Beginning Microsoft Kinect for Windows SDK 2.0

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Author :
Publisher : Apress
ISBN 13 : 1484223160
Total Pages : 311 pages
Book Rating : 4.61/5 ( download)

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Book Synopsis Beginning Microsoft Kinect for Windows SDK 2.0 by : Mansib Rahman

Download or read book Beginning Microsoft Kinect for Windows SDK 2.0 written by Mansib Rahman and published by Apress. This book was released on 2017-08-12 with total page 311 pages. Available in PDF, EPUB and Kindle. Book excerpt: Develop applications in Microsoft Kinect 2 using gesture and speech recognition, scanning of objects in 3D, and body tracking. Create motion-sensing applications for entertainment and practical uses, including for commercial products and industrial applications. Beginning Microsoft Kinect for Windows SDK 2.0 is dense with code and examples to ensure that you understand how to build Kinect applications that can be used in the real world. Techniques and ideas are presented to facilitate incorporation of the Kinect with other technologies. What You Will Learn Set up Kinect 2 and a workspace for Kinect application development Access audio, color, infrared, and skeletal data streams from Kinect Use gesture and speech recognition Perform computer vision manipulations on image data streams Develop Windows Store apps and Unity3D applications with Kinect 2 Take advantage of Kinect Fusion (3D object mapping technology) and Kinect Ripple (Kinect projector infotainment system) Who This Book Is For Developers who want to include the simple but powerful Kinect technology into their projects, including amateurs and hobbyists, and professional developers

Beginning Microsoft Kinect for Windows SDK 2.0

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Author :
Publisher :
ISBN 13 :
Total Pages : pages
Book Rating : 4.47/5 ( download)

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Book Synopsis Beginning Microsoft Kinect for Windows SDK 2.0 by : Mansib Rahman

Download or read book Beginning Microsoft Kinect for Windows SDK 2.0 written by Mansib Rahman and published by . This book was released on 2017 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

Kinect for Windows SDK Programming Guide

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Author :
Publisher : Packt Publishing Ltd
ISBN 13 : 1849692394
Total Pages : 569 pages
Book Rating : 4.97/5 ( download)

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Book Synopsis Kinect for Windows SDK Programming Guide by : Abhijit Jana

Download or read book Kinect for Windows SDK Programming Guide written by Abhijit Jana and published by Packt Publishing Ltd. This book was released on 2012-01-01 with total page 569 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is a practical tutorial that explains all the features of Kinect SDK by creating sample applications throughout the book. It includes a detailed discussion of APIs with step-by-step explanation of development of a real-world sample application. The purpose of this book is to explain how to develop applications using the Kinect for Windows SDK. If you are a beginner and looking to start developing applications using the Kinect for Windows SDK, and if you want to build motion-sensing, speech-recognizing applications with Kinect, this book is for you. This book uses C♯ and WPF (Windows P.

Beginning Kinect Programming with the Microsoft Kinect SDK

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Author :
Publisher : Apress
ISBN 13 : 1430241055
Total Pages : 320 pages
Book Rating : 4.58/5 ( download)

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Book Synopsis Beginning Kinect Programming with the Microsoft Kinect SDK by : Jarrett Webb

Download or read book Beginning Kinect Programming with the Microsoft Kinect SDK written by Jarrett Webb and published by Apress. This book was released on 2012-06-12 with total page 320 pages. Available in PDF, EPUB and Kindle. Book excerpt: Beginning Kinect Programming with the Microsoft Kinect SDK gets you up and running developing Kinect applications for your PC using Microsoft tools and the official SDK. You will have a working Kinect program by the end of the first chapter! The following chapters will open up the secrets of three-dimensional vision, skeleton tracking, audio through the Kinect, and more. Examples illustrate the concepts in the form of simple games that react to your body movements. The result is a fun read that helps you learn one of the hottest technologies out there today. Beginning Kinect Programming with the Microsoft Kinect SDK also provides building blocks and ideas for mashing up the Kinect with other technologies to create art, interactive games, 3D models and enhanced office automation. You'll learn the fundamental code basic to almost all Kinect applications. You'll learn to integrate that code with other tools and manipulate data to create amazing Kinect applications. Beginning Kinect Programming with the Microsoft Kinect SDK is your gateway into the exciting world of three-dimensional, real-time computer interaction. Helps you create a proper development environment for Kinect applications. Covers the basics of three-dimensional vision, skeleton tracking, gesture recognition, and audio Provides fun examples that keep you engaged and learning

Programming with the Kinect for Windows Software Development Kit

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Author :
Publisher : Pearson Education
ISBN 13 : 0735667810
Total Pages : 224 pages
Book Rating : 4.15/5 ( download)

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Book Synopsis Programming with the Kinect for Windows Software Development Kit by : David Catuhe

Download or read book Programming with the Kinect for Windows Software Development Kit written by David Catuhe and published by Pearson Education. This book was released on 2012-09-15 with total page 224 pages. Available in PDF, EPUB and Kindle. Book excerpt: Create rich experiences for users of Windows 7 and Windows 8 Developer Preview with this pragmatic guide to the Kinect for Windows Software Development Kit (SDK). The author, a developer evangelist for Microsoft, walks you through Kinect sensor technology and the SDK—providing hands-on insights for how to add gesture and posture recognition to your apps. If you’re skilled in C# and Windows Presentation Foundation, you’ll learn how to integrate Kinect in your applications and begin writing Uis and controls that can handle Kinect interaction. This book introduces the Kinect for Windows Software Development Kit to developers looking to enrich applications they build for Windows 7 and later with human motion tracking Teaches developers with core C# and WPF skills how to program gesture and posture recognition in Kinect Describes how to integrate 3D representation on top of a real scene Provides expert insights and code samples to get you up and running

Start Here! Learn the Kinect API

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Author :
Publisher : Pearson Education
ISBN 13 : 0735674000
Total Pages : 500 pages
Book Rating : 4.04/5 ( download)

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Book Synopsis Start Here! Learn the Kinect API by : Rob Miles

Download or read book Start Here! Learn the Kinect API written by Rob Miles and published by Pearson Education. This book was released on 2012-07-15 with total page 500 pages. Available in PDF, EPUB and Kindle. Book excerpt: Ready to learn Kinect programming? Start Here! Learn the fundamentals of programming with the Kinect API—and begin building apps that use motion tracking, voice recognition, and more. If you have experience programming with C#—simply start here! This book introduces must-know concepts and techniques through easy-to-follow explanations, examples, and exercises. Here’s where you start learning Kinect Build an application to display Kinect video on your PC Have Kinect take photographs when it detects movement Draw on a computer screen by moving your finger in the air Track your body gestures and use them to control a program Make a program that understands your speech and talks back to you Play a part in your own augmented reality game Create an "air piano" using Kinect with a MIDI device

KINECT for Windows SDKプログラミングKinect for Windows v2センサー対応版

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Author :
Publisher : 秀和システム
ISBN 13 : 4798043958
Total Pages : 485 pages
Book Rating : 4.51/5 ( download)

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Book Synopsis KINECT for Windows SDKプログラミングKinect for Windows v2センサー対応版 by : 中村薫

Download or read book KINECT for Windows SDKプログラミングKinect for Windows v2センサー対応版 written by 中村薫 and published by 秀和システム. This book was released on 2015-05-25 with total page 485 pages. Available in PDF, EPUB and Kindle. Book excerpt: 非接触バイタル・センシング―Kinect Contest 2013技術賞受賞作の実装―「ハードの限界を超える」アプリの開発方法。

Advances in Intelligent Information Hiding and Multimedia Signal Processing

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Author :
Publisher : Springer
ISBN 13 : 3319638564
Total Pages : 451 pages
Book Rating : 4.60/5 ( download)

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Book Synopsis Advances in Intelligent Information Hiding and Multimedia Signal Processing by : Jeng-Shyang Pan

Download or read book Advances in Intelligent Information Hiding and Multimedia Signal Processing written by Jeng-Shyang Pan and published by Springer. This book was released on 2017-07-15 with total page 451 pages. Available in PDF, EPUB and Kindle. Book excerpt: This volume includes papers presented at IIH-MSP 2017, the 13th International Conference on Intelligent Information Hiding and Multimedia Signal Processing, held on 12–15 August 2017 in Matsue, Shimane, Japan. The conference covered topics ranging from information hiding and security, and multimedia signal processing and networking, to bio-inspired multimedia technologies and systems. This volume focuses on subjects related to multimedia security and applications, wearable computing, Internet of Things (IoT) privacy and information security, biomedical system design and applications, emerging techniques and applications, soft computing and applications, applications of image encoding and rendering, and information hiding and its criteria. Updated with the latest research outcomes and findings, the papers presented appeal to researchers and students in the corresponding fields.

Serious Games

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Author :
Publisher : Springer
ISBN 13 : 3030027627
Total Pages : 296 pages
Book Rating : 4.29/5 ( download)

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Book Synopsis Serious Games by : Stefan Göbel

Download or read book Serious Games written by Stefan Göbel and published by Springer. This book was released on 2018-10-30 with total page 296 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the proceedings of the 4th International Conference on Serious Games, JCSG 2018, held in Darmstadt, Germany, in November 2018. The 15 full and 12 short papers presented in this volume were carefully reviewed and selected from 40 submissions. They were organized in topical sections named: serious games studies; game-based learning and teaching; game development - serious games design, models, tools and emerging technologies; and serious games for health.

Intelligent Robotics and Applications

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Author :
Publisher : Springer
ISBN 13 : 3642335152
Total Pages : 733 pages
Book Rating : 4.50/5 ( download)

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Book Synopsis Intelligent Robotics and Applications by : Chun-Yi Su

Download or read book Intelligent Robotics and Applications written by Chun-Yi Su and published by Springer. This book was released on 2012-09-28 with total page 733 pages. Available in PDF, EPUB and Kindle. Book excerpt: The three volume set LNAI 7506, LNAI 7507 and LNAI 7508 constitutes the refereed proceedings of the 5th International Conference on Intelligent Robotics and Applications, ICIRA 2012, held in Montreal, Canada, in October 2012. The 197 revised full papers presented were thoroughly reviewed and selected from 271 submissions. They present the state-of-the-art developments in robotics, automation and mechatronics. This volume covers the topics of robotics for rehabilitation and assistance; mechatronics and integration technology in electronics and information devices fabrication; man-machine interactions; manufacturing; micro and nano systems; mobile robots and intelligent autonomous systems; motion control; multi-agent systems and distributed control; and multi-sensor data fusion algorithms.