SwiftUI by Tutorials (Fourth Edition)

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Publisher :
ISBN 13 : 9781950325542
Total Pages : pages
Book Rating : 4.47/5 ( download)

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Book Synopsis SwiftUI by Tutorials (Fourth Edition) by : raywenderlich Tutorial Team

Download or read book SwiftUI by Tutorials (Fourth Edition) written by raywenderlich Tutorial Team and published by . This book was released on 2021-11-11 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn & Master SwiftUI!?Every developer wants to build the most fluid and engaging declarative UI for their apps with as little code as possible. SwiftUI will help you do just that. Learn all the main concepts through an easy-to-follow tutorials where you'll build apps that teach you to create modern, responsive UI and animations that look great on iOS, iPadOS, watchOS, tvOS, and even macOS.?Who This Book Is For?This book is for intermediate iOS developers who already know the basics of iOS, and who wish to know everything there is to know about SwiftUI.?Topics Covered in SwiftUI by Tutorials?SwiftUI Overview: Learn SwiftUI features, as well as the differences between Apple ́s platforms with SwiftUI. Customize your apps for AppKit, UIKit, WatchKit, tvOS, iPadOS and even Catalyst.Testability: See how to apply UI Testing to your SwiftUI apps in this very simple, yet powerful course.Controls & User Input: Learn about controls such as TextField, Button, Toggle, Slider, Stepper, pickers and many more.State & Data Flow: Learn how to bind data to the UI, about reactive updates to the UI through state management, and in-depth usage of the attributes related to SwiftUI.Accessibility: Learn how to navigate your app with VoiceOver on an iOS device and use the SwiftUI Accessibility API attributes to improve your app's accessible UI.Drawing Custom Graphics & Animations: Create drawings, graphics, animations and even view transitions in SwiftUI.macOS: Learn how to create a document-based Mac app and later start with an existing iOS app and learn how to re-use code, views and assets for creating a macOS app.One thing you can count on: After you finish reading this book, you'll be able to take advantage of the latest and greatest features of SwiftUI to bring modern declarative UX to your apps.

SwiftUI by Tutorials (First Edition): Declarative App Development on the Apple Ecosystem

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Publisher :
ISBN 13 : 9781942878834
Total Pages : 378 pages
Book Rating : 4.34/5 ( download)

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Book Synopsis SwiftUI by Tutorials (First Edition): Declarative App Development on the Apple Ecosystem by : Antonio Bello

Download or read book SwiftUI by Tutorials (First Edition): Declarative App Development on the Apple Ecosystem written by Antonio Bello and published by . This book was released on 2019-12-02 with total page 378 pages. Available in PDF, EPUB and Kindle. Book excerpt: Master SwiftUI! Every developer wants to build the most fluid and engaging declarative UI for their apps with as little code as possible. The latest addition to the Apple toolkit - SwiftUI - will help you do just that. This book contains everything you need to know about this exciting and new UI toolkit. You'll build four apps as you learn to create modern, responsive UI and animations that look great on iOS, iPadOS, watchOS, tvOS, and even macOS. Who This Book Is For This book is for intermediate iOS developers who already know the basics of iOS, and who wish to know everything there is to know about SwiftUI. It starts with a basic introduction of the toolkit and its features, with later chapters teaching you more complex concepts like testing and animations. Topics Covered in SwiftUI by Tutorials Understanding & Integrating Swift UI: Gain an overview of the SwiftUI features that will teach you to build great apps quickly. The Apple Ecosystem: Learn the differences between Apple ́s platforms when dealing with SwiftUI. Customize your apps for AppKit, UIKit, WatchKit, tvOS, iPadOS and Catalyst. Controls & User Input: Learn about controls such as d104Field, Button, Toggle, Slider, Stepper, pickers and more. Testing & Debugging: Learn how to create user interface tests and debug your app. Drawing Custom Graphics & Using Animations: Create drawings, graphics, animations and even view transitions in SwiftUI. Complex Interfaces: Use existing custom controls from SwiftUI to build even more complex interfaces in Swift. One thing you can count on: After you finish reading this book, you'll be able to take advantage of the latest and greatest features of SwiftUI to bring modern declarative UX to your apps.

SwiftUI by Tutorials (Fifth Edition)

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Publisher :
ISBN 13 : 9781950325887
Total Pages : 0 pages
Book Rating : 4.81/5 ( download)

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Book Synopsis SwiftUI by Tutorials (Fifth Edition) by : Kodeco Team

Download or read book SwiftUI by Tutorials (Fifth Edition) written by Kodeco Team and published by . This book was released on 2023-06-14 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn & Master SwiftUI!?Every developer wants to build the most fluid and engaging declarative UI for their apps with as little code as possible. SwiftUI will help you do just that. Learn all the main concepts through an easy-to-follow tutorials where you'll build apps that teach you to create modern, responsive UI and animations that look great on iOS, iPadOS, watchOS, tvOS, and even macOS.?Who This Book Is For?This book is for intermediate iOS developers who already know the basics of iOS, and who wish to know everything there is to know about SwiftUI.?Topics Covered in SwiftUI by Tutorials?SwiftUI Overview: Learn SwiftUI features, as well as the differences between Apple ́s platforms with SwiftUI. Customize your apps for AppKit, UIKit, WatchKit, tvOS, iPadOS and even Catalyst.Testability: See how to apply UI Testing to your SwiftUI apps in this very simple, yet powerful course.Controls & User Input: Learn about controls such as TextField, Button, Toggle, Slider, Stepper, pickers and many more.State & Data Flow: Learn how to bind data to the UI, about reactive updates to the UI through state management, and in-depth usage of the attributes related to SwiftUI.Accessibility: Learn how to navigate your app with VoiceOver on an iOS device and use the SwiftUI Accessibility API attributes to improve your app's accessible UI.Drawing Custom Graphics & Animations: Create drawings, graphics, animations and even view transitions in SwiftUI.macOS: Learn how to create a document-based Mac app and later start with an existing iOS app and learn how to re-use code, views and assets for creating a macOS app.One thing you can count on: After you finish reading this book, you'll be able to take advantage of the latest and greatest features of SwiftUI to bring modern declarative UX to your apps.

SwiftUI by Tutorials (Third Edition)

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Author :
Publisher : Razeware LLC
ISBN 13 : 9781950325382
Total Pages : 610 pages
Book Rating : 4.85/5 ( download)

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Book Synopsis SwiftUI by Tutorials (Third Edition) by : Antonio Bello

Download or read book SwiftUI by Tutorials (Third Edition) written by Antonio Bello and published by Razeware LLC. This book was released on 2021-06-10 with total page 610 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn & Master SwiftUI! Every developer wants to build the most fluid and engaging declarative UI for their apps with as little code as possible. SwiftUI will help you do just that. Learn all the main concepts through an easy-to-follow tutorials where you'll build apps that teach you to create modern, responsive UI and animations that look great on iOS, iPadOS, watchOS, tvOS, and even macOS. Who This Book Is For This book is for intermediate iOS developers who already know the basics of iOS, and who wish to know everything there is to know about SwiftUI. Topics Covered in SwiftUI by Tutorials SwiftUI Overview: Learn SwiftUI features, as well as the differences between Apple ́s platforms with SwiftUI. Customize your apps for AppKit, UIKit, WatchKit, tvOS, iPadOS and even Catalyst. Testability: See how to apply UI Testing to your SwiftUI apps in this very simple, yet powerful course. Controls & User Input: Learn about controls such as TextField, Button, Toggle, Slider, Stepper, pickers and many more. State & Data Flow: Learn how to bind data to the UI, about reactive updates to the UI through state management, and in-depth usage of the attributes related to SwiftUI. Accessibility: Learn how to navigate your app with VoiceOver on an iOS device and use the SwiftUI Accessibility API attributes to improve your app's accessible UI. Drawing Custom Graphics & Animations: Create drawings, graphics, animations and even view transitions in SwiftUI. macOS: Learn how to create a document-based Mac app and later start with an existing iOS app and learn how to re-use code, views and assets for creating a macOS app. One thing you can count on: After you finish reading this book, you'll be able to take advantage of the latest and greatest features of SwiftUI to bring modern declarative UX to your apps.

SwiftUI Essentials - iOS 14 Edition

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Author :
Publisher : eBookFrenzy
ISBN 13 : 195144227X
Total Pages : 618 pages
Book Rating : 4.79/5 ( download)

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Book Synopsis SwiftUI Essentials - iOS 14 Edition by : Neil Smyth

Download or read book SwiftUI Essentials - iOS 14 Edition written by Neil Smyth and published by eBookFrenzy. This book was released on 2020-12-07 with total page 618 pages. Available in PDF, EPUB and Kindle. Book excerpt: The goal of this book is to teach the skills necessary to build iOS 14 applications using SwiftUI, Xcode 12 and the Swift 5.3 programming language. Beginning with the basics, this book provides an outline of the steps necessary to set up an iOS development environment together with an introduction to the use of Swift Playgrounds to learn and experiment with Swift. The book also includes in-depth chapters introducing the Swift 5.3 programming language including data types, control flow, functions, object-oriented programming, property wrappers and error handling. An introduction to the key concepts of SwiftUI and project architecture is followed by a guided tour of Xcode in SwiftUI development mode. The book also covers the creation of custom SwiftUI views and explains how these views are combined to create user interface layouts including the use of stacks, frames and forms. Other topics covered include data handling using state properties in addition to observable, state and environment objects, as are key user interface design concepts such as modifiers, lists, tabbed views, context menus, user interface navigation, and outline groups. The book also includes chapters covering graphics drawing, user interface animation, view transitions and gesture handling, WidgetKit, document-based apps and SiriKit integration. Chapters are also provided explaining how to integrate SwiftUI views into existing UIKit-based projects and explains the integration of UIKit code into SwiftUI. Finally, the book explains how to package up a completed app and upload it to the App Store for publication. Along the way, the topics covered in the book are put into practice through detailed tutorials, the source code for which is also available for download. The aim of this book, therefore, is to teach you the skills necessary to build your own apps for iOS 14 using SwiftUI. Assuming you are ready to download the iOS 14 SDK and Xcode 12 and have an Apple Mac system you are ready to get started.

Metal by Tutorials (Third Edition): Beginning Game Engine Development With Metal

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Publisher : Razeware LLC
ISBN 13 : 9781950325641
Total Pages : 0 pages
Book Rating : 4.44/5 ( download)

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Book Synopsis Metal by Tutorials (Third Edition): Beginning Game Engine Development With Metal by : Caroline Begbie

Download or read book Metal by Tutorials (Third Edition): Beginning Game Engine Development With Metal written by Caroline Begbie and published by Razeware LLC. This book was released on 2022-04-05 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Build your own low-level game engine in Metal!This book introduces you to graphics programming in Metal - Apple's framework for programming on the GPU. You'll build your own game engine in Metal where you can create 3D scenes and build your own 3D games.Who This Book Is ForThis book is for intermediate Swift developers interested in learning 3D graphics or gaining a deeper understanding of how game engines work.Topics Covered in Metal by TutorialsThe Rendering Pipeline: Take a deep dive through the graphics pipeline.3D Models: Import 3D models with Model I/O and discover what makes up a 3D model.Coordinate Spaces: Learn the math behind 3D rendering.Lighting: Make your models look more realistic with simple lighting techniques.Shading: Understand how vertex and fragment shaders work.Textures & Materials: Design textures and surfaces for micro detail.Multipass Rendering: Add shadows with advanced lighting effects.Tile-based Deferred Rendering: Take full advantage of your Apple GPU with this rendering technique.GPU-Driven Rendering: Move the rendering setup to the GPU.Tessellation: Discover how to use tessellation to add a higher level of detail using fewer resources.Environment: Add realistic skies and water to your scenes.Particle Systems: Learn how to make stunning visual effects using GPU compute shaders.Character Animation: Bring your 3D models to life with joints and animation.Raytracing: Learn how to perform raytracing on the GPU.Advanced Lighting & Shadows: Discover signed distance fields and render beautiful shadows.Performance Optimization: Tune up your game with Xcode's new tools.After reading this book, you'll be prepared to take full advantage of graphics rendering with the Metal framework.

SwiftUI for Masterminds 4th Edition

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Author :
Publisher : J.D Gauchat
ISBN 13 :
Total Pages : 1143 pages
Book Rating : 4./5 ( download)

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Book Synopsis SwiftUI for Masterminds 4th Edition by : J.D Gauchat

Download or read book SwiftUI for Masterminds 4th Edition written by J.D Gauchat and published by J.D Gauchat. This book was released on with total page 1143 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn how to create apps for iOS 17 and macOS Sonoma with Swift 5.9 and the SwiftUI framework. SwiftUI for Masterminds is a complete course on creating professional applications for iPhones, iPads, and Mac computers. After reading this book, you will know how to program in Swift, how to design user interfaces, and how to combine traditional frameworks with SwiftUI's advanced features to create modern applications. In this book, we show you how to build insanely great apps from scratch. We explore basic and complex concepts; from computer programming and the Swift programming language to database storage, data sharing, and everything you need to know to develop applications for Apple devices. The information is backed up by practical examples that provide a step-by-step introduction to the latests technologies available for app development, making them accessible to everyone. SwiftUI for Masterminds is designed to prepare you for the future and was written for the genius in you, for Masterminds. Introduction to Swift 5.9 Swift Paradigm Swift Concurrency SwiftData Declarative User Interfaces SwiftUI Framework Multiplatform Applications Navigation Stacks Navigation Split Views Custom Layouts Scroll Views Lists and Grids Tables Maps Forms Graphics and Animations Charts Files Archiving Documents iCloud CloudKit Camera and Photos Video View Web View Gesture Recognizers Drag & Drop Notifications Internationalization and Localization UIKit in SwiftUI ...and more! iOS and Mac development with iOS 17, Xcode 15, Swift 5.9 and SwiftUI

SwiftUI Apprentice (First Edition)

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Publisher :
ISBN 13 : 9781950325160
Total Pages : 726 pages
Book Rating : 4.64/5 ( download)

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Book Synopsis SwiftUI Apprentice (First Edition) by : Audrey Tam Tam

Download or read book SwiftUI Apprentice (First Edition) written by Audrey Tam Tam and published by . This book was released on 2021-05-26 with total page 726 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn iOS Development Using SwiftUIYou've heard about Apple's hot new declarative user interface SDK - SwiftUI - and are ready to try your hand at iOS development. But, you have no idea where to begin.SwiftUI Apprentice to the rescue! This book will guide you through the first steps of your journey as you learn to build beautiful iOS apps.Who This Book is ForThis book for developers who are new to iOS and SwiftUI who are looking for a step-by-step path to learning.Topics Covered in SwiftUI ApprenticeUsing Xcode: Learn how to use Xcode - Apple's integrated development environment - to code, build and debug your iOS apps.Planning and Prototyping: Learn how to plan and prototype apps using SwiftUI. Once you're happy with the prototype, you'll fill out the implementation into a full-featured app with a beautiful, professionally-designed user interface.Managing Assets: Discover how to manage app assets, such as colors and images, so your app looks good on all iOS devices from the smallest iPod Touch to the largest iPad.SwiftUI Data Flow: See how to manage data within a SwiftUI app so the user interface updates automatically as that data changes.Data Persistence: Explore multiple strategies for persisting an app's data. Understand the pros and cons of several approaches so you can decide the best solution for your own apps.Networking: Learn to access REST APIs so your app can use internet resources to enhance your app's user experience.One thing you can count on: After reading this book, you'll be prepared to create your own iOS apps using SwiftUI.

Combine: Asynchronous Programming with Swift

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ISBN 13 : 9781950325900
Total Pages : 0 pages
Book Rating : 4.03/5 ( download)

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Book Synopsis Combine: Asynchronous Programming with Swift by : Kodeco Team

Download or read book Combine: Asynchronous Programming with Swift written by Kodeco Team and published by . This book was released on 2023-07-19 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Dive into Combine!Writing asynchronous code can be challenging, with a variety of possible interfaces to represent, perform and consume asynchronous work - delegates, notification center, KVO, closures, etc. Juggling all of these different mechanisms can be somewhat overwhelming. Does it have to be this hard? Not anymore!In this book, you'll learn about Combine - Apple's framework to work with asynchronous events in a unified and reactive way that ensures your app is always up to date based on the latest state of its data.Who This Book Is ForThis book is for intermediate iOS developers who already know the basics of iOS and Swift development but who are interested in taking their app and state management to the next level by learning declarative/reactive programming.You'll also enjoy this book if you're interested in SwiftUI, since many of the reactive capabilities keeping your SwiftUI views up-to-date are built on top of Combine.Topics Covered in Combine: Asynchronous Programming With SwiftWhat & Why: Learn what Combine and reactive programming are, the problems they solve and how you can unify all of your asynchronous pieces of work.Operators: Learn how to compose, transform, filter and otherwise manipulate different pieces of asynchronous work using operators.In Practice: Gain knowledge on various topics and techniques you'll leverage when writing your own real-life apps. You'll then practice these techniques with actual hands-on apps and projects.SwiftUI: Discover how Combine is deeply rooted within SwiftUI, providing it with the ability to reactively update its views based on the state of your app.Advanced Combine: Once you've got a handle on the basics, you'll dive into advanced Combine topics such as Error Handling, Schedulers, and Custom Publishers.By the end of this book, you'll be a pro in building full-fledged apps using Combine's various abilities.

RxSwift (Fourth Edition)

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Publisher :
ISBN 13 : 9781950325245
Total Pages : pages
Book Rating : 4.45/5 ( download)

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Book Synopsis RxSwift (Fourth Edition) by : raywenderlich Tutorial Team

Download or read book RxSwift (Fourth Edition) written by raywenderlich Tutorial Team and published by . This book was released on 2020-08-11 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn Reactive Programming in Swift with RxSwift!The popularity of reactive programming continues to grow on an every-increasing number of platforms and languages. Rx lets developers easily and quickly build apps with code that can be understood by other Rx developers - even over different platforms.Not only will you learn how to use the RxSwift port to create complex reactive applications on iOS, you'll also see how to easily solve common application design issues by using RxSwift. Finally you'll discover how to exercise full control over the library and leverage the full power of reactive programming in your apps.This books is for iOS developers who already feel comfortable with iOS and Swift, and want to dive deep into development with RxSwift.Topics Covered in RxSwift:- Getting Started: Get an introduction to the reactive programming paradigm, learn the terminology involved and see how to begin using RxSwift in your projects.- Event Management: Learn how to handle asynchronous event sequences via two key concepts in Rx - Observables and Observers.- Being Selective: See how to work with various events using concepts such as filtering, transforming, combining, and time operators.- UI Development: RxSwift makes it easy to work with UI of your apps using RXCocoa, which provides integration of both UIKit and Cocoa.- Intermediate Topics: Level up your RxSwift knowledge with chapters on reactive networking, multi-threading, and error handling.And much, much more!By the end of this book, you'll have hands-on experience solving common issues in a reactive paradigm - and you'l be well on your way to coming up with your own Rx patterns and solutions!