Game Maker Studio Practical Tips and Techniques 2013 Edition

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Publisher : Createspace Independent Publishing Platform
ISBN 13 : 9781492913399
Total Pages : 110 pages
Book Rating : 4.91/5 ( download)

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Book Synopsis Game Maker Studio Practical Tips and Techniques 2013 Edition by : HobbyPRESS

Download or read book Game Maker Studio Practical Tips and Techniques 2013 Edition written by HobbyPRESS and published by Createspace Independent Publishing Platform. This book was released on 2013-10-09 with total page 110 pages. Available in PDF, EPUB and Kindle. Book excerpt: * We update this book in Apr 2015 * Professor Overmars's Game Maker had revolutionized the world of Windows game creation, by providing easy drag-and-drop kind of interface for producing complex game logic, all without the need to write difficult codes. Game Maker Studio (GM Studio) is the free edition of the latest generation of GM. The goal of this book is to provide starters with rich technical information so the best decision and judgment can be exercised when creating games through GM Studio. This is not a step-by-step tutorial. This is also not a guide book kind of overview material. We place our focus on the practical side of game creation - practical tips and techniques one will definitely need when starting out a game project. We also tell exactly what can and cannot be done with GM Studio, and the kind of performance drawback that can be foreseen when the platform is not fed with the right inputs. So, are you ready for the challenge? Information presented in this book is based on the V1.2 of GM Studio. You can download it for free from the website of Yoyo Games.

Game Maker Studio 2 Practical Tips & Techniques

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Author :
Publisher :
ISBN 13 :
Total Pages : 106 pages
Book Rating : 4.88/5 ( download)

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Book Synopsis Game Maker Studio 2 Practical Tips & Techniques by : Chak Tin Yu

Download or read book Game Maker Studio 2 Practical Tips & Techniques written by Chak Tin Yu and published by . This book was released on 2020-06 with total page 106 pages. Available in PDF, EPUB and Kindle. Book excerpt: Professor Overmars's Game Maker had revolutionized the world of Windows game creation, by providing easy drag-and-drop kind of interface for producing complex game logic, all without the need to write difficult codes. Game Maker Studio 2 (GM Studio 2) is the latest generation of GM. The goal of this book is to provide rich technical information so the best decision and judgment can be exercised when creating games through GM Studio. Written for absolute beginners, this is not a step-by-step tutorial. This is also not a guide book kind of overview material. We place our focus on the practical side of game creation - practical tips and techniques one will definitely need when starting out a game project. We also tell exactly what can and cannot be done with GM Studio, and the kind of performance drawback that can be foreseen when the platform is not fed with the right inputs. So, are you ready for the challenge?

Game Maker Studio GML Programming Practical Tips and Techniques 2013 Edition

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Author :
Publisher :
ISBN 13 : 9781492958376
Total Pages : 110 pages
Book Rating : 4.79/5 ( download)

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Book Synopsis Game Maker Studio GML Programming Practical Tips and Techniques 2013 Edition by : HobbyPRESS

Download or read book Game Maker Studio GML Programming Practical Tips and Techniques 2013 Edition written by HobbyPRESS and published by . This book was released on 2013-10-12 with total page 110 pages. Available in PDF, EPUB and Kindle. Book excerpt: Professor Overmars's Game Maker had revolutionized the world of Windows game creation, by providing easy drag-and-drop kind of interface for producing complex game logic, all without the need to write difficult C codes.Game Maker Studio (GM Studio) is the latest generation of this game creation platform. The goal of this book is to provide starters with rich technical information so the best decision and judgment can be exercised when creating games through GM Studio' scripting language.This is not a step-by-step tutorial. This is also not a guide book kind of overview material. We place our focus on the practical side of game creation - practical tips and techniques one will definitely need when starting out a game project. This book is an attempt to make learning GML as painless as possible. No attempt is made to cover every language feature. Those who like to go through the full language specifications should refer to the official GML language reference instead.So, are you ready for the challenge?

GameMaker

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Author :
Publisher : John Wiley & Sons
ISBN 13 : 1118852109
Total Pages : 382 pages
Book Rating : 4.01/5 ( download)

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Book Synopsis GameMaker by : Michael Rohde

Download or read book GameMaker written by Michael Rohde and published by John Wiley & Sons. This book was released on 2014-06-27 with total page 382 pages. Available in PDF, EPUB and Kindle. Book excerpt: Get gaming faster with the official guide to GameMaker: Studio GameMaker: Studio allows you to create your own games, even with zero coding experience, and GameMaker: Studio For Dummies is a complete guide to the ins and outs of the program. Create the game you've always wanted to play in record time and at a fraction of the cost of traditional game development methods. You'll have the flexibility to develop 2D games for Android, iOS, desktops, and the Web. Gain a professional perspective on this revolutionary path to game creation and publishing. Using GameMaker: Studio may feel like play, but it's a serious tool that allows you to create, design, develop, and publish your very own games. With the push of a button, the program produces real, executable code for your very own "app store"-ready 2D game, complete and ready for market. GameMaker: Studio For Dummies provides complete and accurate information on how to create classic games and special effects, written in the characteristically easy-to-read Dummies style. Topics include: An overview of Studio, and how to get started The basic tools and techniques at the core of your design Advanced techniques for more seasoned game designers An inside look at what the premium upgrades have to offer GameMaker: Studio makes game design 80% faster than coding for native languages, so you can take your game from concept to market in a matter of weeks. Why waste time and money doing it any other way? Whether you already have great ideas or just want to dabble, GameMaker: Studio For Dummies is the guide that will take you straight to guru status.

Game Maker 8 Game Creation

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Publisher :
ISBN 13 : 9781452855011
Total Pages : 0 pages
Book Rating : 4.13/5 ( download)

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Book Synopsis Game Maker 8 Game Creation by : Hobby Press Staff

Download or read book Game Maker 8 Game Creation written by Hobby Press Staff and published by . This book was released on 2010-05-10 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: * we update this book in Apr 2015 * The Game Maker (GM) software had revolutionized the world of Windows game creation, by providing easy drag-and-drop kind of interface for producing complex game logic, all without writing codes and scripts.Game Maker 8 (GM8) is the latest generation of the GM game creation platform. The goal of this book is to provide starters with rich technical information so the best decision and judgment can be exercised when creating games through GM8.This is not a step-by-step tutorial. This is also not a guide book kind of overview material. We place our focus on the practical side of game creation - practical tips and techniques one will definitely need when starting out a game project. We also tell exactly what can and cannot be done with the GM8 engine, and the kind of performance drawback that can be foreseen when the platform is not fed with the right inputs. This is the SECOND EDITION,l with more topics and a topic index at the end of the book.

GameMaker Studio 2 Introduction to Game Design and Programming

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Author :
Publisher : Independently Published
ISBN 13 :
Total Pages : 0 pages
Book Rating : 4.91/5 ( download)

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Book Synopsis GameMaker Studio 2 Introduction to Game Design and Programming by : Ben Tyers

Download or read book GameMaker Studio 2 Introduction to Game Design and Programming written by Ben Tyers and published by Independently Published. This book was released on 2020-04-16 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Free Resources Available For Download. Please Email [email protected] After Purchase Learn the basics of making games in GameMaker Studio 2 With This New & Updated eBook 2020 Edition Just starting out with GameMaker Studio 2?This ebook will teach you all the basics you need to know to start making your own cool games. This 500+ book gives step-by-step instructions so you understand the fundamentals. Do You Make Silly Coding Mistakes?This book shows and explains commonly used GML.Learning how to use GML functions correctly is at the core of making great games with GameMaker Studio 2. Full Colour eBook Complete the book "Introduction To Game Design & Programming In GameMaker Studio 2 in as little a 7 days.You'll be amazed at how much you can learn in just one week. 30+ projects to test your skills of GML as you work through the basic functions.(Includes example project files for each task) Grab as an ebook and read on a range of devices - also available in paperback. After Completing Introduction To Game Design & Programming In GameMaker Studio 2 Book You Will Know How To: Find Your Way Around The IDE Import Sprites & Audio Set Up Objects Add GML Code To Object Events Make Objects React To Player Input Set Up Enemies & Basic AI Program Basic GML Functions How To Plan Your Game How Beta Testing Works How To Finance & Budget Your Game Project How To Edit Asset This mammoth 500+ page book covers all the bases you need to start making your own games with GameMaker Studio 2. You don't need any prior experience of design or coding to learn how to make a computer games. This book guides you through all the steps. After finishing this book you will have the skills to start making your own games. Over the last ten years or so I have written many books on game programming, and have completed over two-hundred game projects. During that time I have learnt GML coding to a reasonable level, and have picked up many skills, tips and tricks and methodology for making games in GameMaker & Game Maker Studio 2. The purpose of this book is to provide you with some of the knowledge that I have acquired. I make no claim that I'm the best coder or designer, but I do have a proficient understanding that I would like to instill on other budding game makers. Unlike previous books of mine that focused mainly on the actual GML code, this book covers the full design progress, with some code thrown in. The main areas covered in the book are: Basics: In depth guide to commonly used GML. Starting With An Idea: This section covers what you need to do with your initial ideas and how to take them forward. Initial Planning & Preparation: Take your ideas forward, design the basic game layout, what objects will be present, and how they will interact. Software & Financing: Software and resources cost money, this chapter covers some of the options available when funding your game. Game Assets: Where to get assets, depending on your game budget. Refining Resources: Setting up and editing resources so they are ready for your game. Beta Testing & Debugging: Testing the game, fixing bugs, and implementing feedback. Programming: Covers some of the coding required to implement aspects from your game design. This also covers a way to make the game in small chunks, so you can test it as you go. Game Refinement: Polishing off the game and making it ready for publication. Final Testing: Final checks before publishing. Publishing & Game Promotion: How to promote your game and get it played. Free Resources Available For Download. Please Email [email protected] After Purchase

Gamemaker Studio Book Tips & Tricks

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Author :
Publisher : Createspace Independent Pub
ISBN 13 : 9781502441232
Total Pages : 160 pages
Book Rating : 4.33/5 ( download)

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Book Synopsis Gamemaker Studio Book Tips & Tricks by : Ben G. Tyers

Download or read book Gamemaker Studio Book Tips & Tricks written by Ben G. Tyers and published by Createspace Independent Pub. This book was released on 2014-09-19 with total page 160 pages. Available in PDF, EPUB and Kindle. Book excerpt: A collection of 99 cool scripts and GML for GameMaker Studio. Learn to do lots of amazing things: zoom views, blood effects, save & load,cheat system, smoke effect, snow and rain, typewriter effect, check point system, scrolling credits and 90 more ideas to use in your games to give them a finishing touch. Suitable for all abilities.

GameMaker Studio Book - a Beginner's Guide to GameMaker Studio

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Author :
Publisher : Createspace Independent Publishing Platform
ISBN 13 : 9781497393837
Total Pages : 0 pages
Book Rating : 4.33/5 ( download)

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Book Synopsis GameMaker Studio Book - a Beginner's Guide to GameMaker Studio by : Ben Tyers

Download or read book GameMaker Studio Book - a Beginner's Guide to GameMaker Studio written by Ben Tyers and published by Createspace Independent Publishing Platform. This book was released on 2014-03-19 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is now part of a set of 4 GameMaker: Studio Books - See www.GameMakerCourse.com for the full set. Learn GML as you make six computer games using the popular software GameMaker: Studio. Ideal if you're just starting out with GameMaker: Studio. If you just know the basics of GML and are looking to improve your skills, then this is the book for you. It guides you through the process of making 6 games of different genres: Tower Defence Game Brick & Ball Game Card Matching Game Hangman Game Spot The Difference Side Scrolling Shooting 250 Pages Packed Full Of Screen Shots Learn Drag & Drop and Basic GML Easy To Follow Instructions Make 6 Games Free Download Of All Resources Available As An Ebook or Paperback Learn Drag & Drop and GML as you work your way through making 6 games Step by step instructions with easy to follow screen-shots Learn to make: Hangman, Tower Defense Game, Spot The Difference, Matching Game, Side-Scrolling Shooter and a Brick and Ball Game. You'll be amazed how much you learn from this book. After working through this book you'll have the basic skills required to design and make your own games. Aimed at beginner to novice levels.

Practical GameMaker Projects

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Publisher :
ISBN 13 :
Total Pages : pages
Book Rating : 4.94/5 ( download)

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Book Synopsis Practical GameMaker Projects by : Ben Tyers

Download or read book Practical GameMaker Projects written by Ben Tyers and published by . This book was released on 2018 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: Make 10 simple, casual games, and learn a ton of GML coding along the way. Each of these games is the kind you can play when you have a minute or two free, and are great for playing on your PC, or exported to HTML5 or Android. Each game in Practical GameMaker Projects has its own chapter that explains the process of making each game, along with sketches, screenshots, coding, explanations, and tips. For each game there is a YYZ project file of the completed game that is ready to load and play. Also, all resources are available so you can make the game as you follow along in the book. Each chapter has an introduction that explains what the aim of the game is, followed by a design and coding section which will cover the coding of the game. You're free to re-use code in your own projects, both free and paid. At the end of each chapter there is a things-to-try page that gives you five things to add to the game to improve its playability or appearance - pushing you a little to improve your planning and GML skills. You will : Build 10 game applications using GameMaker Studio 2 Use the GameMaker Markup Language along the way Master the concepts behind each of the 10 game apps Design and code for each of the 10 game examples Try some add-ons for each of the 10 games.

The 3D Game Maker Entry Level 3D Game Creation

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Publisher : Createspace Independent Publishing Platform
ISBN 13 : 9781453646502
Total Pages : 0 pages
Book Rating : 4.07/5 ( download)

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Book Synopsis The 3D Game Maker Entry Level 3D Game Creation by : HobbyPRESS

Download or read book The 3D Game Maker Entry Level 3D Game Creation written by HobbyPRESS and published by Createspace Independent Publishing Platform. This book was released on 2010-06-24 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Tips and techniques for use The 3D GameMaker software to design games, with a focus on what can and cannot be down and what kind of performance drawbacks can be expected.