Maya Manual

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Author :
Publisher : Springer Science & Business Media
ISBN 13 : 185233858X
Total Pages : 316 pages
Book Rating : 4.89/5 ( download)

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Book Synopsis Maya Manual by : Daniel Lavender

Download or read book Maya Manual written by Daniel Lavender and published by Springer Science & Business Media. This book was released on 2006-04-18 with total page 316 pages. Available in PDF, EPUB and Kindle. Book excerpt: Alias|Wavefront’s Maya 3D animation software is an integrated collection of tools for creating computer generated images, used in nearly every blockbuster special effects film that has been released in the last few years. The first choice for digital content creators, Maya combines animation, dynamics, modelling and rendering tools, enabling you to create digital characters and visual effects for live action films or stand-alone animation.

Autodesk Maya 2022 Basics Guide

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Publisher : SDC Publications
ISBN 13 : 1630574503
Total Pages : 648 pages
Book Rating : 4.05/5 ( download)

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Book Synopsis Autodesk Maya 2022 Basics Guide by : Kelly Murdock

Download or read book Autodesk Maya 2022 Basics Guide written by Kelly Murdock and published by SDC Publications. This book was released on 2021-07-26 with total page 648 pages. Available in PDF, EPUB and Kindle. Book excerpt: Written by renowned author and 3D artist Kelly L. Murdock, Autodesk Maya 2022 Basics Guide is designed to give new users a solid understanding of the fundamental skills needed to create beautiful 3D models and stunning animations with Autodesk Maya. Using clear and easy to follow instructions this book will guide you through learning all the major features of Maya. The text is complemented by video instruction. Each chapter has a corresponding video tutorial that introduces you to the topics and allows you to watch and learn how functions are performed in a way that a text alone cannot do. Autodesk Maya 2022 Basics Guide makes no assumptions about your previous experience with Autodesk Maya. It begins by helping you get comfortable with the user interface and navigating scenes before moving into modeling, texturing, lighting, animating, rendering and more. Additionally, more advanced features such as character rigging, skinning, animating with dynamics and MEL scripting are also introduced. Each chapter begins by examining the concept behind each task, the goal and the necessary features that are involved. Then you go in-depth with the objective of your task as you study examples and learn the steps necessary to complete it. Working your way through the comprehensive, step-by-step lessons, you'll develop the confidence you need to create incredible renderings and animations using Autodesk Maya. Who this book is for This text was created specifically for users with no prior 3D modeling or animation experience. If you want to work in a creative field or are just curious about how 3D animated movies are made this book is the perfect way to get started. Users who are migrating from another 3D application or upgrading from a previous version of Maya will also benefit greatly from this text. What you'll learn • How to create models using primitives, curves, NURBS, Polygons and more • How to assign materials and textures to make realistic-looking models • How to use Paint Effects to paint on and quickly create complex 3D Models • How to use lights, cameras, and depth of field to render captivating scenes • How to use keyframes, motion paths and the Graph Editor to create animations • How to use character rigging, skinning, and inverse kinematics to animate realistic movements • How to use various deformers to manipulate objects, animations and special effects • How to add influence objects, skin weights and hair to a character for a more realistic look • How to use dynamics to create fire, smoke, lightning, explosions, cloth and ocean effects • How to enable raytracing, motion blur, and fog effects for increased realism • How to render stills and animations using Maya Vector and Mental Ray for different looks • How to use the Command Line and MEL Scripting to work faster About Autodesk Maya Maya is a program, created by Autodesk, used to model, animate, and render 3D scenes. 3D scenes created with Maya have appeared in movies, television, advertisements, games, product visualizations, and on the Web. With Maya, you can create and animate your own 3D scenes and render them as still images or as animation sequences.

Complete Maya Programming Volume II

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Author :
Publisher : Elsevier
ISBN 13 : 0080529577
Total Pages : 737 pages
Book Rating : 4.78/5 ( download)

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Book Synopsis Complete Maya Programming Volume II by : David Gould

Download or read book Complete Maya Programming Volume II written by David Gould and published by Elsevier. This book was released on 2005-08-05 with total page 737 pages. Available in PDF, EPUB and Kindle. Book excerpt: David Gould's acclaimed first book, Complete Maya Programming: An Extensive Guide to MEL and the C++ API, provides artists and programmers with a deep understanding of the way Maya works and how it can be enhanced and customized through programming. In his new book David offers a gentle, intuitive introduction to the core ideas of computer graphics. Each concept is explained progressively and is fully implemented in both MEL and C++ so that an artist or programmer can use the source code directly in their own programs. Geometry and modeling are covered in detail with progressively more complex examples demonstrating all of Maya's possible programming features. David Gould's first volume is widely regarded as the most authoritative reference on Maya programming. Volume II continues this tradition and provides an unmatched guide for the artist and programmer tackling complex tasks. Covers a spectrum of topics in computer graphics including points and vectors, rotations, transformations, curves and surfaces (polygonal, NURBS, subdivision), and modeling Offers insights to Maya's inner workings so that an artist or programmer can design and develop customized tools and solutions Discusses problem solving with MEL (Maya's scripting language) and the more powerful and versatile C++ API, with plenty of code examples for each

Tradigital Maya

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Publisher : Taylor & Francis
ISBN 13 : 0123852226
Total Pages : 570 pages
Book Rating : 4.29/5 ( download)

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Book Synopsis Tradigital Maya by : Lee Montgomery

Download or read book Tradigital Maya written by Lee Montgomery and published by Taylor & Francis. This book was released on 2012 with total page 570 pages. Available in PDF, EPUB and Kindle. Book excerpt: Finally a book that bridges the world of software instruction with the classical principles of animation - for animators. Lee Montgomery offers the only artistic guide to applying the principles of traditional animation with Maya's tool set.

Animals and Plants of the Ancient Maya

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Publisher : University of Texas Press
ISBN 13 : 9780292777606
Total Pages : 380 pages
Book Rating : 4.04/5 ( download)

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Book Synopsis Animals and Plants of the Ancient Maya by : Victoria Schlesinger

Download or read book Animals and Plants of the Ancient Maya written by Victoria Schlesinger and published by University of Texas Press. This book was released on 2001 with total page 380 pages. Available in PDF, EPUB and Kindle. Book excerpt: A growing interest in all things Maya brings an increasing number of visitors to prehistoric Maya ruins and contemporary Maya communities in Guatemala, Belize, El Salvador, western Honduras, the Yucatán Peninsula, and the southern areas of Chiapas and Tabasco, Mexico. For these visitors and indeed everyone with an interest in the Maya, this field guide highlights nearly 100 species of plants and animals that were significant to the ancient Maya and that continue to inhabit the Maya region today. Drawing from the disciplines of biology, ecology, and anthropology, Victoria Schlesinger describes each plant or animal's habitat and natural history, identifying characteristics (also shown in a black-and-white drawing), and cultural significance to the ancient and contemporary Maya. An introductory section explains how to use the book and offers a concise overview of the history, lifeways, and cosmology of the ancient Maya. The concluding section describes the collapse of ancient Maya society and briefly traces the history of the Maya region from colonial times to the present.

Translated Christianities

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Publisher : Penn State Press
ISBN 13 : 0271065524
Total Pages : 154 pages
Book Rating : 4.26/5 ( download)

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Book Synopsis Translated Christianities by : Mark Z. Christensen

Download or read book Translated Christianities written by Mark Z. Christensen and published by Penn State Press. This book was released on 2015-06-10 with total page 154 pages. Available in PDF, EPUB and Kindle. Book excerpt: Beginning in the sixteenth century, ecclesiastics and others created religious texts written in the native languages of the Nahua and Yucatec Maya. These texts played an important role in the evangelization of central Mexico and Yucatan. Translated Christianities is the first book to provide readers with English translations of a variety of Nahuatl and Maya religious texts. It pulls Nahuatl and Maya sermons, catechisms, and confessional manuals out of relative obscurity and presents them to the reader in a way that illustrates similarities, differences, and trends in religious text production throughout the colonial period. The texts included in this work are diverse. Their authors range from Spanish ecclesiastics to native assistants, from Catholics to Methodists, and from sixteenth-century Nahuas to nineteenth-century Maya. Although translated from its native language into English, each text illustrates the impact of European and native cultures on its content. Medieval tales popular in Europe are transformed to accommodate a New World native audience, biblical figures assume native identities, and texts admonishing Christian behavior are tailored to meet the demands of a colonial native population. Moreover, the book provides the first translation and analysis of a Methodist catechism written in Yucatec Maya to convert the Maya of Belize and Yucatan. Ultimately, readers are offered an uncommon opportunity to read for themselves the translated Christianities that Nahuatl and Maya texts contained.

The Complete Ascension Manual

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Author :
Publisher : Light Technology Publishing
ISBN 13 : 1622335481
Total Pages : 306 pages
Book Rating : 4.80/5 ( download)

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Book Synopsis The Complete Ascension Manual by : Joshua David Stone

Download or read book The Complete Ascension Manual written by Joshua David Stone and published by Light Technology Publishing. This book was released on 1994-01-01 with total page 306 pages. Available in PDF, EPUB and Kindle. Book excerpt: For those who have the intention but lack the lifetime it would take to study the entire history of spirituality, this extraordinary compendium is a great gift. Stone has gleaned the essentials from vast research as well as intuitive information and woven them into a simple and engrossing exploration of self-realization. The Complete Ascension Manual is both practical and enlightening. It is a guidebook through the past and a how-to manual for ascension. Created to be read as an overview of the spiritual path, this book explores the world's great religions, Great Masters, spiritual psychology and the Ascended Masters' teachings with specific steps to accelerate our process of ascension. The Complete Ascension Manual is a thorough introduction to subjects such as: The monad, soul and personality, God and the cosmic Hierarchy, Ascension, the sixth initiation, Twenty ascension techniques to build your Light quotient, Mantras, names of God and words of power, and 147 Golden "Keys" to achieving ascension in this lifetime.

Understanding 3D Animation Using Maya

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Author :
Publisher : Springer Science & Business Media
ISBN 13 : 0387269045
Total Pages : 336 pages
Book Rating : 4.47/5 ( download)

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Book Synopsis Understanding 3D Animation Using Maya by : John Edgar Park

Download or read book Understanding 3D Animation Using Maya written by John Edgar Park and published by Springer Science & Business Media. This book was released on 2007-08-29 with total page 336 pages. Available in PDF, EPUB and Kindle. Book excerpt: Many animators and designers would like to supplement their Maya learning with a less-technical, more helpful book. This self-study manual is both a general guide for understanding 3-D computer graphics and a specific guide for learning the fundamentals of Maya: workspace, modeling, animation, shading, lighting, and rendering. Understanding 3-D Animation Using Maya covers these fundamentals in each chapter so that readers gain increasingly detailed knowledge. After an initial 'concepts' section launches each chapter, hands-on tutorials are provided, as well as a chapter project that progressively adds newly learned material and culminates in the final animated short. This is the first book on Maya that teaches the subject using a sensible, proven methodology for both novices and intermediate users. Topics and features: - Proven method that emphasizes preliminaries to every chapter - Integrates the "why" concepts of 3-D simultaneously with the "how-to" techniques - Skills reinforced with tutorials and chapter projects - Real-world experience distilled into helpful hints and step-by-step guides for common tasks

Mortuary Landscapes of the Classic Maya

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Publisher : University of Texas Press
ISBN 13 : 1477300511
Total Pages : 324 pages
Book Rating : 4.10/5 ( download)

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Book Synopsis Mortuary Landscapes of the Classic Maya by : Andrew K. Scherer

Download or read book Mortuary Landscapes of the Classic Maya written by Andrew K. Scherer and published by University of Texas Press. This book was released on 2015-11-15 with total page 324 pages. Available in PDF, EPUB and Kindle. Book excerpt: From the tombs of the elite to the graves of commoners, mortuary remains offer rich insights into Classic Maya society. In Mortuary Landscapes of the Classic Maya: Rituals of Body and Soul, the anthropological archaeologist and bioarchaeologist Andrew K. Scherer explores the broad range of burial practices among the Maya of the Classic period (AD 250–900), integrating information gleaned from his own fieldwork with insights from the fields of iconography, epigraphy, and ethnography to illuminate this society’s rich funerary traditions. Scherer’s study of burials along the Usumacinta River at the Mexican-Guatemalan border and in the Central Petén region of Guatemala—areas that include Piedras Negras, El Kinel, Tecolote, El Zotz, and Yaxha—reveals commonalities and differences among royal, elite, and commoner mortuary practices. By analyzing skeletons containing dental and cranial modifications, as well as the adornments of interred bodies, Scherer probes Classic Maya conceptions of body, wellness, and the afterlife. Scherer also moves beyond the body to look at the spatial orientation of the burials and their integration into the architecture of Maya communities. Taking a unique interdisciplinary approach, the author examines how Classic Maya deathways can expand our understanding of this society’s beliefs and traditions, making Mortuary Landscapes of the Classic Maya an important step forward in Mesoamerican archeology.

Mastering Autodesk Maya 2012

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Author :
Publisher : John Wiley & Sons
ISBN 13 : 1118148525
Total Pages : 1031 pages
Book Rating : 4.25/5 ( download)

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Book Synopsis Mastering Autodesk Maya 2012 by : Todd Palamar

Download or read book Mastering Autodesk Maya 2012 written by Todd Palamar and published by John Wiley & Sons. This book was released on 2011-07-07 with total page 1031 pages. Available in PDF, EPUB and Kindle. Book excerpt: The exclusive, official guide to the very latest version of Maya Get extensive, hands-on, intermediate to advanced coverage of Autodesk Maya 2012, the top-selling 3D software on the market. If you already know Maya basics, this authoritative book takes you to the next level. From modeling, texturing, animation, and visual effects to high-level techniques for film, television, games, and more, this book provides professional-level Maya instruction. With pages of scenarios and examples from some of the leading professionals in the industry, author Todd Palamar will help you master the entire CG production pipeline. Provides professional-level instruction on Maya, the industry-leading 3D animation and effects software used in popular films, games, and commercials Covers the very latest Maya 2012 tools and features, including the new fluid simulation tools Showcases the techniques of professionals through numerous examples, demonstrating how to set up and manage 3D animation and visual effects pipelines Includes challenging tutorials and real-world scenarios from some of the leading professionals in the industry If you're looking for an in-depth, professional Maya resource to turn to again and again, this is the book you need.