The Mathematics of Games

Download The Mathematics of Games PDF Online Free

Author :
Publisher : Courier Corporation
ISBN 13 : 048615162X
Total Pages : 228 pages
Book Rating : 4.25/5 ( download)

DOWNLOAD NOW!


Book Synopsis The Mathematics of Games by : John D. Beasley

Download or read book The Mathematics of Games written by John D. Beasley and published by Courier Corporation. This book was released on 2013-01-18 with total page 228 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Mind-exercising and thought-provoking."—New Scientist If playing games is natural for humans, analyzing games is equally natural for mathematicians. Even the simplest of games involves the fundamentals of mathematics, such as figuring out the best move or the odds of a certain chance event. This entertaining and wide-ranging guide demonstrates how simple mathematical analysis can throw unexpected light on games of every type—games of chance, games of skill, games of chance and skill, and automatic games. Just how random is a card shuffle or a throw of the dice? Is bluffing a valid poker strategy? How can you tell if a puzzle is unsolvable? How large a role does luck play in games like golf and soccer? This book examines each of these issues and many others, along with the general principles behind such classic puzzles as peg solitaire and Rubik's cube. Lucid, instructive, and full of surprises, it will fascinate mathematicians and gamesters alike.

Games and Mathematics

Download Games and Mathematics PDF Online Free

Author :
Publisher : Cambridge University Press
ISBN 13 : 1107024609
Total Pages : 257 pages
Book Rating : 4.01/5 ( download)

DOWNLOAD NOW!


Book Synopsis Games and Mathematics by : David G. Wells

Download or read book Games and Mathematics written by David G. Wells and published by Cambridge University Press. This book was released on 2012-10-18 with total page 257 pages. Available in PDF, EPUB and Kindle. Book excerpt: A unique book providing a tour through the fascinating connections between mathematics and games.

3D Math Primer for Graphics and Game Development, 2nd Edition

Download 3D Math Primer for Graphics and Game Development, 2nd Edition PDF Online Free

Author :
Publisher : CRC Press
ISBN 13 : 1568817231
Total Pages : 848 pages
Book Rating : 4.31/5 ( download)

DOWNLOAD NOW!


Book Synopsis 3D Math Primer for Graphics and Game Development, 2nd Edition by : Fletcher Dunn

Download or read book 3D Math Primer for Graphics and Game Development, 2nd Edition written by Fletcher Dunn and published by CRC Press. This book was released on 2011-11-02 with total page 848 pages. Available in PDF, EPUB and Kindle. Book excerpt: This engaging book presents the essential mathematics needed to describe, simulate, and render a 3D world. Reflecting both academic and in-the-trenches practical experience, the authors teach you how to describe objects and their positions, orientations, and trajectories in 3D using mathematics. The text provides an introduction to mathematics for game designers, including the fundamentals of coordinate spaces, vectors, and matrices. It also covers orientation in three dimensions, calculus and dynamics, graphics, and parametric curves.

Power-Up

Download Power-Up PDF Online Free

Author :
Publisher : Princeton University Press
ISBN 13 : 0691196389
Total Pages : 290 pages
Book Rating : 4.81/5 ( download)

DOWNLOAD NOW!


Book Synopsis Power-Up by : Matthew Lane

Download or read book Power-Up written by Matthew Lane and published by Princeton University Press. This book was released on 2019-11-19 with total page 290 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Did you know that every time you pick up the controller to your PlayStation or Xbox, you are entering a game world steeped in mathematics? Power-Up reveals the hidden mathematics in many of today's most popular video games and explains why mathematical learning doesn't just happen in the classroom or from books--you're doing it without even realizing it when you play games on your cell phone. In this lively and entertaining book, Matthew Lane discusses how gamers are engaging with the traveling salesman problem when they play Assassin's Creed, why it is mathematically impossible for Mario to jump through the Mushroom Kingdom in Super Mario Bros., and how The Sims teaches us the mathematical costs of maintaining relationships. He looks at mathematical pursuit problems in classic games like Missile Command and Ms. Pac-Man, and how each time you play Tetris, you're grappling with one of the most famous unsolved problems in all of mathematics and computer science. Along the way, Lane discusses why Family Feud and Pictionary make for ho-hum video games, how realism in video games (or the lack of it) influences learning, what video games can teach us about the mathematics of voting, the mathematics of designing video games, and much more. Power-Up shows how the world of video games is an unexpectedly rich medium for learning about the beautiful mathematical ideas that touch all aspects of our lives--including our virtual ones."--Dust jacket.

Essential Mathematics for Games and Interactive Applications

Download Essential Mathematics for Games and Interactive Applications PDF Online Free

Author :
Publisher : CRC Press
ISBN 13 : 0123742978
Total Pages : 706 pages
Book Rating : 4.71/5 ( download)

DOWNLOAD NOW!


Book Synopsis Essential Mathematics for Games and Interactive Applications by : James M. Van Verth

Download or read book Essential Mathematics for Games and Interactive Applications written by James M. Van Verth and published by CRC Press. This book was released on 2008-05-19 with total page 706 pages. Available in PDF, EPUB and Kindle. Book excerpt: Essential Mathematics for Games and Interactive Applications, 2nd edition presents the core mathematics necessary for sophisticated 3D graphics and interactive physical simulations. The book begins with linear algebra and matrix multiplication and expands on this foundation to cover such topics as color and lighting, interpolation, animation and basic game physics. Essential Mathematics focuses on the issues of 3D game development important to programmers and includes optimization guidance throughout. The new edition Windows code will now use Visual Studio.NET. There will also be DirectX support provided, along with OpenGL - due to its cross-platform nature. Programmers will find more concrete examples included in this edition, as well as additional information on tuning, optimization and robustness. The book has a companion CD-ROM with exercises and a test bank for the academic secondary market, and for main market: code examples built around a shared code base, including a math library covering all the topics presented in the book, a core vector/matrix math engine, and libraries to support basic 3D rendering and interaction.

Mathematical Games and How to Play Them

Download Mathematical Games and How to Play Them PDF Online Free

Author :
Publisher : Courier Corporation
ISBN 13 : 0486462773
Total Pages : 146 pages
Book Rating : 4.76/5 ( download)

DOWNLOAD NOW!


Book Synopsis Mathematical Games and How to Play Them by : Steven Vajda

Download or read book Mathematical Games and How to Play Them written by Steven Vajda and published by Courier Corporation. This book was released on 2008-01-01 with total page 146 pages. Available in PDF, EPUB and Kindle. Book excerpt: This refreshingly authoritative look at recreational mathematics illustrates winning strategies that use the methods of algebra, geometry, combinatorics, number theory, graph theory, and other branches of mathematics. Its lucid analyses of the rules and theories of mathematical games include skill-enhancing exercises, plus references, appendixes, and detailed explanations. 1992 edition.

Mathematics Education for a New Era

Download Mathematics Education for a New Era PDF Online Free

Author :
Publisher : CRC Press
ISBN 13 : 1439867712
Total Pages : 220 pages
Book Rating : 4.16/5 ( download)

DOWNLOAD NOW!


Book Synopsis Mathematics Education for a New Era by : Keith Devlin

Download or read book Mathematics Education for a New Era written by Keith Devlin and published by CRC Press. This book was released on 2011-02-25 with total page 220 pages. Available in PDF, EPUB and Kindle. Book excerpt: Stanford mathematician and NPR Math Guy Keith Devlin explains why, fun aside, video games are the ideal medium to teach middle-school math. Aimed primarily at teachers and education researchers, but also of interest to game developers who want to produce videogames for mathematics education, Mathematics Education for a New Era: Video Games as a Med

Math Games with Bad Drawings

Download Math Games with Bad Drawings PDF Online Free

Author :
Publisher : Black Dog & Leventhal Publishers, Incorporated
ISBN 13 : 9780762499861
Total Pages : 368 pages
Book Rating : 4.69/5 ( download)

DOWNLOAD NOW!


Book Synopsis Math Games with Bad Drawings by : Ben Orlin

Download or read book Math Games with Bad Drawings written by Ben Orlin and published by Black Dog & Leventhal Publishers, Incorporated. This book was released on 2022-04-05 with total page 368 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Best-selling author and worst-drawing artist Ben Orlin expands his oeuvre with this interactive collection of mathematical games. Each taking a minute to learn and a lifetime to master, this treasure chest of 70-plus games will delight, educate, and entertain"--

Games, Theory and Applications

Download Games, Theory and Applications PDF Online Free

Author :
Publisher : Courier Corporation
ISBN 13 : 0486143732
Total Pages : 284 pages
Book Rating : 4.36/5 ( download)

DOWNLOAD NOW!


Book Synopsis Games, Theory and Applications by : L. C. Thomas

Download or read book Games, Theory and Applications written by L. C. Thomas and published by Courier Corporation. This book was released on 2012-12-13 with total page 284 pages. Available in PDF, EPUB and Kindle. Book excerpt: This text opens with the theory of 2-person zero-sum games, 2-person non-zero sum games, and n-person games, at a level between non-mathematical introductory books and technical mathematical game theory books. Includes introductory explanations of gaming and meta games. Includes numerous exercises anbd problems with solutions and over 30 illustrations. 1986 edition.

The Mathematics of Games of Strategy

Download The Mathematics of Games of Strategy PDF Online Free

Author :
Publisher : Courier Corporation
ISBN 13 : 0486150062
Total Pages : 208 pages
Book Rating : 4.62/5 ( download)

DOWNLOAD NOW!


Book Synopsis The Mathematics of Games of Strategy by : Melvin Dresher

Download or read book The Mathematics of Games of Strategy written by Melvin Dresher and published by Courier Corporation. This book was released on 2012-11-14 with total page 208 pages. Available in PDF, EPUB and Kindle. Book excerpt: This text offers an exceptionally clear presentation of the mathematical theory of games of strategy and its applications to many fields including economics, military, business, and operations research.