Object-Oriented Design And Patterns

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Publisher : John Wiley & Sons
ISBN 13 : 9788126519712
Total Pages : 468 pages
Book Rating : 4.11/5 ( download)

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Book Synopsis Object-Oriented Design And Patterns by : Cay Horstmann

Download or read book Object-Oriented Design And Patterns written by Cay Horstmann and published by John Wiley & Sons. This book was released on 2009-08 with total page 468 pages. Available in PDF, EPUB and Kindle. Book excerpt: Cay Horstmann offers readers an effective means for mastering computing concepts and developing strong design skills. This book introduces object-oriented fundamentals critical to designing software and shows how to implement design techniques. The author's clear, hands-on presentation and outstanding writing style help readers to better understand the material.· A Crash Course in Java· The Object-Oriented Design Process· Guidelines for Class Design· Interface Types and Polymorphism· Patterns and GUI Programming· Inheritance and Abstract Classes· The Java Object Model· Frameworks· Multithreading· More Design Patterns

Design Patterns

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Publisher : Pearson Deutschland GmbH
ISBN 13 : 9783827328243
Total Pages : 512 pages
Book Rating : 4.41/5 ( download)

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Book Synopsis Design Patterns by : Erich Gamma

Download or read book Design Patterns written by Erich Gamma and published by Pearson Deutschland GmbH. This book was released on 1995 with total page 512 pages. Available in PDF, EPUB and Kindle. Book excerpt: Software -- Software Engineering.

Design Patterns Explained

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Publisher : Pearson Education
ISBN 13 : 0321630041
Total Pages : 448 pages
Book Rating : 4.49/5 ( download)

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Book Synopsis Design Patterns Explained by : Alan Shalloway

Download or read book Design Patterns Explained written by Alan Shalloway and published by Pearson Education. This book was released on 2004-10-12 with total page 448 pages. Available in PDF, EPUB and Kindle. Book excerpt: "One of the great things about the book is the way the authors explain concepts very simply using analogies rather than programming examples–this has been very inspiring for a product I'm working on: an audio-only introduction to OOP and software development." –Bruce Eckel "...I would expect that readers with a basic understanding of object-oriented programming and design would find this book useful, before approaching design patterns completely. Design Patterns Explained complements the existing design patterns texts and may perform a very useful role, fitting between introductory texts such as UML Distilled and the more advanced patterns books." –James Noble Leverage the quality and productivity benefits of patterns–without the complexity! Design Patterns Explained, Second Edition is the field's simplest, clearest, most practical introduction to patterns. Using dozens of updated Java examples, it shows programmers and architects exactly how to use patterns to design, develop, and deliver software far more effectively. You'll start with a complete overview of the fundamental principles of patterns, and the role of object-oriented analysis and design in contemporary software development. Then, using easy-to-understand sample code, Alan Shalloway and James Trott illuminate dozens of today's most useful patterns: their underlying concepts, advantages, tradeoffs, implementation techniques, and pitfalls to avoid. Many patterns are accompanied by UML diagrams. Building on their best-selling First Edition, Shalloway and Trott have thoroughly updated this book to reflect new software design trends, patterns, and implementation techniques. Reflecting extensive reader feedback, they have deepened and clarified coverage throughout, and reorganized content for even greater ease of understanding. New and revamped coverage in this edition includes Better ways to start "thinking in patterns" How design patterns can facilitate agile development using eXtreme Programming and other methods How to use commonality and variability analysis to design application architectures The key role of testing into a patterns-driven development process How to use factories to instantiate and manage objects more effectively The Object-Pool Pattern–a new pattern not identified by the "Gang of Four" New study/practice questions at the end of every chapter Gentle yet thorough, this book assumes no patterns experience whatsoever. It's the ideal "first book" on patterns, and a perfect complement to Gamma's classic Design Patterns. If you're a programmer or architect who wants the clearest possible understanding of design patterns–or if you've struggled to make them work for you–read this book.

Design Patterns for Object-oriented Software Development

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Author :
Publisher : Addison Wesley Longman
ISBN 13 :
Total Pages : 298 pages
Book Rating : 4.87/5 ( download)

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Book Synopsis Design Patterns for Object-oriented Software Development by : Wolfgang Pree

Download or read book Design Patterns for Object-oriented Software Development written by Wolfgang Pree and published by Addison Wesley Longman. This book was released on 1995 with total page 298 pages. Available in PDF, EPUB and Kindle. Book excerpt: Software -- Software Engineering.

Designing with Objects

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Publisher : John Wiley & Sons
ISBN 13 : 1118581202
Total Pages : 504 pages
Book Rating : 4.09/5 ( download)

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Book Synopsis Designing with Objects by : Avinash C. Kak

Download or read book Designing with Objects written by Avinash C. Kak and published by John Wiley & Sons. This book was released on 2015-02-09 with total page 504 pages. Available in PDF, EPUB and Kindle. Book excerpt: Here is a book that takes the sting out of learning object-oriented design patterns! Using vignettes from the fictional world of Harry Potter, author Avinash C. Kak provides a refreshing alternative to the typically abstract and dry object-oriented design literature. Designing with Objects is unique. It explains design patterns using the short-story medium instead of sterile examples. It is the third volume in a trilogy by Avinash C. Kak, following Programming with Objects (Wiley, 2003) and Scripting with Objects (Wiley, 2008). Designing with Objects confronts how difficult it is for students to learn complex patterns based on conventional scenarios that they may not be able to relate to. In contrast, it shows that stories from the fictional world of Harry Potter provide highly relatable and engaging models. After explaining core notions in a pattern and its typical use in real-world applications, each chapter shows how a pattern can be mapped to a Harry Potter story. The next step is an explanation of the pattern through its Java implementation. The following patterns appear in three sections: Abstract Factory, Builder, Factory Method, Prototype, and Singleton; Adapter, Bridge, Composite, Decorator, Facade, Flyweight, and Proxy; and the Chain of Responsibility, Command, Interpreter, Iterator, Mediator, Memento, Observer, State, Strategy, Template Method, and Visitor. For readers’ use, Java code for each pattern is included in the book’s companion website. All code examples in the book are available for download on a companion website with resources for readers and instructors. A refreshing alternative to the abstract and dry explanations of the object-oriented design patterns in much of the existing literature on the subject. In 24 chapters, Designing with Objects explains well-known design patterns by relating them to stories from the fictional Harry Potter series

Head First Object-Oriented Analysis and Design

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Publisher : "O'Reilly Media, Inc."
ISBN 13 : 0596008678
Total Pages : 634 pages
Book Rating : 4.73/5 ( download)

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Book Synopsis Head First Object-Oriented Analysis and Design by : Brett McLaughlin

Download or read book Head First Object-Oriented Analysis and Design written by Brett McLaughlin and published by "O'Reilly Media, Inc.". This book was released on 2007 with total page 634 pages. Available in PDF, EPUB and Kindle. Book excerpt: Provides information on analyzing, designing, and writing object-oriented software.

Practical Object-oriented Design in Ruby

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Publisher : Pearson Education
ISBN 13 : 0321721330
Total Pages : 272 pages
Book Rating : 4.34/5 ( download)

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Book Synopsis Practical Object-oriented Design in Ruby by : Sandi Metz

Download or read book Practical Object-oriented Design in Ruby written by Sandi Metz and published by Pearson Education. This book was released on 2013 with total page 272 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Complete Guide to Writing More Maintainable, Manageable, Pleasing, and Powerful Ruby Applications Ruby's widely admired ease of use has a downside: Too many Ruby and Rails applications have been created without concern for their long-term maintenance or evolution. The Web is awash in Ruby code that is now virtually impossible to change or extend. This text helps you solve that problem by using powerful real-world object-oriented design techniques, which it thoroughly explains using simple and practical Ruby examples. This book focuses squarely on object-oriented Ruby application design. Practical Object-Oriented Design in Ruby will guide you to superior outcomes, whatever your previous Ruby experience. Novice Ruby programmers will find specific rules to live by; intermediate Ruby programmers will find valuable principles they can flexibly interpret and apply; and advanced Ruby programmers will find a common language they can use to lead development and guide their colleagues. This guide will help you Understand how object-oriented programming can help you craft Ruby code that is easier to maintain and upgrade Decide what belongs in a single Ruby class Avoid entangling objects that should be kept separate Define flexible interfaces among objects Reduce programming overhead costs with duck typing Successfully apply inheritance Build objects via composition Design cost-effective tests Solve common problems associated with poorly designed Ruby code

Head First Design Patterns

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Publisher : "O'Reilly Media, Inc."
ISBN 13 : 0596800746
Total Pages : 694 pages
Book Rating : 4.41/5 ( download)

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Book Synopsis Head First Design Patterns by : Eric Freeman

Download or read book Head First Design Patterns written by Eric Freeman and published by "O'Reilly Media, Inc.". This book was released on 2004-10-25 with total page 694 pages. Available in PDF, EPUB and Kindle. Book excerpt: Using research in neurobiology, cognitive science and learning theory, this text loads patterns into your brain in a way that lets you put them to work immediately, makes you better at solving software design problems, and improves your ability to speak the language of patterns with others on your team.

Hands-On Object-Oriented Programming with Kotlin

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Publisher : Packt Publishing Ltd
ISBN 13 : 1789619645
Total Pages : 370 pages
Book Rating : 4.45/5 ( download)

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Book Synopsis Hands-On Object-Oriented Programming with Kotlin by : Abid Khan

Download or read book Hands-On Object-Oriented Programming with Kotlin written by Abid Khan and published by Packt Publishing Ltd. This book was released on 2018-10-31 with total page 370 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn everything you need to know about object-oriented programming with the latest features of Kotlin 1.3 Key FeaturesA practical guide to understand objects and classes in KotlinLearn to write asynchronous, non-blocking codes with Kotlin coroutinesExplore Encapsulation, Inheritance, Polymorphism, and Abstraction in KotlinBook Description Kotlin is an object-oriented programming language. The book is based on the latest version of Kotlin. The book provides you with a thorough understanding of programming concepts, object-oriented programming techniques, and design patterns. It includes numerous examples, explanation of concepts and keynotes. Where possible, examples and programming exercises are included. The main purpose of the book is to provide a comprehensive coverage of Kotlin features such as classes, data classes, and inheritance. It also provides a good understanding of design pattern and how Kotlin syntax works with object-oriented techniques. You will also gain familiarity with syntax in this book by writing labeled for loop and when as an expression. An introduction to the advanced concepts such as sealed classes and package level functions and coroutines is provided and we will also learn how these concepts can make the software development easy. Supported libraries for serialization, regular expression and testing are also covered in this book. By the end of the book, you would have learnt building robust and maintainable software with object oriented design patterns in Kotlin. What you will learnGet an overview of the Kotlin programming languageDiscover Object-oriented programming techniques in Kotlin Understand Object-oriented design patternsUncover multithreading by Kotlin wayUnderstand about arrays and collectionsUnderstand the importance of object-oriented design patternsUnderstand about exception handling and testing in OOP with KotlinWho this book is for This book is for programmers and developers who wish to learn Object-oriented programming principles and apply them to build robust and scalable applications. Basic knowledge in Kotlin programming is assumed

Practical Object-Oriented Design

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Author :
Publisher : Addison-Wesley Professional
ISBN 13 : 0134445570
Total Pages : 700 pages
Book Rating : 4.71/5 ( download)

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Book Synopsis Practical Object-Oriented Design by : Sandi Metz

Download or read book Practical Object-Oriented Design written by Sandi Metz and published by Addison-Wesley Professional. This book was released on 2018-07-10 with total page 700 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Complete Guide to Writing Maintainable, Manageable, Pleasing, and Powerful Object-Oriented Applications Object-oriented programming languages exist to help you create beautiful, straightforward applications that are easy to change and simple to extend. Unfortunately, the world is awash with object-oriented (OO) applications that are difficult to understand and expensive to change. Practical Object-Oriented Design, Second Edition, immerses you in an OO mindset and teaches you powerful, real-world, object-oriented design techniques with simple and practical examples. Sandi Metz demonstrates how to build new applications that can “survive success” and repair existing applications that have become impossible to change. Each technique is illustrated with extended examples in the easy-to-understand Ruby programming language, all downloadable from the companion website, poodr.com. Fully updated for Ruby 2.5, this guide shows how to Decide what belongs in a single class Avoid entangling objects that should be kept separate Define flexible interfaces among objects Reduce programming overhead costs with duck typing Successfully apply inheritance Build objects via composition Whatever your previous object-oriented experience, this concise guide will help you achieve the superior outcomes you’re looking for. Register your book for convenient access to downloads, updates, and/or corrections as they become available. See inside book for details.