Klingon Honor Guard

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Author :
Publisher : Bradygames
ISBN 13 : 9781566868310
Total Pages : 0 pages
Book Rating : 4.19/5 ( download)

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Book Synopsis Klingon Honor Guard by : Blaine Lee Pardoe

Download or read book Klingon Honor Guard written by Blaine Lee Pardoe and published by Bradygames. This book was released on 1998-10-02 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Klingon Honor Guard propels players into the heart of the Klingon Empire. With ten powerful weapons to choose from, plus over 20 highly detailed creatures and enemies, gamers will need this guide to capture the perpetrators of an assassination attempt.

The Klingon Art of War

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Author :
Publisher : Simon and Schuster
ISBN 13 : 1476757402
Total Pages : 81 pages
Book Rating : 4.07/5 ( download)

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Book Synopsis The Klingon Art of War by : Keith R. A. DeCandido

Download or read book The Klingon Art of War written by Keith R. A. DeCandido and published by Simon and Schuster. This book was released on 2014-05-06 with total page 81 pages. Available in PDF, EPUB and Kindle. Book excerpt: Passed down from the time of Kahless, ten precepts have shaped Klingon culture andindoctrinated Klingons in the Way of the Warrior. With this new translation, people from all walks of life—and all worlds—can harness the ancient Klingon wisdom and learn to embody courage, discipline, and honor. • Choose your enemies well. • Strike quickly or strike not. • Always face your enemy. • Seek adversity. • Reveal your true self in combat. • Destroy weakness. • Leave nothing until tomorrow. • Choose death over chains. • Die standing up. • Guard honor above all.

Maximum PC

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Author :
Publisher :
ISBN 13 :
Total Pages : 158 pages
Book Rating : 4./5 ( download)

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Book Synopsis Maximum PC by :

Download or read book Maximum PC written by and published by . This book was released on 1998-12 with total page 158 pages. Available in PDF, EPUB and Kindle. Book excerpt: Maximum PC is the magazine that every computer fanatic, PC gamer or content creator must read. Each and every issue is packed with punishing product reviews, insightful and innovative how-to stories and the illuminating technical articles that enthusiasts crave.

Star Trek Video Games

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Author :
Publisher : White Owl
ISBN 13 : 1399050761
Total Pages : 154 pages
Book Rating : 4.60/5 ( download)

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Book Synopsis Star Trek Video Games by : Mat Bradley-Tschirgi

Download or read book Star Trek Video Games written by Mat Bradley-Tschirgi and published by White Owl. This book was released on 2024-08-30 with total page 154 pages. Available in PDF, EPUB and Kindle. Book excerpt: Star Trek video games have been around almost as long as Star Trek itself. From humble beginnings as an unofficial text-based game playable on mainframe computers to modern multi-million dollar spectacles, Star Trek video games span the history of gaming itself. In Star Trek Video Games: An Unofficial Guide to the Final Frontier, author Mat Bradley-Tschirgi dives into notable Star Trek games across a variety of genres in his fun, humorous style with loads of aplomb. Whether they are based on the live-action or animated TV series, movies, or crossover scenarios, dozens of games (some memorable, some not so memorable) are covered in rich detail with proper historical context along the way. Aside from its sometimes snarky text, this book features over 100 color photos showing off the wide variety of Star Trek video games covered within. There's also interviews with game designers, writers, producers, and gaming journalists on select titles offering a behind the scenes look or color commentary on such fan favorites as Star Trek: Starfleet Command, Star Trek: Judgment Rites, Star Trek: Legacy, Star Trek: Resurgence, and more! Relive memories of playing Star Trek games on Mac, PCs, consoles, handhelds, and mobile phones or discover new favorites to add to your collection. Whether you've played all the Star Trek games or are curious as to what the world of Trek gaming holds, Star Trek Video Games: An Unofficial Guide to the Final Frontier will make a fun addition to your home library.

Computer Gaming World

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Publisher :
ISBN 13 :
Total Pages : 504 pages
Book Rating : 4.69/5 ( download)

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Book Synopsis Computer Gaming World by :

Download or read book Computer Gaming World written by and published by . This book was released on 2003 with total page 504 pages. Available in PDF, EPUB and Kindle. Book excerpt:

The Video Games Guide

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Author :
Publisher : McFarland
ISBN 13 : 078647257X
Total Pages : 385 pages
Book Rating : 4.74/5 ( download)

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Book Synopsis The Video Games Guide by : Matt Fox

Download or read book The Video Games Guide written by Matt Fox and published by McFarland. This book was released on 2013-01-17 with total page 385 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Video Games Guide is the world's most comprehensive reference book on computer and video games. Presented in an A to Z format, this greatly expanded new edition spans fifty years of game design--from the very earliest (1962's Spacewar) through the present day releases on the PlayStation 3, Xbox 360, Wii and PC. Each game entry includes the year of release, the hardware it was released on, the name of the developer/publisher, a one to five star quality rating, and a descriptive review which offers fascinating nuggets of trivia, historical notes, cross-referencing with other titles, information on each game's sequels and of course the author's views and insights into the game. In addition to the main entries and reviews, a full-color gallery provides a visual timeline of gaming through the decades, and several appendices help to place nearly 3,000 games in context. Appendices include: a chronology of gaming software and hardware, a list of game designers showing their main titles, results of annual video game awards, notes on sourcing video games, and a glossary of gaming terms.

Maximum PC

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Author :
Publisher :
ISBN 13 :
Total Pages : 108 pages
Book Rating : 4./5 ( download)

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Book Synopsis Maximum PC by :

Download or read book Maximum PC written by and published by . This book was released on 2001-06 with total page 108 pages. Available in PDF, EPUB and Kindle. Book excerpt: Maximum PC is the magazine that every computer fanatic, PC gamer or content creator must read. Each and every issue is packed with punishing product reviews, insightful and innovative how-to stories and the illuminating technical articles that enthusiasts crave.

Maximum PC

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Author :
Publisher :
ISBN 13 :
Total Pages : 158 pages
Book Rating : 4./5 ( download)

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Book Synopsis Maximum PC by :

Download or read book Maximum PC written by and published by . This book was released on 1998-12 with total page 158 pages. Available in PDF, EPUB and Kindle. Book excerpt: Maximum PC is the magazine that every computer fanatic, PC gamer or content creator must read. Each and every issue is packed with punishing product reviews, insightful and innovative how-to stories and the illuminating technical articles that enthusiasts crave.

In The Name Of Honor

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Author :
Publisher : Simon and Schuster
ISBN 13 : 1471107531
Total Pages : 352 pages
Book Rating : 4.35/5 ( download)

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Book Synopsis In The Name Of Honor by : Dayton Ward

Download or read book In The Name Of Honor written by Dayton Ward and published by Simon and Schuster. This book was released on 2012-10-30 with total page 352 pages. Available in PDF, EPUB and Kindle. Book excerpt: The crew of the USS Enterprise arrive on a remote Klingon planet and soon discover that the crew of the USS Gagarin, which was viciously attacked by Klingons ten years ago, have been held prisoner there ever since. With the assistance of the brave and honourable Koloth -- the Klingon captain from the viewer-favourite original series episode, "The Trouble with Tribbles" -- Captain Kirk sets out to rescue them, knowing that, should he fail, the Federation will deny all knowledge of his mission. What's more, powerful factions in the Klingon goverment are determined not to give up the prisoners, even if it means obliterating every last one of them -- and anyone who attempts to save them! Undeterred by the odds that are stacked against him, Kirk proceeds with his audacious plan. In the course of the rescue he discovers the secrets behind many Klingon mysteries -- mysteries that Star Trek fans have been waiting to find out. Why, for instance, did the Klingons originally encountered by Captain Kirk appear physically different to those encountered by later Starfleet crews? For the first time IN THE NAME OF HONOR answers the question that has puzzled the Star Trek universe for years.

Encyclopedia of Computer Graphics and Games

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Author :
Publisher : Springer Nature
ISBN 13 : 3031231619
Total Pages : 2150 pages
Book Rating : 4.12/5 ( download)

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Book Synopsis Encyclopedia of Computer Graphics and Games by : Newton Lee

Download or read book Encyclopedia of Computer Graphics and Games written by Newton Lee and published by Springer Nature. This book was released on 2024-01-19 with total page 2150 pages. Available in PDF, EPUB and Kindle. Book excerpt: Encyclopedia of Computer Graphics and Games (ECGG) is a unique reference resource tailored to meet the needs of research and applications for industry professionals and academic communities worldwide. The ECGG covers the history, technologies, and trends of computer graphics and games. Editor Newton Lee, Institute for Education, Research, and Scholarships, Los Angeles, CA, USA Academic Co-Chairs Shlomo Dubnov, Department of Music and Computer Science and Engineering, University of California San Diego, San Diego, CA, USA Patrick C. K. Hung, University of Ontario Institute of Technology, Oshawa, ON, Canada Jaci Lee Lederman, Vincennes University, Vincennes, IN, USA Industry Co-Chairs Shuichi Kurabayashi, Cygames, Inc. & Keio University, Kanagawa, Japan Xiaomao Wu, Gritworld GmbH, Frankfurt am Main, Hessen, Germany Editorial Board Members Leigh Achterbosch, School of Science, Engineering, IT and Physical Sciences, Federation University Australia Mt Helen, Ballarat, VIC, Australia Ramazan S. Aygun, Department of Computer Science, Kennesaw State University, Marietta, GA, USA Barbaros Bostan, BUG Game Lab, Bahçeşehir University (BAU), Istanbul, Turkey Anthony L. Brooks, Aalborg University, Aalborg, Denmark Guven Catak, BUG Game Lab, Bahçeşehir University (BAU), Istanbul, Turkey Alvin Kok Chuen Chan, Cambridge Corporate University, Lucerne, Switzerland Anirban Chowdhury, Department of User Experience and Interaction Design, School of Design (SoD), University of Petroleum and Energy Studies (UPES), Dehradun, Uttarakhand, India Saverio Debernardis, Dipartimento di Meccanica, Matematica e Management, Politecnico di Bari, Bari, Italy Abdennour El Rhalibi, Liverpool John Moores University, Liverpool, UK Stefano Ferretti, Department of Computer Science and Engineering, University of Bologna, Bologna, Italy Han Hu, School of Information and Electronics, Beijing Institute of Technology, Beijing, China Ms. Susan Johnston, Select Services Films Inc., Los Angeles, CA, USA Chris Joslin, Carleton University, Ottawa, Canada Sicilia Ferreira Judice, Department of Computer Science, University of Calgary, Calgary, Canada Hoshang Kolivand, Department Computer Science, Faculty of Engineering and Technology, Liverpool John Moores University, Liverpool, UK Dario Maggiorini, Department of Computer Science, University of Milan, Milan, Italy Tim McGraw, Purdue University, West Lafayette, IN, USA George Papagiannakis, ORamaVR S.A., Heraklion, Greece; FORTH-ICS, Heraklion Greece University of Crete, Heraklion, Greece Florian Richoux, Nantes Atlantic Computer Science Laboratory (LINA), Université de Nantes, Nantes, France Andrea Sanna, Dipartimento di Automatica e Informatica, Politecnico di Torino, Turin, Italy Yann Savoye, Institut fur Informatik, Innsbruck University, Innsbruck, Austria Sercan Şengün, Wonsook Kim School of Art, Illinois State University, Normal, IL, USA Ruck Thawonmas, Ritsumeikan University, Shiga, Japan Vinesh Thiruchelvam, Asia Pacific University of Technology & Innovation, Kuala Lumpur, Malaysia Rojin Vishkaie, Amazon, Seattle, WA, USA Duncan A. H. Williams, Digital Creativity Labs, Department of Computer Science, University of York, York, UK Sai-Keung Wong, National Chiao Tung University, Hsinchu, Taiwan Editorial Board Intern Sam Romershausen, Vincennes University, Vincennes, IN, USA