Computational Creativity

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Author :
Publisher : Springer
ISBN 13 : 3319436104
Total Pages : 398 pages
Book Rating : 4.04/5 ( download)

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Book Synopsis Computational Creativity by : Tony Veale

Download or read book Computational Creativity written by Tony Veale and published by Springer. This book was released on 2019-07-25 with total page 398 pages. Available in PDF, EPUB and Kindle. Book excerpt: Computational creativity is an emerging field of research within AI that focuses on the capacity of machines to both generate and evaluate novel outputs that would, if produced by a human, be considered creative. This book is intended to be a canonical text for this new discipline, through which researchers and students can absorb the philosophy of the field and learn its methods. After a comprehensive introduction to the idea of systematizing creativity the contributions address topics such as autonomous intentionality, conceptual blending, literature mining, computational design, models of novelty, evaluating progress in related research, computer-supported human creativity and human-supported computer creativity, common-sense knowledge, and models of social creativity. Products of this research will have real consequences for the worlds of entertainment, culture, science, education, design, and art, in addition to artificial intelligence, and the book will be of value to practitioners and students in all these domains.

Computational Creativity Research: Towards Creative Machines

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Publisher : Springer
ISBN 13 : 9462390851
Total Pages : 417 pages
Book Rating : 4.50/5 ( download)

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Book Synopsis Computational Creativity Research: Towards Creative Machines by : Tarek R. Besold

Download or read book Computational Creativity Research: Towards Creative Machines written by Tarek R. Besold and published by Springer. This book was released on 2014-12-04 with total page 417 pages. Available in PDF, EPUB and Kindle. Book excerpt: Computational Creativity, Concept Invention, and General Intelligence in their own right all are flourishing research disciplines producing surprising and captivating results that continuously influence and change our view on where the limits of intelligent machines lie, each day pushing the boundaries a bit further. By 2014, all three fields also have left their marks on everyday life – machine-composed music has been performed in concert halls, automated theorem provers are accepted tools in enterprises’ R&D departments, and cognitive architectures are being integrated in pilot assistance systems for next generation airplanes. Still, although the corresponding aims and goals are clearly similar (as are the common methods and approaches), the developments in each of these areas have happened mostly individually within the respective community and without closer relationships to the goings-on in the other two disciplines. In order to overcome this gap and to provide a common platform for interaction and exchange between the different directions, the International Workshops on “Computational Creativity, Concept Invention, and General Intelligence” (C3GI) have been started. At ECAI-2012 and IJCAI-2013, the first and second edition of C3GI each gathered researchers from all three fields, presenting recent developments and results from their research and in dialogue and joint debates bridging the disciplinary boundaries. The chapters contained in this book are based on expanded versions of accepted contributions to the workshops and additional selected contributions by renowned researchers in the relevant fields. Individually, they give an account of the state-of-the-art in their respective area, discussing both, theoretical approaches as well as implemented systems. When taken together and looked at from an integrative perspective, the book in its totality offers a starting point for a (re)integration of Computational Creativity, Concept Invention, and General Intelligence, making visible common lines of work and theoretical underpinnings, and pointing at chances and opportunities arising from the interplay of the three fields.

Computers and Creativity

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Publisher : Springer Science & Business Media
ISBN 13 : 3642317278
Total Pages : 441 pages
Book Rating : 4.79/5 ( download)

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Book Synopsis Computers and Creativity by : Jon McCormack

Download or read book Computers and Creativity written by Jon McCormack and published by Springer Science & Business Media. This book was released on 2012-08-21 with total page 441 pages. Available in PDF, EPUB and Kindle. Book excerpt: This interdisciplinary volume introduces new theories and ideas on creativity from the perspectives of science and art. Featuring contributions from leading researchers, theorists and artists working in artificial intelligence, generative art, creative computing, music composition, and cybernetics, the book examines the relationship between computation and creativity from both analytic and practical perspectives. Each contributor describes innovative new ways creativity can be understood through, and inspired by, computers. The book tackles critical philosophical questions and discusses the major issues raised by computational creativity, including: whether a computer can exhibit creativity independently of its creator; what kinds of creativity are possible in light of our knowledge from computational simulation, artificial intelligence, evolutionary theory and information theory; and whether we can begin to automate the evaluation of aesthetics and creativity in silico. These important, often controversial questions are contextualised by current thinking in computational creative arts practice. Leading artistic practitioners discuss their approaches to working creatively with computational systems in a diverse array of media, including music, sound art, visual art, and interactivity. The volume also includes a comprehensive review of computational aesthetic evaluation and judgement research, alongside discussion and insights from pioneering artists working with computation as a creative medium over the last fifty years. A distinguishing feature of this volume is that it explains and grounds new theoretical ideas on creativity through practical applications and creative practice. Computers and Creativity will appeal to theorists, researchers in artificial intelligence, generative and evolutionary computing, practicing artists and musicians, students and any reader generally interested in understanding how computers can impact upon creativity. It bridges concepts from computer science, psychology, neuroscience, visual art, music and philosophy in an accessible way, illustrating how computers are fundamentally changing what we can imagine and create, and how we might shape the creativity of the future. Computers and Creativity will appeal to theorists, researchers in artificial intelligence, generative and evolutionary computing, practicing artists and musicians, students and any reader generally interested in understanding how computers can impact upon creativity. It bridges concepts from computer science, psychology, neuroscience, visual art, music and philosophy in an accessible way, illustrating how computers are fundamentally changing what we can imagine and create, and how we might shape the creativity of the future.

Beyond the Creative Species

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Publisher : MIT Press
ISBN 13 : 0262361760
Total Pages : 417 pages
Book Rating : 4.67/5 ( download)

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Book Synopsis Beyond the Creative Species by : Oliver Bown

Download or read book Beyond the Creative Species written by Oliver Bown and published by MIT Press. This book was released on 2021-02-23 with total page 417 pages. Available in PDF, EPUB and Kindle. Book excerpt: A multidisciplinary introduction to the field of computational creativity, analyzing the impact of advanced generative technologies on art and music. As algorithms get smarter, what role will computers play in the creation of music, art, and other cultural artifacts? Will they be able to create such things from the ground up, and will such creations be meaningful? In Beyond the Creative Species, Oliver Bown offers a multidisciplinary examination of computational creativity, analyzing the impact of advanced generative technologies on art and music. Drawing on a wide range of disciplines, including artificial intelligence and machine learning, design, social theory, the psychology of creativity, and creative practice research, Bown argues that to understand computational creativity, we must not only consider what computationally creative algorithms actually do, but also examine creative artistic activity itself.

Artificial Intelligence and the Arts

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Publisher : Springer Nature
ISBN 13 : 3030594750
Total Pages : 381 pages
Book Rating : 4.56/5 ( download)

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Book Synopsis Artificial Intelligence and the Arts by : Penousal Machado

Download or read book Artificial Intelligence and the Arts written by Penousal Machado and published by Springer Nature. This book was released on 2021-10-13 with total page 381 pages. Available in PDF, EPUB and Kindle. Book excerpt: Emotions, creativity, aesthetics, artistic behavior, divergent thoughts, and curiosity are both fundamental to the human experience and instrumental in the development of human-centered artificial intelligence systems that can relate, communicate, and understand human motivations, desires, and needs. In this book the editors put forward two core propositions: creative artistic behavior is one of the key challenges of artificial intelligence research, and computer-assisted creativity and human-centered artificial intelligence systems are the driving forces for research in this area. The invited chapters examine computational creativity and more specifically systems that exhibit artistic behavior or can improve humans' creative and artistic abilities. The authors synthesize and reflect on current trends, identify core challenges and opportunities, and present novel contributions and applications in domains such as the visual arts, music, 3D environments, and games. The book will be valuable for researchers, creatives, and others engaged with the relationship between artificial intelligence and the arts.

Computer Models of Musical Creativity

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Publisher :
ISBN 13 :
Total Pages : 486 pages
Book Rating : 4.93/5 ( download)

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Book Synopsis Computer Models of Musical Creativity by : David Cope

Download or read book Computer Models of Musical Creativity written by David Cope and published by . This book was released on 2005 with total page 486 pages. Available in PDF, EPUB and Kindle. Book excerpt: "He then describes a model that integrates these different aspects - an inductive-association computational process that can create music. Cope's writing style is lively and nontechnical; the reader needs neither knowledge of computer programming nor specialized computer hardware or software to follow the text."--Jacket.

Teaching Computational Creativity

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Publisher : Cambridge University Press
ISBN 13 : 1107138043
Total Pages : 349 pages
Book Rating : 4.49/5 ( download)

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Book Synopsis Teaching Computational Creativity by : Michael Filimowicz

Download or read book Teaching Computational Creativity written by Michael Filimowicz and published by Cambridge University Press. This book was released on 2017-05-02 with total page 349 pages. Available in PDF, EPUB and Kindle. Book excerpt: SS: -- JA: -- DN: -- MF: -- SS: -- DN: -- MF: -- DN: -- MF: -- DN: -- MF: -- DN: -- Afterword: Toward a Curricular Synthesis -- Index

Creativity and the Agile Mind

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Publisher : Walter de Gruyter
ISBN 13 : 3110295296
Total Pages : 380 pages
Book Rating : 4.90/5 ( download)

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Book Synopsis Creativity and the Agile Mind by : Tony Veale

Download or read book Creativity and the Agile Mind written by Tony Veale and published by Walter de Gruyter. This book was released on 2013-05-28 with total page 380 pages. Available in PDF, EPUB and Kindle. Book excerpt: Creativity is a highly-prized quality in any modern endeavor, whether artistic, scientific or professional. Though a much-studied subject, and the topic of a great many case-studies, the field of creativity research is still very much an open one. Creativity remains a field where absolute definitions hold very little water, and where true insight can only emerge when we properly appreciate - from a nuanced, multi-disciplinary perspective - the crucial distinction between the producer's perspective and the consumer's perspective. Theories that afford us a critical appreciation of a creative work do not similarly afford a explanatory insight into the origins and development of the work. As researchers, we must approach creativity both as producers - to consider the vast search-spaces that a producer encounters, and to appreciate the need for heuristic strategies for negotiating this space - and as consumers, to appreciate the levels of shared knowledge (foreground and background) that is exploited by the producer to achieve a knowingly creative effect in the mind of the consumer. This volume thus brings together both producers and consumers in a cross-disciplinary exploration of this complex, many-faceted phenomenon.

The Creativity Code

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Publisher : Harvard University Press
ISBN 13 : 0674244710
Total Pages : 321 pages
Book Rating : 4.19/5 ( download)

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Book Synopsis The Creativity Code by : Marcus Du Sautoy

Download or read book The Creativity Code written by Marcus Du Sautoy and published by Harvard University Press. This book was released on 2020-03-03 with total page 321 pages. Available in PDF, EPUB and Kindle. Book excerpt: “A brilliant travel guide to the coming world of AI.” —Jeanette Winterson What does it mean to be creative? Can creativity be trained? Is it uniquely human, or could AI be considered creative? Mathematical genius and exuberant polymath Marcus du Sautoy plunges us into the world of artificial intelligence and algorithmic learning in this essential guide to the future of creativity. He considers the role of pattern and imitation in the creative process and sets out to investigate the programs and programmers—from Deep Mind and the Flow Machine to Botnik and WHIM—who are seeking to rival or surpass human innovation in gaming, music, art, and language. A thrilling tour of the landscape of invention, The Creativity Code explores the new face of creativity and the mysteries of the human code. “As machines outsmart us in ever more domains, we can at least comfort ourselves that one area will remain sacrosanct and uncomputable: human creativity. Or can we?...In his fascinating exploration of the nature of creativity, Marcus du Sautoy questions many of those assumptions.” —Financial Times “Fascinating...If all the experiences, hopes, dreams, visions, lusts, loves, and hatreds that shape the human imagination amount to nothing more than a ‘code,’ then sooner or later a machine will crack it. Indeed, du Sautoy assembles an eclectic array of evidence to show how that’s happening even now.” —The Times

Musical Creativity

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Publisher : Springer Science & Business Media
ISBN 13 : 364224517X
Total Pages : 331 pages
Book Rating : 4.76/5 ( download)

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Book Synopsis Musical Creativity by : Guerino Mazzola

Download or read book Musical Creativity written by Guerino Mazzola and published by Springer Science & Business Media. This book was released on 2011-11-03 with total page 331 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book represents a new approach to musical creativity, dealing with the semiotics, mathematical principles, and software for creativity processes. After a thorough introduction, the book offers a first practical part with a detailed tutorial for students in composition and improvisation, using musical instruments and music software. The second, theoretical part deals with historical, actual, and new principles of creative processes in music, based on the results and methods developed in the first author’s book Topos of Music and referring to semiotics, predicative objects, topos theory, and object-oriented concept architectures. The third part of the book details four case studies in musical creativity, including an analysis of the six variations of Beethoven's sonata op. 109, a discussion of the creative process in a CD coproduced in 2011 by the first and second authors, a recomposition of Boulez’s "Structures pour deux pianos" using the Rubato software module BigBang developed by the third author, and the Escher theorem from mathematical gesture theory in music. This is both a textbook addressed to undergraduate and graduate students of music composition and improvisation, and also a state-of-the-art survey addressed to researchers in creativity studies and music technology. The book contains summaries and end-of-chapter questions, and the authors have used the book as the main reference to teach an undergraduate creativity studies program and also to teach composition. The text is supported throughout with musical score examples.