Event-Based Programming

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Author :
Publisher : Apress
ISBN 13 : 1430201568
Total Pages : 679 pages
Book Rating : 4.64/5 ( download)

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Book Synopsis Event-Based Programming by : Ted Faison

Download or read book Event-Based Programming written by Ted Faison and published by Apress. This book was released on 2006-12-06 with total page 679 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book shows how to develop software based on parts that interact primarily through an event mechanism. The book demonstrates the use of events in all sorts of situations to solve recurring development problems without incurring coupling. A novel form of software diagram is introduced, called Signal Wiring Diagram. These diagrams are similar to the circuit diagrams used by hardware designers. A series of case studies concludes the book, bringing all the next concepts introduced together. Source code is provided in both C# and VB.NET

Object-Oriented Programming Languages and Event-Driven Programming

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Author :
Publisher : Mercury Learning and Information
ISBN 13 : 1937585204
Total Pages : 600 pages
Book Rating : 4.04/5 ( download)

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Book Synopsis Object-Oriented Programming Languages and Event-Driven Programming by : Dorian P. Yeager

Download or read book Object-Oriented Programming Languages and Event-Driven Programming written by Dorian P. Yeager and published by Mercury Learning and Information. This book was released on 2012-12-15 with total page 600 pages. Available in PDF, EPUB and Kindle. Book excerpt: Essential concepts of programming language design and implementation are explained and illustrated in the context of the object-oriented programming language (OOPL) paradigm. Written with the upper-level undergraduate student in mind, the text begins with an introductory chapter that summarizes the essential features of an OOPL, then widens the discussion to categorize the other major paradigms, introduce the important issues, and define the essential terms. After a brief second chapter on event-driven programming (EDP), subsequent chapters are built around case studies in each of the languages Smalltalk, C++, Java, C#, and Python. Included in each case study is a discussion of the accompanying libraries, including the essential container classes. For each language, one important event-driven library is singled out and studied. Sufficient information is given so that students can complete an event-driven project in any of the given languages. After completing the course the student should have a solid set of skills in each language the instructor chooses to cover, a comprehensive overview of how these languages relate to each other, and an appreciation of the major issues in OOPL design. Key Features: •Provides essential coverage of Smalltalk origins, syntax, and semantics, a valuable asset for students wanting to understand the hybrid Objective C language •Provides detailed case studies of Smalltalk, Java, C++, C#, and Python and features a side-by-side development of the Java and C++ languages--highlighting their similarities and differences •Sets the discussion in a historical framework, tracing the roots of the OOPLs back to Simula 67. •Provides broad-based coverage of all languages, imparting essential skills as well as an appreciation for each language’s design philosophy •Includes chapter summary, review questions, chapter exercises, an appendix with event-driven projects, and instructor resources

Software Architecture with Python

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Author :
Publisher : Packt Publishing Ltd
ISBN 13 : 1786467224
Total Pages : 557 pages
Book Rating : 4.25/5 ( download)

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Book Synopsis Software Architecture with Python by : Anand Balachandran Pillai

Download or read book Software Architecture with Python written by Anand Balachandran Pillai and published by Packt Publishing Ltd. This book was released on 2017-04-28 with total page 557 pages. Available in PDF, EPUB and Kindle. Book excerpt: Architect and design highly scalable, robust, clean, and highly performant applications in Python About This Book Identify design issues and make the necessary adjustments to achieve improved performance Understand practical architectural quality attributes from the perspective of a practicing engineer and architect using Python Gain knowledge of architectural principles and how they can be used to provide accountability and rationale for architectural decisions Who This Book Is For This book is for experienced Python developers who are aspiring to become the architects of enterprise-grade applications or software architects who would like to leverage Python to create effective blueprints of applications. What You Will Learn Build programs with the right architectural attributes Use Enterprise Architectural Patterns to solve scalable problems on the Web Understand design patterns from a Python perspective Optimize the performance testing tools in Python Deploy code in remote environments or on the Cloud using Python Secure architecture applications in Python In Detail This book starts off by explaining how Python fits into an application architecture. As you move along, you will understand the architecturally significant demands and how to determine them. Later, you'll get a complete understanding of the different architectural quality requirements that help an architect to build a product that satisfies business needs, such as maintainability/reusability, testability, scalability, performance, usability, and security. You will use various techniques such as incorporating DevOps, Continuous Integration, and more to make your application robust. You will understand when and when not to use object orientation in your applications. You will be able to think of the future and design applications that can scale proportionally to the growing business. The focus is on building the business logic based on the business process documentation and which frameworks are to be used when. We also cover some important patterns that are to be taken into account while solving design problems as well as those in relatively new domains such as the Cloud. This book will help you understand the ins and outs of Python so that you can make those critical design decisions that not just live up to but also surpass the expectations of your clients. Style and approach Filled with examples and use cases, this guide takes a no-nonsense approach to help you with everything it takes to become a successful software architect.

C++ Reactive Programming

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Author :
Publisher : Packt Publishing Ltd
ISBN 13 : 1788624246
Total Pages : 340 pages
Book Rating : 4.44/5 ( download)

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Book Synopsis C++ Reactive Programming by : Praseed Pai

Download or read book C++ Reactive Programming written by Praseed Pai and published by Packt Publishing Ltd. This book was released on 2018-06-29 with total page 340 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn how to implement the reactive programming paradigm with C++ and build asynchronous and concurrent applications Key Features Efficiently exploit concurrency and parallelism in your programs Use the Functional Reactive programming model to structure programs Understand reactive GUI programming to make your own applications using Qt Book Description Reactive programming is an effective way to build highly responsive applications with an easy-to-maintain code base. This book covers the essential functional reactive concepts that will help you build highly concurrent, event-driven, and asynchronous applications in a simpler and less error-prone way. C++ Reactive Programming begins with a discussion on how event processing was undertaken by different programming systems earlier. After a brisk introduction to modern C++ (C++17), you’ll be taken through language-level concurrency and the lock-free programming model to set the stage for our foray into the Functional Programming model. Following this, you’ll be introduced to RxCpp and its programming model. You’ll be able to gain deep insights into the RxCpp library, which facilitates reactive programming. You’ll learn how to deal with reactive programming using Qt/C++ (for the desktop) and C++ microservices for the Web. By the end of the book, you will be well versed with advanced reactive programming concepts in modern C++ (C++17). What you will learn Understand language-level concurrency in C++ Explore advanced C++ programming for the FRP Uncover the RxCpp library and its programming model Mix the FP and OOP constructs in C++ 17 to write well-structured programs Master reactive microservices in C++ Create custom operators for RxCpp Learn advanced stream processing and error handling Who this book is for If you’re a C++ developer interested in using reactive programming to build asynchronous and concurrent applications, you’ll find this book extremely useful. This book doesn’t assume any previous knowledge of reactive programming.

Expert Twisted

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Publisher : Apress
ISBN 13 : 1484237420
Total Pages : 392 pages
Book Rating : 4.27/5 ( download)

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Book Synopsis Expert Twisted by : Mark Williams

Download or read book Expert Twisted written by Mark Williams and published by Apress. This book was released on 2018-12-07 with total page 392 pages. Available in PDF, EPUB and Kindle. Book excerpt: Explore Twisted, the Python-based event-driven networking engine, and review several of its most popular application projects. It is written by community leaders who have contributed to many of the projects covered, and share their hard-won insights and experience. Expert Twisted starts with an introduction to event-driven programming, explaining it in the context of what makes Twisted unique. It shows how Twisted's design emphasizes testability as a solution to common challenges of reliability, debugging, and start-to-finish causality that are inherent in event-driven programming. It also explains asynchronous programming, and the importance of functions, deferreds, and coroutines. It then uses two popular applications, treq and klein, to demonstrate calling and writing Web APIs with Twisted. The second part of the book dives into Twisted projects, in each case explaining how the project fits into the Twisted ecosystem and what it does, and offers several examples to bring readers up to speed, with pointers to additional resources for more depth. Examples include using Twisted with Docker, as a WSGI container, for file sharing, and more. What You'll LearnIntegrate Twisted and asyncio using adapters Automate software build, test, and release processes with Buildbot Create clients and servers with Autobahn Transfer files with Magic Wormhole Distribute cloud-based file storage with Tahoe LAFSUnderstand HTTP/2 with Python and Twisted Support for asynchronous tasks using Django Channels Who This Book Is For Readers should have some Python experience and understand the essentials of containers and protocols, but need not be familiar with Twisted or the associated projects covered in the book.

Practical UML Statecharts in C/C++

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Author :
Publisher : CRC Press
ISBN 13 : 148224926X
Total Pages : 728 pages
Book Rating : 4.62/5 ( download)

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Book Synopsis Practical UML Statecharts in C/C++ by : Miro Samek

Download or read book Practical UML Statecharts in C/C++ written by Miro Samek and published by CRC Press. This book was released on 2008-10-03 with total page 728 pages. Available in PDF, EPUB and Kindle. Book excerpt: Practical UML Statecharts in C/C++ Second Edition bridges the gap between high-level abstract concepts of the Unified Modeling Language (UML) and the actual programming aspects of modern hierarchical state machines (UML statecharts). The book describes a lightweight, open source, event-driven infrastructure, called QP that enables direct manual coding UML statecharts and concurrent event-driven applications in C or C++ without big tools. This book is presented in two parts. In Part I, you get a practical description of the relevant state machine concepts starting from traditional finite state automata to modern UML state machines followed by state machine coding techniques and state-machine design patterns, all illustrated with executable examples. In Part II, you find a detailed design study of a generic real-time framework indispensable for combining concurrent, event-driven state machines into robust applications. Part II begins with a clear explanation of the key event-driven programming concepts such as inversion of control ( Hollywood Principle ), blocking versus non-blocking code, run-to-completion (RTC) execution semantics, the importance of event queues, dealing with time, and the role of state machines to maintain the context from one event to the next. This background is designed to help software developers in making the transition from the traditional sequential to the modern event-driven programming, which can be one of the trickiest paradigm shifts. The lightweight QP event-driven infrastructure goes several steps beyond the traditional real-time operating system (RTOS). In the simplest configuration, QP runs on bare-metal microprocessor, microcontroller, or DSP completely replacing the RTOS. QP can also work with almost any OS/RTOS to take advantage of the existing device drivers, communication stacks, and other middleware. The accompanying website to this book contains complete open source code for QP, ports to popular processors and operating systems, including 80x86, ARM Cortex-M3, MSP430, and Linux, as well as all examples described in the book.

Practical Statecharts in C/C++

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Author :
Publisher : CRC Press
ISBN 13 : 1578201101
Total Pages : 412 pages
Book Rating : 4.05/5 ( download)

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Book Synopsis Practical Statecharts in C/C++ by : Miro Samek

Download or read book Practical Statecharts in C/C++ written by Miro Samek and published by CRC Press. This book was released on 2002-01-07 with total page 412 pages. Available in PDF, EPUB and Kindle. Book excerpt: 'Downright revolutionary... the title is a major understatement... 'Quantum Programming' may ultimately change the way embedded software is designed.' -- Michael Barr, Editor-in-Chief, Embedded Systems Programming magazine (Click here

Operating Systems

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Author :
Publisher : Createspace Independent Publishing Platform
ISBN 13 : 9781985086593
Total Pages : 714 pages
Book Rating : 4.9X/5 ( download)

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Book Synopsis Operating Systems by : Remzi H. Arpaci-Dusseau

Download or read book Operating Systems written by Remzi H. Arpaci-Dusseau and published by Createspace Independent Publishing Platform. This book was released on 2018-09 with total page 714 pages. Available in PDF, EPUB and Kindle. Book excerpt: "This book is organized around three concepts fundamental to OS construction: virtualization (of CPU and memory), concurrency (locks and condition variables), and persistence (disks, RAIDS, and file systems"--Back cover.

Game Programming Patterns

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Author :
Publisher : Genever Benning
ISBN 13 : 0990582914
Total Pages : 353 pages
Book Rating : 4.15/5 ( download)

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Book Synopsis Game Programming Patterns by : Robert Nystrom

Download or read book Game Programming Patterns written by Robert Nystrom and published by Genever Benning. This book was released on 2014-11-03 with total page 353 pages. Available in PDF, EPUB and Kindle. Book excerpt: The biggest challenge facing many game programmers is completing their game. Most game projects fizzle out, overwhelmed by the complexity of their own code. Game Programming Patterns tackles that exact problem. Based on years of experience in shipped AAA titles, this book collects proven patterns to untangle and optimize your game, organized as independent recipes so you can pick just the patterns you need. You will learn how to write a robust game loop, how to organize your entities using components, and take advantage of the CPUs cache to improve your performance. You'll dive deep into how scripting engines encode behavior, how quadtrees and other spatial partitions optimize your engine, and how other classic design patterns can be used in games.

Reactive Programming with RxJava

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Publisher : "O'Reilly Media, Inc."
ISBN 13 : 1491931620
Total Pages : 372 pages
Book Rating : 4.22/5 ( download)

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Book Synopsis Reactive Programming with RxJava by : Tomasz Nurkiewicz

Download or read book Reactive Programming with RxJava written by Tomasz Nurkiewicz and published by "O'Reilly Media, Inc.". This book was released on 2016-10-06 with total page 372 pages. Available in PDF, EPUB and Kindle. Book excerpt: In today’s app-driven era, when programs are asynchronous and responsiveness is so vital, reactive programming can help you write code that’s more reliable, easier to scale, and better-performing. With this practical book, Java developers will first learn how to view problems in the reactive way, and then build programs that leverage the best features of this exciting new programming paradigm. Authors Tomasz Nurkiewicz and Ben Christensen include concrete examples that use the RxJava library to solve real-world performance issues on Android devices as well as the server. You’ll learn how RxJava leverages parallelism and concurrency to help you solve today’s problems. This book also provides a preview of the upcoming 2.0 release. Write programs that react to multiple asynchronous sources of input without descending into "callback hell" Get to that aha! moment when you understand how to solve problems in the reactive way Cope with Observables that produce data too quickly to be consumed Explore strategies to debug and to test programs written in the reactive style Efficiently exploit parallelism and concurrency in your programs Learn about the transition to RxJava version 2