Playing With Antiquity: Ancient Board Games in Modern Times

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Author :
Publisher : James Parducci
ISBN 13 :
Total Pages : 61 pages
Book Rating : 4./5 ( download)

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Book Synopsis Playing With Antiquity: Ancient Board Games in Modern Times by : Mark F. Prinz

Download or read book Playing With Antiquity: Ancient Board Games in Modern Times written by Mark F. Prinz and published by James Parducci. This book was released on 2024-03-30 with total page 61 pages. Available in PDF, EPUB and Kindle. Book excerpt: Uncover the mysteries of ancient board games in this captivating book that brings the past to life. From strategic gameplay to the cultural significance, it delves into the fascinating world of ancient board games and their enduring appeal. Discover lost games and experience the thrill of modern interpretations. Dive into the social and educational benefits, and imagine the possibilities for the future of board gaming. Whether you're a collector, a player, or a history enthusiast, this book is a must-read for anyone captivated by the intrigue of ancient games.

Classical Antiquity in Video Games

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Author :
Publisher : Bloomsbury Publishing
ISBN 13 : 1350066648
Total Pages : 312 pages
Book Rating : 4.49/5 ( download)

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Book Synopsis Classical Antiquity in Video Games by : Christian Rollinger

Download or read book Classical Antiquity in Video Games written by Christian Rollinger and published by Bloomsbury Publishing. This book was released on 2020-01-09 with total page 312 pages. Available in PDF, EPUB and Kindle. Book excerpt: From gaming consoles to smartphones, video games are everywhere today, including those set in historical times and particularly in the ancient world. This volume explores the varied depictions of the ancient world in video games and demonstrates the potential challenges of games for scholars as well as the applications of game engines for educational and academic purposes. With successful series such as “Assassin's Creed” or "Civilization” selling millions of copies, video games rival even television and cinema in their role in shaping younger audiences' perceptions of the past. Yet classical scholarship, though embracing other popular media as areas of research, has so far largely ignored video games as a vehicle of classical reception. This collection of essays fills this gap with a dedicated study of receptions, remediations and representations of Classical Antiquity across all electronic gaming platforms and genres. It presents cutting-edge research in classics and classical receptions, game studies and archaeogaming, adopting different perspectives and combining papers from scholars, gamers, game developers and historical consultants. In doing so, it delivers the first state-of-the-art account of both the wide array of 'ancient' video games, as well as the challenges and rewards of this new and exciting field.

Ancient Board Games

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Author :
Publisher :
ISBN 13 : 9781566490726
Total Pages : 0 pages
Book Rating : 4.23/5 ( download)

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Book Synopsis Ancient Board Games by : Irving Finkel

Download or read book Ancient Board Games written by Irving Finkel and published by . This book was released on 1999 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Here are four board games -- the Royal Game of Ur; Mehen, the Game of the Snake; Hounds and Jackals; and the Egyptian Game of Senet -- which were popular in the days of the pharaohs in ancient Egypt and in nearby countries from about 5,000 years ago, chosen and recreated by Dr. Irving Finkel of the British Museum. Everything you need to play them is here: the playing boards recreated in sumptuous colors, playing pieces, and full instructions including variations and other possibilities you may like to try.

Ancient Board Games in Perspective

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Author :
Publisher :
ISBN 13 :
Total Pages : 302 pages
Book Rating : 4.91/5 ( download)

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Book Synopsis Ancient Board Games in Perspective by : Irving L. Finkel

Download or read book Ancient Board Games in Perspective written by Irving L. Finkel and published by . This book was released on 2007 with total page 302 pages. Available in PDF, EPUB and Kindle. Book excerpt: Everyone plays board games, and everyone will find something to fascinate them in this book about the games of the past, and their history and development. Based on the lectures given at a conference in the British Museum, this book tells the story in a properly academic way, but it is no less interesting for that ... and perhaps even more interesting! The book begins with three chapters on the games of the ancient Near East, most notably The Royal Game of Ur , then there are five chapters on the various games of ancient Egypt, senet, mehen , etc. Five more chapters are devoted to the games of the Greek and Roman world, then one on India, and three on Chinese games including Go. Then there are three on the beginnings of Chess and its introduction into western Europe, then four on backgammon from India to medieval England, three on mancala games, and one on the pursuit of hnefatafl , finally some brief notes on the games of the New World. The authors, thirty-one of them, range from archaeologists, historians and museum curators, not least Irving Finkel, the editor of the volume, to such well-known historians of games as R C Bell and the internationally famous grandmaster and journalist Raymond Keene. It is a large format book with hundreds of photos and drawings.

Beyond Babylon

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Author :
Publisher : Metropolitan Museum of Art
ISBN 13 : 1588392953
Total Pages : 554 pages
Book Rating : 4.54/5 ( download)

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Book Synopsis Beyond Babylon by : Metropolitan Museum of Art (New York, N.Y.)

Download or read book Beyond Babylon written by Metropolitan Museum of Art (New York, N.Y.) and published by Metropolitan Museum of Art. This book was released on 2008 with total page 554 pages. Available in PDF, EPUB and Kindle. Book excerpt: This important volume describes the art created in the second millennium B.C. for royal palaces, temples, and tombs from Mesopotamia, Syria, and Anatolia to Cyprus, Egypt, and the Aegean.

Ancient Egyptians at Play

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Author :
Publisher : Bloomsbury Publishing
ISBN 13 : 147422119X
Total Pages : 224 pages
Book Rating : 4.91/5 ( download)

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Book Synopsis Ancient Egyptians at Play by : Walter Crist

Download or read book Ancient Egyptians at Play written by Walter Crist and published by Bloomsbury Publishing. This book was released on 2016-02-25 with total page 224 pages. Available in PDF, EPUB and Kindle. Book excerpt: The rich history of Egypt has provided famous examples of board games played in antiquity. Each of these games provides evidence of contact between Egypt and its neighbours. From pre-dynastic rule to Arab and Ottoman invasions, Egypt's past is visible on game boards. This volume starts by introducing the reader to board games as well as instruments of chance and goes on to trace the history and distribution of ancient Egyptian games, looking particularly at how they show contact with other cultures and civilizations. Game practices, which were also part of Egyptian rituals and divination, travelled throughout the eastern Mediterranean. This book explores the role of Egypt in accepting and disseminating games during its long history. Over the last few years, the extent and the modes of contact have become better understood through museum and archival research projects as well as surveys of archaeological sites in Egypt and its surrounding regions. The results allow new insight into ancient Egypt's international relations and the role of board games research in understanding its extent. Written by three authors known internationally for their expertise on this topic, this will be the first volume on Ancient Egyptian games of its kind and a much-needed contribution to the field of both Egyptology and board games studies.

Painting Antiquity

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Author :
Publisher : Oxford University Press, USA
ISBN 13 : 0190697024
Total Pages : 625 pages
Book Rating : 4.20/5 ( download)

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Book Synopsis Painting Antiquity by : Stephanie Moser

Download or read book Painting Antiquity written by Stephanie Moser and published by Oxford University Press, USA. This book was released on 2019-11-26 with total page 625 pages. Available in PDF, EPUB and Kindle. Book excerpt: Inspired by newly discovered antiquities of the ancient world exhibited in the museums of Europe and celebrated in the illustrated press of the day, the leading British history painters Sir Lawrence Alma-Tadema, Sir Edward Poynter and Edwin Long created a striking body of artworks in which archaeology was a prime focus. Of the growing community of historicist and classicist painters in mid-nineteenth century Britain, these artists expressed a passion for archaeological detail, and their aesthetic engagement with ancient material culture played a key role in fostering the enthusiasm for antiquity with wider audiences. Painting Antiquity explores the archaeological dimension of their paintings in detail, addressing how the relationship these artists had with ancient objects represented a distinctive and important development in the cultural reception of the past. The book also considers the inspiration for the movement defined as "archaeological genre painting," the artistic and historic context for this new style, the archaeological sources upon which the artworks were based, and the critical reception of the paintings in the world of Victorian art criticism. Alongside extensive visual evidence, rendered here in both striking color and black-and-white imagery, Stephanie Moser shows how this artistic practice influenced our understanding of ancient Egypt. Further, she argues that these paintings affected the development of archaeology as a discipline, revealing how the painters had an intense engagement with archaeology, representing artefacts in extraordinary detail and promoting the use of ancient material culture according to an aesthetic agenda. The issues raised by placing importance on concepts of beauty and decoration, over values such as rarity, function, or historical use continue to divide archaeologists and art historians in the present day. Ultimately, by demonstrating how the artistic dialogue with antiquity contributed to defining it, Painting Antiquity sheds important new light on the two-way exchanges between visual representations of the past and knowledge formation.

Ancient Egyptians at Play

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Author :
Publisher : Bloomsbury Publishing
ISBN 13 : 1474221203
Total Pages : 224 pages
Book Rating : 4.07/5 ( download)

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Book Synopsis Ancient Egyptians at Play by : Walter Crist

Download or read book Ancient Egyptians at Play written by Walter Crist and published by Bloomsbury Publishing. This book was released on 2016-02-25 with total page 224 pages. Available in PDF, EPUB and Kindle. Book excerpt: The rich history of Egypt has provided famous examples of board games played in antiquity. Each of these games provides evidence of contact between Egypt and its neighbours. From pre-dynastic rule to Arab and Ottoman invasions, Egypt's past is visible on game boards. This volume starts by introducing the reader to board games as well as instruments of chance and goes on to trace the history and distribution of ancient Egyptian games, looking particularly at how they show contact with other cultures and civilizations. Game practices, which were also part of Egyptian rituals and divination, travelled throughout the eastern Mediterranean. This book explores the role of Egypt in accepting and disseminating games during its long history. Over the last few years, the extent and the modes of contact have become better understood through museum and archival research projects as well as surveys of archaeological sites in Egypt and its surrounding regions. The results allow new insight into ancient Egypt's international relations and the role of board games research in understanding its extent. Written by three authors known internationally for their expertise on this topic, this will be the first volume on Ancient Egyptian games of its kind and a much-needed contribution to the field of both Egyptology and board games studies.

Dictionary of Daily Life in Biblical & Post-Biblical Antiquity: Games & Gambling

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Author :
Publisher : Hendrickson Publishers
ISBN 13 : 1619707985
Total Pages : 47 pages
Book Rating : 4.86/5 ( download)

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Book Synopsis Dictionary of Daily Life in Biblical & Post-Biblical Antiquity: Games & Gambling by : Edwin M. Yamauchi

Download or read book Dictionary of Daily Life in Biblical & Post-Biblical Antiquity: Games & Gambling written by Edwin M. Yamauchi and published by Hendrickson Publishers. This book was released on 2022-05-17 with total page 47 pages. Available in PDF, EPUB and Kindle. Book excerpt: This unique reference article, excerpted from the larger work (Dictionary of Daily Life in Biblical and Post-Biblical Antiquity), provides background cultural and technical information on the world of the Hebrew Bible and New Testament from 2000 BC to approximately AD 600. Written and edited by a world-class historian and a highly respected biblical scholar, each article addresses cultural, technical, and/or sociological issues of interest to the study of the Scriptures. Contains a high level of scholarship. Information and concepts are explained in detail and are accompanied by bibliographic material for further exploration. Useful for scholars, pastors, teachers, and students—for biblical study, exegesis, or sermon preparation. Possible areas covered include details of domestic life, technology, culture, laws, or religious practices. Each article ranges from 5 to 20 pages in length. For the complete contents of Dictionary of Daily Life in Biblical and Post-Biblical Antiquity, see ISBN 9781619708617 (4-volume set) or ISBN 9781619701458 (complete in one volume).

Ancient Greece and Rome in Videogames

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Author :
Publisher : Bloomsbury Publishing
ISBN 13 : 135015721X
Total Pages : 241 pages
Book Rating : 4.17/5 ( download)

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Book Synopsis Ancient Greece and Rome in Videogames by : Ross Clare

Download or read book Ancient Greece and Rome in Videogames written by Ross Clare and published by Bloomsbury Publishing. This book was released on 2021-06-03 with total page 241 pages. Available in PDF, EPUB and Kindle. Book excerpt: This volume presents an original framework for the study of video games that use visual materials and narrative conventions from ancient Greece and Rome. It focuses on the culturally rich continuum of ancient Greek and Roman games, treating them not just as representations, but as functional interactive products that require the player to interpret, communicate with and alter them. Tracking the movement of such concepts across different media, the study builds an interconnected picture of antiquity in video games within a wider transmedial environment. Ancient Greece and Rome in Videogames presents a wide array of games from several different genres, ranging from the blood-spilling violence of god-killing and gladiatorial combat to meticulous strategizing over virtual Roman Empires and often bizarre adventures in pseudo-ancient places. Readers encounter instances in which players become intimately engaged with the “epic mode” of spectacle in God of War, moments of negotiation with colonised lands in Rome: Total War and Imperium Romanum, and multi-layered narratives rich with ancient traditions in games such as Eleusis and Salammbo. The case study approach draws on close analysis of outstanding examples of the genre to uncover how both representation and gameplay function in such “ancient games”.