Digital Encounters

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Author :
Publisher : University of Toronto Press
ISBN 13 : 1487538812
Total Pages : 224 pages
Book Rating : 4.11/5 ( download)

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Book Synopsis Digital Encounters by : Cecily Raynor

Download or read book Digital Encounters written by Cecily Raynor and published by University of Toronto Press. This book was released on 2023-03-30 with total page 224 pages. Available in PDF, EPUB and Kindle. Book excerpt: To understand the creative fabric of digital networks, scholars of literary and cultural studies must turn their attention to crowdsourced forms of production, discussion, and distribution. Digital Encounters explores the influence of an increasingly networked world on contemporary Latin American cultural production. Drawing on a spectrum of case studies, the contributors to this volume examine literature, art, and political activism as they dialogue with programming languages, social media platforms, online publishing, and geospatial metadata. Implicit within these connections are questions of power, privilege, and stratification. The book critically examines issues of inequitable access and data privacy, technology’s capacity to divide people from one another, and the digital space as a site of racialized and gendered violence. Through an expansive approach to the study of connectivity, Digital Encounters illustrates how new connections – between analog and digital, human and machine, print text and pixel – alter representations of self, Other, and world.

Digital Encounters

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Author :
Publisher : Routledge
ISBN 13 : 0415410657
Total Pages : 202 pages
Book Rating : 4.56/5 ( download)

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Book Synopsis Digital Encounters by : Aylish Wood

Download or read book Digital Encounters written by Aylish Wood and published by Routledge. This book was released on 2007 with total page 202 pages. Available in PDF, EPUB and Kindle. Book excerpt: Digital Encounters reconceptualizes the way we think about technology and the moving image, exploring a network of images and technological objects such as animations, digital effects films, computer games and mixed media gallery installations.

Digital Entrepreneurship and Co-Creating Value Through Digital Encounters

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Author :
Publisher : IGI Global
ISBN 13 : 1668474182
Total Pages : 331 pages
Book Rating : 4.81/5 ( download)

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Book Synopsis Digital Entrepreneurship and Co-Creating Value Through Digital Encounters by : Edghiem, Farag

Download or read book Digital Entrepreneurship and Co-Creating Value Through Digital Encounters written by Edghiem, Farag and published by IGI Global. This book was released on 2023-05-15 with total page 331 pages. Available in PDF, EPUB and Kindle. Book excerpt: Digital technologies have enabled certain opportunities for industries, societies, and companies to change for the better. The service sector has essentially evolved through significant developments in recent decades, such as the increasing adoption of artificial intelligence (AI) applications and automated technologies, including service robots, chatbots, and virtual assistants. Both digital transformation and digital entrepreneurship are multifaceted areas that relate to varied emerging technologies that have recently dominated the current service industry. These technologies serve to enhance various sociotechnical areas, including communication and collaboration, as well as co-creating business value and promoting service automation. Digital Entrepreneurship and Co-Creating Value Through Digital Encounters contributes to the services’ digital transformation and digital entrepreneurship domain by uncovering contemporary innovations used in the modern service industry. It supports modern applications of Industry 4.0, digital transformation, and entrepreneurship to facilitate value co-creation for contemporary businesses. Covering topics such as big data management, industrial relations, and tourist destination selection, this premier reference source is an ideal resource for entrepreneurs, business owners and managers, government officials, policymakers, students and educators of higher education, librarians, researchers, and academicians.

Digital Technology in Service Encounters

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Publisher : Springer Nature
ISBN 13 : 3658378859
Total Pages : 284 pages
Book Rating : 4.51/5 ( download)

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Book Synopsis Digital Technology in Service Encounters by : Sonja Christ-Brendemühl

Download or read book Digital Technology in Service Encounters written by Sonja Christ-Brendemühl and published by Springer Nature. This book was released on 2022-06-27 with total page 284 pages. Available in PDF, EPUB and Kindle. Book excerpt: Digital technology is disrupting the prerequisites for most firms in the service industry and frequently forces them to reassess the ratio of human interaction and technology use in service encounters. To retain competitiveness, it seems mandatory to increase service encounter efficiency by embedding digital technology into the existing processes. However, there is little empirical evidence on how such technological implementations affect the sentiments, attitudes, and behaviors of frontline employees. Likewise, research on interrelated customer responses is scarce. To address this matter, this book presents four distinct yet related studies to investigate the impact of digital technology on frontline employees, customers, and ultimately service firms. The results and implications provide meaningful insights for theory and practice.

Shared Encounters

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Publisher : Springer Science & Business Media
ISBN 13 : 184882727X
Total Pages : 313 pages
Book Rating : 4.71/5 ( download)

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Book Synopsis Shared Encounters by : Katharine S. Willis

Download or read book Shared Encounters written by Katharine S. Willis and published by Springer Science & Business Media. This book was released on 2009-11-28 with total page 313 pages. Available in PDF, EPUB and Kindle. Book excerpt: Every day we share encounters with others as we inhabit the space around us. In offering insights and knowledge on this increasingly important topic, this book introduces a range of empirical and theoretical approaches to the study of shared encounters. It highlights the multifaceted nature of collective experience and provides a deeper understanding of the nature and value of shared encounters in everyday life. Divided into four sections, each section comprises a set of chapters on a different topic and is introduced by a key author in the field who provides an overview of the content. The book itself is introduced by Paul Dourish, who sets the theme of shared encounters in the context of technological and social change over the last fifteen years. The four sections that follow consider the characteristics of shared encounters and describe how they can be supported in different settings: the first section, introduced by Barry Brown, looks at shared experiences. George Roussos, in the second section, presents playful encounters. Malcolm McCulloch introduces the section on spatial settings and – last but not least – Elizabeth Churchill previews the topic of social glue. The individual chapters that accompany each part offer particular perspectives on the main topic and provide detailed insights from the author’s own research background. A valuable reference for anyone designing ubiquitous media, mobile social software and LBS applications, this volume will also be useful to researchers, students and practitioners in fields ranging from computer science to urban studies.

American Encounters

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Publisher : Prentice Hall
ISBN 13 : 9780130300041
Total Pages : 0 pages
Book Rating : 4.47/5 ( download)

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Book Synopsis American Encounters by : Angela L. Miller

Download or read book American Encounters written by Angela L. Miller and published by Prentice Hall. This book was released on 2008 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Contextual in approch, this text draws on socio-economic and political studies as well as histories of religion, science, literature, and popular culture, and explores the diverse, conflicted history of American art and architecture. Thematically interrelating the visual arts to other material artifacts and cultural practices, the text examines how artists and architects produced artwork that visually expressed various social and political values."--Publisher's website.

Technology Mediated Service Encounters

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Publisher : John Benjamins Publishing Company
ISBN 13 : 9027262993
Total Pages : 261 pages
Book Rating : 4.98/5 ( download)

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Book Synopsis Technology Mediated Service Encounters by : Pilar Garcés-Conejos Blitvich

Download or read book Technology Mediated Service Encounters written by Pilar Garcés-Conejos Blitvich and published by John Benjamins Publishing Company. This book was released on 2019-01-10 with total page 261 pages. Available in PDF, EPUB and Kindle. Book excerpt: The chapters in this collection, authored by renowned scholars, address a gap in the literature by focusing on the consequences that outsourcing, among other globalized economic practices, and remediation by new technologies have had on the service encounters genre (SE). From both a multilingual and a multidisciplinary perspective, this collection explores the development of technological applications and professional best practices as well as call centre interaction, e-commerce, and e-word of mouth. More specifically, the papers in this volume report on technology developed to support SEs and how this technology influences service providers and their allowable linguistic contributions. Further, this collection provides valuable insights on the language and strategic behaviour deployed in less researched kinds of SEs, gives special attention to how technology impacts the interface between the transactional and interactional goals of SEs, and thus has real world applications.

Autobiography of intercultural encounters through the internet

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Author :
Publisher : Council of Europe
ISBN 13 : 9287192979
Total Pages : 62 pages
Book Rating : 4.74/5 ( download)

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Book Synopsis Autobiography of intercultural encounters through the internet by : Martyn Barrett

Download or read book Autobiography of intercultural encounters through the internet written by Martyn Barrett and published by Council of Europe. This book was released on 2022-11-30 with total page 62 pages. Available in PDF, EPUB and Kindle. Book excerpt: A guide to help you analyse a specific encounter you had with one or more people from another culture through an online interaction (for example, in a social network, forum or blog). In the contemporary world, encounters with people from other cultural backgrounds have become part of our everyday lives. These intercultural encounters may be used as an opportunity to learn about other cultures, to develop our capacities for effective and respectful communication, to think about our own cultural affiliations and to reflect on ways in which we might take action for the common good. The Autobiography of intercultural encounters (AIE) is an educational resource that can be used by learners to achieve all of these outcomes. It supports learners in thinking about and learning from intercultural encounters that they have experienced either face to face, through visual media (such as television, films, magazines), or through the internet. The present volume contains an updated and revised edition of the original Autobiography of intercultural encounters through the internet (AIETI), which supports learners’ reflections on intercultural encounters that take place through the internet. There are two versions of the AIETI: a standard version for those who can complete it on their own and a younger learners’ version for use by children who need support from an adult in thinking about intercultural encounters. Both versions are accompanied by notes for facilitators which explain in detail how the AIETI may be used. These new editions have been fully updated and aligned with the Council of Europe’s Reference Framework of Competences for Democratic Culture and may be used by educators and learners in primary, secondary and higher education and in non-formal and informal education.

The Game Master's Book of Random Encounters

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Author :
Publisher : Media Lab Books
ISBN 13 : 9781948174374
Total Pages : 256 pages
Book Rating : 4.75/5 ( download)

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Book Synopsis The Game Master's Book of Random Encounters by : Jeff Ashworth

Download or read book The Game Master's Book of Random Encounters written by Jeff Ashworth and published by Media Lab Books. This book was released on 2020-09-15 with total page 256 pages. Available in PDF, EPUB and Kindle. Book excerpt: For many tabletop RPG players, the joy of an in-depth game is that anything can happen. Typical adventure modules include a map of the adventure’s primary location, but every other location?whether it's a woodland clearing, a random apothecary or the depths of a temple players elect to explore?has to be improvised on the fly by the Game Master. As every GM knows, no matter how many story hooks, maps or NPCs you painstakingly create during session prep, your best-laid plans are often foiled by your players' whims, extreme skill check successes (or critical fails) or their playful refusal to stay on task. In a game packed with infinite possibilities, what are GMs supposed to do when their players choose those for which they're not prepared? The Game Master’s Book of Random Encounters provides an unbeatable solution. This massive tome is divided into location categories, each of which can stand alone as a small stop as part of a larger campaign. As an example, the “Taverns, Inns, Shops & Guild Halls” section includes maps for 19 unique spaces, as well as multiple encounter tables designed to help GMs fill in the sights, sounds, smells and proprietors of a given location, allowing for each location in the book to be augmented and populated on the fly while still ensuring memorable moments for all your players. Each map is presented at scale on grid, enabling GMs to determine exactly where all of the characters are in relation to one another and anyone (or anything) else in the space, critical information should any combat or other movement-based action occur. Perhaps more useful than its nearly 100 maps, the book's one-shot generator features all the story hooks necessary for GMs to use these maps as part of an interconnected and contained adventure. Featuring eight unique campaign drivers that lead players through several of the book's provided maps, the random tables associated with each stage in the adventure allow for nearly three million different outcomes, making The Game Master's Book of Random Encounters an incredible investment for any would-be GM. The book also includes a Random NPC Generator to help you create intriguing characters your players will love (or love to hate), as well as a Party Makeup Maker for establishing connections among your PCs so you can weave together a disparate group of adventurers with just a few dice rolls. Locations include taverns, temples, inns, animal/creature lairs, gatehouses, courts, ships, laboratories and more, with adventure hooks that run the gamut from frantic rooftop chases to deep cellar dungeon-crawls, with a total of 97 maps, more than 150 tables and millions of possible adventures. No matter where your players end up, they'll have someone or something to persuade or deceive, impress or destroy. As always, the choice is theirs. But no matter what they choose, with The Game Master's Book of Random Encounters, you'll be ready.

Digital and Other Virtualities

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Publisher : I.B. Tauris
ISBN 13 : 9781845115685
Total Pages : 0 pages
Book Rating : 4.86/5 ( download)

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Book Synopsis Digital and Other Virtualities by : Antony Bryant

Download or read book Digital and Other Virtualities written by Antony Bryant and published by I.B. Tauris. This book was released on 2010-05-30 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: If virtuality is being celebrated as heralding a radically new era, rich with new possibilities and futures hitherto unimagined through cybernetics, networking and digitalizaton, such claims are also being viewed with deep scepticism and countered by renewed interest in the groundedness and referentiality of the concept of the index. In this transdisciplinary book, major artists, filmmakers, film theorists, philosophers, literary critics, information theorists and cultural analysts examine the twists and turns of the contesting terms of virtuality and indexicality in contemporary cultural theory in relation to history, trauma, sexuality, textuality, anxiety, simulated lives, code, digital cinema, science fiction, and contemporary art. Antony Bryant, Juli Carson, N. Katherine Hayles, Anna Johnson, Mary Kelly, Brian Massumi, Claire Pajaczkowska, Griselda Pollock, Adrian Rifkin, Martha Rosler, Alison Rowley, Trinh T. Minha, Samuel Weber, and Paul Willemen, draw on concrete practices, ranging from film, video and chatrooms to airport spaces, conceptual art and textiles, to offer critically engaged, sometimes sceptical, analyses of contemporary image worlds in the light of a continuing allegiance to grounded histories and critical practice.