data structures, collections, and program logic with projects that include a password creator, a word rhymer, and a Shakespearean insult generator. Author Ken Youens-Clark also teaches you good programming practice, including writing tests for your code as you go. What You Will Learn Write command-line Python programs Manipulate Python data structures Use and control randomness Write and run tests for programs and functions Download testing suites for each project This Book Is Written For For readers familiar with the basics of Python programming. About The Author Ken Youens-Clark is a Senior Scientific Programmer at the University of Arizona. He has an MS in Biosystems Engineering and has been programming for over 20 years. Table of Contents 1 How to write and test a Python program 2 The crow’s nest: Working with strings 3 Going on a picnic: Working with lists 4 Jump the Five: Working with dictionaries 5 Howler: Working with files and STDOUT 6 Words count: Reading files and STDIN, iterating lists, formatting strings 7 Gashlycrumb: Looking items up in a dictionary 8 Apples and Bananas: Find and replace 9 Dial-a-Curse: Generating random insults from lists of words 10 Telephone: Randomly mutating strings 11 Bottles of Beer Song: Writing and testing functions 12 Ransom: Randomly capitalizing text 13 Twelve Days of Christmas: Algorithm design 14 Rhymer: Using regular expressions to create rhyming words 15 The Kentucky Friar: More regular expressions 16 The Scrambler: Randomly reordering the middles of words 17 Mad Libs: Using regular expressions 18 Gematria: Numeric encoding of text using ASCII values 19 Workout of the Day: Parsing CSV files, creating text table output 20 Password strength: Generating a secure and memorable password 21 Tic-Tac-Toe: Exploring state 22 Tic-Tac-Toe redux: An interactive version with type hints

Skills of a Successful Software Engineer

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Publisher : Simon and Schuster
ISBN 13 : 1638350647
Total Pages : 190 pages
Book Rating : 4.44/5 ( download)

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Book Synopsis Skills of a Successful Software Engineer by : Fernando Doglio

Download or read book Skills of a Successful Software Engineer written by Fernando Doglio and published by Simon and Schuster. This book was released on 2022-08-16 with total page 190 pages. Available in PDF, EPUB and Kindle. Book excerpt: Skills to grow from a solo coder into a productive member of a software development team, with seasoned advice on everything from refactoring to acing an interview. In Skills of a Successful Software Engineer you will learn: The skills you need to succeed on a software development team Best practices for writing maintainable code Testing and commenting code for others to read and use Refactoring code you didn’t write What to expect from a technical interview process How to be a tech leader Getting around gatekeeping in the tech community Skills of a Successful Software Engineer is a best practices guide for succeeding on a software development team. The book reveals how to optimize both your code and your career, from achieving a good work-life balance to writing the kind of bug-free code delivered by pros. You’ll master essential skills that you might not have learned as a solo coder, including meaningful code commenting, unit testing, and using refactoring to speed up feature delivery. Timeless advice on acing interviews and setting yourself up for leadership will help you throughout your career. Crack open this one-of-a-kind guide, and you’ll soon be working in the professional manner that software managers expect. About the technology Success as a software engineer requires technical knowledge, flexibility, and a lot of persistence. Knowing how to work effectively with other developers can be the difference between a fulfilling career and getting stuck in a life-sucking rut. This brilliant book guides you through the essential skills you need to survive and thrive on a software engineering team. About the book Skills of a Successful Software Engineer presents techniques for working on software projects collaboratively. In it, you’ll build technical skills, such as writing simple code, effective testing, and refactoring, that are essential to creating software on a team. You’ll also explore soft skills like how to keep your knowledge up to date, interacting with your team leader, and even how to get a job you’ll love. What's inside Best practices for writing and documenting maintainable code Testing and refactoring code you didn’t write What to expect in a technical interview How to thrive on a development team About the reader For working and aspiring software engineers. About the author Fernando Doglio has twenty years of experience in the software industry, where he has worked on everything from web development to big data. Table of Contents 1 Becoming a successful software engineer 2 Writing code everyone can read 3 Unit testing: delivering code that works 4 Refactoring existing code (or Refactoring doesn’t mean rewriting code) 5 Tackling the personal side of coding 6 Interviewing for your place on the team 7 Working as part of a team 8 Understanding team leadership

Street Coder

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Publisher : Simon and Schuster
ISBN 13 : 1617298379
Total Pages : 270 pages
Book Rating : 4.70/5 ( download)

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Book Synopsis Street Coder by : Sedat Kapanoglu

Download or read book Street Coder written by Sedat Kapanoglu and published by Simon and Schuster. This book was released on 2022-02-08 with total page 270 pages. Available in PDF, EPUB and Kindle. Book excerpt: This wickedly smart and devilishly funny beginner's guide shows you how to get the job done by prioritizing tasks, making quick decisions, and knowing which rules to break. --

Math and Architectures of Deep Learning

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Publisher : Simon and Schuster
ISBN 13 : 1638350809
Total Pages : 550 pages
Book Rating : 4.04/5 ( download)

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Book Synopsis Math and Architectures of Deep Learning by : Krishnendu Chaudhury

Download or read book Math and Architectures of Deep Learning written by Krishnendu Chaudhury and published by Simon and Schuster. This book was released on 2024-05-21 with total page 550 pages. Available in PDF, EPUB and Kindle. Book excerpt: Shine a spotlight into the deep learning “black box”. This comprehensive and detailed guide reveals the mathematical and architectural concepts behind deep learning models, so you can customize, maintain, and explain them more effectively. Inside Math and Architectures of Deep Learning you will find: Math, theory, and programming principles side by side Linear algebra, vector calculus and multivariate statistics for deep learning The structure of neural networks Implementing deep learning architectures with Python and PyTorch Troubleshooting underperforming models Working code samples in downloadable Jupyter notebooks The mathematical paradigms behind deep learning models typically begin as hard-to-read academic papers that leave engineers in the dark about how those models actually function. Math and Architectures of Deep Learning bridges the gap between theory and practice, laying out the math of deep learning side by side with practical implementations in Python and PyTorch. Written by deep learning expert Krishnendu Chaudhury, you’ll peer inside the “black box” to understand how your code is working, and learn to comprehend cutting-edge research you can turn into practical applications. Foreword by Prith Banerjee. About the technology Discover what’s going on inside the black box! To work with deep learning you’ll have to choose the right model, train it, preprocess your data, evaluate performance and accuracy, and deal with uncertainty and variability in the outputs of a deployed solution. This book takes you systematically through the core mathematical concepts you’ll need as a working data scientist: vector calculus, linear algebra, and Bayesian inference, all from a deep learning perspective. About the book Math and Architectures of Deep Learning teaches the math, theory, and programming principles of deep learning models laid out side by side, and then puts them into practice with well-annotated Python code. You’ll progress from algebra, calculus, and statistics all the way to state-of-the-art DL architectures taken from the latest research. What's inside The core design principles of neural networks Implementing deep learning with Python and PyTorch Regularizing and optimizing underperforming models About the reader Readers need to know Python and the basics of algebra and calculus. About the author Krishnendu Chaudhury is co-founder and CTO of the AI startup Drishti Technologies. He previously spent a decade each at Google and Adobe. Table of Contents 1 An overview of machine learning and deep learning 2 Vectors, matrices, and tensors in machine learning 3 Classifiers and vector calculus 4 Linear algebraic tools in machine learning 5 Probability distributions in machine learning 6 Bayesian tools for machine learning 7 Function approximation: How neural networks model the world 8 Training neural networks: Forward propagation and backpropagation 9 Loss, optimization, and regularization 10 Convolutions in neural networks 11 Neural networks for image classification and object detection 12 Manifolds, homeomorphism, and neural networks 13 Fully Bayes model parameter estimation 14 Latent space and generative modeling, autoencoders, and variational autoencoders A Appendix

Pragmatic Thinking and Learning

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Publisher : Pragmatic Bookshelf
ISBN 13 : 1680504223
Total Pages : 348 pages
Book Rating : 4.24/5 ( download)

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Book Synopsis Pragmatic Thinking and Learning by : Andy Hunt

Download or read book Pragmatic Thinking and Learning written by Andy Hunt and published by Pragmatic Bookshelf. This book was released on 2008-10-28 with total page 348 pages. Available in PDF, EPUB and Kindle. Book excerpt: Printed in full color. Software development happens in your head. Not in an editor, IDE, or designtool. You're well educated on how to work with software and hardware, but what about wetware--our own brains? Learning new skills and new technology is critical to your career, and it's all in your head. In this book by Andy Hunt, you'll learn how our brains are wired, and how to take advantage of your brain's architecture. You'll learn new tricks and tipsto learn more, faster, and retain more of what you learn. You need a pragmatic approach to thinking and learning. You need to Refactor Your Wetware. Programmers have to learn constantly; not just the stereotypical new technologies, but also the problem domain of the application, the whims of the user community, the quirks of your teammates, the shifting sands of the industry, and the evolving characteristics of the project itself as it is built. We'll journey together through bits of cognitive and neuroscience, learning and behavioral theory. You'll see some surprising aspects of how our brains work, and how you can take advantage of the system to improve your own learning and thinking skills. In this book you'll learn how to: Use the Dreyfus Model of Skill Acquisition to become more expert Leverage the architecture of the brain to strengthen different thinking modes Avoid common "known bugs" in your mind Learn more deliberately and more effectively Manage knowledge more efficiently

Head First Programming

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Publisher : "O'Reilly Media, Inc."
ISBN 13 : 1449369812
Total Pages : 442 pages
Book Rating : 4.11/5 ( download)

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Book Synopsis Head First Programming by : David Griffiths

Download or read book Head First Programming written by David Griffiths and published by "O'Reilly Media, Inc.". This book was released on 2009-11-16 with total page 442 pages. Available in PDF, EPUB and Kindle. Book excerpt: Looking for a reliable way to learn how to program on your own, without being overwhelmed by confusing concepts? Head First Programming introduces the core concepts of writing computer programs -- variables, decisions, loops, functions, and objects -- which apply regardless of the programming language. This book offers concrete examples and exercises in the dynamic and versatile Python language to demonstrate and reinforce these concepts. Learn the basic tools to start writing the programs that interest you, and get a better understanding of what software can (and cannot) do. When you're finished, you'll have the necessary foundation to learn any programming language or tackle any software project you choose. With a focus on programming concepts, this book teaches you how to: Understand the core features of all programming languages, including: variables, statements, decisions, loops, expressions, and operators Reuse code with functions Use library code to save time and effort Select the best data structure to manage complex data Write programs that talk to the Web Share your data with other programs Write programs that test themselves and help you avoid embarrassing coding errors We think your time is too valuable to waste struggling with new concepts. Using the latest research in cognitive science and learning theory to craft a multi-sensory learning experience, Head First Programming uses a visually rich format designed for the way your brain works, not a text-heavy approach that puts you to sleep.

A Programmer's Introduction to Mathematics

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Publisher :
ISBN 13 :
Total Pages : 400 pages
Book Rating : 4.25/5 ( download)

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Book Synopsis A Programmer's Introduction to Mathematics by : Jeremy Kun

Download or read book A Programmer's Introduction to Mathematics written by Jeremy Kun and published by . This book was released on 2020-05-17 with total page 400 pages. Available in PDF, EPUB and Kindle. Book excerpt: A Programmer's Introduction to Mathematics uses your familiarity with ideas from programming and software to teach mathematics. You'll learn about the central objects and theorems of mathematics, including graphs, calculus, linear algebra, eigenvalues, optimization, and more. You'll also be immersed in the often unspoken cultural attitudes of mathematics, learning both how to read and write proofs while understanding why mathematics is the way it is. Between each technical chapter is an essay describing a different aspect of mathematical culture, and discussions of the insights and meta-insights that constitute mathematical intuition. As you learn, we'll use new mathematical ideas to create wondrous programs, from cryptographic schemes to neural networks to hyperbolic tessellations. Each chapter also contains a set of exercises that have you actively explore mathematical topics on your own. In short, this book will teach you to engage with mathematics. A Programmer's Introduction to Mathematics is written by Jeremy Kun, who has been writing about math and programming for 10 years on his blog "Math Intersect Programming." As of 2020, he works in datacenter optimization at Google.The second edition includes revisions to most chapters, some reorganized content and rewritten proofs, and the addition of three appendices.