Infotext

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Publisher : Pippin Publishing Corporation
ISBN 13 : 9780887510762
Total Pages : 166 pages
Book Rating : 4.60/5 ( download)

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Book Synopsis Infotext by : Karen M. Feathers

Download or read book Infotext written by Karen M. Feathers and published by Pippin Publishing Corporation. This book was released on 2004 with total page 166 pages. Available in PDF, EPUB and Kindle. Book excerpt: Karen Feathers explains why infotexts often present problems, even for proficient readers.

The Environment in the Age of the Internet

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Publisher : Open Book Publishers
ISBN 13 : 1783742461
Total Pages : 192 pages
Book Rating : 4.62/5 ( download)

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Book Synopsis The Environment in the Age of the Internet by : Heike Graf

Download or read book The Environment in the Age of the Internet written by Heike Graf and published by Open Book Publishers. This book was released on 2016-07-18 with total page 192 pages. Available in PDF, EPUB and Kindle. Book excerpt: How do we talk about the environment? Does this communication reveal and construct meaning? Is the environment expressed and foregrounded in the new landscape of digital media? The Environment in the Age of the Internet is an interdisciplinary collection that draws together research and answers from media and communication studies, social sciences, modern history, and folklore studies. Edited by Heike Graf, its focus is on the communicative approaches taken by different groups to ecological issues, shedding light on how these groups tell their distinctive stories of "the environment". This book draws on case studies from around the world and focuses on activists of radically different kinds: protestors against pulp mills in South America, resistance to mining in the Sámi region of Sweden, the struggles of indigenous peoples from the Arctic to the Amazon, gardening bloggers in northern Europe, and neo-Nazi environmentalists in Germany. Each case is examined in relation to its multifaceted media coverage, mainstream and digital, professional and amateur. Stories are told within a context; examining the "what" and "how" of these environmental stories demonstrates how contexts determine communication, and how communication raises and shapes awareness. These issues have never been more urgent, this work never more timely. The Environment in the Age of the Internet is essential reading for everyone interested in how humans relate to their environment in the digital age.

Teletext

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Publisher : Lehigh University Press
ISBN 13 : 9780934223645
Total Pages : 192 pages
Book Rating : 4.45/5 ( download)

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Book Synopsis Teletext by : Leonard R. Graziplene

Download or read book Teletext written by Leonard R. Graziplene and published by Lehigh University Press. This book was released on 2000 with total page 192 pages. Available in PDF, EPUB and Kindle. Book excerpt: Teletext was a technology developed in Europe in the late 1970s and perfected in North America during the early 1980s by the Canadian Department of Communications and AT&T. Teletext was a digital database transmitted along with a regular television signal. It enabled broadcast, PBS, and cable statio

Deep Inside OsCommerce

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Publisher : Packt Publishing Ltd
ISBN 13 : 1847191274
Total Pages : 376 pages
Book Rating : 4.74/5 ( download)

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Book Synopsis Deep Inside OsCommerce by : Monika Mathé

Download or read book Deep Inside OsCommerce written by Monika Mathé and published by Packt Publishing Ltd. This book was released on 2006-10-01 with total page 376 pages. Available in PDF, EPUB and Kindle. Book excerpt: Ready-to-use recipes to customize and extend your e-commerce website

Unity 2020 Virtual Reality Projects

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Publisher : Packt Publishing Ltd
ISBN 13 : 1839214252
Total Pages : 586 pages
Book Rating : 4.57/5 ( download)

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Book Synopsis Unity 2020 Virtual Reality Projects by : Jonathan Linowes

Download or read book Unity 2020 Virtual Reality Projects written by Jonathan Linowes and published by Packt Publishing Ltd. This book was released on 2020-07-30 with total page 586 pages. Available in PDF, EPUB and Kindle. Book excerpt: Explore the latest features of Unity and build VR experiences including first-person interactions, audio fireball games, 360-degree media, art gallery tours, and VR storytelling Key FeaturesDiscover step-by-step instructions and best practices to begin your VR development journeyExplore Unity features such as URP rendering, XR Interaction Toolkit, and ProBuilderBuild impressive VR-based apps and games that can be experienced using modern devices like Oculus Rift and Oculus QuestBook Description This third edition of the Unity Virtual Reality (VR) development guide is updated to cover the latest features of Unity 2019.4 or later versions - the leading platform for building VR games, applications, and immersive experiences for contemporary VR devices. Enhanced with more focus on growing components, such as Universal Render Pipeline (URP), extended reality (XR) plugins, the XR Interaction Toolkit package, and the latest VR devices, this edition will help you to get up to date with the current state of VR. With its practical and project-based approach, this book covers the specifics of virtual reality development in Unity. You'll learn how to build VR apps that can be experienced with modern devices from Oculus, VIVE, and others. This virtual reality book presents lighting and rendering strategies to help you build cutting-edge graphics, and explains URP and rendering concepts that will enable you to achieve realism for your apps. You'll build real-world VR experiences using world space user interface canvases, locomotion and teleportation, 360-degree media, and timeline animation, as well as learn about important VR development concepts, best practices, and performance optimization and user experience strategies. By the end of this Unity book, you'll be fully equipped to use Unity to develop rich, interactive virtual reality experiences. What you will learnUnderstand the current state of virtual reality and VR consumer productsGet started with Unity by building a simple diorama scene using Unity Editor and imported assetsConfigure your Unity VR projects to run on VR platforms such as Oculus, SteamVR, and Windows immersive MRDesign and build a VR storytelling animation with a soundtrack and timelinesImplement an audio fireball game using game physics and particle systemsUse various software patterns to design Unity events and interactable componentsDiscover best practices for lighting, rendering, and post-processingWho this book is for Whether you're a non-programmer unfamiliar with 3D computer graphics or experienced in both but new to virtual reality, if you're interested in building your own VR games or applications, this Unity book is for you. Any experience in Unity will be useful but is not necessary.

Strategies for Planar Laser-induced Fluorescence Thermometry in Shock Tube Flows

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Publisher : Stanford University
ISBN 13 :
Total Pages : 151 pages
Book Rating : 4.08/5 ( download)

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Book Synopsis Strategies for Planar Laser-induced Fluorescence Thermometry in Shock Tube Flows by : Ji Hyung Yoo

Download or read book Strategies for Planar Laser-induced Fluorescence Thermometry in Shock Tube Flows written by Ji Hyung Yoo and published by Stanford University. This book was released on 2011 with total page 151 pages. Available in PDF, EPUB and Kindle. Book excerpt: This thesis was motivated by the need to better understand the temperature distribution in shock tube flows, especially in the near-wall flow regions. Two main ideas in planar laser-induced fluorescence (PLIF) diagnostics are explored in this thesis. The first topic is the development of a single-shot PLIF diagnostic technique for quantitative temperature distribution measurement in shock tube flow fields. PLIF is a non-intrusive, laser-based diagnostic technique capable of instantaneously imaging key flow features, such as temperature, pressure, density, and species concentration, by measuring fluorescence signal intensity from laser-excited tracer species. This study performed a comprehensive comparison of florescence tracers and excitation wavelengths to determine the optimal combination for PLIF imaging in shock tube flow applications. Excitation of toluene at 248nm wavelength was determined to be the optimal strategy due to the resulting high temperature sensitivity and fluorescence signal level, compared to other ketone and aromatic tracers at other excitation wavelengths. Sub-atmospheric toluene fluorescence yield data was measured to augment the existing photophysical data necessary for this diagnostic technique. In addition, a new imaging test section was built to allow PLIF imaging in all regions of the shock tube test section, including immediately adjacent to the side and end walls. The signal-to-noise (SNR) and spatial resolution of the PLIF images were optimized using statistical analysis. Temperature field measurements were made with the PLIF diagnostic technique across normal incident and reflected shocks in the shock tube core flow. The resulting images show uniform spatial distribution, and good agreement with conditions calculated from the normal shock jump equations. Temperature measurement uncertainty is about 3.6% at 800K. The diagnostic was also applied to image flow over a wedge. The resulting images capture all the flow features predicted by numerical simulations. The second topic is the development of a quantitative near-wall diagnostic using tracer-based PLIF imaging. Side wall thermal boundary layers and end wall thermal layers are imaged to study the temperature distribution present under constant pressure conditions. The diagnostic technique validated in the shock tube core flow region was further optimized to improve near-wall image quality. The optimization process considered various wall materials, laser sheet orientations, camera collection angles, and optical components to find the configuration that provides the best images. The resulting images have increased resolution (15[Mu]m) and are able to resolve very thin non-uniform near-wall temperature layers (down to 60[Mu]m from the surface). The temperature field and thickness measurements of near-wall shock tube flows under various shock conditions and test gases showed good agreement with boundary layer theory. To conclude this thesis, new applications and future improvements to the developed PLIF diagnostic technique are discussed. These suggested refinements can provide an even more robust and versatile PLIF imaging technique capable of measuring a wider range of flow conditions near walls.

Assembly Journal

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Publisher : Legislative Reference Bureau
ISBN 13 :
Total Pages : 1184 pages
Book Rating : 4.78/5 ( download)

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Book Synopsis Assembly Journal by : Wisconsin. Legislature. Assembly

Download or read book Assembly Journal written by Wisconsin. Legislature. Assembly and published by Legislative Reference Bureau. This book was released on 1985 with total page 1184 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Unity Virtual Reality Projects

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Publisher : Packt Publishing Ltd
ISBN 13 : 1788477189
Total Pages : 481 pages
Book Rating : 4.85/5 ( download)

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Book Synopsis Unity Virtual Reality Projects by : Jonathan Linowes

Download or read book Unity Virtual Reality Projects written by Jonathan Linowes and published by Packt Publishing Ltd. This book was released on 2018-05-24 with total page 481 pages. Available in PDF, EPUB and Kindle. Book excerpt: If you are interested in Virtual Reality, want to learn how it works, and want to create your own VR experiences, this book is for you. We walk you through a series of tutorials and in-depth discussions using the Unity game engine.

Complete Virtual Reality and Augmented Reality Development with Unity

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Publisher : Packt Publishing Ltd
ISBN 13 : 1838644865
Total Pages : 652 pages
Book Rating : 4.64/5 ( download)

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Book Synopsis Complete Virtual Reality and Augmented Reality Development with Unity by : Jesse Glover

Download or read book Complete Virtual Reality and Augmented Reality Development with Unity written by Jesse Glover and published by Packt Publishing Ltd. This book was released on 2019-04-17 with total page 652 pages. Available in PDF, EPUB and Kindle. Book excerpt: This Learning Path makes you an expert developer of AR and VR applications by teaching you everything - from the basic principles of AR application development to developing immersive and fun VR applications using Unity 3D and Unity 2018.

The Use of Computers in Agricultural Information

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Publisher :
ISBN 13 :
Total Pages : 180 pages
Book Rating : 4.77/5 ( download)

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Book Synopsis The Use of Computers in Agricultural Information by :

Download or read book The Use of Computers in Agricultural Information written by and published by . This book was released on 1983 with total page 180 pages. Available in PDF, EPUB and Kindle. Book excerpt: