S60 Programming

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Author :
Publisher : John Wiley & Sons
ISBN 13 : 9780470058688
Total Pages : 328 pages
Book Rating : 4.84/5 ( download)

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Book Synopsis S60 Programming by : Paul Coulton

Download or read book S60 Programming written by Paul Coulton and published by John Wiley & Sons. This book was released on 2007-04-04 with total page 328 pages. Available in PDF, EPUB and Kindle. Book excerpt: Based on the authors' experiences in developing and teaching Symbian OS, this practical guide is perfect for programmers and provides a series of example-based scenarios that show how to develop Symbian applications. Exercises walk the reader through the initial development of a console-based card game engine to a graphical user interface(GUI)-based, two player blackjack game operating over a Bluetooth connection between two mobile phones Addresses how Symbian offers a number of different variants to allow for different user interfaces and screen savers - the most prevalent of these is S60 Discusses how the move toward 3G technology has resulted in an increasing need for mobile application development for S60 devices.

Mobile Phone Programming

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Author :
Publisher : Springer Science & Business Media
ISBN 13 : 1402059698
Total Pages : 474 pages
Book Rating : 4.98/5 ( download)

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Book Synopsis Mobile Phone Programming by : Frank H. P. Fitzek

Download or read book Mobile Phone Programming written by Frank H. P. Fitzek and published by Springer Science & Business Media. This book was released on 2007-06-25 with total page 474 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book provides a solid overview of mobile phone programming for readers in both academia and industry. Coverage includes all commercial realizations of the Symbian, Windows Mobile and Linux platforms. The text introduces each programming language (JAVA, Python, C/C++) and offers a set of development environments "step by step," to help familiarize developers with limitations, pitfalls, and challenges.

Developing Software for Symbian OS

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Publisher : John Wiley & Sons
ISBN 13 : 0470726466
Total Pages : 460 pages
Book Rating : 4.64/5 ( download)

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Book Synopsis Developing Software for Symbian OS by : Steve Babin

Download or read book Developing Software for Symbian OS written by Steve Babin and published by John Wiley & Sons. This book was released on 2008-02-28 with total page 460 pages. Available in PDF, EPUB and Kindle. Book excerpt: Many problems encountered by engineers developing code for specialized Symbian subsystems boil down to a lack of understanding of the core Symbian programming concepts. Developing Software for Symbian OS remedies this problem as it provides a comprehensive coverage of all the key concepts. Numerous examples and descriptions are also included, which focus on the concepts the author has seen developers struggle with the most. The book covers development ranging from low-level system programming to end user GUI applications. It also covers the development and packaging tools, as well as providing some detailed reference and examples for key APIs. The new edition includes a completely new chapter on platform security. The overall goal of the book is to provide introductory coverage of Symbian OS v9 and help developers with little or no knowledge of Symbian OS to develop as quickly as possible. There are few people with long Symbian development experience compared to demand, due to the rapid growth of Symbian in recent years, and developing software for new generation wireless devices requires knowledge and experience of OS concepts. This book will use many comparisons between Symbian OS and other OSes to help in that transition. Get yourself ahead with the perfect introduction to developing software for Symbian OS.

Agile Processes in Software Engineering and Extreme Programming

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Publisher : Springer
ISBN 13 : 3540731016
Total Pages : 280 pages
Book Rating : 4.16/5 ( download)

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Book Synopsis Agile Processes in Software Engineering and Extreme Programming by : Giulio Concas

Download or read book Agile Processes in Software Engineering and Extreme Programming written by Giulio Concas and published by Springer. This book was released on 2007-07-03 with total page 280 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the 8th International Conference on Agile Processes in Software Engineering and eXtreme Programming, XP 2007, held in Como, Italy in June 2007. It covers managing agile processes, extending agile methodologies, teaching and introducing agile methodologies, methods and tools, empirical studies, and methodology issue.

Symbian OS Communications Programming

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Publisher : John Wiley & Sons
ISBN 13 : 047051230X
Total Pages : 462 pages
Book Rating : 4.02/5 ( download)

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Book Synopsis Symbian OS Communications Programming by : Iain Campbell

Download or read book Symbian OS Communications Programming written by Iain Campbell and published by John Wiley & Sons. This book was released on 2007-08-20 with total page 462 pages. Available in PDF, EPUB and Kindle. Book excerpt: An up-to-date insight into Communications programming at Symbian, incorporating changes introduced by the latest version of Symbian OS (Symbian OS V9), which is the basis of the new phones currently reaching the market. It guides developers through the Symbian OS communications architecture and provides essential information on the communications models and programming interfaces used by Symbian OS. Clear up-to-date explanations of how Symbian OS Communications works, demonstrated with full code examples in each chapter Written by experienced Symbian engineer who leads the Symbian Communications Programming team Covers special topics to include Bluetooth, HTTP, Serial Communications, OBEX and messaging

Qt for Symbian

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Publisher : John Wiley & Sons
ISBN 13 : 9780470682739
Total Pages : 208 pages
Book Rating : 4.36/5 ( download)

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Book Synopsis Qt for Symbian by : Frank H. P. Fitzek

Download or read book Qt for Symbian written by Frank H. P. Fitzek and published by John Wiley & Sons. This book was released on 2010-05-05 with total page 208 pages. Available in PDF, EPUB and Kindle. Book excerpt: Build mobile applications for Nokia’s S60 phones using the hot Qt GUI tool This vital primer—written by developers involved in the latest release of Qt—is a must for anyone wanting to learn this cutting-edge programming environment. Qt is a multi-platform, C++ GUI toolkit that allows you to develop applications and user interfaces once, then deploy them across many desktop and embedded operating systems, without rewriting the source code. Now being applied to the S60 platform (Nokia's new, uniform UI), Qt promises to save development resources, cut costs, and get you to market faster. This unique guide helps you master this exciting tool with step-by-step instruction from some of the best developers in the S60 field. Find easy-to-access tips, techniques, examples, and much more. Walks you through installation of the Qt developer platform and SDK Explains the basic Qt environment and how it can save you development time Delves into the extension of Qt for the S60, including communication and sensors Provides plenty of examples to help you quickly grasp concepts Help revolutionize the S60 mobile market and stay ahead of the crowd with your own state-of-the-art applications, developed with Qt and the detailed information in this unique guide.

Location Aware Apps for Tourism

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Author :
Publisher : Lulu.com
ISBN 13 : 1291083472
Total Pages : 239 pages
Book Rating : 4.77/5 ( download)

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Book Synopsis Location Aware Apps for Tourism by : Cathal Greaney

Download or read book Location Aware Apps for Tourism written by Cathal Greaney and published by Lulu.com. This book was released on 2012-09-19 with total page 239 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book demonstrates the usefulness of the modern smartphone for providing location aware applications to the tourist as an end user. During the course of this book it has been demonstrated that the modern smartphone has the accuracy and responsiveness required to provide excellent location aware functionality to the tourist end user. The GPS section outlines how a developer can leverage this functionality to make apps that use close quarter location positioning to help the average tourist in a host of different ways. It has also been demonstrated that bluetooth and other technologies such as QR coding are effective at providing location aware functionality in situations where GNSS(GPS) is ineffective, such as in indoor environments. Lastly, the book outlines how an engineer could provide augmented location services when GPS is not available by using the RSSI signal from Bluetooth devices.

Games on Symbian OS

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Publisher : John Wiley & Sons
ISBN 13 : 0470998148
Total Pages : 400 pages
Book Rating : 4.44/5 ( download)

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Book Synopsis Games on Symbian OS by : Fadi Chehimi

Download or read book Games on Symbian OS written by Fadi Chehimi and published by John Wiley & Sons. This book was released on 2008-04-15 with total page 400 pages. Available in PDF, EPUB and Kindle. Book excerpt: The first part of this book discusses the mobile games industry, and includes analysis of why the mobile industry differs from other sectors of the games market, a discussion of the sales of mobile games, their types, the gamers who play them, and how the games are sold. The second part describes key aspects of writing games for Symbian smartphones using Symbian C++ and native APIs. The chapters cover the use of graphics and audio, multiplayer game design, the basics of writing a game loop using Symbian OS active objects, and general good practice. There is also a chapter covering the use of hardware APIs, such as the camera and vibra. Part Three covers porting games to Symbian OS using C or C++, and discusses the standards support that Symbian OS provides,and some of the middleware solutions available. A chapter about the N-Gage platform discusses how Nokia is pioneering the next generation of mobile games, by providing a platform SDK for professional games developers to port games rapidly and effectively. The final part of the book discusses how to create mobile games for Symbian smartphones using java ME, Doja (for Japan) or Flash Lite 2. This book will help you if you are: * a C++ developer familiar with mobile development but new to the games market * a professional games developer wishing to port your games to run on Symbian OS platforms such as S60 and UIQ * someone who is interested in creating C++, Java ME or Flash Lite games for Symbian smartphones. This book shows how to create mobile games for Symbian smartphones such as S60 3rd Edition, UIQ3 or FOMA devices. It includes contributions from a number of experts in the mobile games industry, including Nokia's N-gage team, Ideaworks3D, and ZingMagic, as well as academics leading the field of innovative mobile experiences.

Mobile Python

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Author :
Publisher : John Wiley & Sons
ISBN 13 : 0470518022
Total Pages : 348 pages
Book Rating : 4.21/5 ( download)

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Book Synopsis Mobile Python by : Jürgen Scheible

Download or read book Mobile Python written by Jürgen Scheible and published by John Wiley & Sons. This book was released on 2008-02-28 with total page 348 pages. Available in PDF, EPUB and Kindle. Book excerpt: Mobile Python is the introduction of Python programming language to the mobile space. This practical hands-on book teaches readers how to realize their application ideas on the Symbian OS. Programming on the Symbian mobile platform has been difficult and time consuming in the past. This innovative new title will remedy this problem. Chapters deal with topics that are based on Python S60 features and presented in an order that lets the user learn first the “simple to code” ones and then increasing in complexity.

Domain-Specific Modeling

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Author :
Publisher : John Wiley & Sons
ISBN 13 : 0470249250
Total Pages : 445 pages
Book Rating : 4.53/5 ( download)

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Book Synopsis Domain-Specific Modeling by : Steven Kelly

Download or read book Domain-Specific Modeling written by Steven Kelly and published by John Wiley & Sons. This book was released on 2008-04-11 with total page 445 pages. Available in PDF, EPUB and Kindle. Book excerpt: "[The authors] are pioneers. . . . Few in our industry have their breadth of knowledge and experience." —From the Foreword by Dave Thomas, Bedarra Labs Domain-Specific Modeling (DSM) is the latest approach to software development, promising to greatly increase the speed and ease of software creation. Early adopters of DSM have been enjoying productivity increases of 500–1000% in production for over a decade. This book introduces DSM and offers examples from various fields to illustrate to experienced developers how DSM can improve software development in their teams. Two authorities in the field explain what DSM is, why it works, and how to successfully create and use a DSM solution to improve productivity and quality. Divided into four parts, the book covers: background and motivation; fundamentals; in-depth examples; and creating DSM solutions. There is an emphasis throughout the book on practical guidelines for implementing DSM, including how to identify the necessary language constructs, how to generate full code from models, and how to provide tool support for a new DSM language. The example cases described in the book are available the book's Website, www.dsmbook.com, along with, an evaluation copy of the MetaEdit+ tool (for Windows, Mac OS X, and Linux), which allows readers to examine and try out the modeling languages and code generators. Domain-Specific Modeling is an essential reference for lead developers, software engineers, architects, methodologists, and technical managers who want to learn how to create a DSM solution and successfully put it into practice.