Dungeon Grappling

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Publisher :
ISBN 13 : 9780998335414
Total Pages : pages
Book Rating : 4.1X/5 ( download)

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Book Synopsis Dungeon Grappling by : Douglas Cole

Download or read book Dungeon Grappling written by Douglas Cole and published by . This book was released on 2017-02-01 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: Give grappling a well-deserved boost with this gripping gaming supplement. Usable with RPGs from the OSR through 5e.

Fantastic Dungeon Grappling

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Publisher :
ISBN 13 : 9781950368020
Total Pages : pages
Book Rating : 4.25/5 ( download)

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Book Synopsis Fantastic Dungeon Grappling by : Douglas Cole

Download or read book Fantastic Dungeon Grappling written by Douglas Cole and published by . This book was released on 2019-05-15 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

The Monsters Know What They're Doing

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Publisher : Simon and Schuster
ISBN 13 : 1982122684
Total Pages : 560 pages
Book Rating : 4.83/5 ( download)

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Book Synopsis The Monsters Know What They're Doing by : Keith Ammann

Download or read book The Monsters Know What They're Doing written by Keith Ammann and published by Simon and Schuster. This book was released on 2019-10-29 with total page 560 pages. Available in PDF, EPUB and Kindle. Book excerpt: From the creator of the popular blog The Monsters Know What They’re Doing comes a compilation of villainous battle plans for Dungeon Masters. In the course of a Dungeons & Dragons game, a Dungeon Master has to make one decision after another in response to player behavior—and the better the players, the more unpredictable their behavior! It’s easy for even an experienced DM to get bogged down in on-the-spot decision-making or to let combat devolve into a boring slugfest, with enemies running directly at the player characters and biting, bashing, and slashing away. In The Monsters Know What They’re Doing, Keith Ammann lightens the DM’s burden by helping you understand your monsters’ abilities and develop battle plans before your fifth edition D&D game session begins. Just as soldiers don’t whip out their field manuals for the first time when they’re already under fire, a DM shouldn’t wait until the PCs have just encountered a dozen bullywugs to figure out how they advance, fight, and retreat. Easy to read and apply, The Monsters Know What They're Doing is essential reading for every DM.

Terraria: Exploration and Adventure Handbook

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Publisher : Penguin UK
ISBN 13 : 0241343291
Total Pages : 82 pages
Book Rating : 4.96/5 ( download)

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Book Synopsis Terraria: Exploration and Adventure Handbook by :

Download or read book Terraria: Exploration and Adventure Handbook written by and published by Penguin UK. This book was released on 2018-01-11 with total page 82 pages. Available in PDF, EPUB and Kindle. Book excerpt: In Terraria, the size of your world can range from fairly big to absolutely massive! This third book in Puffin's essential guide series will help you find your way around the incredible universe you have created. From first-time players to seasoned Terrarians, there's something here for everyone. Explore different biomes, venture up to the floating islands and dig deep to the very pits of the Underworld. All of the info you need to do all of this - and more - is right here! Here's what some of the top Terraria players on YouTube had to say about the first book in the series, The Ultimate Survival Handbook: "This is a super-sick book! It's chock-full of information!" Pedguin "It really does have everything you could possibly need!" Python

Exploration and Adventure Handbook

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Publisher : Penguin
ISBN 13 : 1524784400
Total Pages : 43 pages
Book Rating : 4.09/5 ( download)

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Book Synopsis Exploration and Adventure Handbook by : Daniel Roy

Download or read book Exploration and Adventure Handbook written by Daniel Roy and published by Penguin. This book was released on 2017-03-07 with total page 43 pages. Available in PDF, EPUB and Kindle. Book excerpt: Explore every corner of the map and embark on thrilling adventures in this handbook companion to Terraria, the hit multiplatform adventure game! Every map in the world of Terraria is different, giving adventurers an infinite number of worlds to explore and discover! This handbook is full of tips and tricks to help explorers find their way through different types of terrain and defend themselves in battle. A journey through Terraria is a risky endeavor, but this handbook will help intrepid adventurers find their way.

Introduction to Game Design, Prototyping, and Development

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Publisher : Addison-Wesley Professional
ISBN 13 : 0134659880
Total Pages : 1940 pages
Book Rating : 4.86/5 ( download)

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Book Synopsis Introduction to Game Design, Prototyping, and Development by : Jeremy Gibson Bond

Download or read book Introduction to Game Design, Prototyping, and Development written by Jeremy Gibson Bond and published by Addison-Wesley Professional. This book was released on 2017-08-17 with total page 1940 pages. Available in PDF, EPUB and Kindle. Book excerpt: Master the Unity Game Engine to Design and Develop Games for Web, Mobile, Windows, macOS, and More! If you want to design and develop games, there’s no substitute for strong hands-on experience with modern techniques and tools—and that is exactly what this book provides. The first edition was frequently the top-selling game design book on Amazon, with more than 70% of the reviews being 5 stars. In a testament to the iterative process of design, this new edition includes hundreds of improvements throughout the text, all designed to make the book easier to understand and even more useful. This book was written with Unity 2017; the book.prototools.net website will cover changes for later versions of the software. Award-winning game designer and professor Jeremy Gibson Bond has spent more than a decade teaching game design and building great games. In that time, his most successful students have been those who combine knowledge of three critical disciplines: game design theory, rapid iterative prototyping, and practical programming. In this book, Bond distills the most important aspects of all three disciplines into one place. Part I: Game Design and Paper Prototyping • The Layered Tetrad framework: a synthesis of 50 years of game design theory • Proven practices for brainstorming and refining game designs through the iterative process of design • Methods and tools to manage game projects and small teams • Processes to make playtesting and feedback easier Part II: Digital Prototyping with Unity and C# • Chapters that guide you through learning C# the right way • Instruction that takes you from no prior programming knowledge through object-oriented programming • Deep exploration of Unity, today’s most popular game engine on both macOS and Windows • Methods for understanding and debugging code issues you encounter Part III: Game Prototype Examples and Tutorials • In-depth tutorials for seven different game prototypes, including a simple action game, a space shooter, a solitaire card game, a word game, and a top-down adventure • Instructions to compile these games for PC, web, or any of the dozens of other release platforms supported by Unity • Improved structure and layout that makes the steps of each tutorial easier to follow • A completely new Dungeon Delver prototype not present in the first edition

Dungeons & Dragons Art & Arcana

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Publisher : Ten Speed Press
ISBN 13 : 0399580948
Total Pages : 450 pages
Book Rating : 4.49/5 ( download)

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Book Synopsis Dungeons & Dragons Art & Arcana by : Michael Witwer

Download or read book Dungeons & Dragons Art & Arcana written by Michael Witwer and published by Ten Speed Press. This book was released on 2018-10-23 with total page 450 pages. Available in PDF, EPUB and Kindle. Book excerpt: An illustrated guide to the history and evolution of the beloved role-playing game told through the paintings, sketches, illustrations, and visual ephemera behind its creation, growth, and continued popularity. FINALIST FOR THE HUGO AWARD • FINALIST FOR THE LOCUS AWARD • NOMINATED FOR THE DIANA JONES AWARD From one of the most iconic game brands in the world, this official DUNGEONS & DRAGONS illustrated history provides an unprecedented look at the visual evolution of the brand, showing its continued influence on the worlds of pop culture and fantasy. Inside the book, you’ll find more than seven hundred pieces of artwork—from each edition of the core role-playing books, supplements, and adventures; as well as Forgotten Realms and Dragonlance novels; decades of Dragon and Dungeon magazines; and classic advertisements and merchandise; plus never-before-seen sketches, large-format canvases, rare photographs, one-of-a-kind drafts, and more from the now-famous designers and artists associated with DUNGEONS & DRAGONS. The superstar author team gained unparalleled access to the archives of Wizards of the Coast and the personal collections of top collectors, as well as the designers and illustrators who created the distinctive characters, concepts, and visuals that have defined fantasy art and gameplay for generations. This is the most comprehensive collection of D&D imagery ever assembled, making this the ultimate collectible for the game's millions of fans around the world.

Dungeons and Dragons 4th Edition For Dummies

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Publisher : John Wiley & Sons
ISBN 13 : 0470406399
Total Pages : 458 pages
Book Rating : 4.97/5 ( download)

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Book Synopsis Dungeons and Dragons 4th Edition For Dummies by : Bill Slavicsek

Download or read book Dungeons and Dragons 4th Edition For Dummies written by Bill Slavicsek and published by John Wiley & Sons. This book was released on 2009-01-29 with total page 458 pages. Available in PDF, EPUB and Kindle. Book excerpt: Explore the fantasy world of D&D and delve into dungeons, slay monsters, and gain treasure! If you've been thinking of playing D&D or you've played before and you want to get up to speed on the all-new 4th Edition, this is the book for you. Here's what you need to know to join the fantasy fun. D&D terminology — understand what ability check, modifier, saving throw, AC, gp, hp, and XP mean Roll the dice — add modifiers and see if you rolled the d20 high enough to beat the challenge Minding your manners — know D&D etiquette so you'll be welcome in any adventure Character building — select your character's race and class, and choose the best powers, skills, feats, and gear Roleplaying — give your character a background and personality quirks Combat — use combat rules, a battle grid, and miniatures to play out furious battles Open the book and find: Everything a new player needs to get started playing D&D Details on four fantasy races and four iconic classes Explanations of every number and statistic on the character sheet The best magic items and equipment for characters of all classes Advice on roleplaying and teamwork A ready-to-use adventure to get you started as a Dungeon Master A ready-to-use battle grid with character and monster markers

Monsters of the Mat

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Publisher : Penguin
ISBN 13 : 9780425185940
Total Pages : 244 pages
Book Rating : 4.4X/5 ( download)

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Book Synopsis Monsters of the Mat by : Robert Picarello

Download or read book Monsters of the Mat written by Robert Picarello and published by Penguin. This book was released on 2002 with total page 244 pages. Available in PDF, EPUB and Kindle. Book excerpt: From the "New York Times" bestselling author of "Rulers of the Ring" comes the ultimate guide to pro wrestling's superstars from A to Z. Photos.

The Legend of Zelda Encyclopedia Deluxe Edition

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Publisher : Dark Horse Comics
ISBN 13 : 1506707408
Total Pages : 348 pages
Book Rating : 4.02/5 ( download)

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Book Synopsis The Legend of Zelda Encyclopedia Deluxe Edition by : Nintendo

Download or read book The Legend of Zelda Encyclopedia Deluxe Edition written by Nintendo and published by Dark Horse Comics. This book was released on 2018-06-19 with total page 348 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Legend of Zelda(TM) is one of the most successful franchises of all time with nearly twenty video games and thirty years of history, but it all started with a gold cartridge... The Legend of Zelda Encyclopedia Deluxe Edition honors the game that started it all by recreating the original gold cartridge as faithfully as possible. The book comes with a black polypropylene sleeve, lined with velvet flocking, and a scale instruction booklet with fun, theme-appropriate material inside. The cover is a gold foil paper with gloss lamination and a spot gritty varnish. The details are embossed and debossed. It has gold gilding on the top and foredge, with black gilding on the bottom. This book looks and feels so much like the original cartridge you might find yourself blowing into the bottom before you open it! This 328-page book is an exhaustive guide to The Legend of Zelda, from the original The Legend of Zelda to Twilight Princess HD. A comprehensive collection of enemies and items, potions to poes, an expansion of the lore touched upon in Hyrule Historia, concept art, screencaps, maps, main characters and how they relate, languages, and much, more, including an exclusive interview with Series Producer, Eiji Aonuma! This, the last of The Goddess Collection trilogy, which includes Hyrule Historia and Art & Artifacts, is a treasure trove of explanations and information about every aspect of The Legend of Zelda universe! Celebrate over thirty years of The Legend of Zelda with a heartfelt homage to the origins of this legendary franchise!