The Awesome Inner Workings of Video Games

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Author :
Publisher : Lerner Publications ™
ISBN 13 : 1512452041
Total Pages : 32 pages
Book Rating : 4.44/5 ( download)

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Book Synopsis The Awesome Inner Workings of Video Games by : Arie Kaplan

Download or read book The Awesome Inner Workings of Video Games written by Arie Kaplan and published by Lerner Publications ™. This book was released on 2017-01-01 with total page 32 pages. Available in PDF, EPUB and Kindle. Book excerpt: Gamers, beware—your video games can think for themselves! Ever wondered what's inside the plastic of your video game console but don't want to crack it open to find out? Crack open this book instead! You'll learn what computer code looks like, how a game console's "brain" makes decisions, and how its memory allows you to return to play each day without starting from scratch.

The Awesome Inner Workings of Video Games

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Author :
Publisher : Millbrook Press
ISBN 13 : 1512457876
Total Pages : 32 pages
Book Rating : 4.72/5 ( download)

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Book Synopsis The Awesome Inner Workings of Video Games by : Arie Kaplan

Download or read book The Awesome Inner Workings of Video Games written by Arie Kaplan and published by Millbrook Press. This book was released on 2017-01-01 with total page 32 pages. Available in PDF, EPUB and Kindle. Book excerpt: Audisee® eBooks with Audio combine professional narration and sentence highlighting to engage reluctant readers! Gamers, beware—your video games can think for themselves! Ever wondered what's inside the plastic of your video game console but don't want to crack it open to find out? Crack open this book instead! You'll learn what computer code looks like, how a game console's "brain" makes decisions, and how its memory allows you to return to play each day without starting from scratch.

The Brain-Boosting Benefits of Gaming

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Author :
Publisher : Lerner Publications ™
ISBN 13 : 1512452084
Total Pages : 32 pages
Book Rating : 4.82/5 ( download)

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Book Synopsis The Brain-Boosting Benefits of Gaming by : Arie Kaplan

Download or read book The Brain-Boosting Benefits of Gaming written by Arie Kaplan and published by Lerner Publications ™. This book was released on 2017-01-01 with total page 32 pages. Available in PDF, EPUB and Kindle. Book excerpt: Has anyone ever told you gamers out there that your time would be better spent studying? Well, don't let go of that joystick just yet! Turns out, advancing to that next level of Super Mario Brothers has a similar effect on your brain as getting an A on your spelling test. Video games have been successful at training elite groups in the U.S. military and future doctors. Discover how they can help boost your brain power too!

The Crazy Careers of Video Game Designers

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Author :
Publisher : Lerner Publications ™
ISBN 13 : 1512452106
Total Pages : 32 pages
Book Rating : 4.05/5 ( download)

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Book Synopsis The Crazy Careers of Video Game Designers by : Arie Kaplan

Download or read book The Crazy Careers of Video Game Designers written by Arie Kaplan and published by Lerner Publications ™. This book was released on 2017-01-01 with total page 32 pages. Available in PDF, EPUB and Kindle. Book excerpt: You might think that working in the video game industry is all fun and, well...games. Jobs like combat designer and animator sound pretty exciting. But do you know what it really takes to do one of these jobs? Do you have the skills? The knowledge? Are you ready to work hard? Game designers create the images, sounds, and action that gamers enjoy. Find out if you can handle a job in this fast-paced industry.

Trigger Happy

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Author :
Publisher : Simon and Schuster
ISBN 13 : 162872224X
Total Pages : 999 pages
Book Rating : 4.46/5 ( download)

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Book Synopsis Trigger Happy by : Steven Poole

Download or read book Trigger Happy written by Steven Poole and published by Simon and Schuster. This book was released on 2011-11-07 with total page 999 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Edge calls Trigger Happy a "seminal piece of work." For the first time ever, an aficionado with a knowledge of art, culture, and a real love of gaming takes a critical look at the future of our videogames, and compares their aesthetic and economic impact on society to that of film. Thirty years after the invention of the simplest of games, more videogames are played by adults than children. This revolutionary book is the first-ever academically worthy and deeply engaging critique of one of today's most popular forms of play: videogames are on track to supersede movies as the most innovative form of entertainment in the new century.

The Biggest Names of Video Games

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Author :
Publisher : Lerner Publications ™
ISBN 13 : 1512452068
Total Pages : 32 pages
Book Rating : 4.68/5 ( download)

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Book Synopsis The Biggest Names of Video Games by : Arie Kaplan

Download or read book The Biggest Names of Video Games written by Arie Kaplan and published by Lerner Publications ™. This book was released on 2017-01-01 with total page 32 pages. Available in PDF, EPUB and Kindle. Book excerpt: Collecting bugs, drawing cartoons, writing plays, studying robotics—these are just some of the hobbies that inspired the creation of video games such as Pokémon and The Legend of Zelda. Who are these men and women who helped launch the gaming industry from private computer labs to widely available popular entertainment? Read this book to find out who and what inspired your favorite video games!

The Epic Evolution of Video Games

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Author :
Publisher : Millbrook Press
ISBN 13 : 1512457914
Total Pages : 32 pages
Book Rating : 4.19/5 ( download)

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Book Synopsis The Epic Evolution of Video Games by : Arie Kaplan

Download or read book The Epic Evolution of Video Games written by Arie Kaplan and published by Millbrook Press. This book was released on 2017-01-01 with total page 32 pages. Available in PDF, EPUB and Kindle. Book excerpt: Audisee® eBooks with Audio combine professional narration and sentence highlighting for an engaging read aloud experience! Have you ever wondered what video games would be like if they never changed? The first games were little more than bouncing dots on a plain screen. Modern games include astonishing action, realistic environments, and epic story lines. Take a look at how video games have evolved over the years, and learn about the kinds of games we might be playing in the future.

Producing Games

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Author :
Publisher : CRC Press
ISBN 13 : 1136138781
Total Pages : 305 pages
Book Rating : 4.82/5 ( download)

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Book Synopsis Producing Games by : D S. Cohen

Download or read book Producing Games written by D S. Cohen and published by CRC Press. This book was released on 2012-09-10 with total page 305 pages. Available in PDF, EPUB and Kindle. Book excerpt: Computer games are big business - tens of billions of dollars are spent annually by the worldwide video games market. The cost of producing video games has ballooned to beyond $20 million dollars in many cases, and team sizes are quickly growing past 100 team members. At the center of this storm is the producer - one person who transforms the money, the hours spent by the team, and the latest technology into a work of art that millions of people will call fun. This book will dig deeply into the role of the producer and expose secrets of game production that stand the test of time: how to build a great team, how to plan a major game development project, and how to pull the development team toward the vision of a great game.

Inside Video Games

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Author :
Publisher : ABDO
ISBN 13 : 1532170807
Total Pages : 51 pages
Book Rating : 4.05/5 ( download)

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Book Synopsis Inside Video Games by : Meg Marquardt

Download or read book Inside Video Games written by Meg Marquardt and published by ABDO. This book was released on 2018-12-15 with total page 51 pages. Available in PDF, EPUB and Kindle. Book excerpt: Video games on computers and consoles provide both learning and entertainment to players. Stunning graphics and interesting storylines draw people into virtual worlds of action and fantasy. Inside Video Games introduces readers to the uses of video games, the hardware and software that make video games possible, and the future of video game technology. Aligned to Common Core Standards and correlated to state standards. Core Library is an imprint of Abdo Publishing, a division of ABDO.

The Video Games Textbook

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Author :
Publisher : CRC Press
ISBN 13 : 1351172344
Total Pages : 392 pages
Book Rating : 4.49/5 ( download)

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Book Synopsis The Video Games Textbook by : Brian J. Wardyga

Download or read book The Video Games Textbook written by Brian J. Wardyga and published by CRC Press. This book was released on 2018-08-06 with total page 392 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Video Games Textbook takes the history of video games to another level, with visually-stimulating, comprehensive, and chronological chapters that are relevant and easy to read for a variety of students. Every chapter is a journey into a different era or area of gaming, where readers emerge with a strong sense of how video games evolved, why they succeeded or failed, and the impact they had on the industry and human culture. Written to capture the attention and interest of both domestic and international college students, each chapter contains a list of objectives and key terms, illustrative timelines, arcade summaries, images and technical specifications of all major consoles.