Computer-Human Interaction. Cognitive Effects of Spatial Interaction, Learning, and Ability

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Author :
Publisher : Springer
ISBN 13 : 3319169408
Total Pages : 239 pages
Book Rating : 4.08/5 ( download)

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Book Synopsis Computer-Human Interaction. Cognitive Effects of Spatial Interaction, Learning, and Ability by : Theodor Wyeld

Download or read book Computer-Human Interaction. Cognitive Effects of Spatial Interaction, Learning, and Ability written by Theodor Wyeld and published by Springer. This book was released on 2015-04-13 with total page 239 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the thoroughly refereed post-conference proceedings of the 25th Australian Conference on Computer-Human Interaction, OzCHI 2013, held in Adelaide, SA, Australia, in November 2013. The 11 revised extended papers were carefully reviewed and selected from 192 submissions and cover topics on multi-dimensional interaction; video gaming; spatial learning; and physical spatial interaction.

Computer-Human Interaction. Cognitive Effects of Spatial Interaction, Learning, and Ability

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Publisher :
ISBN 13 : 9783319169415
Total Pages : pages
Book Rating : 4.16/5 ( download)

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Book Synopsis Computer-Human Interaction. Cognitive Effects of Spatial Interaction, Learning, and Ability by : Theodor Wyeld

Download or read book Computer-Human Interaction. Cognitive Effects of Spatial Interaction, Learning, and Ability written by Theodor Wyeld and published by . This book was released on 2015 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the thoroughly refereed post-conference proceedings of the 25th Australian Conference on Computer-Human Interaction, OzCHI 2013, held in Adelaide, SA, Australia, in November 2013. The 11 revised extended papers were carefully reviewed and selected from 192 submissions and cover topics on multi-dimensional interaction; video gaming; spatial learning; and physical spatial interaction.

Supporting and Exploiting Spatial Memory in User Interfaces

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Publisher :
ISBN 13 : 9781601987464
Total Pages : 100 pages
Book Rating : 4.63/5 ( download)

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Book Synopsis Supporting and Exploiting Spatial Memory in User Interfaces by : Joey Scarr

Download or read book Supporting and Exploiting Spatial Memory in User Interfaces written by Joey Scarr and published by . This book was released on 2013-11 with total page 100 pages. Available in PDF, EPUB and Kindle. Book excerpt: Highlights the importance of designing for spatial memory in HCI. It proves that spatial knowledge of controls and data enables rapid interaction and information retrieval and allows users to focus their cognitive resources on the task at hand. It is aimed at user interface designers and researchers interested in spatial memory.

Cognitive Aspects of Human-Computer Interaction for Geographic Information Systems

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Publisher : Springer Science & Business Media
ISBN 13 : 9401101035
Total Pages : 455 pages
Book Rating : 4.35/5 ( download)

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Book Synopsis Cognitive Aspects of Human-Computer Interaction for Geographic Information Systems by : T.L. Nyerges

Download or read book Cognitive Aspects of Human-Computer Interaction for Geographic Information Systems written by T.L. Nyerges and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 455 pages. Available in PDF, EPUB and Kindle. Book excerpt: A significant part of understanding how people use geographic information and technology concerns human cognition. This book provides the first comprehensive in-depth examination of the cognitive aspects of human-computer interaction for geographic information systems (GIS). Cognitive aspects are treated in relation to individual, group, behavioral, institutional, and cultural perspectives. Extensions of GIS in the form of spatial decision support systems and SDSS for groups are part of the geographic information technology considered. Audience: Geographic information users, systems analysts and system designers, researchers in human-computer interaction will find this book an information resource for understanding cognitive aspects of geographic information technology use, and the methods appropriate for examining this use.

Collaboration Meets Interactive Spaces

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Publisher : Springer
ISBN 13 : 3319458531
Total Pages : 483 pages
Book Rating : 4.33/5 ( download)

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Book Synopsis Collaboration Meets Interactive Spaces by : Craig Anslow

Download or read book Collaboration Meets Interactive Spaces written by Craig Anslow and published by Springer. This book was released on 2017-01-09 with total page 483 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book explores the technological advances and social interactions between interactive spaces, surfaces and devices, aiming to provide new insights into emerging social protocols that arise from the experimentation and long-term usage of interactive surfaces. This edited volume brings together researchers from around the world who investigate interactive surfaces and interaction techniques within large displays, wearable devices, software development, security and emergency management. Providing both theory and practical case studies, the authors look at current developments and challenges into 3D visualization, large surfaces, the interplay of mobile phone devices and large displays, wearable systems and head mounted displays (HMD’S), remote proxemics and interactive wall displays and how these can be employed throughout the home and work spaces. Collaboration Meets Interactive Spaces is both for researchers and industry practitioners, providing readers with a coherent narrative into the current state-of-the-art within interactive surfaces and pervasive display technology, providing necessary tools and techniques as interactive media increasingly permeates everyday contexts.

Where the Action Is

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Publisher : MIT Press
ISBN 13 : 0262260611
Total Pages : 309 pages
Book Rating : 4.19/5 ( download)

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Book Synopsis Where the Action Is by : Paul Dourish

Download or read book Where the Action Is written by Paul Dourish and published by MIT Press. This book was released on 2004-08-20 with total page 309 pages. Available in PDF, EPUB and Kindle. Book excerpt: Computer science as an engineering discipline has been spectacularly successful. Yet it is also a philosophical enterprise in the way it represents the world and creates and manipulates models of reality, people, and action. In this book, Paul Dourish addresses the philosophical bases of human-computer interaction. He looks at how what he calls "embodied interaction"—an approach to interacting with software systems that emphasizes skilled, engaged practice rather than disembodied rationality—reflects the phenomenological approaches of Martin Heidegger, Ludwig Wittgenstein, and other twentieth-century philosophers. The phenomenological tradition emphasizes the primacy of natural practice over abstract cognition in everyday activity. Dourish shows how this perspective can shed light on the foundational underpinnings of current research on embodied interaction. He looks in particular at how tangible and social approaches to interaction are related, how they can be used to analyze and understand embodied interaction, and how they could affect the design of future interactive systems.

Affective and Emotional Aspects of Human-Computer Interaction

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Publisher : IOS Press
ISBN 13 : 160750149X
Total Pages : 332 pages
Book Rating : 4.97/5 ( download)

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Book Synopsis Affective and Emotional Aspects of Human-Computer Interaction by : M. Pivec

Download or read book Affective and Emotional Aspects of Human-Computer Interaction written by M. Pivec and published by IOS Press. This book was released on 2006-03-02 with total page 332 pages. Available in PDF, EPUB and Kindle. Book excerpt: The learning process can be seen as an emotional and personal experience that is addictive and motivates learners to proactive behaviour. New research methods in this field are related to affective and emotional approaches to computer-supported learning and human-computer interactions. The major topics discussed are emotions, motivation, games and game-experience. The book is divided in three parts, part I, Game-based Learning, reflects upon the two-way interaction between game and student, thus enabling the game to react to the student’s emotional state. Having the possibility to detect and steer the emotional state of the student could have a positive impact on using digital games in education. It is claimed that some commercial computer games increase cognitive skills and may enhance multitasking abilities and the participants’ general ability to learn. Part II, Motivation and Learning, analyses whether the absence or presence of social and personal cues in the communication between a tutor and his or her students influence students’ learning and their satisfaction with the tutor and the course. The research showed that not all types of personal information are equally important and possibly pictorial information is more important than audible information. Part III, Emotions and Emotional Agents, discusses the production of learning environments which enhance the learner’s self esteem, ensure that the learner’s best interests are respected through paying attention to the narrative structures of the learner’s experience, and the ways in which communication can be enhanced through empathy with the learner.

HCI International 2024 Posters

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Publisher : Springer Nature
ISBN 13 : 3031619536
Total Pages : 418 pages
Book Rating : 4.33/5 ( download)

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Book Synopsis HCI International 2024 Posters by : Constantine Stephanidis

Download or read book HCI International 2024 Posters written by Constantine Stephanidis and published by Springer Nature. This book was released on with total page 418 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Cognitive Science and Its Applications for Human-computer Interaction

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Publisher : Psychology Press
ISBN 13 : 1134933665
Total Pages : 361 pages
Book Rating : 4.62/5 ( download)

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Book Synopsis Cognitive Science and Its Applications for Human-computer Interaction by : Raymonde Guindon

Download or read book Cognitive Science and Its Applications for Human-computer Interaction written by Raymonde Guindon and published by Psychology Press. This book was released on 2013-08-21 with total page 361 pages. Available in PDF, EPUB and Kindle. Book excerpt: The field of human-computer interaction is striving to provide the conceptual foundations for designing computer tools and the environment needed to perform increasingly more complex and specialized tasks. To achieve this goal, human computer interaction must rely on the meeting of specialized, expert minds. Each of the research projects presented in this book investigate some critical question on the path of progress in human-computer interaction. These projects would not have been feasible without the multidisciplinary of the research team or of the researchers themselves.

Avoiding Simplicity, Confronting Complexity

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Author :
Publisher : BRILL
ISBN 13 : 9087901186
Total Pages : 458 pages
Book Rating : 4.89/5 ( download)

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Book Synopsis Avoiding Simplicity, Confronting Complexity by :

Download or read book Avoiding Simplicity, Confronting Complexity written by and published by BRILL. This book was released on 2006-01-01 with total page 458 pages. Available in PDF, EPUB and Kindle. Book excerpt: Researchers from all over the world are fascinated by the question on how to design powerful learning environments and how to effectively integrate computers in instruction. Members of the special interest groups 'Instructional Design' and 'Learning and Instruction with Computers’ of the European Association for Research on Learning and Instruction belong to this group of fascinated researchers. By presenting their research on these questions in this book, these researchers provide empirically based answers, finetune previously suggested solutions, and raise new questions and research paths. The contributions each try to deal with the actual complexity of learning environments, while avoiding naïve simplicity. The book presents an up-to-date overview of current research by experienced researchers from well-known research centers. This book is intended for an audience of educational researchers, instructional designers, and all those fascinated by questions with respect to the design of learning environments and the use of technology.