Business & Legal Primer for Game Development

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Publisher :
ISBN 13 : 9781584504924
Total Pages : 0 pages
Book Rating : 4.27/5 ( download)

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Book Synopsis Business & Legal Primer for Game Development by : S. Gregory Boyd

Download or read book Business & Legal Primer for Game Development written by S. Gregory Boyd and published by . This book was released on 2007 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Business is an important part of making games and the legal aspects have also become significant. Business and Legal Primer for Games explores the major legal and business issues involved in game development with a particular focus on starting a business. The book contains practical introductory sections on business and legal problems that members of the development community are often confronted with. These problems include business structure, contracts, employment law, taxation, and IP. Those seeking to start their own game development company will receive invaluable information regarding getting started, basic business operations, marketing, licensing intellectual property, and exit strategies. Business and Legal Primer for Games is the ideal starting point with any who has ever wanted to start a game business and an excellent reference of information for those who already are involved in game development.

Video Game Law

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Publisher : CRC Press
ISBN 13 : 042989239X
Total Pages : 254 pages
Book Rating : 4.94/5 ( download)

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Book Synopsis Video Game Law by : S. Gregory Boyd

Download or read book Video Game Law written by S. Gregory Boyd and published by CRC Press. This book was released on 2018-06-28 with total page 254 pages. Available in PDF, EPUB and Kindle. Book excerpt: Video Game Law is aimed at game developers and industry professionals who want to better understand the industry or are in need of expert legal guidance. Given the rise in international competition, the increasing complexity of video game features, and the explosive growth of the industry in general, game developers can quickly find themselves in serious trouble, becoming vulnerable to copyright infringement claims, piracy, and even security breaches. Not every vid- eo game company has the financial resources to retain in-house counsel – Video Game Law addresses many of the common pitfalls, legal questions, and scenarios facing the industry. S. Gregory Boyd, Brian Pyne and Sean F. Kane, the most prominent,sought after, and respected video game attorneys in the country, break down the laws and legal concepts that every game developer and industry professional needs to know to better protect their game and grow their company.

Mastering the Game:

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Publisher : WIPO
ISBN 13 :
Total Pages : 378 pages
Book Rating : 4./5 ( download)

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Book Synopsis Mastering the Game: by : World Intellectual Property Organization

Download or read book Mastering the Game: written by World Intellectual Property Organization and published by WIPO. This book was released on with total page 378 pages. Available in PDF, EPUB and Kindle. Book excerpt: “Mastering the Game” provides professionals in the videogames industry with practical insights and guidance on legal and business issues related to the use of intellectual property protection in this area. The training material takes the reader through all stages of the game development and distribution process pointing out the role of intellectual property in relation to the various uses of the content.

Interactive Entertainment

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Publisher : gameindustrybook
ISBN 13 : 0984298428
Total Pages : 274 pages
Book Rating : 4.26/5 ( download)

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Book Synopsis Interactive Entertainment by : Brent Rabowsky

Download or read book Interactive Entertainment written by Brent Rabowsky and published by gameindustrybook. This book was released on 2010-08-20 with total page 274 pages. Available in PDF, EPUB and Kindle. Book excerpt: A comprehensive book about the video game industry. The book discusses, in detail, the life cycle of a video game from conception to distribution, including analysis of how game production, marketing, and sales teams work together to launch a successful product. In addition, the book provides informative chapters on intellectual property, and contractual, regulatory, and other legal issues. Topics covered are: Genres and Platforms, Publishing and Industry Economics, Ancillary Opportunities, Industry Trade Organizations, Regulation, Legal Affairs, and Forming and Running a Games Company.

Paid to Play

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Publisher : iUniverse
ISBN 13 : 1440104166
Total Pages : 106 pages
Book Rating : 4.69/5 ( download)

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Book Synopsis Paid to Play by : Keith A. Meyers

Download or read book Paid to Play written by Keith A. Meyers and published by iUniverse. This book was released on 2008-10 with total page 106 pages. Available in PDF, EPUB and Kindle. Book excerpt: Do you have game ideas collecting dust in the back of a closet - or the back of your head? Dust them off, pick up this book, and discover the simple steps to turning your concept to cash in today's game market. Long-time industry veteran gives a concise and complete insider's view of this fascinating world and shares the process of licensing or publishing your board game, card game, or party game for profit. Find out how the industry works and what companies are looking for in a game. Examine what makes a good game good while understanding the basics of prototyping and play testing. Gain the knowledge on how to best approach companies to maximize your chances of success. Learn how to protect your idea and how to strike a deal when the call comes. It is all covered step-by-step in this easy-to-follow guide to game design.

Well Played 1.0

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Publisher : Lulu.com
ISBN 13 : 0557069750
Total Pages : 444 pages
Book Rating : 4.50/5 ( download)

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Book Synopsis Well Played 1.0 by : Drew Davidson

Download or read book Well Played 1.0 written by Drew Davidson and published by Lulu.com. This book was released on 2009-01-01 with total page 444 pages. Available in PDF, EPUB and Kindle. Book excerpt: Video games can be "well played" in two senses. On the one hand, well played is to games as well read is to books. On the other hand, well played as in well done. This book is full of in-depth close readings of video games that parse out the various meanings to be found in the experience of playing a game. 22 contributors (developers, scholars, reviewers and bloggers) look at video games through both senses of "well played." The goal is to help develop and define a literacy of games as well as a sense of their value as an experience. Video games are a complex medium that merits careful interpretation and insightful analysis

Animation

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Publisher : Infobase Publishing
ISBN 13 : 1438132492
Total Pages : 225 pages
Book Rating : 4.95/5 ( download)

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Book Synopsis Animation by : Ferguson

Download or read book Animation written by Ferguson and published by Infobase Publishing. This book was released on 2010 with total page 225 pages. Available in PDF, EPUB and Kindle. Book excerpt: Guides students on the path to a career working in the field of animation. Job profiles include animators, college professors, directors, and editors.

Game Development Business & Legal Guide

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Publisher :
ISBN 13 : 9781592002825
Total Pages : 384 pages
Book Rating : 4.2X/5 ( download)

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Book Synopsis Game Development Business & Legal Guide by : Ashley Salisbury

Download or read book Game Development Business & Legal Guide written by Ashley Salisbury and published by . This book was released on 2003 with total page 384 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Careers in Focus

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Publisher : Infobase Publishing
ISBN 13 : 1438132794
Total Pages : 209 pages
Book Rating : 4.92/5 ( download)

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Book Synopsis Careers in Focus by : Ferguson

Download or read book Careers in Focus written by Ferguson and published by Infobase Publishing. This book was released on 2010 with total page 209 pages. Available in PDF, EPUB and Kindle. Book excerpt: Defines various careers in cartoon animation, including educational or training requirements, ways to get started, advancement possibilities, salary figures, and more.

The American Bar Association's Legal Guide to Video Game Development

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Publisher :
ISBN 13 : 9781614380030
Total Pages : 0 pages
Book Rating : 4.31/5 ( download)

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Book Synopsis The American Bar Association's Legal Guide to Video Game Development by : Ross A. Dannenberg

Download or read book The American Bar Association's Legal Guide to Video Game Development written by Ross A. Dannenberg and published by . This book was released on 2011 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: From the most trusted name in law comes this essential guide to the financial, health, and family issues affecting the baby boomer generation.