Advances in Computer Chess, 1-2

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Publisher :
ISBN 13 :
Total Pages : pages
Book Rating : 4.46/5 ( download)

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Book Synopsis Advances in Computer Chess, 1-2 by :

Download or read book Advances in Computer Chess, 1-2 written by and published by . This book was released on 1982 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

Advances in Computer Chess

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Publisher :
ISBN 13 :
Total Pages : pages
Book Rating : 4.61/5 ( download)

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Book Synopsis Advances in Computer Chess by : M. R. B. Clarke

Download or read book Advances in Computer Chess written by M. R. B. Clarke and published by . This book was released on 1977 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

Advances in Computer Chess

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Publisher :
ISBN 13 : 9780852243770
Total Pages : 0 pages
Book Rating : 4.74/5 ( download)

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Book Synopsis Advances in Computer Chess by : M. R. B. Clarke

Download or read book Advances in Computer Chess written by M. R. B. Clarke and published by . This book was released on 1980 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Computers, Chess, and Cognition

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Publisher : Springer Science & Business Media
ISBN 13 : 146139080X
Total Pages : 331 pages
Book Rating : 4.00/5 ( download)

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Book Synopsis Computers, Chess, and Cognition by : T. Anthony Marsland

Download or read book Computers, Chess, and Cognition written by T. Anthony Marsland and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 331 pages. Available in PDF, EPUB and Kindle. Book excerpt: Computers, Chess, and Cognition presents an excellent up-to-date description of developments in computer chess, a rapidly advancing area in artificial intelligence research. This book is intended for an upper undergraduate and above level audience in the computer science (artificial intelligence) community. The chapters have been edited to present a uniform terminology and balanced writing style, to make the material understandable to a wider, less specialized audience. The book's primary strengths are the description of the workings of some major chess programs, an excellent review of tree searching methods, discussion of exciting new research ideas, a philosophical discussion of the relationship of computer game playing to artificial intelligence, and the treatment of computer Go as an important new research area. A complete index and extensive bibliography makes the book a valuable reference work. The book includes a special foreword by Ken Thompson, author of the UNIX operating system.

Seven Games: A Human History

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Publisher : W. W. Norton & Company
ISBN 13 : 1324003782
Total Pages : 326 pages
Book Rating : 4.86/5 ( download)

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Book Synopsis Seven Games: A Human History by : Oliver Roeder

Download or read book Seven Games: A Human History written by Oliver Roeder and published by W. W. Norton & Company. This book was released on 2022-01-25 with total page 326 pages. Available in PDF, EPUB and Kindle. Book excerpt: A group biography of seven enduring and beloved games, and the story of why—and how—we play them. Checkers, backgammon, chess, and Go. Poker, Scrabble, and bridge. These seven games, ancient and modern, fascinate millions of people worldwide. In Seven Games, Oliver Roeder charts their origins and historical importance, the delightful arcana of their rules, and the ways their design makes them pleasurable. Roeder introduces thrilling competitors, such as evangelical minister Marion Tinsley, who across forty years lost only three games of checkers; Shusai, the Master, the last Go champion of imperial Japan, defending tradition against “modern rationalism”; and an IBM engineer who created a backgammon program so capable at self-learning that NASA used it on the space shuttle. He delves into the history and lore of each game: backgammon boards in ancient Egypt, the Indian origins of chess, how certain shells from a particular beach in Japan make the finest white Go stones. Beyond the cultural and personal stories, Roeder explores why games, seemingly trivial pastimes, speak so deeply to the human soul. He introduces an early philosopher of games, the aptly named Bernard Suits, and visits an Oxford cosmologist who has perfected a computer that can effectively play bridge, a game as complicated as human language itself. Throughout, Roeder tells the compelling story of how humans, pursuing scientific glory and competitive advantage, have invented AI programs better than any human player, and what that means for the games—and for us. Funny, fascinating, and profound, Seven Games is a story of obsession, psychology, history, and how play makes us human.

Advances in Computer Games

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Publisher : Springer
ISBN 13 : 0387357068
Total Pages : 394 pages
Book Rating : 4.65/5 ( download)

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Book Synopsis Advances in Computer Games by : H. Jaap van den Herik

Download or read book Advances in Computer Games written by H. Jaap van den Herik and published by Springer. This book was released on 2013-06-05 with total page 394 pages. Available in PDF, EPUB and Kindle. Book excerpt: 1 feel privileged that the J(jh Advances in Computer Games Conference (ACG 10) takes place in Graz, Styria, Austria. It is the frrst time that Austria acts as host country for this major event. The series of conferences started in Edinburgh, Scotland in 1975 and was then held four times in England, three times in The Netherlands, and once in Germany. The ACG-10 conference in Graz is special in that it is organised together with the 11th World Computer Chess Championship (WCCC), the Sth Computer Olympiad (CO), and the European Union Y outh Chess Championship. The 11 th WCCC and ACG 10 take place in the Dom im Berg (Dome in the Mountain), a high-tech space with multimedia equipment, located in the Schlossberg, in the centre of the city. The help of many sponsors (large and small) is gratefully acknowledged. They will make the organisation of this conference a success. In particular, 1 would like to thank the European Union for designating Graz as the Cultural Capital of Europe 2003. There are 24 accepted contributions by participants from all over the world: Europe, Japan, USA, and Canada. The specific research results ofthe ACG 10 are expected to tind their way to general applications. The results are described in the pages that follow. The international stature together with the technical importance of this conference reaffrrms the mandate of the International Computer Games Association (ICGA) to represent the computer-games community.

Advances in Computer Chess 8

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Publisher :
ISBN 13 : 9789062162345
Total Pages : 332 pages
Book Rating : 4.47/5 ( download)

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Book Synopsis Advances in Computer Chess 8 by : H. J. van den Herik

Download or read book Advances in Computer Chess 8 written by H. J. van den Herik and published by . This book was released on 1997 with total page 332 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Advances in Computer Chess

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Publisher : Elsevier
ISBN 13 : 1483137570
Total Pages : 189 pages
Book Rating : 4.75/5 ( download)

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Book Synopsis Advances in Computer Chess by : M. R. B. Clarke

Download or read book Advances in Computer Chess written by M. R. B. Clarke and published by Elsevier. This book was released on 2014-05-23 with total page 189 pages. Available in PDF, EPUB and Kindle. Book excerpt: Advances in Computer Chess 3 focuses on the mechanics involved in playing chess on computer. This book features an extensive discussion of the game wherein it is played in a different setting. The selection, which is composed of 13 chapters, features the extensive contributions of researchers who continuously search for ways to improve playing chess on computer. This book starts with the discussion of the basic principles and concepts that can impose changes on how the game is played. A discussion is devoted to the Belle chess hardware. What is clearly pointed out in this section is the speed of the program relative to responses made while playing. A comparison is made between the performance of human and computer in playing chess. The complexity of various computer moves are then elaborated by highlighting how these moves can alter the pace as well as the result of the game. The development of a program that is aimed at solving problems on how chess is played is also noted. This book is a sure hit for those who are fond of playing chess in any playing field.

Advances in Computer Games

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Publisher : Springer
ISBN 13 : 3319716492
Total Pages : 235 pages
Book Rating : 4.97/5 ( download)

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Book Synopsis Advances in Computer Games by : Mark H.M. Winands

Download or read book Advances in Computer Games written by Mark H.M. Winands and published by Springer. This book was released on 2017-12-21 with total page 235 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed conference proceedings of the 15th International Conference, ACG 2017, held in Leiden, The Netherlands, in July 2017.The 19 revised full papers were selected from 23 submissions and cover a wide range of computer games. They are grouped in four classes according to the order of publication: games and puzzles, go and chess, machine learning and MCTS, and gaming.

Advances in Computer Chess 4

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Publisher : Macmillan Publishing Company
ISBN 13 : 9780080297637
Total Pages : 197 pages
Book Rating : 4.33/5 ( download)

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Book Synopsis Advances in Computer Chess 4 by : D. F. Beal

Download or read book Advances in Computer Chess 4 written by D. F. Beal and published by Macmillan Publishing Company. This book was released on 1986 with total page 197 pages. Available in PDF, EPUB and Kindle. Book excerpt: