Engineering Play

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Publisher : MIT Press
ISBN 13 : 026229155X
Total Pages : 247 pages
Book Rating : 4.52/5 ( download)

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Book Synopsis Engineering Play by : Mizuko Ito

Download or read book Engineering Play written by Mizuko Ito and published by MIT Press. This book was released on 2012-02-10 with total page 247 pages. Available in PDF, EPUB and Kindle. Book excerpt: How the influential industry that produced such popular games as Oregon Trail and KidPix emerged from experimental efforts to use computers as tools in child-centered learning. Today, computers are part of kids' everyday lives, used both for play and for learning. We envy children's natural affinity for computers, the ease with which they click in and out of digital worlds. Thirty years ago, however, the computer belonged almost exclusively to business, the military, and academia. In Engineering Play, Mizuko Ito describes the transformation of the computer from a tool associated with adults and work to one linked to children, learning, and play. Ito gives an account of a pivotal period in the 1980s and 1990s, which saw the rise of a new category of consumer software designed specifically for elementary school-aged children. “Edutainment” software sought to blend various educational philosophies with interactive gaming and entertainment, and included such titles as Number Munchers, Oregon Trail, KidPix, and Where in the World Is Carmen Sandiego?. The children's software boom (and the bust that followed), says Ito, can be seen as a microcosm of the negotiations surrounding new technology, children, and education. The story she tells is both a testimonial to the transformative power of innovation and a cautionary tale about its limitations.

Peer Play and Relationships in Early Childhood

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Author :
Publisher : Springer Nature
ISBN 13 : 303042331X
Total Pages : 234 pages
Book Rating : 4.15/5 ( download)

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Book Synopsis Peer Play and Relationships in Early Childhood by : Avis Ridgway

Download or read book Peer Play and Relationships in Early Childhood written by Avis Ridgway and published by Springer Nature. This book was released on 2020-06-29 with total page 234 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book offers a rich collection of international research narratives that reveal the qualities and value of peer play. It presents new understandings of peer play and relationships in chapters drawn from richly varied contexts that involve sibling play, collaborative peer play, and joint play with adults. The book explores social strategies such as cooperation, negotiation, playing with rules, expressing empathy, and sharing imaginary emotional peer play experiences. Its reconceptualization of peer play and relationships promotes new thinking on children's development in contemporary worlds. It shows how new knowledge generated about young children's play with peers illuminates how they learn and develop within and across communities, families, and educational settings in diverse cultural contexts. The book addresses issues that are relevant for parents, early years' professionals and academics, including the role of play in learning at school, the role of adults in self-initiated play, and the long-term impact of early friendships. The book makes clear how recent cultural differences involve digital, engineering and imaginary peer play. The book follows a clear line of argument highlighting the importance of play-based learning and stress the importance of further knowledge of children's interaction in their context. This book aims to highlight the narration of peer play, mostly leaning on a sociocultural theoretical perspective, where many chapters have a cultural-historical theoretical frame and highlight children's social situation of development. Polly Björk-Willén, Linköping University, Sweden

Designing Games

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Publisher : "O'Reilly Media, Inc."
ISBN 13 : 144933802X
Total Pages : 416 pages
Book Rating : 4.22/5 ( download)

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Book Synopsis Designing Games by : Tynan Sylvester

Download or read book Designing Games written by Tynan Sylvester and published by "O'Reilly Media, Inc.". This book was released on 2013-01-03 with total page 416 pages. Available in PDF, EPUB and Kindle. Book excerpt: Ready to give your design skills a real boost? This eye-opening book helps you explore the design structure behind most of today’s hit video games. You’ll learn principles and practices for crafting games that generate emotionally charged experiences—a combination of elegant game mechanics, compelling fiction, and pace that fully immerses players. In clear and approachable prose, design pro Tynan Sylvester also looks at the day-to-day process necessary to keep your project on track, including how to work with a team, and how to avoid creative dead ends. Packed with examples, this book will change your perception of game design. Create game mechanics to trigger a range of emotions and provide a variety of play Explore several options for combining narrative with interactivity Build interactions that let multiplayer gamers get into each other’s heads Motivate players through rewards that align with the rest of the game Establish a metaphor vocabulary to help players learn which design aspects are game mechanics Plan, test, and analyze your design through iteration rather than deciding everything up front Learn how your game’s market positioning will affect your design

Computer Engineering for Babies

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Publisher :
ISBN 13 : 9781735208701
Total Pages : 0 pages
Book Rating : 4.01/5 ( download)

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Book Synopsis Computer Engineering for Babies by : Chase Roberts

Download or read book Computer Engineering for Babies written by Chase Roberts and published by . This book was released on 2021-10-20 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: An introduction to computer engineering for babies. Learn basic logic gates with hands on examples of buttons and an output LED.

Solve for Happy

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Publisher : Simon and Schuster
ISBN 13 : 1501157590
Total Pages : 368 pages
Book Rating : 4.92/5 ( download)

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Book Synopsis Solve for Happy by : Mo Gawdat

Download or read book Solve for Happy written by Mo Gawdat and published by Simon and Schuster. This book was released on 2017-03-21 with total page 368 pages. Available in PDF, EPUB and Kindle. Book excerpt: In this “powerful personal story woven with a rich analysis of what we all seek” (Sergey Brin, cofounder of Google), Mo Gawdat, Chief Business Officer at Google’s [X], applies his superior logic and problem solving skills to understand how the brain processes joy and sadness—and then he solves for happy. In 2001 Mo Gawdat realized that despite his incredible success, he was desperately unhappy. A lifelong learner, he attacked the problem as an engineer would: examining all the provable facts and scrupulously applying logic. Eventually, his countless hours of research and science proved successful, and he discovered the equation for permanent happiness. Thirteen years later, Mo’s algorithm would be put to the ultimate test. After the sudden death of his son, Ali, Mo and his family turned to his equation—and it saved them from despair. In dealing with the horrible loss, Mo found his mission: he would pull off the type of “moonshot” goal that he and his colleagues were always aiming for—he would share his equation with the world and help as many people as possible become happier. In Solve for Happy Mo questions some of the most fundamental aspects of our existence, shares the underlying reasons for suffering, and plots out a step-by-step process for achieving lifelong happiness and enduring contentment. He shows us how to view life through a clear lens, teaching us how to dispel the illusions that cloud our thinking; overcome the brain’s blind spots; and embrace five ultimate truths. No matter what obstacles we face, what burdens we bear, what trials we’ve experienced, we can all be content with our present situation and optimistic about the future.

Chemical & Metallurgical Engineering

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Publisher :
ISBN 13 :
Total Pages : 808 pages
Book Rating : 4.54/5 ( download)

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Book Synopsis Chemical & Metallurgical Engineering by : Eugene Franz Roeber

Download or read book Chemical & Metallurgical Engineering written by Eugene Franz Roeber and published by . This book was released on 1928 with total page 808 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Cleveland Engineering

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Publisher :
ISBN 13 :
Total Pages : 818 pages
Book Rating : 4.69/5 ( download)

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Book Synopsis Cleveland Engineering by :

Download or read book Cleveland Engineering written by and published by . This book was released on 1926 with total page 818 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Municipal and County Engineering

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Author :
Publisher :
ISBN 13 :
Total Pages : 350 pages
Book Rating : 4.04/5 ( download)

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Book Synopsis Municipal and County Engineering by :

Download or read book Municipal and County Engineering written by and published by . This book was released on 1923 with total page 350 pages. Available in PDF, EPUB and Kindle. Book excerpt: Vols. 76 , 83-93 include Reference and data section for 1929 , 1936-46 (1929- called Water works and sewerage data section)

Families at Play

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Publisher : MIT Press
ISBN 13 : 0262344580
Total Pages : 216 pages
Book Rating : 4.86/5 ( download)

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Book Synopsis Families at Play by : Sinem Siyahhan

Download or read book Families at Play written by Sinem Siyahhan and published by MIT Press. This book was released on 2018-02-02 with total page 216 pages. Available in PDF, EPUB and Kindle. Book excerpt: How family video game play promotes intergenerational communication, connection, and learning. Video games have a bad reputation in the mainstream media. They are blamed for encouraging social isolation, promoting violence, and creating tensions between parents and children. In this book, Sinem Siyahhan and Elisabeth Gee offer another view. They show that video games can be a tool for connection, not isolation, creating opportunities for families to communicate and learn together. Like smartphones, Skype, and social media, games help families stay connected. Siyahhan and Gee offer examples: One family treats video game playing as a regular and valued activity, and bonds over Halo. A father tries to pass on his enthusiasm for Star Wars by playing Lego Star Wars with his young son. Families express their feelings and share their experiences and understanding of the world through playing video games like The Sims, Civilization, and Minecraft. Some video games are designed specifically to support family conversations around such real-world issues and sensitive topics as bullying and peer pressure. Siyahhan and Gee draw on a decade of research to look at how learning and teaching take place when families play video games together. With video games, they argue, the parents are not necessarily the teachers and experts; all family members can be both teachers and learners. They suggest video games can help families form, develop, and sustain their learning culture as well as develop skills that are valued in the twenty-first century workplace. Educators and game designers should take note.

Engineers and Engineering

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Publisher :
ISBN 13 :
Total Pages : 664 pages
Book Rating : 4.91/5 ( download)

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Book Synopsis Engineers and Engineering by :

Download or read book Engineers and Engineering written by and published by . This book was released on 1918 with total page 664 pages. Available in PDF, EPUB and Kindle. Book excerpt: