3D Car Modeling with Rhinoceros

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Publisher :
ISBN 13 : 9783000342882
Total Pages : 619 pages
Book Rating : 4.85/5 ( download)

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Book Synopsis 3D Car Modeling with Rhinoceros by : André Kutscherauer

Download or read book 3D Car Modeling with Rhinoceros written by André Kutscherauer and published by . This book was released on 2011 with total page 619 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is a 624 pages complete step by step guide how to model an Audi R8 in high quality with mainly class-A surfaces with rhinoceros for visualisation or animation purposes. You will learn how to create a photorealistic 3d model of this car out of just one piece of paper. The blueprint. You will learn how to construct the whole model from scratch up to the quality as seen on this renderings and in the animation. Each working step is illustrated with a screenshot, the used tool with icon and a description what to do. You will learn how to construct the whole model as seen on this screenshots an in the animation. It is written for Rhinoceros as this program is the absolut perfect entry to the world of nurbs modeling. After doing this purely practical lecture, you will be able to model nearly every complex industry product faster and more precisly. This tutorial is realizable with an educational license of rhinoceros.

3d Automotive Modeling

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Author :
Publisher : Taylor & Francis
ISBN 13 : 1136130136
Total Pages : 469 pages
Book Rating : 4.37/5 ( download)

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Book Synopsis 3d Automotive Modeling by : Andrew Gahan

Download or read book 3d Automotive Modeling written by Andrew Gahan and published by Taylor & Francis. This book was released on 2012-10-02 with total page 469 pages. Available in PDF, EPUB and Kindle. Book excerpt: Master techniques from top automotive designers and world-class game developers with this insider's guide to designing and modeling 3D vehicles. With techniques demonstrated in 3ds Max, Maya, XSI, and Photoshop, "3D Automotive Modeling" starts with a fantastic series of hot concept designs and continues by offering a full hands-on modeling tutorial for each. Some of the very best designers and modelers from across the globe take you through their processes step-by-step, giving you the tips, tricks, and short-cuts that true professionals use. "3D Automotive Modeling" features tutorials from Honda, Toyota, and Mercedes-Benz designers, as well as modelers from Sony Computer Entertainment, Lucas Arts, and Simbin-artists who have worked on some of the biggest games in the industry, including the MotorStorm series. You will get: insider tips from a team of noted professionals, led by author Andrew Gahan, part of the award-winning game team behind the PlayStation 3 smash hit series, MotorStorm; all tutorial files, models, textures, blueprints, and concept images on the associated web site; and, access to a vibrant forum on the web site where you can discuss and share your work and get feedback from the pros.

Simplified Complexity. Method for Advanced NURBS Modeling with Rhinoceros

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Author :
Publisher :
ISBN 13 : 9788895315454
Total Pages : 400 pages
Book Rating : 4.56/5 ( download)

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Book Synopsis Simplified Complexity. Method for Advanced NURBS Modeling with Rhinoceros by : Giancarlo Di Marco

Download or read book Simplified Complexity. Method for Advanced NURBS Modeling with Rhinoceros written by Giancarlo Di Marco and published by . This book was released on 2018 with total page 400 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Rhinoceros 3D Exercises

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Publisher :
ISBN 13 : 9781071167403
Total Pages : 206 pages
Book Rating : 4.05/5 ( download)

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Book Synopsis Rhinoceros 3D Exercises by : Sachidanand Jha

Download or read book Rhinoceros 3D Exercises written by Sachidanand Jha and published by . This book was released on 2019-06 with total page 206 pages. Available in PDF, EPUB and Kindle. Book excerpt: RHINOCEROS 3D EXERCISESDo you want to learn how to design 2D and 3D models in your favorite Computer Aided Design (CAD) software such as Rhinoceros 3D, FUSION 360 or SolidWorks? Look no further. We have designed 200 3D CAD exercises that will help you to test your CAD skills.What's included in the RHINOCEROS 3D EXERCISES book?Whether you are a beginner, intermediate, or an expert, these 200 3D CAD exercises will challenge you. The book contains 200 3D models and practice drawings or exercises.-Each exercise contains images of the final design and exact measurements needed to create the design.-Each exercise can be designed on any CAD software which you desire. It can be done with AutoCAD, SolidWorks, Inventor, DraftSight, Creo, Solid Edge, Catia, NX and other feature-based 3D CAD modeling software.-It is intended to provide Drafters, Designers and Engineers with enough 3D CAD exercises for practice on Rhinoceros 3D.-It includes almost all types of exercises that are necessary to provide, clear, concise and systematic information required on industrial machine part drawings.-Third Angle Projection is intentionally used to familiarize Drafters, Designers and Engineers in Third Angle Projection to meet the expectation of worldwide Engineering drawing print.-This book is for Beginner, Intermediate and Advance CAD users.-Clear and well drafted drawing help easy understanding of the design.-These exercises are from Basics to Advance level.-Each exercises can be assigned and designed separately.-No Exercise is a prerequisite for another. All dimensions are in mm.PrerequisiteTo design & develop models, you should have knowledge of Rhinoceros 3D. Student should have knowledge of Orthographic views and projections. Student should have basic knowledge of engineering drawings.

Digital Mayhem 3D Machine Techniques

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Publisher : CRC Press
ISBN 13 : 1136145826
Total Pages : 321 pages
Book Rating : 4.27/5 ( download)

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Book Synopsis Digital Mayhem 3D Machine Techniques by : Duncan Evans

Download or read book Digital Mayhem 3D Machine Techniques written by Duncan Evans and published by CRC Press. This book was released on 2014-10-17 with total page 321 pages. Available in PDF, EPUB and Kindle. Book excerpt: From Icy Tundras to Desert savannahs, master the art of landscape and environment design for 2D and 3D digital content. Make it rain, shower your digital scene with a snow storm or develop a believable urban scene with a critical eye for modeling, lighting and composition. Move beyond the limitations of gallery style coffee table books with Digital Mayhem: 3D Landscapes-offering leading professional techniques, groundbreaking inspiration, and artistic mastery from some of the greatest digital artists. More than just a gallery book - each artist has written a breakdown overview, with supporting imagery of how they made their piece of work. Compiled by Duncan Evans, founder and inspiration behind 3DArtist Magazine, start your mentorship into the world of digital art today with some of the greatest digital artists in the world! Develop your landscape and background skills beyond the variety of free online tutorials and apply the most up to date techniques, like colour and contrast enhancements, sharpening, composition, lighting and more! Expand your digital canvas to include a variety of software techniques, tools and workflows featuring Photoshop, Painter, Maya and 3ds Max examples. A source of inspiration for digital artists everywhere: more than 50 artists and 700 stunning color images are showcased with an in-depth companion website that includes professional source files and further technique based skills development.

Poly-Modeling with 3ds Max

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Publisher : Taylor & Francis
ISBN 13 : 1136138218
Total Pages : 279 pages
Book Rating : 4.18/5 ( download)

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Book Synopsis Poly-Modeling with 3ds Max by : Todd Daniele

Download or read book Poly-Modeling with 3ds Max written by Todd Daniele and published by Taylor & Francis. This book was released on 2012-09-10 with total page 279 pages. Available in PDF, EPUB and Kindle. Book excerpt: Polymodeling is a modeling technique used in 3d modeling. Unlike box modeling, or other forms of modeling where you start out with a basic form or primitive object that determines the mass of an object, artists can use the polygon (the basic building block of all of the primitives available in 3ds Max). This approach allows for more control over the flow, placement and detail of the meshes that are built. Placement of vertices/points, edges and all other sub-elements that build our models is determined by the user, rather than pre-determined by a computer generated primitive. This book is a collection of tips, tricks and techniques on how to create professional models for advertising on T.V and the web. The author has tons of industry experience using Max toward this end, and he shares the secrets of his trade. As Production Modeler for some of today's hottest studios (including GuerillaFx, Coke Zero, MTV, Old Navy, Nike, Target, HP) Todd Daniele brings real-world experience to the book. Daniele teaches the technical aspects of polymodeling, while showing how to ultimately create content in a dynamic, efficient manner. Associated web site offers instructional files that show the models in progressive stages of development; plus a supporting internet forum: readers can log-on to this forum to ask questions or comment on anything covered in the book.

Parametric Architecture with Grasshopper

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Publisher :
ISBN 13 : 9788895315102
Total Pages : 206 pages
Book Rating : 4.03/5 ( download)

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Book Synopsis Parametric Architecture with Grasshopper by : Arturo Tedeschi

Download or read book Parametric Architecture with Grasshopper written by Arturo Tedeschi and published by . This book was released on 2011 with total page 206 pages. Available in PDF, EPUB and Kindle. Book excerpt: "The handbook introduces the theoretical basis and the main parametric modeling techniques based on algorithms, showing Grasshopper's practical applications and its potentialities in architecture, design and fabrication."--P. [4] of cover.

3D Animation Essentials

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Publisher : John Wiley & Sons
ISBN 13 : 1118239059
Total Pages : 357 pages
Book Rating : 4.56/5 ( download)

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Book Synopsis 3D Animation Essentials by : Andy Beane

Download or read book 3D Animation Essentials written by Andy Beane and published by John Wiley & Sons. This book was released on 2012-01-25 with total page 357 pages. Available in PDF, EPUB and Kindle. Book excerpt: The essential fundamentals of 3D animation for aspiring 3D artists 3D is everywhere--video games, movie and television special effects, mobile devices, etc. Many aspiring artists and animators have grown up with 3D and computers, and naturally gravitate to this field as their area of interest. Bringing a blend of studio and classroom experience to offer you thorough coverage of the 3D animation industry, this must-have book shows you what it takes to create compelling and realistic 3D imagery. Serves as the first step to understanding the language of 3D and computer graphics (CG) Covers 3D animation basics: pre-production, modeling, animation, rendering, and post-production Dissects core 3D concepts including design, film, video, and games Examines what artistic and technical skills are needed to succeed in the industry Offers helpful real-world scenarios and informative interviews with key educators and studio and industry professionals Whether you're considering a career in as a 3D artist or simply wish to expand your understanding of general CG principles, this book will give you a great overview and knowledge of core 3D Animation concepts and the industry.

Probabilistic Robotics

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Publisher : MIT Press
ISBN 13 : 0262201623
Total Pages : 668 pages
Book Rating : 4.29/5 ( download)

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Book Synopsis Probabilistic Robotics by : Sebastian Thrun

Download or read book Probabilistic Robotics written by Sebastian Thrun and published by MIT Press. This book was released on 2005-08-19 with total page 668 pages. Available in PDF, EPUB and Kindle. Book excerpt: An introduction to the techniques and algorithms of the newest field in robotics. Probabilistic robotics is a new and growing area in robotics, concerned with perception and control in the face of uncertainty. Building on the field of mathematical statistics, probabilistic robotics endows robots with a new level of robustness in real-world situations. This book introduces the reader to a wealth of techniques and algorithms in the field. All algorithms are based on a single overarching mathematical foundation. Each chapter provides example implementations in pseudo code, detailed mathematical derivations, discussions from a practitioner's perspective, and extensive lists of exercises and class projects. The book's Web site, www.probabilistic-robotics.org, has additional material. The book is relevant for anyone involved in robotic software development and scientific research. It will also be of interest to applied statisticians and engineers dealing with real-world sensor data.

Grasshopper

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Publisher : Industrial Press Incorporated
ISBN 13 : 9780831136116
Total Pages : 0 pages
Book Rating : 4.11/5 ( download)

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Book Synopsis Grasshopper by : David Bachman

Download or read book Grasshopper written by David Bachman and published by Industrial Press Incorporated. This book was released on 2017 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: The software package Rhinoceros 3D, or "Rhino," is popular for industrial, product, and graphic design and architecture. Grasshopper is a visual scripting platform for Rhino. Through a series of examples and tutorials, readers will learn how to build complex objects by combining simple components.