Human Motion - Understanding, Modeling, Capture and Animation

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Publisher : Springer
ISBN 13 : 3540757031
Total Pages : 332 pages
Book Rating : 4.30/5 ( download)

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Book Synopsis Human Motion - Understanding, Modeling, Capture and Animation by : Ahmed Elgammal

Download or read book Human Motion - Understanding, Modeling, Capture and Animation written by Ahmed Elgammal and published by Springer. This book was released on 2007-11-15 with total page 332 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the Second Workshop on Human Motion, HumanMotion 2007, held in Rio de Janeiro, Brazil October 2007 in conjunction with ICCV 2007. The 22 revised full papers presented were carefully reviewed and selected from 38 submissions. The papers are organized in topical sections on motion capture and pose estimation, body and limb tracking and segmentation and activity recognition.

Human Motion

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Publisher : Springer Science & Business Media
ISBN 13 : 1402066929
Total Pages : 628 pages
Book Rating : 4.24/5 ( download)

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Book Synopsis Human Motion by : Bodo Rosenhahn

Download or read book Human Motion written by Bodo Rosenhahn and published by Springer Science & Business Media. This book was released on 2008 with total page 628 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is the first book which informs about recent progress in biomechanics, computer vision and computer graphics – all in one volume. Researchers from these areas have contributed to this book to promote the establishment of human motion research as a multi-facetted discipline and to improve the exchange of ideas and concepts between these three areas. The book combines carefully written reviews with detailed reports on recent progress in research.

Understanding Motion Capture for Computer Animation and Video Games

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Publisher : Morgan Kaufmann
ISBN 13 : 9780124906303
Total Pages : 268 pages
Book Rating : 4.03/5 ( download)

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Book Synopsis Understanding Motion Capture for Computer Animation and Video Games by : Alberto Menache

Download or read book Understanding Motion Capture for Computer Animation and Video Games written by Alberto Menache and published by Morgan Kaufmann. This book was released on 2000 with total page 268 pages. Available in PDF, EPUB and Kindle. Book excerpt: Motion capture is a technique for recording a performance and then translating it into mathematical terms. Animating motion is critical for the development of applications such as animation, virtual environments and video games. Character animation is the process by which natural movements are modelled and digitized so that digital character movements appear as natural as possible. There are three approaches to character animation: keyframe animation, motion capture, and simulation.

Handbook of Human Motion

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Publisher : Springer
ISBN 13 : 9783319144177
Total Pages : 0 pages
Book Rating : 4.70/5 ( download)

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Book Synopsis Handbook of Human Motion by :

Download or read book Handbook of Human Motion written by and published by Springer. This book was released on 2018-04-24 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Handbook of Human Motion is a large cross-disciplinary reference work which covers the many interlinked facets of the science and technology of human motion and its measurement. Individual chapters cover fundamental principles and technological developments, the state-of-the-art and consider applications across four broad and interconnected fields; medicine, sport, forensics and animation. The huge strides in technological advancement made over the past century make it possible to measure motion with unprecedented precision, but also lead to new challenges. This work introduces the many different approaches and systems used in motion capture, including IR and ultrasound, mechanical systems and video, plus some emerging techniques. The large variety of techniques used for the study of motion science in medicine can make analysis a complicated process, but extremely effective for the treatment of the patient when well utilised. The handbook descri bes how motion capture techniques are applied in medicine, and shows how the resulting analysis can help in diagnosis and treatment. A closely related field, sports science involves a combination of in-depth medical knowledge and detailed understanding of performance and training techniques, and motion capture can play an extremely important role in linking these disciplines. The handbook considers which technologies are most appropriate in specific circumstances, how they are applied and how this can help prevent injury and improve sporting performance. The application of motion capture in forensic science and security is reviewed, with chapters dedicated to specific areas including employment law, injury analysis, criminal activity and motion/facial recognition. And in the final area of application, the book describes how novel motion capture techniques have been designed specifically to aid the creation of increasingly realistic animation within films and v ideo games, with Lord of the Rings and Avatar just two examples. Chapters will provide an overview of the bespoke motion capture techniques developed for animation, how these have influenced advances in film and game design, and the links to behavioural studies, both in humans and in robotics. Comprising a cross-referenced compendium of different techniques and applications across a broad field, the Handbook of Human Motion provides the reader with a detailed reference and simultaneously a source of inspiration for future work. The book will be of use to students, researchers, engineers and others working in any field relevant to human motion capture.

Machine Learning for Human Motion Analysis: Theory and Practice

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Publisher : IGI Global
ISBN 13 : 1605669016
Total Pages : 318 pages
Book Rating : 4.14/5 ( download)

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Book Synopsis Machine Learning for Human Motion Analysis: Theory and Practice by : Wang, Liang

Download or read book Machine Learning for Human Motion Analysis: Theory and Practice written by Wang, Liang and published by IGI Global. This book was released on 2009-12-31 with total page 318 pages. Available in PDF, EPUB and Kindle. Book excerpt: "This book highlights the development of robust and effective vision-based motion understanding systems, addressing specific vision applications such as surveillance, sport event analysis, healthcare, video conferencing, and motion video indexing and retrieval"--Provided by publisher.

MoCap for Artists

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Publisher : CRC Press
ISBN 13 : 1136139664
Total Pages : 231 pages
Book Rating : 4.66/5 ( download)

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Book Synopsis MoCap for Artists by : Midori Kitagawa

Download or read book MoCap for Artists written by Midori Kitagawa and published by CRC Press. This book was released on 2020-10-14 with total page 231 pages. Available in PDF, EPUB and Kindle. Book excerpt: Make motion capture part of your graphics and effects arsenal. This introduction to motion capture principles and techniques delivers a working understanding of today's state-of-the-art systems and workflows without the arcane pseudocodes and equations. Learn about the alternative systems, how they have evolved, and how they are typically used, as well as tried-and-true workflows that you can put to work for optimal effect. Demo files and tutorials provided on the downloadable resources deliver first-hand experience with some of the core processes.

Understanding Motion Capture for Computer Animation

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Publisher : Elsevier
ISBN 13 : 9780123814975
Total Pages : 276 pages
Book Rating : 4.79/5 ( download)

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Book Synopsis Understanding Motion Capture for Computer Animation by : Alberto Menache

Download or read book Understanding Motion Capture for Computer Animation written by Alberto Menache and published by Elsevier. This book was released on 2011-01-24 with total page 276 pages. Available in PDF, EPUB and Kindle. Book excerpt: Understanding Motion Capture for Computer Animation discusses the latest technology developments in digital design, film, games, medicine, sports, and security engineering. Motion capture records a live-motion event and translates it into a digital context. It is the technology that converts a live performance into a digital performance. In contrast, performance animation is the actual performance that brings life to the character, even without using technology. If motion capture is the collection of data that represents motion, performance animation is the character that a performer represents. The book offers extensive information about motion capture. It includes state-of-the-art technology, methodology, and developments in the current motion-capture industry. In particular, the different ways to capture motions are discussed, including using cameras or electromagnetic fields in tracking a group of sensors. This book will be useful for students taking a course about digital filming, as well as for anyone who is interested in this topic. Completely revised to include almost 40% new content with emphasis on RF and Facial Motion Capture Systems Describes all the mathematical principles associated with motion capture and 3D character mechanics Helps you budget by explaining the costs associated with individualized motion capture projects

Computational Studies of Human Motion

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Publisher : Now Publishers Inc
ISBN 13 : 1933019301
Total Pages : 188 pages
Book Rating : 4.07/5 ( download)

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Book Synopsis Computational Studies of Human Motion by : David Forsyth

Download or read book Computational Studies of Human Motion written by David Forsyth and published by Now Publishers Inc. This book was released on 2006 with total page 188 pages. Available in PDF, EPUB and Kindle. Book excerpt: Computational Studies of Human Motion: Part 1, Tracking and Motion Synthesis reviews methods for kinematic tracking of the human body in video. The review confines itself to the earlier stages of motion, focusing on tracking and motion synthesis. There is an extensive discussion of open issues. The authors identify some puzzling phenomena associated with the choice of human motion representation --- joint angles vs. joint positions. The review concludes with a quick guide to resources and an extensive bibliography of over 400 references. Computational Studies of Human Motion: Part 1, Tracking and Motion Synthesis is an invaluable reference for those engaged in computational geometry, computer graphics, image processing, imaging in general, and robotic.

Motion History Images for Action Recognition and Understanding

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Publisher : Springer Science & Business Media
ISBN 13 : 1447147308
Total Pages : 132 pages
Book Rating : 4.05/5 ( download)

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Book Synopsis Motion History Images for Action Recognition and Understanding by : Md. Atiqur Rahman Ahad

Download or read book Motion History Images for Action Recognition and Understanding written by Md. Atiqur Rahman Ahad and published by Springer Science & Business Media. This book was released on 2012-12-28 with total page 132 pages. Available in PDF, EPUB and Kindle. Book excerpt: Human action analysis and recognition is a relatively mature field, yet one which is often not well understood by students and researchers. The large number of possible variations in human motion and appearance, camera viewpoint, and environment, present considerable challenges. Some important and common problems remain unsolved by the computer vision community. However, many valuable approaches have been proposed over the past decade, including the motion history image (MHI) method. This method has received significant attention, as it offers greater robustness and performance than other techniques. This work presents a comprehensive review of these state-of-the-art approaches and their applications, with a particular focus on the MHI method and its variants.

Modelling Human Motion

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Publisher : Springer Nature
ISBN 13 : 3030467325
Total Pages : 351 pages
Book Rating : 4.26/5 ( download)

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Book Synopsis Modelling Human Motion by : Nicoletta Noceti

Download or read book Modelling Human Motion written by Nicoletta Noceti and published by Springer Nature. This book was released on 2020-07-09 with total page 351 pages. Available in PDF, EPUB and Kindle. Book excerpt: The new frontiers of robotics research foresee future scenarios where artificial agents will leave the laboratory to progressively take part in the activities of our daily life. This will require robots to have very sophisticated perceptual and action skills in many intelligence-demanding applications, with particular reference to the ability to seamlessly interact with humans. It will be crucial for the next generation of robots to understand their human partners and at the same time to be intuitively understood by them. In this context, a deep understanding of human motion is essential for robotics applications, where the ability to detect, represent and recognize human dynamics and the capability for generating appropriate movements in response sets the scene for higher-level tasks. This book provides a comprehensive overview of this challenging research field, closing the loop between perception and action, and between human-studies and robotics. The book is organized in three main parts. The first part focuses on human motion perception, with contributions analyzing the neural substrates of human action understanding, how perception is influenced by motor control, and how it develops over time and is exploited in social contexts. The second part considers motion perception from the computational perspective, providing perspectives on cutting-edge solutions available from the Computer Vision and Machine Learning research fields, addressing higher-level perceptual tasks. Finally, the third part takes into account the implications for robotics, with chapters on how motor control is achieved in the latest generation of artificial agents and how such technologies have been exploited to favor human-robot interaction. This book considers the complete human-robot cycle, from an examination of how humans perceive motion and act in the world, to models for motion perception and control in artificial agents. In this respect, the book will provide insights into the perception and action loop in humans and machines, joining together aspects that are often addressed in independent investigations. As a consequence, this book positions itself in a field at the intersection of such different disciplines as Robotics, Neuroscience, Cognitive Science, Psychology, Computer Vision, and Machine Learning. By bridging these different research domains, the book offers a common reference point for researchers interested in human motion for different applications and from different standpoints, spanning Neuroscience, Human Motor Control, Robotics, Human-Robot Interaction, Computer Vision and Machine Learning. Chapter 'The Importance of the Affective Component of Movement in Action Understanding' of this book is available open access under a CC BY 4.0 license at link.springer.com.