The Complete Guide to Digital 3D Design

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Author :
Publisher : The Ilex Press Ltd
ISBN 13 : 9781904705383
Total Pages : 196 pages
Book Rating : 4.83/5 ( download)

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Book Synopsis The Complete Guide to Digital 3D Design by : Simon Danaher

Download or read book The Complete Guide to Digital 3D Design written by Simon Danaher and published by The Ilex Press Ltd. This book was released on 2004 with total page 196 pages. Available in PDF, EPUB and Kindle. Book excerpt: Used in everything from architecture through advertising to animated movies, digital 3D graphics has become one of the key areas for 21st century design. This work is a one-stop guide to the 3D landscape, examining the tools, skills and applications at the newest frontier of design.

Digital 3D Design

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Author :
Publisher : Course Technology
ISBN 13 : 1592003915
Total Pages : 192 pages
Book Rating : 4.14/5 ( download)

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Book Synopsis Digital 3D Design by : Simon Danaher

Download or read book Digital 3D Design written by Simon Danaher and published by Course Technology. This book was released on 2004 with total page 192 pages. Available in PDF, EPUB and Kindle. Book excerpt: Offers comprehensive coverage of digital three-dimensional design for the business, advertising, manufacturing, visualization, and entertainment industries, and, by explaining the major concepts while avoiding technical jargon, takes a more holistic approach to 3D, covering the whole of the field rather than any one segment. Original. (All Users).

A Beginner's Guide to 3D Modeling

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Author :
Publisher : No Starch Press
ISBN 13 : 1593279272
Total Pages : 152 pages
Book Rating : 4.71/5 ( download)

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Book Synopsis A Beginner's Guide to 3D Modeling by : Cameron Coward

Download or read book A Beginner's Guide to 3D Modeling written by Cameron Coward and published by No Starch Press. This book was released on 2019-06-11 with total page 152 pages. Available in PDF, EPUB and Kindle. Book excerpt: A Beginner’s Guide to 3D Modeling is a project-based, straightforward introduction to computer-aided design (CAD). You’ll learn how to use Autodesk Fusion 360, the world’s most powerful free CAD software, to model gadgets, 3D print your designs, and create realistic images just like an engineering professional—with no experience required! Hands-on modeling projects and step-by-step instructions throughout the book introduce fundamental 3D modeling concepts. As you work through the projects, you’ll master the basics of parametric modeling and learn how to create your own models, from simple shapes to multipart assemblies. Once you’ve mastered the basics, you’ll learn more advanced modeling concepts like sweeps, lofts, surfaces, and rendering, before pulling it all together to create a robotic arm. You’ll learn how to: • Design a moving robotic arm, a door hinge, a teapot, and a 20-sided die • Create professional technical drawings for manufacturing and patent applications • Model springs and other complex curves to create realistic designs • Use basic Fusion 360 tools like Extrude, Revolve, and Hole • Master advanced tools like Coil and Thread Whether you’re a maker, hobbyist, or artist, A Beginner’s Guide to 3D Modeling is certain to show you how to turn your ideas into professional models. Go ahead—dust off that 3D printer and feed it your amazing designs.

Digital Modeling

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Author :
Publisher : New Riders
ISBN 13 : 0321712641
Total Pages : 548 pages
Book Rating : 4.46/5 ( download)

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Book Synopsis Digital Modeling by : William Vaughan

Download or read book Digital Modeling written by William Vaughan and published by New Riders. This book was released on 2011-12-27 with total page 548 pages. Available in PDF, EPUB and Kindle. Book excerpt: Professional modeling is the foundation of every aspect of the 3D production pipeline and is essential to the success of any 3D computer graphics project. [digital] Modeling is unlike any other modeling book you’ve seen—it gets to the core of what it takes to create efficient production-ready models and demystifies the process of producing realistic and jaw-dropping graphics. Taking a software-neutral approach, it teaches you the essential skills and concepts that you can apply to modeling in any industry 3D software, such as 3ds Max, LightWave 3D, Maya, Modo, Silo, XSI, ZBrush and other leading programs. Modelers, animators, texture artists, and technical directors can all benefit from the valuable information covered in this jam-packed guide containing years of industry knowledge. Simply put, if you work in 3D, you must have this book. In this inspiring and informative guide to modeling, industry veteran William Vaughan teaches you how to: Master modeling techniques to produce professional results in any 3D application Use the tools of a professional digital modeler Control your models polygon-count as well as polygon-flow Create both organic and hard surface models Understand a modeler’s role in a production environment Gain the knowledge to land a job in the industry as a digital modeler Model using specific tools such as LightWave and 3ds Max in over 6 hours of video training in the accompanying downloadable lesson files (see below for details) And much more! All of Peachpit's eBooks contain the same content as the print edition. You will find a link in the last few pages of your eBook that directs you to the media files. Helpful tips: If you are able to search the book, search for "Where are the lesson files?" Go to the very last page of the book and scroll backwards. You will need a web-enabled device or computer in order to access the media files that accompany this ebook. Entering the URL supplied into a computer with web access will allow you to get to the files. Depending on your device, it is possible that your display settings will cut off part of the URL. To make sure this is not the case, try reducing your font size and turning your device to a landscape view. This should cause the full URL to appear.

Fusion 360 for Makers

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Author :
Publisher : Maker Media, Inc.
ISBN 13 : 1680453521
Total Pages : 472 pages
Book Rating : 4.22/5 ( download)

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Book Synopsis Fusion 360 for Makers by : Lydia Sloan Cline

Download or read book Fusion 360 for Makers written by Lydia Sloan Cline and published by Maker Media, Inc.. This book was released on 2018-05-11 with total page 472 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn how to use Autodesk Fusion 360 to digitally model your own original projects for a 3D printer or a CNC device. Fusion 360 software lets you design, analyze, and print your ideas. Free to students and small businesses alike, it offers solid, surface, organic, direct, and parametric modeling capabilities. Fusion 360 for Makers is written for beginners to 3D modeling software by an experienced teacher. It will get you up and running quickly with the goal of creating models for 3D printing and CNC fabrication. Inside Fusion 360 for Makers, you'll find: Eight easy-to-understand tutorials that provide a solid foundation in Fusion 360 fundamentals DIY projects that are explained with step-by-step instructions and color photos Projects that have been real-world tested, covering the most common problems and solutions Stand-alone projects, allowing you to skip to ones of interest without having to work through all the preceding projects first Design from scratch or edit downloaded designs. Fusion 360 is an appropriate tool for beginners and experienced makers.

Fashion Design: The Complete Guide

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Author :
Publisher : Bloomsbury Publishing
ISBN 13 : 1350116580
Total Pages : 168 pages
Book Rating : 4.80/5 ( download)

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Book Synopsis Fashion Design: The Complete Guide by : John Hopkins

Download or read book Fashion Design: The Complete Guide written by John Hopkins and published by Bloomsbury Publishing. This book was released on 2021-09-23 with total page 168 pages. Available in PDF, EPUB and Kindle. Book excerpt: From the first sketch to handling a prototype, Fashion Design: The Complete Guide is an all-inclusive overview of the entire design process. This second edition begins with an exploration of fashion in the context of different histories and cultural moments, before fashion designer, and educator John Hopkins walks you through fashion drawing, colour, fibres, research methods, and studio must-knows such as pattern making, draping and fitting. You'll also learn how to develop your portfolio and practice as a professional designer. Each of the six chapters ends with activities to help you hone your skills. Interviewees include Stefan Siegel (founder and CEO of Not Just A Label), Maggie Norris (Founder of Maggie Norris Couture and former designer at Ralph Lauren), Samson Soboye (Creative Director and Founder of Soboye Boutique) and Jessica Bird (a fashion illustrator, whose clients include Vivienne Westwood and matchesfashion.com). With discussion of the evolving role of social media and the practicalities of incorporating sustainability at the centre of the design process this is an essential text for any aspiring fashion designer.

CAD and Rapid Prototyping for Product Design

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Author :
Publisher : Laurence King Publishing
ISBN 13 : 1780674988
Total Pages : 407 pages
Book Rating : 4.88/5 ( download)

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Book Synopsis CAD and Rapid Prototyping for Product Design by : Douglas Bryden

Download or read book CAD and Rapid Prototyping for Product Design written by Douglas Bryden and published by Laurence King Publishing. This book was released on 2014-05-05 with total page 407 pages. Available in PDF, EPUB and Kindle. Book excerpt: Computer-aided design (CAD) and rapid prototyping (RP) are now a fundamental part of the professional practice of product design and are therefore essential skills for product design undergraduate students. This book provides students with all the tools needed to get to grips with the range of both CAD software and RP processes used in the industry. Presented in a visually engaging format, this book is packed with case study examples from contemporary product designers, as well as screen shots, CAD models and images of rapid prototypes highlighting the design process. This book shows how CAD and RP software is used in product design and explains, in clear language, the similarities and differences between the different software packages and processes.

Beginner's Guide to Digital Painting in Procreate

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Author :
Publisher : 3dtotal Publishing
ISBN 13 : 9781912843145
Total Pages : 200 pages
Book Rating : 4.45/5 ( download)

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Book Synopsis Beginner's Guide to Digital Painting in Procreate by : 3D Total Publishing

Download or read book Beginner's Guide to Digital Painting in Procreate written by 3D Total Publishing and published by 3dtotal Publishing. This book was released on 2020-03-24 with total page 200 pages. Available in PDF, EPUB and Kindle. Book excerpt: Delve into the world of digital painting on an iPad with step-by-step tutorials, hints, and tips from professional artists.

Visual Heritage: Digital Approaches in Heritage Science

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Author :
Publisher : Springer Nature
ISBN 13 : 3030770281
Total Pages : 545 pages
Book Rating : 4.80/5 ( download)

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Book Synopsis Visual Heritage: Digital Approaches in Heritage Science by : Eugene Ch'ng

Download or read book Visual Heritage: Digital Approaches in Heritage Science written by Eugene Ch'ng and published by Springer Nature. This book was released on 2022-04-05 with total page 545 pages. Available in PDF, EPUB and Kindle. Book excerpt: How we understand our shared and individual heritage, interpret and disseminate that knowledge is increasingly central to contemporary society. The emerging context for such development is the field of heritage science. Inherently interdisciplinary, and involving both the Arts and Humanities, engineering, conservation and the digital sciences, the development of heritage science is a driver for change; socially, economically and technically. This book has gathered contributions from leading researchers from across the world and provides a series of themed contributions demonstrating the theoretical, ethical, methodological and technical methods which lie at the heart of heritage science. Archaeology, conservation, museology, the arts, forensic sciences, and heritage management are represented through collaborative research with specialists in applied technologies including object and terrestrial laser scanning, multi-spectral imaging, visualisation, GIS and 3D-printing. Together, the chapters present important case studies to demonstrate the recent advances and best practise within the discipline, highlighting the value of digital transformation across the heritage community that includes objects, monuments, sites and landscapes spanning two million years of natural and cultural history from all over the world. Visual Heritage: Digital Approaches in Heritage Science is aimed at a broad academic and practice-led readership, which extends across many disciplines and will be of considerable value to scholars, practitioners, and students working within heritage and computer science at all levels. The content, which applies heritage science across two million years of cultural history will be appreciated by a general audience, as well as those wishing simply to explore the vast range of potential technical applications across all the disciplines represented in the book.

Designing Digital Space

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Author :
Publisher : John Wiley & Sons
ISBN 13 : 9780471146629
Total Pages : 356 pages
Book Rating : 4.25/5 ( download)

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Book Synopsis Designing Digital Space by : Daniela Bertol

Download or read book Designing Digital Space written by Daniela Bertol and published by John Wiley & Sons. This book was released on 1996-12-20 with total page 356 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Complete Guide to Virtual Reality in Architecture andDesign The first in-depth book on virtual reality (VR) aimed specificallyat architecture and design professionals, Designing Digital Spacesteers you skillfully through the learning curve of this excitingnew technology. Beginning with a historical overview of theevolution of architectural representations, this unique resourceexplains what VR is, how it is being applied today, and how itpromises to revolutionize not only the design process, but the formand function of the built environment itself. Vividly illustratinghow VR fits alongside traditional methods of architecturalrepresentation, this comprehensive guide prepares you to makeoptimum practical use of this powerful interactive tool, andembrace the new role of the architect in a virtually designedworld. Offers in-depth coverage of the virtual universe--datarepresentation and information management, static and dynamicworlds, tracking and visual display systems, control devices, andmore. Examines a wide range of current VR architectural applications,from walkthroughs, simulations, and evaluations to reconstructionsand networked environments Includes insightful essays by leading VR developers covering someof today's most innovative projects Integrates VR into the historical framework of architecturaldevelopment, with detailed sections on the past, present, andfuture Features a dazzling array of virtual world images and sequentialdisplays Explores the potential impact of digital architecture on the builtenvironment of the future