Entertainment Computing - ICEC 2010

Download Entertainment Computing - ICEC 2010 PDF Online Free

Author :
Publisher : Springer
ISBN 13 : 3642153992
Total Pages : 521 pages
Book Rating : 4.90/5 ( download)

DOWNLOAD NOW!


Book Synopsis Entertainment Computing - ICEC 2010 by : Hyun Seung Yang

Download or read book Entertainment Computing - ICEC 2010 written by Hyun Seung Yang and published by Springer. This book was released on 2010-08-26 with total page 521 pages. Available in PDF, EPUB and Kindle. Book excerpt: The 9th International Conference on Entertainment Computing (ICEC 2010) was held in September 2010 in Seoul Korea. After Pittsburgh (2008) and Paris (2009), the event returned to Asia. The conference venue was the COEX Exhibition Hall in one of the most vivid and largest cities of the world. This amazing mega-city was a perfect location for the c- ference. Seoul is on the one hand a metropolitan area with modern industries, univer- ties and great economic power. On the other hand, it is also a place with a very fas- nating historical and cultural background. It bridges the past and the future as well as east and west. Entertainment computing also aims at building bridges from technology to leisure, education, culture and work. Entertainment computing at its core has a strong focus on computer games. However, it is not only about computer games. The last ICEC c- ferences have shown that entertainment computing is a much wider field. For instance in games, technology developed for games can be used for a wide range of appli- tions such as therapy or education. Moreover, entertainment does not necessarily have to be understood as games. Entertainment computing finds its way to stage perfo- ances and all sorts of new interactive installations.

Entertainment Computing - ICEC 2008

Download Entertainment Computing - ICEC 2008 PDF Online Free

Author :
Publisher : Springer Science & Business Media
ISBN 13 : 3540892214
Total Pages : 253 pages
Book Rating : 4.12/5 ( download)

DOWNLOAD NOW!


Book Synopsis Entertainment Computing - ICEC 2008 by : Scott M. Stevens

Download or read book Entertainment Computing - ICEC 2008 written by Scott M. Stevens and published by Springer Science & Business Media. This book was released on 2008-11-24 with total page 253 pages. Available in PDF, EPUB and Kindle. Book excerpt: The 7th International Conference on Entertainment Computing, under the auspices of the International Federation for Information Processing (IFIP), was held September 25–27, 2008 in Pittsburgh, Pennsylvania. Based on the very successful first international workshop (IWEC 2002) and the following international conferences (ICEC 2003 through ICEC 2007), ICEC 2008 was an international forum for the exchange of experience and knowledge amongst researchers and developers in the field of entertainment computing. ICEC is the longest established and most prestigious conference in the field of entertainment computing. The conference provides an interdisciplinary forum for advanced research in entertainment computing, broadly defined. ICEC is truly international with leading experts from 14 nations representing academia and industry attending this year’s conference. These leaders presented their newest research, insights, products and demonstrations. Although the field of entertainment computing is thought of as new, in fact modern digital computer games go back over 45 years with games such as Spacewar developed in 1961. This is not to say entertainment computing is limited to computer games. As evidenced by papers in this volume, entertainment computing covers virtually every aspect of today’s recreational diversions.

Entertainment Computing

Download Entertainment Computing PDF Online Free

Author :
Publisher : Springer
ISBN 13 : 0387356606
Total Pages : 536 pages
Book Rating : 4.00/5 ( download)

DOWNLOAD NOW!


Book Synopsis Entertainment Computing by : Ryohei Nakatsu

Download or read book Entertainment Computing written by Ryohei Nakatsu and published by Springer. This book was released on 2013-04-17 with total page 536 pages. Available in PDF, EPUB and Kindle. Book excerpt: This volume is the Proceedings of the First International Workshop on Entertainment Computing (IWEC 2002). Entertainment has been taking very important parts in our life by refreshing us and activating our creativity. Recently by the advancement of computers and networks new types of entertainment have been emerging such as video games, entertainment robots, and network games. As these new games have a strong power to change our lives, it is good time for people who work in this area to discuss various aspects of entertainment and to promote entertainment related researches. Based on these considerations, we have organized a first workshop on entertainment computing. This workshop brings together researchers, developers, and practitioners working in the area of entertainment computing. It covers wide range of entertainment computing such as theoretical issues, hardware/software issues, systems, human interfaces, and applications. The particular areas covered by the workshop are: 1. Computers & Games Computer game algorithms, modeling of players, web technologies for networked games, human interface technologies for game applications. 2. Home/Arcade Games and Interactive Movies Video game computer technologies, motion capture technologies, real-time computer graphics technologies, interactive movie systems, story generation for games/movies, human factors of video games.

Entertainment Computing and Serious Games

Download Entertainment Computing and Serious Games PDF Online Free

Author :
Publisher : Springer
ISBN 13 : 3319461524
Total Pages : 541 pages
Book Rating : 4.26/5 ( download)

DOWNLOAD NOW!


Book Synopsis Entertainment Computing and Serious Games by : Ralf Dörner

Download or read book Entertainment Computing and Serious Games written by Ralf Dörner and published by Springer. This book was released on 2016-10-05 with total page 541 pages. Available in PDF, EPUB and Kindle. Book excerpt: The aim of this book is to collect and to cluster research areas in the field of serious games and entertainment computing. It provides an introduction and gives guidance for the next generation of researchers in this field. The 18 papers presented in this volume, together with an introduction, are the outcome of a GI-Dagstuhl seminar which was held at Schloß Dagstuhl in July 2015.

Entertainment Computing - ICEC 2004

Download Entertainment Computing - ICEC 2004 PDF Online Free

Author :
Publisher : Springer
ISBN 13 : 3540286438
Total Pages : 617 pages
Book Rating : 4.31/5 ( download)

DOWNLOAD NOW!


Book Synopsis Entertainment Computing - ICEC 2004 by : Matthias Rauterberg

Download or read book Entertainment Computing - ICEC 2004 written by Matthias Rauterberg and published by Springer. This book was released on 2004-08-04 with total page 617 pages. Available in PDF, EPUB and Kindle. Book excerpt: The advancement of information and communication technologies (ICT) has enabled broad use of ICT and facilitated the use of ICT in the private and personal domain. ICT-related industries are directing their business targets to home applications. Among these applications, entertainment will differentiate ICT applications in the private and personal market from the of?ce. Comprehensive research and development on ICT - plications for entertainment will be different for the promotion of ICT use in the home and other places for leisure. So far engineering research and development on enterta- ment has never been really established in the academic communities. On the other hand entertainment-related industries such as the video and computer game industries have been growing rapidly in the last 10 years, and today the entertainment computing bu- ness outperforms the turnover of the movie industry. Entertainment robots are drawing theattentionofyoungpeople. TheeventcalledRoboCuphasbeenincreasingthenumber of participants year by year. Entertainment technologies cover a broad range of pr- ucts and services: movies, music, TV (including upcoming interactive TV), VCR, VoD (including music on demand), computer games, game consoles, video arcades, g- bling machines, the Internet (e. g. , chat rooms, board and card games, MUD), intelligent toys, edutainment, simulations, sport, theme parks, virtual reality, and upcoming service robots. The?eldofentertainmentcomputingfocusesonusers’growinguseofentertainment technologies at work, in school and at home, and the impact of this technology on their behavior. Nearly every working and living place has computers, and over two-thirds of childreninindustrializedcountrieshavecomputersintheirhomesaswell.

Entertainment Computing - ICEC 2015

Download Entertainment Computing - ICEC 2015 PDF Online Free

Author :
Publisher : Springer
ISBN 13 : 3319245899
Total Pages : 583 pages
Book Rating : 4.98/5 ( download)

DOWNLOAD NOW!


Book Synopsis Entertainment Computing - ICEC 2015 by : Konstantinos Chorianopoulos

Download or read book Entertainment Computing - ICEC 2015 written by Konstantinos Chorianopoulos and published by Springer. This book was released on 2015-09-24 with total page 583 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the 14th International Conference on Entertainment Computing, ICEC 2015, held in Trondheim, Norway, in September/October 2015. The 26 full papers, 6 short papers, 16 posters, 6 demos and 6 workshops/tutorial descriptions presented were carefully reviewed and selected from 106 submissions. The multidisciplinary nature of Entertainment Computing is reflected by the papers. They focus on computer games; serious games for learning; interactive games; design and evaluation methods for Entertainment Computing; digital storytelling; games for health and well-being; digital art and installations; artificial intelligence and machine learning for entertainment; interactive television and entertainment.

Entertainment Computing - ICEC 2006

Download Entertainment Computing - ICEC 2006 PDF Online Free

Author :
Publisher : Springer
ISBN 13 : 3540452613
Total Pages : 420 pages
Book Rating : 4.14/5 ( download)

DOWNLOAD NOW!


Book Synopsis Entertainment Computing - ICEC 2006 by : Matthias Rauterberg

Download or read book Entertainment Computing - ICEC 2006 written by Matthias Rauterberg and published by Springer. This book was released on 2006-10-01 with total page 420 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the 5th International Conference on Entertainment Computing, ICEC 2006. The 17 revised full papers, 17 revised short papers and 28 poster papers presented together with one keynote paper were carefully reviewed and selected. The papers are organized in topical sections on agents, cultural and psychological metrics, transforming broadcast experience, culture, place, play, display technology, authoring tools, object tracking, edutainment, and network games.

Entertainment Computing - ICEC 2005

Download Entertainment Computing - ICEC 2005 PDF Online Free

Author :
Publisher : Springer
ISBN 13 : 3540320547
Total Pages : 540 pages
Book Rating : 4.48/5 ( download)

DOWNLOAD NOW!


Book Synopsis Entertainment Computing - ICEC 2005 by : Fumio Kishino

Download or read book Entertainment Computing - ICEC 2005 written by Fumio Kishino and published by Springer. This book was released on 2005-09-28 with total page 540 pages. Available in PDF, EPUB and Kindle. Book excerpt: First of all, we appreciate the hard work of all the authors who contributed to ICEC 2005 by submitting their papers. ICEC 2005 attracted 95 technical paper submissions, 8 poster submissions and 7 demo submissions, in total 110. This number is nearly equal to ICEC 2004. Based on a thorough review and selection process carried out by 76 international experts from academia and industry as members of the senior and international program committees, a high-quality program was compiled. The program committee consisted of experts from all over the world: 1 from Austria, 3 from Bulgaria, 2 from Canada, 4 from China, 1 from Finland, 4 from France, 10 from Germany, 1 from Greece, 1 from Ireland, 1 from Israel, 1 from Italy, 26 from Japan, 1 from Korea, 4 from The Netherlands, 1 from New Zealand, 1 from Norway, 1 from Singapore, 1 from Thailand, 4 from the UK, and 8 from the USA. In this number, reviewers are included. The final decision was made at the senior program committee meeting based on three reviewers' feedback, available online via the conference management tool. Through earnest and fair discussion at the meeting, 25 technical papers were accepted as long papers and 32 technical papers were accepted as short papers from 95 submitted technical papers. Moreover, 3 poster papers and 5 demo papers were accepted.

Entertainment Computing – ICEC 2018

Download Entertainment Computing – ICEC 2018 PDF Online Free

Author :
Publisher : Springer
ISBN 13 : 3319994263
Total Pages : 412 pages
Book Rating : 4.60/5 ( download)

DOWNLOAD NOW!


Book Synopsis Entertainment Computing – ICEC 2018 by : Esteban Clua

Download or read book Entertainment Computing – ICEC 2018 written by Esteban Clua and published by Springer. This book was released on 2018-09-05 with total page 412 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the 17th International Conference on Entertainment Computing, ICEC 2018, held at the 24th IFIP World Computer Congress, WCC 2018, in Poznan, Poland, in September 2018. The 15 full papers, 13 short papers, and 23 poster, demostration, and workshop papers presented were carefully reviewed and selected from 65 submissions. They cover a large range of topics in the following thematic areas: digital games and interactive entertainment; design, human-computer interaction, and analysis of entertainment systems; interactive art, performance and cultural computing; entertainment devices, platforms and systems; theoratical foundations and ethical issues; entertainment for purpose and persuasion; computational methodologies for entertainment; and media studies, communication, business, and information systems.

Entertainment Computing - ICEC 2007

Download Entertainment Computing - ICEC 2007 PDF Online Free

Author :
Publisher : Springer
ISBN 13 : 3540748733
Total Pages : 482 pages
Book Rating : 4.31/5 ( download)

DOWNLOAD NOW!


Book Synopsis Entertainment Computing - ICEC 2007 by : Lizhuang Ma

Download or read book Entertainment Computing - ICEC 2007 written by Lizhuang Ma and published by Springer. This book was released on 2007-08-26 with total page 482 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the 6th International Conference on Entertainment Computing, ICEC 2007. The papers are organized in topical sections on augmented, virtual and mixed reality, computer games, image processing, mesh and modeling, digital storytelling and interactive systems, sound, music and creative environments, video processing, rendering, computer animation and networks, game based interfaces, as well as robots and cyber pets.