Game Science in Hybrid Learning Spaces

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Author :
Publisher : Routledge
ISBN 13 : 1315295032
Total Pages : 215 pages
Book Rating : 4.39/5 ( download)

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Book Synopsis Game Science in Hybrid Learning Spaces by : Sylvester Arnab

Download or read book Game Science in Hybrid Learning Spaces written by Sylvester Arnab and published by Routledge. This book was released on 2020-04-29 with total page 215 pages. Available in PDF, EPUB and Kindle. Book excerpt: Game Science in Hybrid Learning Spaces explores the potential, implications, and impact of game-based approaches and interventions in response to the blurring of boundaries between digital and physical as well as formal and informal learning spaces and contexts. The book delves into the concept, opportunities, and challenges of hybrid learning, which aims to reduce the barriers of time and physical space in teaching and learning practices, fostering seamless, sustained, and measurable learning experience and outcomes beyond the barriers of formal education and physical learning contexts. Based on original research, Game Science in Hybrid Learning Spaces establishes trans-disciplinary and holistic considerations for further conceptual and empirical investigation into this topic, with the dual goals of a better understanding of the role of game-based approaches in a blended environment and of the possible structural and cultural transformation of formal education and lifelong learning. This book is an essential guide for researchers, designers, teachers, learners, and practitioners who want to better understand the relationship between games and learning that merges digital and physical experiences and blends formal and informal instructions.

Game Science in Hybrid Learning Spaces

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Author :
Publisher : Routledge
ISBN 13 : 9781138239753
Total Pages : 260 pages
Book Rating : 4.55/5 ( download)

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Book Synopsis Game Science in Hybrid Learning Spaces by : Routledge

Download or read book Game Science in Hybrid Learning Spaces written by Routledge and published by Routledge. This book was released on 2018-06 with total page 260 pages. Available in PDF, EPUB and Kindle. Book excerpt: Game Science in Hybrid Learning Spaces explores the potential, implications, and impact of game-based approaches and interventions in response to the blurring of boundaries between digital and physical as well as formal and informal learning spaces and contexts. The book delves into the concept, opportunities, and challenges of hybrid learning, which aims to reduce the barriers of time and physical space in teaching and learning practices, fostering seamless, sustained, and measurable learning experience and outcomes beyond the barriers of formal education and physical learning contexts. Based on original research, Game Science in Hybrid Learning Spaces establishes trans-disciplinary and holistic considerations for further conceptual and empirical investigation into this topic, with the dual goals of a better understanding of the role of game-based approaches in a blended environment and of the possible structural and cultural transformation of formal education and lifelong learning. This book is an essential guide for researchers, designers, teachers, learners and practitioners who want to better understand the relationship between games and learning that merges digital and physical experiences and blends formal and informal instructions.

Hybrid Learning Spaces

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Author :
Publisher : Springer Nature
ISBN 13 : 3030885208
Total Pages : 331 pages
Book Rating : 4.05/5 ( download)

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Book Synopsis Hybrid Learning Spaces by : Einat Gil

Download or read book Hybrid Learning Spaces written by Einat Gil and published by Springer Nature. This book was released on 2022-02-04 with total page 331 pages. Available in PDF, EPUB and Kindle. Book excerpt: As we have come to accept the duality of physical and virtual learning spaces as a permanent feature of our educational landscape, we begin to question its validity. Is this really a dichotomy, or is it a continuum? Should this be the primary dimension around which we cluster educational experiences - how does it intersect and interact with other axes, such as formal-informal, vocational-recreational, open-closed, teacher-student? How do we adapt, as teachers, learners, designers, policy makers, to this changing landscape? How do we shape it to offer an optimal learning experience? Such questions led us to conduct a series of academic and professional events on the theme of Hybrid Learning Spaces (HLS) - spaces which challenge and defy the dichotomies above. This edited book collates some of the products of that endeavor, offering a multi-vocal, interdisciplinary approach to hybridity in education. It connects practical examples, design directives and theoretical analysis, combining perspectives from technology research and development, educational theory and practice, architecture and space and product design. This book addresses researchers, practitioners, innovators and policy makers in education, technology and design, offering broad perspectives and then distilling practical insights in the form of design principles and patterns, pedagogical models, and predictions of future trends.

ECGBL 2021 15th European Conference on Game-Based Learning

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Author :
Publisher : Academic Conferences Limited
ISBN 13 : 1914587138
Total Pages : pages
Book Rating : 4.39/5 ( download)

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Book Synopsis ECGBL 2021 15th European Conference on Game-Based Learning by : Panagiotis Fotaris

Download or read book ECGBL 2021 15th European Conference on Game-Based Learning written by Panagiotis Fotaris and published by Academic Conferences Limited. This book was released on 2021-09-23 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

Blended Learning: Concepts, Methodologies, Tools, and Applications

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Publisher : IGI Global
ISBN 13 : 1522507841
Total Pages : 2265 pages
Book Rating : 4.40/5 ( download)

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Book Synopsis Blended Learning: Concepts, Methodologies, Tools, and Applications by : Management Association, Information Resources

Download or read book Blended Learning: Concepts, Methodologies, Tools, and Applications written by Management Association, Information Resources and published by IGI Global. This book was released on 2016-08-18 with total page 2265 pages. Available in PDF, EPUB and Kindle. Book excerpt: Traditional classroom learning environments are quickly becoming a thing of the past as research continues to support the integration of learning outside of a structured school environment. Blended learning, in particular, offers the best of both worlds, combining classroom learning with mobile and web-based learning environments. Blended Learning: Concepts, Methodologies, Tools, and Applications explores emerging trends, case studies, and digital tools for hybrid learning in modern educational settings. Focusing on the latest technological innovations as well as effective pedagogical practice, this critical multi-volume set is a comprehensive resource for instructional designers, educators, administrators, and graduate-level students in the field of education.

Creative Applications of Artificial Intelligence in Education

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Publisher : Springer Nature
ISBN 13 : 3031552725
Total Pages : 192 pages
Book Rating : 4.24/5 ( download)

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Book Synopsis Creative Applications of Artificial Intelligence in Education by : Alex Urmeneta

Download or read book Creative Applications of Artificial Intelligence in Education written by Alex Urmeneta and published by Springer Nature. This book was released on with total page 192 pages. Available in PDF, EPUB and Kindle. Book excerpt:

The Cambridge Handbook of Cyber Behavior

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Publisher : Cambridge University Press
ISBN 13 : 1316732827
Total Pages : 1662 pages
Book Rating : 4.23/5 ( download)

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Book Synopsis The Cambridge Handbook of Cyber Behavior by : Zheng Yan

Download or read book The Cambridge Handbook of Cyber Behavior written by Zheng Yan and published by Cambridge University Press. This book was released on 2023-11-09 with total page 1662 pages. Available in PDF, EPUB and Kindle. Book excerpt: This handbook covers current research in the science of cyber behavior. Written by international scholars from a wide range of disciplines, the chapters focus on four fundamental elements of cyber behavior: users, technologies, activities, and effects. It is the ideal overview of the field for researchers, scholars, and students alike.

Virtual Reality in Curriculum and Pedagogy

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Publisher : Routledge
ISBN 13 : 1000064506
Total Pages : 130 pages
Book Rating : 4.06/5 ( download)

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Book Synopsis Virtual Reality in Curriculum and Pedagogy by : Erica Southgate

Download or read book Virtual Reality in Curriculum and Pedagogy written by Erica Southgate and published by Routledge. This book was released on 2020-04-23 with total page 130 pages. Available in PDF, EPUB and Kindle. Book excerpt: Virtual Reality in Curriculum and Pedagogy explores the instructional, ethical, practical, and technical issues related to the integration of immersive virtual reality (VR) in school classrooms. The book’s original pedagogical framework is informed by qualitative and quantitative data collected from the first-ever study to embed immersive VR in secondary school science, ICT, and drama classrooms. Students and scholars of technology-enhancing learning, curriculum design, and teacher education alike will find key pedagogical insights into leveraging the unique properties of VR for authentic, metacognitive, and creative learning.

Games and Simulations in Online Learning: Research and Development Frameworks

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Publisher : IGI Global
ISBN 13 : 1599043068
Total Pages : 420 pages
Book Rating : 4.67/5 ( download)

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Book Synopsis Games and Simulations in Online Learning: Research and Development Frameworks by : Gibson, David

Download or read book Games and Simulations in Online Learning: Research and Development Frameworks written by Gibson, David and published by IGI Global. This book was released on 2006-09-30 with total page 420 pages. Available in PDF, EPUB and Kindle. Book excerpt: "This book examines the potential of games and simulations in online learning, and how the future could look as developers learn to use the emerging capabilities of the Semantic Web. It explores how the Semantic Web will impact education and how games and simulations can evolve to become robust teaching resources"--Provided by publisher.

The Emergence of the Ethically-Engaged University

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Author :
Publisher : Springer Nature
ISBN 13 : 3031403126
Total Pages : 274 pages
Book Rating : 4.25/5 ( download)

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Book Synopsis The Emergence of the Ethically-Engaged University by : Emiliano Bosio

Download or read book The Emergence of the Ethically-Engaged University written by Emiliano Bosio and published by Springer Nature. This book was released on 2023-10-12 with total page 274 pages. Available in PDF, EPUB and Kindle. Book excerpt: This edited volume examines the role of the modern university as a public good institution ethically engaged in social transformation. Featuring contributions from internationally recognized scholars across both the Global North and South, this collection contexualizes issues in higher education such as community engagement, service learning, citizenship and civic responsibility both locally and globally (e.g., local, regional, national, and global engagement). Each chapter addresses the intangible, multifaceted dimensions of the relationships, community impact, and knowledge generation associated with community collaborations. In this way, the volume contributes towards the possibility of re-imagining the role of the modern university beyond a market-oriented, passive, and de-solidarized practices towards a more ethically engaged paradigm based on principles of mutuality, reciprocity and social responsibility.