Favorite Board Games You Can Make and Play

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Author :
Publisher : Courier Corporation
ISBN 13 : 0486264106
Total Pages : 258 pages
Book Rating : 4.03/5 ( download)

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Book Synopsis Favorite Board Games You Can Make and Play by : Asterie Baker Provenzo

Download or read book Favorite Board Games You Can Make and Play written by Asterie Baker Provenzo and published by Courier Corporation. This book was released on 1990-01-01 with total page 258 pages. Available in PDF, EPUB and Kindle. Book excerpt: Instructions, over 300 illustrations for creating boards and playing pieces for 39 games: Pachisi, Alquerque, Solitaire, Queen's Guard, 35 others. Lexicon, supply list, more.

Make Your Own Board Game

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Publisher : Storey Publishing, LLC
ISBN 13 : 1635863422
Total Pages : 384 pages
Book Rating : 4.20/5 ( download)

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Book Synopsis Make Your Own Board Game by : Jesse Terrance Daniels

Download or read book Make Your Own Board Game written by Jesse Terrance Daniels and published by Storey Publishing, LLC. This book was released on 2022-08-30 with total page 384 pages. Available in PDF, EPUB and Kindle. Book excerpt: Tabletop board games are having a comeback, and especially within a younger, tech-y audience who enjoys the challenge and opportunity to work in an analog sphere. Game design expert Jesse Terrance Daniels teaches all the fundamentals of game design, from rule-setting to physical construction, along with original illustrations that capture the ethos and energy of the young, contemporary gaming community. Readers will learn the “building blocks” of game design, including game components, rules, and gameplay mechanics, and then how to craft a game, with a variety of examples and design prompts. After completing Make Your Own Board Game, readers are equipped with a broad understanding of game construction and flow and ready to create games that are playable and satisfying, while also expressing the makers’ unique creativity and passions.

Board Games to Create and Play

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Publisher : Rizzoli Publications
ISBN 13 : 1911624296
Total Pages : 179 pages
Book Rating : 4.95/5 ( download)

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Book Synopsis Board Games to Create and Play by : Kevan Davis

Download or read book Board Games to Create and Play written by Kevan Davis and published by Rizzoli Publications. This book was released on 2019-10-01 with total page 179 pages. Available in PDF, EPUB and Kindle. Book excerpt: Create the next Snakes and Ladders, Monopoly, The Game of Life, Ticket to Ride, or Settlers of Catan with this creative board game book! Board games are back in vogue, with board game cafés popping up around the world. This interactive gaming book teaches you how, in just half an hour, you and your friends can come up with a new game and start playing immediately. Just decide on a theme for the game, pick a rule set from the book, agree on some variations, color in one of many board game designs, and gather your die and counters! Possible to play in any order, this book is packed with tips, tricks, and mechanics on how to design the perfect game. With 40 different rule sets, each introducing a new concept, it encourages you to develop and test your own rules. Whatever the age range or experience of players, the game that you create from this book will always be playable, entertaining, and surprising. Each board you create is easy to pull out and completely reusable to play again and again.

How to Create Your First Board Game

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Publisher :
ISBN 13 :
Total Pages : 182 pages
Book Rating : 4.42/5 ( download)

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Book Synopsis How to Create Your First Board Game by : Aaron Frias

Download or read book How to Create Your First Board Game written by Aaron Frias and published by . This book was released on 2020-07-11 with total page 182 pages. Available in PDF, EPUB and Kindle. Book excerpt: A great book for aspiring board game designers who are not sure where to start. Learn the steps to turn your game board idea into a board game reality. Covers topics like creating a prototype, play testing, self-publishing and pitching to publishers.

Games, Design and Play

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Publisher : Addison-Wesley Professional
ISBN 13 : 0134392221
Total Pages : 372 pages
Book Rating : 4.26/5 ( download)

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Book Synopsis Games, Design and Play by : Colleen Macklin

Download or read book Games, Design and Play written by Colleen Macklin and published by Addison-Wesley Professional. This book was released on 2016-05-19 with total page 372 pages. Available in PDF, EPUB and Kindle. Book excerpt: The play-focused, step-by-step guide to creating great game designs This book offers a play-focused, process-oriented approach for designing games people will love to play. Drawing on a combined 35 years of design and teaching experience, Colleen Macklin and John Sharp link the concepts and elements of play to the practical tasks of game design. Using full-color examples, they reveal how real game designers think and work, and illuminate the amazing expressive potential of great game design. Focusing on practical details, this book guides you from idea to prototype to playtest and fully realized design. You’ll walk through conceiving and creating a game’s inner workings, including its core actions, themes, and especially its play experience. Step by step, you’ll assemble every component of your “videogame,” creating practically every kind of play: from cooperative to competitive, from chance-based to role-playing, and everything in between. Macklin and Sharp believe that games are for everyone, and game design is an exciting art form with a nearly unlimited array of styles, forms, and messages. Cutting across traditional platform and genre boundaries, they help you find inspiration wherever it exists. Games, Design and Play is for all game design students, and for beginning-to-intermediate-level game professionals, especially independent game designers. Bridging the gaps between imagination and production, it will help you craft outstanding designs for incredible play experiences! Coverage includes: Understanding core elements of play design: actions, goals, rules, objects, playspace, and players Mastering “tools” such as constraint, interaction, goals, challenges, strategy, chance, decision, storytelling, and context Comparing types of play and player experiences Considering the demands videogames make on players Establishing a game’s design values Creating design documents, schematics, and tracking spreadsheets Collaborating in teams on a shared design vision Brainstorming and conceptualizing designs Using prototypes to realize and playtest designs Improving designs by making the most of playtesting feedback Knowing when a design is ready for production Learning the rules so you can break them!

Board Games in the CLIL Classroom

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Publisher : Walter de Gruyter GmbH & Co KG
ISBN 13 : 3110990911
Total Pages : 276 pages
Book Rating : 4.11/5 ( download)

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Book Synopsis Board Games in the CLIL Classroom by : Thomai Alexiou

Download or read book Board Games in the CLIL Classroom written by Thomai Alexiou and published by Walter de Gruyter GmbH & Co KG. This book was released on 2023-12-18 with total page 276 pages. Available in PDF, EPUB and Kindle. Book excerpt: The present book explores how modern board gaming and language teaching can be beneficially combined to achieve optimal impact. Modern board games have a lot to offer language learners and teachers, and they should play a much more significant role in what has been labelled "Content and Language Integrated Learning" or CLIL. Modern board games require cooperation, problem-solving, active discovery, interpretation and analysis. Most importantly, modern board games allow students to explore a hypothetical environment without the risk of language errors. The key ingredient of the present book is "game-based learning and teaching theory", or GBLTT, a theoretical framework which measures learning outcomes based on gaming and learning procedures. GBLTT is focused on balancing information and gameplay as well as putting a focus on the ability of each learner to retain language competence and to put their subject to realistic situations.

Theorising Play in the Early Years

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Publisher : Cambridge University Press
ISBN 13 : 1107512387
Total Pages : 191 pages
Book Rating : 4.82/5 ( download)

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Book Synopsis Theorising Play in the Early Years by : Marilyn Fleer

Download or read book Theorising Play in the Early Years written by Marilyn Fleer and published by Cambridge University Press. This book was released on 2013-10-04 with total page 191 pages. Available in PDF, EPUB and Kindle. Book excerpt: Theorising Play in the Early Years is a theoretical and empirical exploration of the concept of pedagogy and play in early childhood education. The book provides an in-depth examination of classical and contemporary theories of play, with a focus on post-developmental perspectives and Vygotskian theory. In this book, Marilyn Fleer draws on a range of cross-cultural research in order to challenge Western perspectives and to move beyond a universal view of the construct of play. Culture and context are central to the understanding of how play is valued, expressed and used as a pedagogical approach in early childhood education across the international community. Designed as a companion to the textbook Play in the Early Years, but also useful on its own, Theorising Play in the Early Years provides indispensable support to academics and TAFE lecturers in early childhood education in their course development and research.

Cool Board Games: Crafting Creative Toys & Amazing Games

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Publisher : ABDO
ISBN 13 : 1680772910
Total Pages : 35 pages
Book Rating : 4.13/5 ( download)

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Book Synopsis Cool Board Games: Crafting Creative Toys & Amazing Games by : Rebecca Felix

Download or read book Cool Board Games: Crafting Creative Toys & Amazing Games written by Rebecca Felix and published by ABDO. This book was released on 2016-01-01 with total page 35 pages. Available in PDF, EPUB and Kindle. Book excerpt: Kids can make their own fun with Cool Board Games! This title has everything needed to create one-of-a-kind board games. Readers will create Mini Magnetic Battleship, The Game of Your Life, Giant Outdoor Checkers and more! Step-by-step photos, materials lists, and extra tips and tricks get kids started. Aligned to Common Core Standards and correlated to state standards. Checkerboard Library is an imprint of Abdo Publishing, a division of ABDO.

Board Games in 100 Moves

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Publisher : Dorling Kindersley Ltd
ISBN 13 : 024144313X
Total Pages : 178 pages
Book Rating : 4.32/5 ( download)

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Book Synopsis Board Games in 100 Moves by : Ian Livingstone

Download or read book Board Games in 100 Moves written by Ian Livingstone and published by Dorling Kindersley Ltd. This book was released on 2019-09-05 with total page 178 pages. Available in PDF, EPUB and Kindle. Book excerpt: Surprising stories behind the games you know and love to play. Journey through 8,000 years of history, from Ancient Egyptian Senet and Indian Snakes and Ladders, right up to role-play, fantasy and hybrid games of the present day. More than 100 games are explored chronologically, from the most ancient to the most modern. Every chapter is full of insightful anecdotes exploring everything from design and acquisition to game play and legacy. Discover tales of Buddha's banned games, stolen patents, boards smuggled into prison, and Dungeons & Dragons hysteria. Roll six to start, pass go, and learn more about your favourite board games, from Mahjong to Monopoly and more!

The Board Game Designer's Guide

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Publisher :
ISBN 13 : 9781775189206
Total Pages : 211 pages
Book Rating : 4.01/5 ( download)

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Book Synopsis The Board Game Designer's Guide by : Joe Slack

Download or read book The Board Game Designer's Guide written by Joe Slack and published by . This book was released on 2017 with total page 211 pages. Available in PDF, EPUB and Kindle. Book excerpt: Do you have a board game idea, but can't get it out of your head? Use my 4 I's Framework, and you'll get your game to the table and quickly discover if it will be the next Cards Against Humanity (hint: good!) or the next Trump: The Game (hint: not so good!). Have you made a game, but it's just sitting in a closet somewhere? Dust off that box and let The Board Game Designer's Guide get you unstuck and finish your game for good! Is your game done but you don't know what to do next? In section 6, I'll walk you through all the options available, so that you can finally figure out which one is right for you, and grow a huge legion of fans all proclaiming "Whoever invented this game is a friggin' genius!" Don't let your board game idea sit on a shelf or in your head. There are thousands of people out there who want to play it. You need to share your amazing game with the world! And now you finally can...