Game Development Business and Legal Guide

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Publisher : Course Technology
ISBN 13 : 9781592000425
Total Pages : 388 pages
Book Rating : 4.28/5 ( download)

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Book Synopsis Game Development Business and Legal Guide by : Ashley Salisbury

Download or read book Game Development Business and Legal Guide written by Ashley Salisbury and published by Course Technology. This book was released on 2003 with total page 388 pages. Available in PDF, EPUB and Kindle. Book excerpt: From financing game development ventures to protecting intellectual property, from negotiating contracts with publishers and employees to the landscape of licensing and distribution, "Game Development Business and Legal Guide" will familiarize readers with crucial legal terms and concepts.

Game Development Business & Legal Guide

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Publisher :
ISBN 13 : 9781592002825
Total Pages : 384 pages
Book Rating : 4.2X/5 ( download)

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Book Synopsis Game Development Business & Legal Guide by : Ashley Salisbury

Download or read book Game Development Business & Legal Guide written by Ashley Salisbury and published by . This book was released on 2003 with total page 384 pages. Available in PDF, EPUB and Kindle. Book excerpt:

The American Bar Association's Legal Guide to Video Game Development

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Publisher :
ISBN 13 : 9781614380030
Total Pages : 0 pages
Book Rating : 4.31/5 ( download)

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Book Synopsis The American Bar Association's Legal Guide to Video Game Development by : Ross A. Dannenberg

Download or read book The American Bar Association's Legal Guide to Video Game Development written by Ross A. Dannenberg and published by . This book was released on 2011 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: From the most trusted name in law comes this essential guide to the financial, health, and family issues affecting the baby boomer generation.

Video Game Law

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Publisher : CRC Press
ISBN 13 : 042989239X
Total Pages : 254 pages
Book Rating : 4.94/5 ( download)

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Book Synopsis Video Game Law by : S. Gregory Boyd

Download or read book Video Game Law written by S. Gregory Boyd and published by CRC Press. This book was released on 2018-06-28 with total page 254 pages. Available in PDF, EPUB and Kindle. Book excerpt: Video Game Law is aimed at game developers and industry professionals who want to better understand the industry or are in need of expert legal guidance. Given the rise in international competition, the increasing complexity of video game features, and the explosive growth of the industry in general, game developers can quickly find themselves in serious trouble, becoming vulnerable to copyright infringement claims, piracy, and even security breaches. Not every vid- eo game company has the financial resources to retain in-house counsel – Video Game Law addresses many of the common pitfalls, legal questions, and scenarios facing the industry. S. Gregory Boyd, Brian Pyne and Sean F. Kane, the most prominent,sought after, and respected video game attorneys in the country, break down the laws and legal concepts that every game developer and industry professional needs to know to better protect their game and grow their company.

Business & Legal Primer for Game Development

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Publisher :
ISBN 13 : 9781584504924
Total Pages : 0 pages
Book Rating : 4.27/5 ( download)

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Book Synopsis Business & Legal Primer for Game Development by : S. Gregory Boyd

Download or read book Business & Legal Primer for Game Development written by S. Gregory Boyd and published by . This book was released on 2007 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Business is an important part of making games and the legal aspects have also become significant. Business and Legal Primer for Games explores the major legal and business issues involved in game development with a particular focus on starting a business. The book contains practical introductory sections on business and legal problems that members of the development community are often confronted with. These problems include business structure, contracts, employment law, taxation, and IP. Those seeking to start their own game development company will receive invaluable information regarding getting started, basic business operations, marketing, licensing intellectual property, and exit strategies. Business and Legal Primer for Games is the ideal starting point with any who has ever wanted to start a game business and an excellent reference of information for those who already are involved in game development.

Legal Guide to Video Game Development

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Publisher :
ISBN 13 : 9781634256223
Total Pages : 295 pages
Book Rating : 4.20/5 ( download)

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Book Synopsis Legal Guide to Video Game Development by : Ross A. Dannenberg

Download or read book Legal Guide to Video Game Development written by Ross A. Dannenberg and published by . This book was released on 2016 with total page 295 pages. Available in PDF, EPUB and Kindle. Book excerpt: "This...handbook takes you through the legal morass of producing a video game, from the moment you get the original idea through publication. This practical, prescriptive book is an essential resource for legal professionals with clients in the area as well as for video game developers."--

Mastering the Game:

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Publisher : WIPO
ISBN 13 :
Total Pages : 378 pages
Book Rating : 4./5 ( download)

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Book Synopsis Mastering the Game: by : World Intellectual Property Organization

Download or read book Mastering the Game: written by World Intellectual Property Organization and published by WIPO. This book was released on with total page 378 pages. Available in PDF, EPUB and Kindle. Book excerpt: “Mastering the Game” provides professionals in the videogames industry with practical insights and guidance on legal and business issues related to the use of intellectual property protection in this area. The training material takes the reader through all stages of the game development and distribution process pointing out the role of intellectual property in relation to the various uses of the content.

The GameDev Business Handbook

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Publisher :
ISBN 13 : 9780999329009
Total Pages : pages
Book Rating : 4.06/5 ( download)

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Book Synopsis The GameDev Business Handbook by : Michael Futter

Download or read book The GameDev Business Handbook written by Michael Futter and published by . This book was released on 2017-12 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

The American Bar Association's Legal Guide to Video Game Development

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Publisher :
ISBN 13 : 9781614381976
Total Pages : pages
Book Rating : 4.76/5 ( download)

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Book Synopsis The American Bar Association's Legal Guide to Video Game Development by : Ross A. Dannenberg

Download or read book The American Bar Association's Legal Guide to Video Game Development written by Ross A. Dannenberg and published by . This book was released on 2014 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

Gamedev

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Publisher :
ISBN 13 : 9781735232508
Total Pages : 270 pages
Book Rating : 4.05/5 ( download)

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Book Synopsis Gamedev by : Wlad Marhulets

Download or read book Gamedev written by Wlad Marhulets and published by . This book was released on 2020-06-29 with total page 270 pages. Available in PDF, EPUB and Kindle. Book excerpt: If you know nothing about game development, you're basically me before I started working on my first game DARQ. This book assumes no knowledge of game development on the reader's part. As a first-time developer with no prior experience in coding, modeling, texturing, animation, game design, etc., I managed to launch DARQ to both commercial success and critical acclaim. With zero dollars spent on marketing, it was featured in major media outlets, such as IGN, Kotaku, PC Gamer, GameSpot, Forbes, and hundreds of others. Ultimately, DARQ became #42 Most Shared PC Video Game of 2019, according to Metacritic, with the average user rating of 9 out of 10. In my book, I'm sharing with you exactly how I did it. The book guides you through a step-by-step process of making a game: from downloading a game engine to releasing your first commercial title. The book features advice from 15 industry professionals, including Mark Kern (team lead of World of Warcraft), Quentin De Beukelaer (game designer of Assassin's Creed IV: Black Flag, Assassin's Creed Unity, Ghost Recon Breakpoint), Bjorn Jacobsen (sound designer of Cyberpunk 2077, Divinity: Fallen Heroes, Hitman), Austin Wintory (Grammy-nominated composer of Journey, ABZÛ, Assassin's Creed: Syndicate), and others. The foreword is written by my mentor John Corigliano, Oscar, Pulitzer Prize, and 5-time Grammy Award-winning composer.