The Art of Immersion: How the Digital Generation Is Remaking Hollywood, Madison Avenue, and the Way We Tell Stories

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Publisher : W. W. Norton & Company
ISBN 13 : 0393341259
Total Pages : 385 pages
Book Rating : 4.56/5 ( download)

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Book Synopsis The Art of Immersion: How the Digital Generation Is Remaking Hollywood, Madison Avenue, and the Way We Tell Stories by : Frank Rose

Download or read book The Art of Immersion: How the Digital Generation Is Remaking Hollywood, Madison Avenue, and the Way We Tell Stories written by Frank Rose and published by W. W. Norton & Company. This book was released on 2012-03-05 with total page 385 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is a field guide to the visionaries - and the fans - who are reinventing the art of storytelling.

The Art of Immersion: How the Digital Generation Is Remaking Hollywood, Madison Avenue, and the Way We Tell Stories

Download The Art of Immersion: How the Digital Generation Is Remaking Hollywood, Madison Avenue, and the Way We Tell Stories PDF Online Free

Author :
Publisher : W. W. Norton & Company
ISBN 13 : 039308079X
Total Pages : 369 pages
Book Rating : 4.97/5 ( download)

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Book Synopsis The Art of Immersion: How the Digital Generation Is Remaking Hollywood, Madison Avenue, and the Way We Tell Stories by : Frank Rose

Download or read book The Art of Immersion: How the Digital Generation Is Remaking Hollywood, Madison Avenue, and the Way We Tell Stories written by Frank Rose and published by W. W. Norton & Company. This book was released on 2011-02-28 with total page 369 pages. Available in PDF, EPUB and Kindle. Book excerpt: "A broad and deep look at how electronic media are changing storytelling…Completely fascinating." —Booklist, starred review Not long ago we were spectators, passive consumers of mass media. Now, on YouTube and blogs and Facebook and Twitter, we are media. No longer content in our traditional role as couch potatoes, we approach television shows, movies, even advertising as invitations to participate—as experiences to immerse ourselves in at will. Frank Rose introduces us to the people who are reshaping media for a two-way world, changing how we play, how we communicate, and how we think.

Virtual Art

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Publisher : MIT Press
ISBN 13 : 9780262572231
Total Pages : 438 pages
Book Rating : 4.30/5 ( download)

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Book Synopsis Virtual Art by : Oliver Grau

Download or read book Virtual Art written by Oliver Grau and published by MIT Press. This book was released on 2004-09-17 with total page 438 pages. Available in PDF, EPUB and Kindle. Book excerpt: An overview of the art historical antecedents to virtual reality and the impact of virtual reality on contemporary conceptions of art. Although many people view virtual reality as a totally new phenomenon, it has its foundations in an unrecognized history of immersive images. Indeed, the search for illusionary visual space can be traced back to antiquity. In this book, Oliver Grau shows how virtual art fits into the art history of illusion and immersion. He describes the metamorphosis of the concepts of art and the image and relates those concepts to interactive art, interface design, agents, telepresence, and image evolution. Grau retells art history as media history, helping us to understand the phenomenon of virtual reality beyond the hype. Grau shows how each epoch used the technical means available to produce maximum illusion. He discusses frescoes such as those in the Villa dei Misteri in Pompeii and the gardens of the Villa Livia near Primaporta, Renaissance and Baroque illusion spaces, and panoramas, which were the most developed form of illusion achieved through traditional methods of painting and the mass image medium before film. Through a detailed analysis of perhaps the most important German panorama, Anton von Werner's 1883 The Battle of Sedan, Grau shows how immersion produced emotional responses. He traces immersive cinema through Cinerama, Sensorama, Expanded Cinema, 3-D, Omnimax and IMAX, and the head mounted display with its military origins. He also examines those characteristics of virtual reality that distinguish it from earlier forms of illusionary art. His analysis draws on the work of contemporary artists and groups ART+COM, Maurice Benayoun, Charlotte Davies, Monika Fleischmann, Ken Goldberg, Agnes Hegedues, Eduardo Kac, Knowbotic Research, Laurent Mignonneau, Michael Naimark, Simon Penny, Daniela Plewe, Paul Sermon, Jeffrey Shaw, Karl Sims, Christa Sommerer, and Wolfgang Strauss. Grau offers not just a history of illusionary space but also a theoretical framework for analyzing its phenomenologies, functions, and strategies throughout history and into the future.

Narrative as Virtual Reality 2

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Publisher : JHU Press
ISBN 13 : 1421417979
Total Pages : 304 pages
Book Rating : 4.74/5 ( download)

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Book Synopsis Narrative as Virtual Reality 2 by : Marie-Laure Ryan

Download or read book Narrative as Virtual Reality 2 written by Marie-Laure Ryan and published by JHU Press. This book was released on 2015-12 with total page 304 pages. Available in PDF, EPUB and Kindle. Book excerpt: "In this completely revised edition, Ryan reflects on the developments that have taken place over the past fifteen years in terms of both theory and practice and focuses on the increase of narrativity in video games and its corresponding loss in experimental digital literature."--Page [4] of cover.

Art of Immersive Soundscapes

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Publisher : Canadian Plains Research Center
ISBN 13 : 9780889772588
Total Pages : 229 pages
Book Rating : 4.84/5 ( download)

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Book Synopsis Art of Immersive Soundscapes by : Pauline Margaret Minevich

Download or read book Art of Immersive Soundscapes written by Pauline Margaret Minevich and published by Canadian Plains Research Center. This book was released on 2013 with total page 229 pages. Available in PDF, EPUB and Kindle. Book excerpt: What is an immersive soundscape? It can be as simple as a recording made in a forest: leaves crunching underfoot, birds chirping, a squirrel chattering. Or it can be as complex as a movie soundtrack, which involves music but also uses many other sounds--to set the mood for the action and to literally put the viewer in the picture. Sound art defies categorization, and artists using this medium describe their work in many different ways: as sound installations, audio art, radio art, and music. The Art of Immersive Soundscapes provides a fascinating tour of contemporary sound art practices that comprises scholarly essays, artists' statements, and a DVD with sonic and visual examples. Included are perspectives from soundscape composition and performance, site-specific sound installation, recording, and festival curation. The book and accompanying DVD will appeal to a broad audience interested in music, sound, installation art, the environment, digital culture, and media arts. Importantly, it recognizes the pioneering place of Canadian sound artists within this international field.

Immersion in the Visual Arts and Media

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Publisher : BRILL
ISBN 13 : 9004308237
Total Pages : 401 pages
Book Rating : 4.37/5 ( download)

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Book Synopsis Immersion in the Visual Arts and Media by :

Download or read book Immersion in the Visual Arts and Media written by and published by BRILL. This book was released on 2015-10-27 with total page 401 pages. Available in PDF, EPUB and Kindle. Book excerpt: Taking an interdisciplinary approach, this volume brings together contributions by distinguished experts from different disciplinary fields for a multidimensional view on immersion in the visual arts and media.

Full Immersion

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Publisher : Watkins Media Limited
ISBN 13 : 0857669842
Total Pages : 347 pages
Book Rating : 4.41/5 ( download)

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Book Synopsis Full Immersion by : Gemma Amor

Download or read book Full Immersion written by Gemma Amor and published by Watkins Media Limited. This book was released on 2022-09-13 with total page 347 pages. Available in PDF, EPUB and Kindle. Book excerpt: A traumatised woman with amnesia finds her own dead body and sets out to uncover the truth of her demise in a race against time, sanity, crumbling realities and the ever-present threat of the Silhouette. --- What can you do when you’re reeling from trauma but you’ve tried it all? Counselling, yoga, pills, meditation, art, healthy living… none of it makes a dent. What’s left? Magpie is out of ideas. She’s desperate enough to try anything. Just when she thinks her life can get no worse, she discovers herself, or rather her own dead body, partially buried in the mudbank of a river. A man stands by, a familiar stranger. What does he want? And why can’t she remember getting here? Why can’t she remember anything? Unbeknownst to her, two pairs of eyes watch from behind an observation screen, in a room filled with computers and sensors. An experiment is unfolding, but is Magpie the subject, or practitioner? Reality becomes a slippery concept. And beyond the glass is something worse still: a hint of an outline, shaped in darkness… Magpie realises all too soon that her journey has transformed from healing to survival. She must become the hunter rather than the hunted, with her missing memories the prey. In turn brutal, beautiful and absolutely terrifying, Full Immersion is the latest speculative horror from Bram Stoker Award-nominated author, Gemma Amor File Under: Horror Fantasy [ Silhouette | Suspension | Bristol | Motherhood ] **Content Warnings** suicidal ideation​​; post-natal depression; implied acts of violence towards a child; birth scene

The Sea We Swim In: How Stories Work in a Data-Driven World

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Publisher : W. W. Norton & Company
ISBN 13 : 1324003146
Total Pages : 307 pages
Book Rating : 4.44/5 ( download)

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Book Synopsis The Sea We Swim In: How Stories Work in a Data-Driven World by : Frank Rose

Download or read book The Sea We Swim In: How Stories Work in a Data-Driven World written by Frank Rose and published by W. W. Norton & Company. This book was released on 2021-06-29 with total page 307 pages. Available in PDF, EPUB and Kindle. Book excerpt: A practical guide to "narrative thinking," and why it matters in a world defined by data. In The Sea We Swim In, Frank Rose leads us to a new understanding of stories and their role in our lives. For decades, experts from many fields—psychologists, economists, advertising and marketing executives—failed to register the power of narrative. Scientists thought stories were frivolous. Economists were knee-deep in theory. Marketers just wanted to cut to the sales pitch. Yet stories, not reasoning, are the key to persuasion. Whether we’re aware of it or not, stories determine how we view the world and our place in it. That means the tools of professional storytellers—character, world, detail, voice—can unlock a way of thinking that’s ideal for an age in which we don’t passively consume media but actively participate in it. Building on insights from cognitive psychology and neuroscience, Rose shows us how to see the world in narrative terms, not as a thesis to be argued or a pitch to be made but as a story to be told. Leading brands and top entertainment professionals already understand the vast potential of storytelling. From Warby Parker to Mailchimp to The Walking Dead, Rose explains how they use stories to establish their identity and turn ordinary people into fans—and how you can do the same.

Analog Circuit Design Volume 2

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Publisher : Newnes
ISBN 13 : 0123979021
Total Pages : 1268 pages
Book Rating : 4.25/5 ( download)

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Book Synopsis Analog Circuit Design Volume 2 by : Bob Dobkin

Download or read book Analog Circuit Design Volume 2 written by Bob Dobkin and published by Newnes. This book was released on 2012-12-31 with total page 1268 pages. Available in PDF, EPUB and Kindle. Book excerpt: Analog circuit and system design today is more essential than ever before. With the growth of digital systems, wireless communications, complex industrial and automotive systems, designers are being challenged to develop sophisticated analog solutions. This comprehensive source book of circuit design solutions aids engineers with elegant and practical design techniques that focus on common analog challenges. The book’s in-depth application examples provide insight into circuit design and application solutions that you can apply in today’s demanding designs. This is the companion volume to the successful Analog Circuit Design: A Tutorial Guide to Applications and Solutions (October 2011), which has sold over 5000 copies in its the first 6 months of since publication. It extends the Linear Technology collection of application notes, which provides analog experts with a full collection of reference designs and problem solving insights to apply to their own engineering challenges Full support package including online resources (LTSpice) Contents include more application notes on power management, and data conversion and signal conditioning circuit solutions, plus an invaluable circuit collection of reference designs

Which Lie Did I Tell?

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Publisher : Vintage
ISBN 13 : 0375703195
Total Pages : 514 pages
Book Rating : 4.95/5 ( download)

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Book Synopsis Which Lie Did I Tell? by : William Goldman

Download or read book Which Lie Did I Tell? written by William Goldman and published by Vintage. This book was released on 2001-02-20 with total page 514 pages. Available in PDF, EPUB and Kindle. Book excerpt: From the Oscar-winning screenwriter of All the President's Men, The Princess Bride, and Butch Cassidy and the Sundance Kid, here is essential reading for both the aspiring screenwriter and anyone who loves going to the movies. If you want to know why a no-name like Kathy Bates was cast in Misery, it's in here. Or why Linda Hunt's brilliant work in Maverick didn't make the final cut, William Goldman gives you the straight truth. Why Clint Eastwood loves working with Gene Hackman and how MTV has changed movies for the worse,William Goldman, one of the most successful screenwriters in Hollywood today, tells all he knows. Devastatingly eye-opening and endlessly entertaining, Which Lie Did I Tell? is indispensable reading for anyone even slightly intrigued by the process of how a movie gets made.