Hypermedia Learning Environments

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Publisher : Routledge
ISBN 13 : 1136488065
Total Pages : 328 pages
Book Rating : 4.61/5 ( download)

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Book Synopsis Hypermedia Learning Environments by : Piet A.M. Kommers

Download or read book Hypermedia Learning Environments written by Piet A.M. Kommers and published by Routledge. This book was released on 2012-10-12 with total page 328 pages. Available in PDF, EPUB and Kindle. Book excerpt: Hypermedia and multimedia have penetrated the world of computer games, Internet, and CD-ROM based reference manuals. However, the fields of education, schooling, and training ask more specific benefits from them. This book provides practical approaches to transform these media into learning tools. Crucial helping steps include the migration from expository to exploratory learning strategies, the integration of collaborative learning practices in plenary and individualistic teaching styles, and the evolution from test-driven to experience-oriented training. This volume has three goals: * to discuss the concepts of hypermedia, multimedia, and hypertext and review pertinent research lines; * to provide guidelines and suggestions for developing multimedia applications; and * to place technology within a broader context of education and training through a discussion of rich environments for active learning (REALs). The book takes a developmental focus to helpf readers set up and manage the process of developing a multimedia application. It is not a technical or a how-to manual on working with video, sound, digitized graphics, or computer code. The text takes a unique approach to the idea of media-- viewing media as delivery systems: if video is called for, use it; if sound will help in an application, use it. The fundamental guidelines presented here are usually not media specific. Media works only within the strategies with which they are used. Aimed at practitioners--people who teach about or develop multimedia and hypermedia applications--this volume carefully examines the main components and issues in developing applications. It provides suggestions and heuristics for sound, fundamental design processes.

Hypermedia Learning Environments

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Publisher :
ISBN 13 :
Total Pages : 276 pages
Book Rating : 4.40/5 ( download)

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Book Synopsis Hypermedia Learning Environments by :

Download or read book Hypermedia Learning Environments written by and published by . This book was released on 1996 with total page 276 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Designing Hypermedia for Learning

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Author :
Publisher : Springer Science & Business Media
ISBN 13 : 3642759459
Total Pages : 466 pages
Book Rating : 4.51/5 ( download)

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Book Synopsis Designing Hypermedia for Learning by : David H. Jonassen

Download or read book Designing Hypermedia for Learning written by David H. Jonassen and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 466 pages. Available in PDF, EPUB and Kindle. Book excerpt: This most unusual book results from the NATO Advanced Research Work shop, "Designing Hypertext/Hypermedia for Learning", held in Rottenburg am Neckar, FRO, from July 3-8, 1989. The idea for the workshop resulted from the burgeoning interest in hypertext combined with the frustrating lack of literature on leaming applications for hypertext. There was little evidence in 1988 that hypertext could successfully support learning out comes. A few projects were investigating hypertext for learning, but few conclusions were available and little if any advice on how to design hyper text for learning applications was available. Could hypertext support learning objectives? What mental processing requirements are unique to learning outcomes? How would the processing requirements of learning outcomes interact with unique user processing requirements of browsing and constructing hypertext? Should hypertext information bases be restruc tured to accommodate learning outcomes? Should the user interface be manipulated in order to support the task functionality of learning outcomes? Does the hypertext structure reflect the intellectual requirements of learning outcomes? What kinds of learning-oriented hypertext systems were being developed and what kinds of assumptions were these systems making? These and other questions demonstrated the need for this workshop. The workshop included presentations, hardware demonstrations, sharing and browsing of hypertexts, and much discussion about all of the above. These were the experiences that you, the reader of this book, unfortunately did not experience.

Animated Algorithms

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Publisher : MIT Press (MA)
ISBN 13 : 9780262570961
Total Pages : 250 pages
Book Rating : 4.63/5 ( download)

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Book Synopsis Animated Algorithms by : Peter Gloor

Download or read book Animated Algorithms written by Peter Gloor and published by MIT Press (MA). This book was released on 1993 with total page 250 pages. Available in PDF, EPUB and Kindle. Book excerpt: This hypermedia CD-ROM provides an ideal format for the visual explanation of complex algorithms contained in the text Introduction to Algorithms, by Thomas H. Cormen, Charles E. Leiserson, and Ronald L. Rivest. It contains three complementary components: a hypertext version of the book itself, interactive animations of the most important algorithms, and movies explaining the use of the hypertext interface and the animations. The hypertext, including the figures, is stored in HyperCard stacks. It contains tools for navigation, text annotation, tracking of preexisting links, full-text search, and the adding of links and paths through the document. This enables instructors and students to customize the hypertext easily for classroom and personal use. The animations that are implemented in HyperCard are linked with the hypertext and can be controlled interactively by the user. They also include extensive on-line help, making them self-contained. Some animations include scripting facilities allowing users to program animations of specific data structures. The movies ("talking heads" and demonstrations) provide a way to view noninteractive versions of the algorithm animations. These are stored on the CD in QuickTime format. Peter Gloor is Research Associate in the Laboratory for Computer Science, and Scott Dynes is a Ph.D candidate in the Eaton Peabody Laboratory, both at the Massachusetts Institute of Technology. Irene Lee was formerly a graduate student at Harvard University. Animated algorithms: Asymptotic Notation. Recursion. Simple Data Structures. Sorting Algorithms and Analysis. Hashing. Binary Trees. Red-Black Trees. Minimum Spanning Trees. Single-Source Shortest Paths. Fibonacci Heaps. Huffman Encoding. Dynamic Programming. Matrix Multiplication. Matrix Inverse. Convex Hull. Genetic Algorithms. Neural Networks.

Constructivist Learning Environments

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Publisher : Educational Technology
ISBN 13 : 9780877782902
Total Pages : 270 pages
Book Rating : 4.03/5 ( download)

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Book Synopsis Constructivist Learning Environments by : Brent Gayle Wilson

Download or read book Constructivist Learning Environments written by Brent Gayle Wilson and published by Educational Technology. This book was released on 1996 with total page 270 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Interactive Multimedia Learning Environments

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Publisher : Springer Science & Business Media
ISBN 13 : 3642777058
Total Pages : 263 pages
Book Rating : 4.59/5 ( download)

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Book Synopsis Interactive Multimedia Learning Environments by : Max Giardina

Download or read book Interactive Multimedia Learning Environments written by Max Giardina and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 263 pages. Available in PDF, EPUB and Kindle. Book excerpt: Multimedia environments suggest to us a new perception of the state of changes in and the integration of new technologies that can increase our ability to process information. Moreover, they are obliging us to change our idea of knowledge. These changes are reflected in the obvious synergetic convergence of different types of access, communication and information exchange. The multimedia learning environment should not represent a passive object that only contains or assembles information but should become, on one side, the communication medium of the pedagogical intentions of the professor/designer and, on the other side, the place where the learner reflects and where he or she can play with, test and access information and try to interpret it, manipulate it and build new knowledge. The situation created by such a new learning environments that give new powers to individuals, particularly with regard to accessing and handling diversified dimensions of information, is becoming increasingly prevalent in the field of education. The old static equilibrium, in which fixed roles are played by the teacher (including the teaching environment) and the learner, is shifting to dynamic eqUilibrium where the nature of information and its processing change, depending on the situation, the learning context and the individual's needs.

Design Solutions for Adaptive Hypermedia Listening Software

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Publisher : IGI Global
ISBN 13 : 1799878783
Total Pages : 279 pages
Book Rating : 4.80/5 ( download)

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Book Synopsis Design Solutions for Adaptive Hypermedia Listening Software by : Turel, Vehbi

Download or read book Design Solutions for Adaptive Hypermedia Listening Software written by Turel, Vehbi and published by IGI Global. This book was released on 2021-06-18 with total page 279 pages. Available in PDF, EPUB and Kindle. Book excerpt: Adaptive hypermedia listening software enables materials writers to combine and deliver a wide range of digital elements on the same digital computer platform more efficiently. Such a combination and delivery provides a multidimensional, multi-sensory digital environment in which rich, efficient, instant, comprehensible, optimum, and meaningful input and feedback can be presented effectively and efficiently. Moreover, language learners’ attention can be drawn to forms and meanings in input. Such aspects correspond with different theories and hypotheses of language learning and teaching. This presents users/learners with an environment that is easy to use, tension-free, and optimal during self-study. However, to be able to design and develop cost effective and professional adaptive hypermedia listening software, there are certain scientific educational findings and implications that need to be implemented at every single stage. To have access to such vital findings is not so easy, and research must address this area. Design Solutions for Adaptive Hypermedia Listening Software explores how to design and create technically and pedagogically sound and efficient interactive adaptive hypermedia listening software for language learners in any language. The chapters will cover learner strategy tools, the effectiveness of this technology, best practices in adaptive hypermedia listening software, and the benefits and challenges of this technology for language learning. It is ideal for companies, institutions, teachers, policymakers, academicians, researchers, advanced-level students, technology developers, and decision-making pertinent government officials interested in designing and developing multimedia listening environments for language learners.

Designing Multimedia and Hypermedia Learning Environments

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Publisher :
ISBN 13 : 9780786445998
Total Pages : 0 pages
Book Rating : 4.98/5 ( download)

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Book Synopsis Designing Multimedia and Hypermedia Learning Environments by : Joseph J Frantiska

Download or read book Designing Multimedia and Hypermedia Learning Environments written by Joseph J Frantiska and published by . This book was released on 2011-11-19 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: With the advent of multimedia tools available to everyone, today's educator is no longer dependant on the titles developed by commercial educational software developers. They now have the means to create their own learning environments. This text is designed to provide educators with a structured, accessible methodology, as well as the knowledge necessary to produce high quality environments which can be tailor-made for their specific subject matter or area. Armed with the ideas, concepts and procedures that this book explores, educators can construct their own multimedia learning space.

Human-Computer Interaction

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Publisher : Springer Science & Business Media
ISBN 13 : 9783540574330
Total Pages : 70 pages
Book Rating : 4.36/5 ( download)

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Book Synopsis Human-Computer Interaction by : Leonard J. Bass

Download or read book Human-Computer Interaction written by Leonard J. Bass and published by Springer Science & Business Media. This book was released on 1993-11-10 with total page 70 pages. Available in PDF, EPUB and Kindle. Book excerpt: The International Conference on Human-Computer Interaction EWHCI '93 was thethird conference in a series which started in 1991 in Moscow. Like its predecessors, it was occasioned by the long separation of workers in HCI from one another and the new opportunity to learn from one another and to start cooperations with each other. The conference was international,with papers and participants from 16 countries. This volume contains a selection of the best papers presented at the conference. The papers are grouped into parts on: foundations of HCI; techniques, tools and paradigms for interface design; information visualization; empiricalstudies; multimedia; hypertext; customizing interfaces; teaching and learning; applications.

Hypermedia

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Publisher :
ISBN 13 :
Total Pages : 40 pages
Book Rating : 4.70/5 ( download)

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Book Synopsis Hypermedia by : Dan H. Wishnietsky

Download or read book Hypermedia written by Dan H. Wishnietsky and published by . This book was released on 1992 with total page 40 pages. Available in PDF, EPUB and Kindle. Book excerpt: Hypermedia is not a single technology; it is an integrated electronic environment that combines text, audio, and video into one large file. Users can explore information about a subject using several technologies at the same time. Although the technical foundation for hypermedia was established in the early 1970s, it was not until the late 1980s and early 1990s that the hardware for supporting hypermedia became readily available. In a hypermedia system, each component of stored information is a node, and the nodes are connected by paths. The paths that a user travels are determined by interest, experience, and need. Hypermedia systems have many classroom applications, and can revolutionize a student's view of learning with the hardware and software currently available. As hypermedia technology develops, the educational environment will advance beyond lectures, notetaking, and other common forms of learning. "Edutainment," the combining of education and entertainment, and virtual reality are extensions of hypermedia that promise to improve the learning environment. A 13-item resource list cites the names and addresses of organizations and journals that provide information about hypermedia. (SLD)