Double Edge Magazine: Crysis Remastered

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Author :
Publisher : Team Double Edge Publishing Company
ISBN 13 :
Total Pages : 50 pages
Book Rating : 4./5 ( download)

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Book Synopsis Double Edge Magazine: Crysis Remastered by : Derrick E Carey

Download or read book Double Edge Magazine: Crysis Remastered written by Derrick E Carey and published by Team Double Edge Publishing Company. This book was released on 2022-07-08 with total page 50 pages. Available in PDF, EPUB and Kindle. Book excerpt: This edition of our magazine is a Full-length Demo of our Comic Book and Video Game edition. which features an exclusive inside look at Call of Duty Vanguard, Call of Duty Vanguard Zombies, Assassins Creed IV Black Flag, and Fall Out New Vegas. This edition also features articles focused on comic books, video games previews, reviews, and updates.

Double Edge Magazine Call to Duty

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Author :
Publisher : Team Double Edge Magazine
ISBN 13 :
Total Pages : 25 pages
Book Rating : 4./5 ( download)

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Book Synopsis Double Edge Magazine Call to Duty by : Derrick E Carey

Download or read book Double Edge Magazine Call to Duty written by Derrick E Carey and published by Team Double Edge Magazine. This book was released on 2023-04-07 with total page 25 pages. Available in PDF, EPUB and Kindle. Book excerpt:

The Financial Crisis Inquiry Report

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Author :
Publisher : Cosimo, Inc.
ISBN 13 : 1616405414
Total Pages : 692 pages
Book Rating : 4.10/5 ( download)

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Book Synopsis The Financial Crisis Inquiry Report by : Financial Crisis Inquiry Commission

Download or read book The Financial Crisis Inquiry Report written by Financial Crisis Inquiry Commission and published by Cosimo, Inc.. This book was released on 2011-05-01 with total page 692 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Financial Crisis Inquiry Report, published by the U.S. Government and the Financial Crisis Inquiry Commission in early 2011, is the official government report on the United States financial collapse and the review of major financial institutions that bankrupted and failed, or would have without help from the government. The commission and the report were implemented after Congress passed an act in 2009 to review and prevent fraudulent activity. The report details, among other things, the periods before, during, and after the crisis, what led up to it, and analyses of subprime mortgage lending, credit expansion and banking policies, the collapse of companies like Fannie Mae and Freddie Mac, and the federal bailouts of Lehman and AIG. It also discusses the aftermath of the fallout and our current state. This report should be of interest to anyone concerned about the financial situation in the U.S. and around the world.THE FINANCIAL CRISIS INQUIRY COMMISSION is an independent, bi-partisan, government-appointed panel of 10 people that was created to "examine the causes, domestic and global, of the current financial and economic crisis in the United States." It was established as part of the Fraud Enforcement and Recovery Act of 2009. The commission consisted of private citizens with expertise in economics and finance, banking, housing, market regulation, and consumer protection. They examined and reported on "the collapse of major financial institutions that failed or would have failed if not for exceptional assistance from the government."News Dissector DANNY SCHECHTER is a journalist, blogger and filmmaker. He has been reporting on economic crises since the 1980's when he was with ABC News. His film In Debt We Trust warned of the economic meltdown in 2006. He has since written three books on the subject including Plunder: Investigating Our Economic Calamity (Cosimo Books, 2008), and The Crime Of Our Time: Why Wall Street Is Not Too Big to Jail (Disinfo Books, 2011), a companion to his latest film Plunder The Crime Of Our Time. He can be reached online at www.newsdissector.com.

The Darkening Dream

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Publisher : Mascherato
ISBN 13 : 1937945022
Total Pages : 438 pages
Book Rating : 4.22/5 ( download)

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Book Synopsis The Darkening Dream by : Andy Gavin

Download or read book The Darkening Dream written by Andy Gavin and published by Mascherato. This book was released on 2011-12-23 with total page 438 pages. Available in PDF, EPUB and Kindle. Book excerpt: An ominous vision and the discovery of a gruesome corpse lead Sarah Engelmann into a terrifying encounter with the supernatural in 1913 Salem, Massachusetts. With help from Alex, an attractive Greek immigrant, Sarah sets out to track the evil to its source, never guessing that she will take on a conspiracy involving not only a 900-year vampire, but also a demon-loving Puritan warlock, disgruntled Egyptian gods, and an immortal sorcerer, all on a quest to recover the holy trumpet of the Archangel Gabriel. Relying on the wisdom of an elderly vampire hunter, Sarah's rabbi father, and her own disturbing visions, Sarah must fight a millennia-old battle between unspeakable forces, where the ultimate prize might be herself.

Chris Crawford on Game Design

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Publisher : New Riders
ISBN 13 : 9780131460997
Total Pages : 498 pages
Book Rating : 4.94/5 ( download)

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Book Synopsis Chris Crawford on Game Design by : Chris Crawford

Download or read book Chris Crawford on Game Design written by Chris Crawford and published by New Riders. This book was released on 2003 with total page 498 pages. Available in PDF, EPUB and Kindle. Book excerpt: Chris Crawford on Game Design is all about the foundational skills behind the design and architecture of a game. Without these skills, designers and developers lack the understanding to work with the tools and techniques used in the industry today. Chris Crawford, the most highly sought after expert in this area, brings an intense opinion piece full of personality and flare like no other person in this industry can. He explains the foundational and fundamental concepts needed to get the most out of game development today. An exceptional precursor to the two books soon to be published by New Riders with author Andrew Rollings, this book teaches key lessons; including, what you can learn from the history of game play and historical games, necessity of challenge in game play, applying dimensions of conflict, understanding low and high interactivity designs, watching for the inclusion of creativity, and understanding the importance of storytelling. In addition, Chris brings you the wish list of games he'd like to build and tells you how to do it. Game developers and designers will kill for this information!

Batman/Superman: World's Finest (2022-) #1

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Publisher : DC Comics
ISBN 13 :
Total Pages : 36 pages
Book Rating : 4.01/5 ( download)

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Book Synopsis Batman/Superman: World's Finest (2022-) #1 by : Mark Waid

Download or read book Batman/Superman: World's Finest (2022-) #1 written by Mark Waid and published by DC Comics. This book was released on 2022-03-15 with total page 36 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Dark Knight. The Man of Steel. They are the two finest superheroes that the world has ever known...and they’re together again in an epic new series from the legendary talents of Mark Waid and Dan Mora! In the not-too-distant past, Superman’s powers are super-charged from a devastating chemical attack by the villain Metallo...and the only ally that the ultra-powerful Man of Tomorrow can turn to in this turbulent hour is Gotham’s own dark vengeance: the Batman. A nearly fatal burst of power drives Bruce Wayne to his own extreme measures to help his friend...enlisting none other than the Doom Patrol for aid. It’s the world’s greatest superheroes from the world’s greatest comic book talent in an epic comic book experience that kicks off the next big events in the DCU. Get ready, it’s time to soar.

Crysis

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Publisher : Del Rey
ISBN 13 : 0440423597
Total Pages : 322 pages
Book Rating : 4.91/5 ( download)

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Book Synopsis Crysis by : Peter Watts

Download or read book Crysis written by Peter Watts and published by Del Rey. This book was released on 2011-03-22 with total page 322 pages. Available in PDF, EPUB and Kindle. Book excerpt: MANHATTAN IS UNDER NEW MANAGEMENT. THEY’RE NOT FROM AROUND HERE. Welcome to the Big Apple, son. Welcome to the city that never sleeps: invaded by monstrous fusions of meat and machinery, defended by a private army that makes Blackwater look like the Red Cross, ravaged by a disfiguring plague that gifts its victims with religious rapture while it eats them alive. You’ve been thrown into this meat grinder without warning, without preparation, without a clue. Your whole squad was mowed down the moment they stepped onto the battlefield. And the chorus of voices whispering in your head keeps saying that all of this is on you: that you and you alone might be able to turn the whole thing around if you only knew what the hell was going on. You’d like to help. Really you would. But it’s not just the aliens that are gunning for you. Your own kind hunts you as a traitor, and your job might be a bit easier if you didn’t have the sneaking suspicion they could be right. . . .

Untimed

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Publisher :
ISBN 13 : 9781937945039
Total Pages : 342 pages
Book Rating : 4.30/5 ( download)

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Book Synopsis Untimed by : Andy Gavin

Download or read book Untimed written by Andy Gavin and published by . This book was released on 2013-01-01 with total page 342 pages. Available in PDF, EPUB and Kindle. Book excerpt: Charlie's the kind of boy that no one notices. Hell, his own mother can't remember his name. So when a mysterious clockwork man tries to kill him in modern day Philadelphia, and they tumble through a hole into 1725 London, Charlie realizes even the laws of time don't take him seriously. Still, this isn't all bad. Who needs school when you can learn about history first hand, like from Ben Franklin himself. And there's this girl... Yvaine... another time traveler. All good. Except for the rules: boys only travel into the past and girls only into the future. And the baggage: Yvaine's got a baby boy and more than her share of ex-boyfriends. Still, even if they screw up history - like accidentally let the founding father be killed - they can just time travel and fix it, right? But the future they return to is nothing like Charlie remembers. To set things right, he and his scrappy new girlfriend will have to race across the centuries, battling murderous machines from the future, jealous lovers, reluctant parents, and time itself.

Crysis: Escalation

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Author :
Publisher : Gollancz
ISBN 13 : 057511584X
Total Pages : 224 pages
Book Rating : 4.42/5 ( download)

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Book Synopsis Crysis: Escalation by : Gavin G. Smith

Download or read book Crysis: Escalation written by Gavin G. Smith and published by Gollancz. This book was released on 2013-02-21 with total page 224 pages. Available in PDF, EPUB and Kindle. Book excerpt: To tie in to the massive new game CRYSIS 3, coming in February 2013 from EA, Gavin Smith has been signed up to write a selection of connected short stories that will explore and expand the game world. Gavin's futuristic and punchy fiction is a perfect fit for CRYSIS, and this will be a delight for game-players and SF fans alike. With stories covering the fan favourite characters of Prophet, Psycho and Alcatraz, as well as introducing themes, enemies and weapons new to CRYSIS 3, this will be a vital part of the game experience. Punchy and kinetic, this is SF with steel at its heart.

Level Design

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Publisher : CRC Press
ISBN 13 : 1315313405
Total Pages : 408 pages
Book Rating : 4.05/5 ( download)

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Book Synopsis Level Design by : Christopher W. Totten

Download or read book Level Design written by Christopher W. Totten and published by CRC Press. This book was released on 2017-03-27 with total page 408 pages. Available in PDF, EPUB and Kindle. Book excerpt: In this book, veteran game developers, academics, journalists, and others provide their processes and experiences with level design. Each provides a unique perspective representing multiple steps of the process for interacting with and creating game levels – experiencing levels, designing levels, constructing levels, and testing levels. These diverse perspectives offer readers a window into the thought processes that result in memorable open game worlds, chilling horror environments, computer-generated levels, evocative soundscapes, and many other types of gamespaces. This collection invites readers into the minds of professional designers as they work and provides evergreen topics on level design and game criticism to inspire both new and veteran designers. Key Features: Learn about the processes of experienced developers and level designers in their own words Discover best-practices for creating levels for persuasive play and designing collaboratively Offers analysis methods for better understanding game worlds and how they function in response to gameplay Find your own preferred method of level design by learning the processes of multiple industry veterans