Sams Teach Yourself Macromedia Flash 8 in 24 Hours

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Publisher : Sams Publishing
ISBN 13 : 9780672327544
Total Pages : 612 pages
Book Rating : 4.46/5 ( download)

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Book Synopsis Sams Teach Yourself Macromedia Flash 8 in 24 Hours by : Phillip Kerman

Download or read book Sams Teach Yourself Macromedia Flash 8 in 24 Hours written by Phillip Kerman and published by Sams Publishing. This book was released on 2006 with total page 612 pages. Available in PDF, EPUB and Kindle. Book excerpt: A best-selling Flash tutorials, revised to teach the latest version of Macromedia Flash through 24 one-hour lessons.

Sams Teach Yourself Macromedia Flash 5 in 24 Hours

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Publisher :
ISBN 13 : 9780877785231
Total Pages : pages
Book Rating : 4.36/5 ( download)

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Book Synopsis Sams Teach Yourself Macromedia Flash 5 in 24 Hours by : Doward

Download or read book Sams Teach Yourself Macromedia Flash 5 in 24 Hours written by Doward and published by . This book was released on 2001-06-01 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

Sams Teach Yourself XML in 24 Hours

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Publisher : Sams Publishing
ISBN 13 : 9780672322136
Total Pages : 508 pages
Book Rating : 4.37/5 ( download)

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Book Synopsis Sams Teach Yourself XML in 24 Hours by : Michael Morrison

Download or read book Sams Teach Yourself XML in 24 Hours written by Michael Morrison and published by Sams Publishing. This book was released on 2002 with total page 508 pages. Available in PDF, EPUB and Kindle. Book excerpt: This manual shows what can be done with XML, while also teaching where the technology is headed. It includes topics like displaying XML files in HTML files, performing queries in XSL and building an online store.

Sams Teach Yourself Macromedia Flash MX in 24 Hours

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Publisher : Sams Publishing
ISBN 13 : 9780672323713
Total Pages : 626 pages
Book Rating : 4.10/5 ( download)

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Book Synopsis Sams Teach Yourself Macromedia Flash MX in 24 Hours by : Phillip Kerman

Download or read book Sams Teach Yourself Macromedia Flash MX in 24 Hours written by Phillip Kerman and published by Sams Publishing. This book was released on 2002 with total page 626 pages. Available in PDF, EPUB and Kindle. Book excerpt: Updated and revised, this bestselling tutorial is a clearly written, well-organized introduction to Flash and gives the beginner an overview of the application's newest version.

Sams Teach Yourself Adobe Flash CS3 Professional in 24 Hours

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Author :
Publisher : Pearson Education
ISBN 13 : 0132715422
Total Pages : 1098 pages
Book Rating : 4.23/5 ( download)

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Book Synopsis Sams Teach Yourself Adobe Flash CS3 Professional in 24 Hours by : Phillip Kerman

Download or read book Sams Teach Yourself Adobe Flash CS3 Professional in 24 Hours written by Phillip Kerman and published by Pearson Education. This book was released on 2003-06-07 with total page 1098 pages. Available in PDF, EPUB and Kindle. Book excerpt: Sams Teach Yourself Adobe Flash CS3 Professional in 24 Hours Phillip Kerman 24 Proven One-hour Lessons In just 24 lessons of one hour or less, you will be able to create dynamic animations using Adobe® Flash® CS3 Professional. Using a straightforward, step-by-step approach, each lesson builds on the previous ones, enabling you to learn the essentials of Flash from the ground up. Step-by-step instructions carefully walk you through the most common Flash tasks. Quizzes and Exercises at the end of each chapter help you test your knowledge. By the Way notes present interesting information related to the discussion. Did You Know? tips offer advice or show you easier ways to do something. Watch Out! cautions alert you to possible problems, and give you advice on how to avoid them. Learn how to… o Create, optimize, and export dynamic animated movies for the Web, disk, or CD o Integrate Flash animations with static HTML pages o Use Flash’s vector graphics tools, including filters and blends, to create drawings and animations o Use digital video in Flash movies o Animate using time-tested techniques and Flash’s special “tweening” features o Create powerful, interactive movies using the basics of ActionScript o Design Button, Graphic, and Movie Clip symbols and use them over and over without increasing file size o Import existing graphics from Illustrator® and Photoshop® Phillip Kerman is an internationally recognized expert on the use of the Web and multimedia for training and entertainment. He frequently presents at Flash user conferences and has taught Flash and other authoring tools in workshops around the world. Register your book at www.samspublishing.com/register for convenient access to downloads, updates, and corrections as they become available.

Sams Teach Yourself HTML and XHTML in 10 Minutes

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Publisher : Sams Publishing
ISBN 13 : 9780672322549
Total Pages : 260 pages
Book Rating : 4.44/5 ( download)

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Book Synopsis Sams Teach Yourself HTML and XHTML in 10 Minutes by : Deidre Hayes

Download or read book Sams Teach Yourself HTML and XHTML in 10 Minutes written by Deidre Hayes and published by Sams Publishing. This book was released on 2002 with total page 260 pages. Available in PDF, EPUB and Kindle. Book excerpt: A quick, practical, and task-oriented tutorial covers the basics of creating Web pages with HTML and XHTML. Fully updated and revised, this edition is accessible for beginning Windows and Macintosh users who want to learn about the latest developments in Web publishing, including the effects of XHTML 1.0 and 1.1 on Web publishing practices.

Java in 24 Hours, Sams Teach Yourself (Covering Java 8)

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Publisher : Sams Publishing
ISBN 13 : 0133517799
Total Pages : 449 pages
Book Rating : 4.98/5 ( download)

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Book Synopsis Java in 24 Hours, Sams Teach Yourself (Covering Java 8) by : Rogers Cadenhead

Download or read book Java in 24 Hours, Sams Teach Yourself (Covering Java 8) written by Rogers Cadenhead and published by Sams Publishing. This book was released on 2014-05-05 with total page 449 pages. Available in PDF, EPUB and Kindle. Book excerpt: Sams Teach Yourself Java in 24 Hours, Seventh Edition Covers Java 8 and Android Development In just 24 lessons of one hour or less, you can learn the fundamentals of Java programming. In this book's straightforward, step-by-step approach, each lesson builds on everything that's come before, helping readers learn Java's core features and techniques from the ground up. Friendly, accessible, and conversational, this book offers a practical grounding in the language, without ever becoming overwhelming or intimidating. Full-color figures and clear instructions visually show you how to program with Java. Popular author Rogers Cadenhead helps you master the skills and technology you need to create desktop and web programs, web services, and even an Android app in Java. Learn how to... Set up your Java programming environment Write your first working program in just minutes Control program decisions and behavior Store and work with information Build straightforward user interfaces Create interactive web programs Use threading to build more responsive programs Read and write files and XML data Master best practices for object-oriented programming Create flexible, interoperable web services with JAX-WS Use Java to create an Android app Expand your skills with closures, the powerful new capability introduced in Java 8 Contents at a Glance PART I: Getting Started 1 Becoming a Programmer 2 Writing Your First Program 3 Vacationing in Java 4 Understanding How Java Programs Work PART II: Learning the Basics of Programming 5 Storing and Changing Information in a Program 6 Using Strings to Communicate 7 Using Conditional Tests to Make Decisions 8 Repeating an Action with Loops PART III: Working with Information in New Ways 9 Storing Information with Arrays 10 Creating Your First Object 11 Describing What Your Object Is Like 12 Making the Most of Existing Objects PART IV: Programming a Graphical User Interface 13 Building a Simple User Interface 14 Laying Out a User Interface 15 Responding to User Input 16 Building a Complex User Interface PART V: Moving into Advanced Topics 17 Storing Objects in Data Structures 18 Handling Errors in a Program 19 Creating a Threaded Program 20 Using Inner Classes and Closures 21 Reading and Writing Files 22 Creating Web Services with JAX-WS 23 Creating Java2D Graphics 24 Writing Android Apps Appendixes A Using the NetBeans Integrated Development Environment B Where to Go from Here: Java Resources C This Book’s Website D Setting Up an Android Development Environment

Sams Teach Yourself Adobe Flash CS4 Professional in 24 Hours. Adobe Reader

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Publisher : Sams Publishing
ISBN 13 : 0132715430
Total Pages : 497 pages
Book Rating : 4.30/5 ( download)

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Book Synopsis Sams Teach Yourself Adobe Flash CS4 Professional in 24 Hours. Adobe Reader by : Phillip Kerman

Download or read book Sams Teach Yourself Adobe Flash CS4 Professional in 24 Hours. Adobe Reader written by Phillip Kerman and published by Sams Publishing. This book was released on with total page 497 pages. Available in PDF, EPUB and Kindle. Book excerpt: In just 24 lessons of one hour or less, you can learn how to design, create, and deploy high-impact graphics and animation with Adobe Flash CS4 Professional. Using this book’s straightforward, step-by-step approach, you’ll master the skills and technologies you need, from creating interactivity and animation to optimizing and publishing your Flash movies on the Web. Each lesson builds on what you’ve already learned, giving you a rock-solid foundation for real-world success! * Full-color figures and clear step-by-step instructions visually show you how to use Flash. * Quizzes and Exercises at the end of each chapter help you test your knowledge. * Notes, Tips, and Cautions provide related information, advice, and warnings. Learn how to… * Make the most of the updated Flash interface, including its new Motion tools * Draw and paint original art in Flash * Use layers and the Library to efficiently organize your content * Build animations using shape tweening, Flash CS4’s new motion tweening, and advanced inverse kinematics * Create special effects with shapes, filters, and the new Deco Tool * Add interactivity to your Flash movies * Integrate a wide spectrum of audio and video content * Use ready-built components to create sophisticated content without programming * Get started with ActionScript 3 * Publish your movies to the Web * Design modular Flash sites that load quickly and perform well Phillip Kerman is an internationally recognized expert on the use of the Web and multimedia for training and entertainment. He has frequently presented at Macromedia and Adobe user conferences, and has taught Flash and other Adobe Web development technologies to working web professionals worldwide. Lynn Beighley, a freelance web programmer and designer, has written several Flash, Dreamweaver, and Photoshop books and training CDs. She has worked at Los Alamos National Labs, Palm, and Yahoo! Her dynamic Flash advertisements have appeared on Yahoo!’s home page.

Corel Paint Shop Pro X Digital Darkroom

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Publisher : Sams Publishing
ISBN 13 : 0672328607
Total Pages : 285 pages
Book Rating : 4.02/5 ( download)

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Book Synopsis Corel Paint Shop Pro X Digital Darkroom by : Michael T. Clark

Download or read book Corel Paint Shop Pro X Digital Darkroom written by Michael T. Clark and published by Sams Publishing. This book was released on 2006 with total page 285 pages. Available in PDF, EPUB and Kindle. Book excerpt: Award-winning graphic artist T. Michael Clark has written a visual, two-color, step-by-step guide to the practical use of Paint Shop Pro that will give intermediate-level creative professionals an edge on design. Topics include: image retouching, color correction, creating contact sheets, preparing Web images and creating special effects.

The Complete Idiot's Guide to Macromedia Flash 5

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Author :
Publisher : Penguin
ISBN 13 : 9780789724427
Total Pages : 326 pages
Book Rating : 4.21/5 ( download)

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Book Synopsis The Complete Idiot's Guide to Macromedia Flash 5 by : David Karlins

Download or read book The Complete Idiot's Guide to Macromedia Flash 5 written by David Karlins and published by Penguin. This book was released on 2001 with total page 326 pages. Available in PDF, EPUB and Kindle. Book excerpt: Showcases the computer animation program's newly designed interface while explaining how to build interactive Web sites using innovative graphics, text, and animated images.