A Play of Bodies

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Author :
Publisher : MIT Press
ISBN 13 : 0262345447
Total Pages : 249 pages
Book Rating : 4.46/5 ( download)

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Book Synopsis A Play of Bodies by : Brendan Keogh

Download or read book A Play of Bodies written by Brendan Keogh and published by MIT Press. This book was released on 2018-04-06 with total page 249 pages. Available in PDF, EPUB and Kindle. Book excerpt: An investigation of the embodied engagement between the playing body and the videogame: how player and game incorporate each other. Our bodies engage with videogames in complex and fascinating ways. Through an entanglement of eyes-on-screens, ears-at-speakers, and muscles-against-interfaces, we experience games with our senses. But, as Brendan Keogh argues in A Play of Bodies, this corporal engagement goes both ways; as we touch the videogame, it touches back, augmenting the very senses with which we perceive. Keogh investigates this merging of actual and virtual bodies and worlds, asking how our embodied sense of perception constitutes, and becomes constituted by, the phenomenon of videogame play. In short, how do we perceive videogames? Keogh works toward formulating a phenomenology of videogame experience, focusing on what happens in the embodied engagement between the playing body and the videogame, and anchoring his analysis in an eclectic series of games that range from mainstream to niche titles. Considering smartphone videogames, he proposes a notion of co-attentiveness to understand how players can feel present in a virtual world without forgetting that they are touching a screen in the actual world. He discusses the somatic basis of videogame play, whether games involve vigorous physical movement or quietly sitting on a couch with a controller; the sometimes overlooked visual and audible pleasures of videogame experience; and modes of temporality represented by character death, failure, and repetition. Finally, he considers two metaphorical characters: the “hacker,” representing the hegemonic, masculine gamers concerned with control and configuration; and the “cyborg,” less concerned with control than with embodiment and incorporation.

A Play of Bodies

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Author :
Publisher : MIT Press
ISBN 13 : 0262037637
Total Pages : 249 pages
Book Rating : 4.31/5 ( download)

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Book Synopsis A Play of Bodies by : Brendan Keogh

Download or read book A Play of Bodies written by Brendan Keogh and published by MIT Press. This book was released on 2018-04-06 with total page 249 pages. Available in PDF, EPUB and Kindle. Book excerpt: An investigation of the embodied engagement between the playing body and the videogame: how player and game incorporate each other. Our bodies engage with videogames in complex and fascinating ways. Through an entanglement of eyes-on-screens, ears-at-speakers, and muscles-against-interfaces, we experience games with our senses. But, as Brendan Keogh argues in A Play of Bodies, this corporal engagement goes both ways; as we touch the videogame, it touches back, augmenting the very senses with which we perceive. Keogh investigates this merging of actual and virtual bodies and worlds, asking how our embodied sense of perception constitutes, and becomes constituted by, the phenomenon of videogame play. In short, how do we perceive videogames? Keogh works toward formulating a phenomenology of videogame experience, focusing on what happens in the embodied engagement between the playing body and the videogame, and anchoring his analysis in an eclectic series of games that range from mainstream to niche titles. Considering smartphone videogames, he proposes a notion of co-attentiveness to understand how players can feel present in a virtual world without forgetting that they are touching a screen in the actual world. He discusses the somatic basis of videogame play, whether games involve vigorous physical movement or quietly sitting on a couch with a controller; the sometimes overlooked visual and audible pleasures of videogame experience; and modes of temporality represented by character death, failure, and repetition. Finally, he considers two metaphorical characters: the “hacker,” representing the hegemonic, masculine gamers concerned with control and configuration; and the “cyborg,” less concerned with control than with embodiment and incorporation.

Body Drama

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Author :
Publisher : Penguin
ISBN 13 : 1101555009
Total Pages : 409 pages
Book Rating : 4.02/5 ( download)

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Book Synopsis Body Drama by : Nancy Amanda Redd

Download or read book Body Drama written by Nancy Amanda Redd and published by Penguin. This book was released on 2007-12-27 with total page 409 pages. Available in PDF, EPUB and Kindle. Book excerpt: "You’d think a Miss America swimsuit winner would feel completely confident about her body, right? Not always! So I decided to write the book I wish I’d had as a teen and in college—an honest, funny, practical, medically accurate, totally reassuring guide to how women’s bodies actually look, smell, feel, behave, and change. Alongside real-deal photographs of women just like you and me (no airbrushing, no supermodels, no kidding) you’ll find medical pictures of things you need to be able to recognize, true confessions by yours truly, and the encouragement you need to appreciate the uniqueness, strength, and beauty of your body. What are you waiting for?"—Nancy Redd From fashion magazines to taboo Web sites, curious young women have access to tons of old wives' tales about and thousands of airbrushed and inaccurate images of the female body—misinformation and harmful portrayals that can lead to low self-esteem, self-destructive acts, or even disturbing plastic surgery procedures. Teaming up with a leading physician specializing in adolescent health issues, Harvard graduate and former Miss Virginia Nancy Redd now offers a down-to-earth, healing, and reassuring response to those damaging myths. In Body Drama, Redd gives girls insight into the issues they're often too ashamed to raise with a doctor or parent. She also reveals her own experiences with the culture of "American beauty," and shows readers all the many versions of "normal." From body hair and bras, to acne and weight issues, along with crucial issues such as the importance of a healthy self image, Body Drama is a groundbreaking book packed with informative fast facts, FYIs, how-tos, and moving personal anecdotes as well as hundreds of un-retouched photographs. A highly visual book, it’s the first of its kind for women: filled with real information and real photographs of real bodies, to celebrate all our different shapes and sizes. Named by Glamour magazine as one of America’s top-ten college women "most likely to succeed—at anything," Redd has spent the most recent years of her life on a mission to tackle the issues least discussed but most significant in young women’s lives. Celebrating the many versions of "normal," and replacing seriously erroneous information with the honest, medically proven truth in a language all girls can understand, Body Drama dares to empower a new generation—with facts instead of fantasies, and the priceless gift of self-knowledge.

Bodies Built for Game

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Author :
Publisher : U of Nebraska Press
ISBN 13 : 1496219120
Total Pages : 328 pages
Book Rating : 4.21/5 ( download)

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Book Synopsis Bodies Built for Game by : Natalie Diaz

Download or read book Bodies Built for Game written by Natalie Diaz and published by U of Nebraska Press. This book was released on 2019-10 with total page 328 pages. Available in PDF, EPUB and Kindle. Book excerpt: Sport has always been central to the movements of both the nation-state and the people who resist that nation-state. Think of the Roman Colosseum, Jesse Owens’s four gold-medal victories in the 1936 Nazi Olympics, Kareem Abdul-Jabbar’s protest at the 1968 Olympics, and the fallout Colin Kaepernick suffered as a result of his recent protest on the sidelines of an NFL game. Sport is a place where the body and the mind are the most dangerous because they are allowed to be unified as one energy. Bodies Built for Game brings together poems, essays, and stories that challenge our traditional ideas of sport and question the power structures that athletics enforce. What is it that drives us to athletics? What is it that makes us break our own bodies or the bodies of others as we root for these unnatural and performed victories? Featuring contributions from a diverse group of writers, including Hanif Abdurraqib, Fatimah Asghar, Reginald Dwayne Betts, Louise Erdrich, Toni Jensen, Ada Limón, Tommy Orange, Claudia Rankine, Danez Smith, and Maya Washington, this book challenges America by questioning its games.

Playable Bodies

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Author :
Publisher : Oxford University Press
ISBN 13 : 0190257849
Total Pages : 257 pages
Book Rating : 4.42/5 ( download)

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Book Synopsis Playable Bodies by : Kiri Miller

Download or read book Playable Bodies written by Kiri Miller and published by Oxford University Press. This book was released on 2017 with total page 257 pages. Available in PDF, EPUB and Kindle. Book excerpt: Playable Bodies investigates what happens when machines teach humans to dance. Dance video games work as engines of humor, shame, trust, and intimacy, urging players to dance like nobody's watching--while being tracked by motion-sensing interfaces in their living rooms. The chart-topping dance game franchises Just Dance and Dance Central transform players' experiences of popular music, invite experimentation with gendered and racialized movement styles, and present new possibilities for teaching, learning, and archiving choreography. Author Kiri Miller shows how these games teach players to regard their own bodies as both interfaces and avatars, and how a convergence of choreography and programming code is driving a new wave of full-body virtual-reality media experiences. Drawing on five years of ethnographic research with players, game designers, and choreographers, Playable Bodies situates dance games in a media ecology that includes the larger game industry, viral music videos, reality TV competitions, marketing campaigns, consumer reviews, social media discourse, and emerging surveillance technologies. Miller tracks the circulation of dance gameplay and related "body projects" across media platforms to reveal how dance games function as "intimate media," configuring new relationships among humans, interfaces, music and dance repertoires, and social media practices.

Playing Bodies

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Author :
Publisher :
ISBN 13 :
Total Pages : 120 pages
Book Rating : 4.41/5 ( download)

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Book Synopsis Playing Bodies by : Bob Perelman

Download or read book Playing Bodies written by Bob Perelman and published by . This book was released on 2004 with total page 120 pages. Available in PDF, EPUB and Kindle. Book excerpt: Playing Bodies is both a deeply specific, personal account and an undesignated construction that provides the perfect space on which to project ideas of the self. The series of 52 paintings by Francie Shaw and 52 poems by Bob Perelman reflects an intensely united collaboration, one that explores the space where terror and comfort, pleasure and pain are overlaid. Shaw's blue-and-white paintings, reminiscent of Delftware, each depict two of three small toy figurines--a man, a woman and a dinosaur--in various provocative and ambiguous poses, suggesting an often contradictory variety of emotional meanings. As a whole, they form no narrative progression, but rather pose questions about play versus struggle and issues of control. Perelman's lyrics provide "a train of insights into and around Shaw's paintings that is alternately ironic, erotic, saddened and joyful," for a conversation between poet and painter, artists and readers, which rewards in a more profound way than simple repartee.

Bring Up the Bodies

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Author :
Publisher : Henry Holt and Company
ISBN 13 : 1429947659
Total Pages : 450 pages
Book Rating : 4.57/5 ( download)

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Book Synopsis Bring Up the Bodies by : Hilary Mantel

Download or read book Bring Up the Bodies written by Hilary Mantel and published by Henry Holt and Company. This book was released on 2012-05-08 with total page 450 pages. Available in PDF, EPUB and Kindle. Book excerpt: Winner of the 2012 Man Booker Prize Winner of the 2012 Costa Book of the Year Award The sequel to Hilary Mantel's 2009 Man Booker Prize winner and New York Times bestseller, Wolf Hall delves into the heart of Tudor history with the downfall of Anne Boleyn Though he battled for seven years to marry her, Henry is disenchanted with Anne Boleyn. She has failed to give him a son and her sharp intelligence and audacious will alienate his old friends and the noble families of England. When the discarded Katherine dies in exile from the court, Anne stands starkly exposed, the focus of gossip and malice. At a word from Henry, Thomas Cromwell is ready to bring her down. Over three terrifying weeks, Anne is ensnared in a web of conspiracy, while the demure Jane Seymour stands waiting her turn for the poisoned wedding ring. But Anne and her powerful family will not yield without a ferocious struggle. Hilary Mantel's Bring Up the Bodies follows the dramatic trial of the queen and her suitors for adultery and treason. To defeat the Boleyns, Cromwell must ally with his natural enemies, the papist aristocracy. What price will he pay for Anne's head? Bring Up the Bodies is one of The New York Times' 10 Best Books of 2012, one of Publishers Weekly's Top 10 Best Books of 2012 and one of The Washington Post's 10 Best Books of 2012

The Unity Game Engine and the Circuits of Cultural Software

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Author :
Publisher : Springer Nature
ISBN 13 : 3030250121
Total Pages : 123 pages
Book Rating : 4.26/5 ( download)

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Book Synopsis The Unity Game Engine and the Circuits of Cultural Software by : Benjamin Nicoll

Download or read book The Unity Game Engine and the Circuits of Cultural Software written by Benjamin Nicoll and published by Springer Nature. This book was released on 2019-08-22 with total page 123 pages. Available in PDF, EPUB and Kindle. Book excerpt: Videogames were once made with a vast range of tools and technologies, but in recent years a small number of commercially available 'game engines' have reached an unprecedented level of dominance in the global videogame industry. In particular, the Unity game engine has penetrated all scales of videogame development, from the large studio to the hobbyist bedroom, such that over half of all new videogames are reportedly being made with Unity. This book provides an urgently needed critical analysis of Unity as ‘cultural software’ that facilitates particular production workflows, design methodologies, and software literacies. Building on long-standing methods in media and cultural studies, and drawing on interviews with a range of videogame developers, Benjamin Nicoll and Brendan Keogh argue that Unity deploys a discourse of democratization to draw users into its ‘circuits of cultural software’. For scholars of media production, software culture, and platform studies, this book provides a framework and language to better articulate the increasingly dominant role of software tools in cultural production. For videogame developers, educators, and students, it provides critical and historical grounding for a tool that is widely used yet rarely analysed from a cultural angle.

Medieval Bodies

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Author :
Publisher : Profile Books
ISBN 13 : 178283270X
Total Pages : pages
Book Rating : 4.06/5 ( download)

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Book Synopsis Medieval Bodies by : Jack Hartnell

Download or read book Medieval Bodies written by Jack Hartnell and published by Profile Books. This book was released on 2018-03-29 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: A SUNDAY TIMES HISTORY BOOK OF THE YEAR 'A triumph' Guardian 'Glorious ... makes the past at once familiar, exotic and thrilling.' Dominic Sandbrook 'A brilliant book' Mail on Sunday Just like us, medieval men and women worried about growing old, got blisters and indigestion, fell in love and had children. And yet their lives were full of miraculous and richly metaphorical experiences radically different to our own, unfolding in a world where deadly wounds might be healed overnight by divine intervention, or the heart of a king, plucked from his corpse, could be held aloft as a powerful symbol of political rule. In this richly-illustrated and unusual history, Jack Hartnell uncovers the fascinating ways in which people thought about, explored and experienced their physical selves in the Middle Ages, from Constantinople to Cairo and Canterbury. Unfolding like a medieval pageant, and filled with saints, soldiers, caliphs, queens, monks and monstrous beasts, it throws light on the medieval body from head to toe - revealing the surprisingly sophisticated medical knowledge of the time in the process. Bringing together medicine, art, music, politics, philosophy and social history, there is no better guide to what life was really like for the men and women who lived and died in the Middle Ages. Medieval Bodies is published in association with Wellcome Collection.

Approximate Bodies

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Author :
Publisher : Routledge
ISBN 13 : 1134282354
Total Pages : 193 pages
Book Rating : 4.57/5 ( download)

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Book Synopsis Approximate Bodies by : Maurizio Calbi

Download or read book Approximate Bodies written by Maurizio Calbi and published by Routledge. This book was released on 2006-05-02 with total page 193 pages. Available in PDF, EPUB and Kindle. Book excerpt: The early modern period was an age of anatomical exploration and revelation, with new discoveries capturing the imagination not only of scientists but also of playwrights and poets. Approximate Bodies examines, in fascinating detail, the changing representation of the body in early modern drama and in the period's anatomical and gynaecological treatises. Maurizio Calbi focuses on the unstable representation of both masculinity and femininity in Renaissance texts such as The Duchess of Malfi, The Changeling and a variety of Shakespeare plays. Drawing on theorists including Foucault, Derrida and Lacan, these close textual readings examine the effects of social, psychic and cultural influences on early modern images of the body. Calbi identifies the ways in which political, social, racial and sexual power structures effect the construction of the body in dramatic and anatomical texts. Calbi's analysis displays how images such as the deformed body of the outsider, the effeminate body of the desiring male and the disfigured body parts of the desiring female indicate an unstable, incomplete conception of the body in the Renaissance. Compelling and impeccably researched, this is a sophisticated account of the fantasies and anxieties that play a role in constructing the early modern body. Approximate Bodies makes a major contribution to the field of early modern studies and to debates around the body.